Dragon Age
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Sat, 7th Nov 2009 11:27    Post subject:
OranosTheMighty wrote:
can't you upload it for us and explain how to use so we don't cause problems? Sad

It's not mine to share, also ... do I look like a p2p ubernoob to you ? Laughing
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Koliblank




Posts: 506
Location: Poland
PostPosted: Sat, 7th Nov 2009 11:27    Post subject:
heh i play as rogue but its so hard to find good sword/dagger for my character i not mention armor as still run in some leather one (tier 2 i think)

start to thinking about start over as a warrior to wear better armor or use better weapon :/ cant see in DA some love to rogue class Razz


"It's O'Neill, with two L's. There is another Colonel O'Neill with only one L, he has no sense of humor at all" - Jonathan "Jack" O'Neill


Last edited by Koliblank on Sat, 7th Nov 2009 11:29; edited 1 time in total
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Peef




Posts: 388
Location: Belgium
PostPosted: Sat, 7th Nov 2009 11:29    Post subject:
Peef wrote:
man this is annoying..

I redeemed the stone prisoner with the code that came in the box, redeeming was succesfull, now it appears in game, but it asks me for 1200 points??

anyone an idea? :s


anyone?
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KaiserSoze666




Posts: 558

PostPosted: Sat, 7th Nov 2009 11:31    Post subject:
Nobody answered before I don't think, do elven mages get extra spell unlocks at level 5 or was it just a bug?
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JBlock




Posts: 3

PostPosted: Sat, 7th Nov 2009 11:33    Post subject:
VGAdeadcafe wrote:
My game has always been firewalled and I just used the profile.dap from another PC and it worked, I started the stone keep quest from that guy in the camp to confirm it and it actually loaded the stage.

No need to crack anything, it just needs a leaked .dap file. And no need to go online EVER ... I firewalled the launcher, the main exe and that service exe the first time I launched the game and they tried to connect.

I just used the dauploader.exe thingy to install the DLC and then the dap file. I wonder why some p2p ubernoob doesn't leak it (it contains keys tied to the email)

And yes, mages are powerful and having one as your main char is very good gameplay-wise ! But you absolutely need at least 2 warriors to keep the fucks occupied. Sometimes they swarm you !


It would be extremely interesting to get ahold of this profile.dap along with the /core/data/resmetrics.erf file of a DLC it is authorized to unlock (or one of the other files, but that one is small and its plaintext is highly structured). If analysing resmetrics.erf shows that the keys match the other copies available, then it is probably the DLC is single-keyed. Furthermore, possessing the key it may be possible to use the toolkit to decrypt the DLC and create an unencrypted version, avoiding all the problems of heavily-locked-down DLC.
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OranosTheMighty




Posts: 943
Location: Don't belong! Don't exist!
PostPosted: Sat, 7th Nov 2009 11:35    Post subject:
VGAdeadcafe wrote:
OranosTheMighty wrote:
can't you upload it for us and explain how to use so we don't cause problems? Sad

It's not mine to share, also ... do I look like a p2p ubernoob to you ? Laughing


no..i just asked..no reason to be sarcastic Sad have fun then..


Walking like a madman on a barbed wire across the chaos of insanity
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inz




Posts: 11914

PostPosted: Sat, 7th Nov 2009 11:36    Post subject:
I can safely sell these, right? I didn't see an option to gift them in their radial menu, but I don't know if you can when you're in the camp (haven't reached it yet).
 Spoiler:
 


KaiserSoze666 wrote:
Nobody answered before I don't think, do elven mages get extra spell unlocks at level 5 or was it just a bug?


Got one as a human, too.
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Vend




Posts: 94
Location: Poland
PostPosted: Sat, 7th Nov 2009 11:39    Post subject:
inz wrote:
I can safely sell these, right? I didn't see an option to gift them in their radial menu, but I don't know if you can when you're in the camp (haven't reached it yet).
 Spoiler:
 


 Spoiler:
 
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inz




Posts: 11914

PostPosted: Sat, 7th Nov 2009 11:39    Post subject:
Thanks Smile
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Sat, 7th Nov 2009 11:42    Post subject:
JBlock wrote:
VGAdeadcafe wrote:
My game has always been firewalled and I just used the profile.dap from another PC and it worked, I started the stone keep quest from that guy in the camp to confirm it and it actually loaded the stage.

No need to crack anything, it just needs a leaked .dap file. And no need to go online EVER ... I firewalled the launcher, the main exe and that service exe the first time I launched the game and they tried to connect.

I just used the dauploader.exe thingy to install the DLC and then the dap file. I wonder why some p2p ubernoob doesn't leak it (it contains keys tied to the email)

And yes, mages are powerful and having one as your main char is very good gameplay-wise ! But you absolutely need at least 2 warriors to keep the fucks occupied. Sometimes they swarm you !


It would be extremely interesting to get ahold of this profile.dap along with the /core/data/resmetrics.erf file of a DLC it is authorized to unlock (or one of the other files, but that one is small and its plaintext is highly structured). If analysing resmetrics.erf shows that the keys match the other copies available, then it is probably the DLC is single-keyed. Furthermore, possessing the key it may be possible to use the toolkit to decrypt the DLC and create an unencrypted version, avoiding all the problems of heavily-locked-down DLC.

