The Sims 3
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moosenoodles




Posts: 18411

PostPosted: Sun, 24th May 2009 17:23    Post subject:
zmed wrote:
Scavanging for gems is quite a profitable endavour. I found an uncut gem (luminous or something) worth 450$, sent it to be a crystal ball (current best method, maybe there's an even better cut). Now it's worth 1300$ and I keep it in my living room on a stand. It's glowing. Very Happy


on a stand? lol screenie man!
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DeMoN064




Posts: 1308

PostPosted: Sun, 24th May 2009 17:39    Post subject:
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Sun, 24th May 2009 17:57    Post subject:
moosenoodles wrote:
zmed wrote:
Scavanging for gems is quite a profitable endavour. I found an uncut gem (luminous or something) worth 450$, sent it to be a crystal ball (current best method, maybe there's an even better cut). Now it's worth 1300$ and I keep it in my living room on a stand. It's glowing. Very Happy


on a stand? lol screenie man!
Here's the pic.
 Spoiler:
 
Once I got the mail with the stone, I placed it on the table, tried to view it and there was a new option, to mount it on this wooden stand or a pillow.

Oh, and as you can see, I collect gold ingots. Very Happy
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ShadowB




Posts: 894

PostPosted: Sun, 24th May 2009 18:07    Post subject:
Hmm. So I'm guessing you start finding gems and stuff once you buy the expensive Collector perk, but how do you cut/polish them and make them more valuable?


PS: That screenshot looks like it's asking you to guess the odd one out: gold bars, gold fish... ha! The crystal ball! Razz
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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Sun, 24th May 2009 18:25    Post subject:
Haha omg im gonna go searching for gems NAOW!
All those patches are nice, too bad there isnt anyone yet for our pre-release version to -> patched version Razz
Or Pre-release -> release version -> patch version


CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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moosenoodles




Posts: 18411

PostPosted: Sun, 24th May 2009 18:45    Post subject:
There probably wont be either..

On another note: Ive noticed that if you dig a basement pit and then foundation around the outside at the top so you can put a stairs down into it the foundations dont make the floor option appear like in other sims right across the top Sad

Anyone managed to floor/roof a basement ? example here..>

http://www.thesims2website.co.uk/index.php?page=tutorialsbasements

EDIT:Ah neat ive done it what it as I was digging it too deep it seems .. Smile


http://www.speedtest.net/result/4302967033.png


Last edited by moosenoodles on Sun, 24th May 2009 18:47; edited 1 time in total
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OG




Posts: 117

PostPosted: Sun, 24th May 2009 18:46    Post subject:
ShadowB wrote:
Hmm. So I'm guessing you start finding gems and stuff once you buy the expensive Collector perk, but how do you cut/polish them and make them more valuable?


PS: That screenshot looks like it's asking you to guess the odd one out: gold bars, gold fish... ha! The crystal ball! Razz


You dont need the perk, the perk just marks where they are on the map, a waste of points imo. Just keep your eye out for small dark rocks or rocks with crystals sticking out of them (there's some on the side of the road at the waterfall). Once you've collected one you'll have the option to refine them.
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Sun, 24th May 2009 18:46    Post subject:
ShadowB wrote:
Hmm. So I'm guessing you start finding gems and stuff once you buy the expensive Collector perk, but how do you cut/polish them and make them more valuable?


PS: That screenshot looks like it's asking you to guess the odd one out: gold bars, gold fish... ha! The crystal ball! Razz
The collector thingie only makes it easier, you can still find them without it all around in the woods. There are meteors as well, metal ores for smelting, etc. Once you have the gems just use them in your inverntory and send them for cutting (as for meteors, you can analize them but I haven't found any use for them besides placing them around the garden/selling them, and for ores, you can send them to be smelted just like gems, but they are still seemingly useless). The more stone you send, more cutting options become available. It took me quite a lot of them to reach the crystal ball cut and I'm still not sure if I have all of the methods. I still have to find one last gem-kind, then I'll be sure becasue one of the collector achievement is having all stones and all cutting methods.
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Ashmolly




Posts: 1075
Location: Trump's Merica
PostPosted: Sun, 24th May 2009 18:53    Post subject:
from the looks of the discussion about this game, it must be pretty intense. I never heard anything like this in the previous SIMS games.


