[PS5] Saros
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W123




Posts: 2582
Location: USA
PostPosted: Fri, 1st May 2026 22:36    Post subject:
Game seems fine, though the powerups are definitely less interesting than Returnal. Not losing currency and using it to upgrade after you die is definitely going to make the game a lot easier.

The shield mechanic to charge up your ultimate versus just waiting 120seconds is also intriguing.

The guns seem weak af so far too but im sure that will change, but it could also be that the ultimate is supposed to be used a lot more since you can charge it up by blocking blue blobbies. Hard to say at this point since im an hour and a half in.
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Radicalus




Posts: 6454

PostPosted: Fri, 1st May 2026 23:39    Post subject:
I really liked Returnal (bought it for sci-fi setting, had no idea the gameplay would be that much fun)

Overall Saros is not that much easier. It is a lot more polished, higher production values, I like the story better as well. Setting looks completely awesome. Combat is also better imho. BUT building your character is just not there - very few decisions to be made.

Upgrading is necessary, if you don't want to start each run from the very beginning (you can select biome).
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W123




Posts: 2582
Location: USA
PostPosted: Sat, 2nd May 2026 04:25    Post subject:
So far i think Returnal has more satisfying combat. This is kind of like going to Doom Eternal from 2016. Yeah, there is more depth to the combat but that doesn't necessarily make it more fun to play.
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lametta




Posts: 2700

PostPosted: Mon, 4th May 2026 17:42    Post subject:
Wokest game story ever?
Story Spoiler:
 Spoiler:
 
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Radicalus




Posts: 6454

PostPosted: Mon, 4th May 2026 20:58    Post subject:
I just beat the 6th boss. I think the game is very much designed to be played from the beginning all the time (like Returnal). Otherwise if you spawn in later biomes you can actually often die in rooms prior to the boss. I had that happen in biome 4 (marsh) a lot. Just got overwhelmed with enemies in tighter paces and lacking the DPS to clear fast enough.

Also (contrary to what I claimed in my first post about this game), if you start from the beginning, you CAN actually have a build. But it takes a lot of time to get up and running. Hence why teleporting to the beginning of the biome you are at will not have enough drops in order to actually get enough artifacts.
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Stormwolf




Posts: 24243
Location: Norway
PostPosted: Mon, 4th May 2026 22:08    Post subject:
Lol remember when you couldnt even quit the game. Not saros, but returnal. Had to finish it in one sitting or you'd boot up back to the beginning. So even this demands a bit much of people. Playing through the game umpteen times is not exactly my idea of fun.
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Stormwolf




Posts: 24243
Location: Norway
PostPosted: Tue, 5th May 2026 11:19    Post subject:
Lol opened a thread about this game and was spoiled about the ending. Good ting i did, i will not be buying this piece of garbage Laughing
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