Me and Wicked666 compared the bytes (keys?) after the activated DLC's name inside the profile.dap and they were very different. That's why I suppose it's unique, tied to the email or something. The email is there in a third occurence after the acttivated DLC's ... changing the email, gives me an authorization error on loading the game.

Feel free to buy the DLCs and use the toolkit to decrypt them, I can give you files/info, except the actual profile file.
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Wrongusername




Posts: 26

PostPosted: Sat, 7th Nov 2009 11:55    Post subject:
Still it's surprising how no-one still leaks profile.dap like we're talking about multi-thousand-$ worth specialized software where they truly lose something(and even then people still leak it).

Even more surprising since as far as i understand some authorization-requiring DLCs come with _every_ copy of game, not just collector's/deluxe/whatever.

Yes, in worst case they can ban account if you insist on going online with it still/revoke dlcs. Or do that in upcoming patch.

But surely you don't expect people who contribute most to analyzing DLC protection to actually buy them? Very Happy That would defeat the whole purpuse.

If no-one leaks profile.dap = no further progress.

Sure for now few people actually know _what_ needs to be leaked and it'll be more likely to happen after people are done with the game... Not everyone is going to replay it multiple times.
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MatCon5




Posts: 39

PostPosted: Sat, 7th Nov 2009 11:59    Post subject:
Does anyone here actually own the game?

I asked earlier but I think it got missed Razz But I'm wondering if after buying the Digital Deluxe version, can you use the DLCs linked from sabins sig, mainly the ones that don't require authorization with a legit version of the game.
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JBlock




Posts: 3

PostPosted: Sat, 7th Nov 2009 12:00    Post subject:
VGAdeadcafe wrote:
Me and Wicked666 compared the bytes (keys?) after the activated DLC's name inside the profile.dap and they were very different. That's why I suppose it's unique, tied to the email or something. The email is there in a third occurence after the acttivated DLC's ... changing the email, gives me an authorization error on loading the game.

Feel free to buy the DLCs and use the toolkit to decrypt them, I can give you files/info, except the actual profile file.

That the profile.dap is individually keyed is not surprising. What I'm wondering is how the DLCs themselves are keyed. I'm leaning towards there being one master key for each DLC, and everyone has the same key; this key is stored in profile.dap not in plaintext but using some method (RSA or whatever) that incorporates other information (like the email).

For reference: looking at /core/data/resmetrics.erf for Stone Prisoner (dao_prc_cp_2), at offset 28H there is a suspicious string of 16 bytes not found in unencrypted ERF files, and common to all the Stone Prisoner ERFs; in my copy it is 47 87 A7 28 E0 88 02 89 C7 11 5B 4B 3D 91 00 FC. If yours matches that, as well as having first eight bytes of the encrypted stream for resmetrics.erf (offset 84H) of A9 7D 32 2D 81 4D 69 32, then all or most copies of Stone Prisoner share a master key, one that can presumably be derived from any authorized copy and used to unlock all copies.
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Wrongusername




Posts: 26

PostPosted: Sat, 7th Nov 2009 12:06    Post subject:
JBlock
We'we already checked whether actual erf files get decrypted on hdd, that doesn't happen. Decryption happens at runtime every time you run game.

RSA? Omg that's very unlikely. Just XORing e-mail with encryption key would make same decryption key seem unique. "Blowfishing" it using e-mail as key or some IV = same thing.

Btw using toolset you can create your own encrypted erfs with your own known keys.
That should allow you to check some of your theories.

Quote:
at offset 28H there is a suspicious string of 16 bytes not found in unencrypted ERF files, and common to all the Stone Prisoner ERFs;

That's md5 hash of "password" - toolset's/game's quick way of checking if password entered for decryption is correct.


Last edited by Wrongusername on Sat, 7th Nov 2009 12:24; edited 1 time in total
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anti-flag




Posts: 246
Location: Brazil
PostPosted: Sat, 7th Nov 2009 12:13    Post subject:
Anyone tried patching the game to 1.01a using Skidrow's release?
I get an error when i start the game saying something about wrong settings =/
Tried reinstalling the game even without the DLCs, doesn't work...
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OranosTheMighty




Posts: 943
Location: Don't belong! Don't exist!
PostPosted: Sat, 7th Nov 2009 12:18    Post subject:
still hoping for a crack group to make the dlc's work Sad


Walking like a madman on a barbed wire across the chaos of insanity
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Koliblank




Posts: 506
Location: Poland
PostPosted: Sat, 7th Nov 2009 12:24    Post subject:
any tips about rogue class ? i love that class but its hard to find some good stuff for it :/


"It's O'Neill, with two L's. There is another Colonel O'Neill with only one L, he has no sense of humor at all" - Jonathan "Jack" O'Neill
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Guy_Incognito




Posts: 3436

PostPosted: Sat, 7th Nov 2009 12:27    Post subject:
anti-flag wrote:
Anyone tried patching the game to 1.01a using Skidrow's release?
I get an error when i start the game saying something about wrong settings =/
Tried reinstalling the game even without the DLCs, doesn't work...