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JBeckman
VIP Member



Posts: 34981
Location: Sweden
PostPosted: Sun, 24th May 2009 19:03    Post subject:
From what I know base Sims 2 was quite OK but the real gameplay changes came via the new possibilities added by some of the expansion packs (Not the item packs though, hehe.) and I guess most of them weren't discussed actively, now with Sims 3 a lot of the inovative features from those addons are already present in the standard game so there's a bit more discussion about extras like collecting jewelry and so on, at least that's how I've understood it.
(And not all of the S2 addons are present in S3 such as pets and vacation resorts but who knows what EA/Maxis will expand the game with.)
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moosenoodles




Posts: 18411

PostPosted: Sun, 24th May 2009 19:11    Post subject:
And so it begins, Im doing this for the whole purpose of locking up that sodding paperboy who just keeps leaving papers everywhere.

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csebal




Posts: 455

PostPosted: Sun, 24th May 2009 19:12    Post subject:
What do you find to be the best career in the game?

I've tried military, journalism and criminal, but from the three it was military i liked most.

Here is my take on the those three:
 Spoiler:
 


What are your experiences with the jobs you tried?
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inz




Posts: 11914

PostPosted: Sun, 24th May 2009 19:13    Post subject:
inz wrote:

Another nice bug that she has is that all her needs are always maxed out!


Small update on this: there are now two needs that go down - albeit very slowly - socialization and fun. I have an idea why this may be: she has only done actions that are somehow related to those two. Therefore they have triggered them to work normally. Other needs are still 100% after a week of in-game play; she hasn't slept once, hasn't eaten anything and when I jogged her from one side of the city to the other, her energy and hygiene levels were both full still.

So if you want to try and replicate the behavior (could be that it works with all special npc's that don't live in the town itself, but are 'spawned' so to speak whenever they're needed), just keep the sim away from everything that would trigger the related need - don't ever eat, sleep, shower etc... Socialization and fun are probably unavoidable unless you just want a slave worker. Very Happy



Edit: And regarding careers: of course I've only tried the criminal career so far (and from it the Evil branch) but I'd have to say it's really sweet. After a few promotions I've never been arrested anymore, the only person you need to have relations with is your boss and the items that get added to your family inventory are really good for extra cash. At max. level of the evil branch you get to work 3 days a week for 5 hours, and it's very easy to get raises to your salary (mine's ~1k an hour atm).

Plus every now and then you get the work related opportunity to hold the world hostage, which always nets you a double salary raise. Smile
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therealWitchi




Posts: 166

PostPosted: Sun, 24th May 2009 19:51    Post subject:
how many cutting options are there?
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Sun, 24th May 2009 19:53    Post subject:
Got to love the design tool...

Wife got her squad car "pimped". Razz
 Spoiler:
 
therealWitchi wrote:
how many cutting options are there?
So far I found about 6 I think. I'm not sure if there are any more (the best so far is the crystal ball one).

EDIT: no...I stand corrected. I jsut uncovered the "Brilliant Cut". Sound like the final one, but who knows.
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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Sun, 24th May 2009 21:03    Post subject:
I find it wierd that most of you are workoholics ingame, talking about lvl 10's in all kinds of careers, while i havent even reached lvl 10 in my main first career yet lol. Guess im busy doing other stuff in the game.


CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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inz




Posts: 11914

PostPosted: Sun, 24th May 2009 21:06    Post subject:
Well I guess most people start out playing by concentrating on their career, then once they max. it and have much better income, they start putting effort into other things.

Just seems easier than trying to juggle a fledgling career, friendship/romantic relations and improving skills all at once. Wink

If you ask me tho, the promotions come too easy in Sims 3. You should work your ass off for them, and even then it should take a looong time to max your career. Young adults shouldn't be leaders of the free world.
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Sun, 24th May 2009 21:11    Post subject:
Baleur wrote:
I find it wierd that most of you are workoholics ingame, talking about lvl 10's in all kinds of careers, while i havent even reached lvl 10 in my main first career yet lol. Guess im busy doing other stuff in the game.
Compared to the previous sims, this game has ridicilously easy requirements for advancing: getting the green bar to the top.

