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Posted: Wed, 18th Mar 2009 11:01 Post subject: |
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I guess this is worse than any FF title...
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Posted: Wed, 18th Mar 2009 11:30 Post subject: |
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so how is da game ?
>>>> >>>>>>> >>>>>>>>> ♪ Viva La Vida ♪ <<<<<< <<<<< <<<<<< <<<
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Posted: Wed, 18th Mar 2009 11:44 Post subject: |
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same crap as on x360 
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Posted: Wed, 18th Mar 2009 11:49 Post subject: |
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Depends on your taste. Personally, I like it. I love jRPGs and this is no exception. The battle system is unique (but takes a while getting used to) and the storyline and audio is excellent. Definitely prefer the PC version of the 360, though the framerate issues aren't exactly squashed;
109fps average during benchmark, loaded trial and set to max settings and getting between 65-110 "world" but battle framerate is fucking appalling mostly. Setting Battle detail to highest causes massive frameloss during attacks (averaging around 50ish, but drops to TEENS sometimes. Absolutely unacceptabl.
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Posted: Wed, 18th Mar 2009 12:09 Post subject: |
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lol like i said the same crap as on xbox, even texture pop ups
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Posted: Wed, 18th Mar 2009 12:14 Post subject: |
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Yep, I had a bit of that in the Trial too. Nowhere NEAR as bad as the 360, but definitely enough to be annoying (limitation, and drawback, of the UE3)
The "Reloaded" release will be finished in a few mins, so I'll install and test that.
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Posted: Wed, 18th Mar 2009 12:52 Post subject: |
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The texture popup and framrate issues are mainly due to UE3, atleast that's what I've seen in most UE3 games.
Can anyone who has played theLost Oddysse compare this to tha one? I liked LO, but it was really boring at some points.
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Posted: Wed, 18th Mar 2009 12:54 Post subject: |
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Same engine, same developer, different playstyle unfortunately. LO actually FELT like a polished game, though it had awful loading times, but TLR sometimes feels like a cheap mod for Unreal3 :-\
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Posted: Wed, 18th Mar 2009 13:01 Post subject: |
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I'm playing LO atm and loading times are very quick when installed to hard drive. Speaking about comparison between LO and TLR, TLR is alot harder, but friend of mine who finished both of them liked them both very much. LO has better story.
Texture popoin issue in TLR PC is much smaller.
C2D E6750 @ 3.2Ghz, 4GB 800MHz DDR2 4-4-4-12, GeForce GTX 260 c216 OC 896MB, 3.2TB, Windows 7 Ultimate x64
Xbox 360 Elite, PS2 Slim, Xbox
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Posted: Wed, 18th Mar 2009 13:37 Post subject: |
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last JRPG I played was FF8
tried the demo of this thing but the lack of voice overs was a disappointment
for a 12GB game it really should have those, the witcher has much more content and every line is done by voice
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Posted: Wed, 18th Mar 2009 14:06 Post subject: |
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FireMaster wrote: |
tried the demo of this thing |
Then ya seen all there is.......
TOTAL waste of bandwidth
*exception* the kiddies might like it
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SuTuRa
Posts: 2445
Location: NFOHump
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Posted: Wed, 18th Mar 2009 15:00 Post subject: |
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2 verbs actually, LO is 4
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Posted: Wed, 18th Mar 2009 15:27 Post subject: |
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Game crashed after entering to Elysion. Bad crack or something wrong on my side ?
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lhzr
Posts: 3902
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SuTuRa
Posts: 2445
Location: NFOHump
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Posted: Wed, 18th Mar 2009 16:16 Post subject: |
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The framerate is very unstable...
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Posted: Wed, 18th Mar 2009 16:17 Post subject: |
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Posted: Wed, 18th Mar 2009 16:18 Post subject: |
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SuTuRa wrote: | The framerate is very unstable... |
If you want stable fps you can enable frame rate limiter from within game settings.
C2D E6750 @ 3.2Ghz, 4GB 800MHz DDR2 4-4-4-12, GeForce GTX 260 c216 OC 896MB, 3.2TB, Windows 7 Ultimate x64
Xbox 360 Elite, PS2 Slim, Xbox
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SuTuRa
Posts: 2445
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Posted: Wed, 18th Mar 2009 16:32 Post subject: |
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I saw the fps going down to 10 in the first combat, after the cut-scene.
And I haven´t seen nothing on the screen that could make it go so low...
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Posted: Wed, 18th Mar 2009 16:41 Post subject: |
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SuTuRa wrote: | I saw the fps going down to 10 in the first combat, after the cut-scene.
And I haven´t seen nothing on the screen that could make it go so low... |
Same shit happened to me on the Trial version, mate. Game runs 70++ fps at all times, but dies in battles .. anywhere from 10-45, but with frequent stutters and drops to the low teens.
The only way I saw to change that was to lower the Battle Detail to Medium or Low.
Gah. I was hoping SE would have fixed something as GLARING as that before the retail release. Oh well, guess I'll stick to the 360 version.
=Edit=
Oh and is the Reloaded release even a legit retail copy? The two disks are nothing but multi-RARs with an EXe to automate the extraction process. No autorun, no info, nothing but multi-RARs and a crack folder.
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JBeckman
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Location: Sweden
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Posted: Wed, 18th Mar 2009 16:48 Post subject: |
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Perhaps the particles uses PhysX?
(Demo used it but I can't say if it's actually hardware accelerated or only software mode, would explain the performance if both of you use ATI without a AGEIA PPU card or similar or perhaps ATI just need to work a bit with drivers for this title.)
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Posted: Wed, 18th Mar 2009 17:01 Post subject: |
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Never dips below 45 FPS (avg is 60-70) with all maxed out even in the huge battles (like the first one). Buy Nvidia next time and stop whining.
C2D E6750 @ 3.2Ghz, 4GB 800MHz DDR2 4-4-4-12, GeForce GTX 260 c216 OC 896MB, 3.2TB, Windows 7 Ultimate x64
Xbox 360 Elite, PS2 Slim, Xbox
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Posted: Wed, 18th Mar 2009 18:20 Post subject: |
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sabin1981 wrote: | Same engine, same developer, different playstyle unfortunately. LO actually FELT like a polished game, though it had awful loading times, but TLR sometimes feels like a cheap mod for Unreal3 :-\ |
LO was developed by Mistwalker (Blue Dragon their other game)
TLR was developed by Square Enix.
So, naturally, games are very different
But i agree with you LO is much better game, after you install it on HDD loading times dont annoy anymore
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Posted: Wed, 18th Mar 2009 22:02 Post subject: |
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Jesus Christ this game is annoying. 20 minute long boring cutscenes that can't be skipped, terrible performance on AMD, "proper" use of mouse.
sabin1981 wrote: | Fuck you troll. Fuck you and your entire aids-infested family. Get cancer and die. Slowly. |
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Posted: Wed, 18th Mar 2009 22:04 Post subject: |
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Yea I think it is the physics during battles that is killing the game.
I have a dual core 4.4 ghz E8600 with 2x4870x2. During the first battle the cpu usage was at 99% whenever I saw the stuttering. All gfx settings maxed. Frequent stutters followed by silky smooth framerate, then stutters all of a sudden, repeat.
I bet it is the physx crap.
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