I tried, works OK. However I put back the original EXE before patching.
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skinlab100
Banned



Posts: 30

PostPosted: Sat, 7th Nov 2009 12:46    Post subject:
anti-flag wrote:
Anyone tried patching the game to 1.01a using Skidrow's release?
I get an error when i start the game saying something about wrong settings =/
Tried reinstalling the game even without the DLCs, doesn't work...



go to http://www.microsoft.com/downloads/details.aspx?familyid=766a6af7-ec73-40ff-b072-9112bab119c2&displaylang=en#filelist

download vcredist_x86.exe and fixes the problem.
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JBeckman
VIP Member



Posts: 34978
Location: Sweden
PostPosted: Sat, 7th Nov 2009 12:53    Post subject:
http://www.nfohump.com/forum/viewtopic.php?t=55478

Should be all of the VC++ redists, 32-bits are needed on all OS's but the 64-bit ones are only for 64-bit apps though if you have such a OS it doesn't hurt to install them.

In all honesty I don't know if 2005, 2005 SP1 is needed to be installed like that but SP1 is smaller although I have never really compared all the DLL files.
(2005 and 2008 have different files however.)

Still auto installation at the end of most game setups tend to install VC++ 2005 redist so I always rip that stuff out of the disc image to avoid problems.
(The files in Windows/WxS/ are probably OK but the program files VC++ folder DLL file gets replaced and so to seems some Windows/System32 or Windows/SysWoW64 dll files, bit annoying to keep it up but it's worth it, I do the same with the DX redist albeit as it uses _XX .DLL files instead of D3D10.dll replacement and so on stuff usually isn't overriden.)


Last edited by JBeckman on Sat, 7th Nov 2009 12:54; edited 1 time in total
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Mister_s




Posts: 19863

PostPosted: Sat, 7th Nov 2009 12:53    Post subject:
Mister_s wrote:
Where do I see my progression in percentages?
Are there any major lootables in the magi tower? I'm leaving the rogue behind. Damn you old woman, ruining my party setup.

Do mages get an unlock spell later on? I really need a healer in my party, but I can't leave Morrigan behind for the other girl Sad. There goes my love connection.
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JBeckman
VIP Member



Posts: 34978
Location: Sweden
PostPosted: Sat, 7th Nov 2009 12:55    Post subject:
You can swap the party in certain areas in the mage tower, there's a bit of decent gear to be had if you explore but it's mostly minor things in the locked containers.
(But if you do have the ability to do so then by all means unlock everything.)

EDIT: Seems that users post disappeared, ah well.

EDIT: No it didn't.

EDIT:
 Spoiler:
 


Last edited by JBeckman on Sat, 7th Nov 2009 13:00; edited 1 time in total
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Mister_s




Posts: 19863

PostPosted: Sat, 7th Nov 2009 12:57    Post subject:
I really wish Morrigan could heal, she'd be extremely usefull then.
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dominae
Banned



Posts: 2425

PostPosted: Sat, 7th Nov 2009 12:59    Post subject:
Mister_s wrote:
I really wish Morrigan could heal, she'd be extremely usefull then.


She can when you level her up Razz
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inz




Posts: 11914

PostPosted: Sat, 7th Nov 2009 12:59    Post subject:
Pick up some of the healing spells when she levels (all mages can, after all) and at lvl 14 spec her into spirit healer?
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moosenoodles




Posts: 18411

PostPosted: Sat, 7th Nov 2009 13:00    Post subject:
im playing mage and its pretty annoying for me when i cant open locked chests at lvl6 and so far nobody with me has been able to either...
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Mister_s




Posts: 19863

PostPosted: Sat, 7th Nov 2009 13:01    Post subject:
dominae wrote:
Mister_s wrote:
I really wish Morrigan could heal, she'd be extremely usefull then.


She can when you level her up Razz

Damn I'm an idiot. I just assumed she can't since she's a shapeshifter.
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JBeckman
VIP Member



Posts: 34978
Location: Sweden
PostPosted: Sat, 7th Nov 2009 13:01    Post subject:
 Spoiler:
 
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Belsameth




Posts: 281

PostPosted: Sat, 7th Nov 2009 13:04    Post subject:
Peef wrote:
Peef wrote:
man this is annoying..

I redeemed the stone prisoner with the code that came in the box, redeeming was succesfull, now it appears in game, but it asks me for 1200 points??

anyone an idea? :s


anyone?


I have the same thing if I go online with my profile.
as long as I'm off-line they work. Very annoying but possibly caused by playing the warez version first. (tho I didn't register/login with that)
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harballaz




Posts: 162

PostPosted: Sat, 7th Nov 2009 13:13    Post subject:
I'm playing this on easy cos I like to play combat in real-time (I'm not adept at this whole tactical-RPG combat thing). The normal mode is way too hard for me.
The game is way too easy now though. I've arrived at redcliffe, does the game eventually get harder on easy mode? Feels like i'm just walkin thru without a challenge right now.
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