Spending 2-3 days MAX at work on "working hard" mode gets you to the next level regardless of the "smiley-factors". My family's mother is the only one working (father is a writer and kid is only a part-time worker in the market). She's a super-secret-spy-agent. During my career I've never written a single report on anyone, only did a few skill levelups, and barely talked to my partner. The smilies were almost always on yellow (except for mood). I worked hard and got promoted almost every other day.

You don't have to worry about getting every single skill point necessary and maintaining a huge firend circle. Just worry about getting the green bar to the max.
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FISKER_Q




Posts: 1040

PostPosted: Sun, 24th May 2009 21:32    Post subject:
Can you learn new book-genres etc?

Seems to be missing some, though that may just be for expansions and stuff.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 24th May 2009 21:44    Post subject:
You mean the game is missing some, or you are missing some? I've not seen any way to learn new genres, but you get a choice of about 6 anyway.
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FISKER_Q




Posts: 1040

PostPosted: Sun, 24th May 2009 21:48    Post subject:
sabin1981 wrote:
You mean the game is missing some, or you are missing some? I've not seen any way to learn new genres, but you get a choice of about 6 anyway.


Well i haven't seen any genre with an expected royalty of 5 sim-money, i fully maxed my writing and challenges, just wondering if there were some hidden way to unlock genres because of that.

Also can you be a "feature"-writer for all genres or only one at a time?
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 24th May 2009 21:59    Post subject:
These are the options I have for writing books;




"Masterpiece" usually brings in massive bucks and they are 5-star novels (be warned; they take fucking AEONS to write, though)

You can only write one book at a time, but you can switch between genres as much as you want - once you have the skill-related perk, of course, so you don't lose the tally with that.
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Sun, 24th May 2009 22:03    Post subject:
There is a $$$$$ genre called Masterpiece. I jsut discovered it and have no feakin' idea what was the prerequisite. Maybe you need to keep contributing to the chosen genre, who knows.

But beware...it's a 2000 page long monstrosity...
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 24th May 2009 22:06    Post subject:
I wrote one Masterpiece "My Life as a Sim" and it brings me over $7500 in royalties every week. Great stuff, but still TIME COSTLY to write >_>
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FISKER_Q




Posts: 1040

PostPosted: Sun, 24th May 2009 22:08    Post subject:
Yeah i can't make masterpieces either, i wonder what the prerequisites are.

Edit: I can make a children's book in addition to that, weird.
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Raap




Posts: 956

PostPosted: Sun, 24th May 2009 22:16    Post subject:
Yeah, the masterpiece book is awesome, mine's bringing in over 10k a week all by itself. Guess it takes maybe 4'ish days of dedicated writing to finish one, but 60k is still a decent salary for that amount of work.
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Sun, 24th May 2009 22:21    Post subject:
Another bug: don't buy those virtual reality thingies. Even if you take it off and sell it, it will still keep sending those annoying popups and messages.
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csebal




Posts: 455

PostPosted: Sun, 24th May 2009 22:22    Post subject:
Some genres seem to unlock after certain requirements are met. Not sure what tho.

What i know is that journalists can write articles - basically 70-80 page long books - and those give royalties the same way regular books do in addition to being job related opportunity goals.
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Sun, 24th May 2009 22:25    Post subject:
Wait, you write one book and you get every week money for it? wtf! I bought a crappy partnership for this restaurant, payed 12,000! and just get 2100 per week. That sucks!


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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Sun, 24th May 2009 22:26    Post subject:
zmed wrote:
Baleur wrote:
I find it wierd that most of you are workoholics ingame, talking about lvl 10's in all kinds of careers, while i havent even reached lvl 10 in my main first career yet lol. Guess im busy doing other stuff in the game.
Compared to the previous sims, this game has ridicilously easy requirements for advancing: getting the green bar to the top.

Spending 2-3 days MAX at work on "working hard" mode gets you to the next level regardless of the "smiley-factors". My family's mother is the only one working (father is a writer and kid is only a part-time worker in the market). She's a super-secret-spy-agent. During my career I've never written a single report on anyone, only did a few skill levelups, and barely talked to my partner. The smilies were almost always on yellow (except for mood). I worked hard and got promoted almost every other day.

You don't have to worry about getting every single skill point necessary and maintaining a huge firend circle. Just worry about getting the green bar to the max.


Well.. I know.. Thats not the point Very Happy
I just dont really care that much about the career.


CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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