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Posted: Sun, 1st Mar 2009 13:37 Post subject: |
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how do i open this door Spoiler: | |
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Posted: Sun, 1st Mar 2009 13:41 Post subject: |
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If you can't lockpick a door you usually have to come back later or find another passage.
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lhzr
Posts: 3902
Location: RO
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Posted: Sun, 1st Mar 2009 14:47 Post subject: |
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lolozaur wrote: | where or how do i learn spells(battlemage)? |
you can learn spells from Elysmine (in Praios square). Auralia (the alchemist from the Ducal city also has a few)
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vurt
Posts: 13848
Location: Sweden
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Posted: Sun, 1st Mar 2009 16:14 Post subject: |
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Mister_s wrote: |
I'm still just at the beginning, but I must say the combat gets better and better when you get more skills. Like any other RPG, you're just a pussy hitting air at the beginning. I actually think the combat is quite interesting. It can be as fun as you make it, use skills and such.
I've read a review just yesterday in my favorite mag, according to the reviewer the game gets alot better after the third area (Marshes). He says the story is very very slow at the beginning and the items aren't that good. I already like the game alot, I'm still at Ferdok. If the game gets better and better after the marshes area, it'll be brilliant. |
Sounds good. I got really annoyed with the quest where you're supposed to clean out like 500 rats from a cave, but i probably did that quest much too early..
Anyone know how many areas there are (i'm at the marshes now), how far am i into the game?
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Posted: Sun, 1st Mar 2009 18:38 Post subject: |
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Anyone solved the treasure map quest in the swamps? Some help about where to start, I'm thinking it's at the three graves of the mercenaries but don't know where to go on from there.
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Posted: Sun, 1st Mar 2009 19:20 Post subject: |
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Devi-Lee wrote: | Anyone solved the treasure map quest in the swamps? Some help about where to start, I'm thinking it's at the three graves of the mercenaries but don't know where to go on from there. |
http://drakensang.wikia.com/wiki/Eine_alte_Schatzkarte
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Posted: Sun, 1st Mar 2009 21:33 Post subject: |
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lolozaur wrote: | how do i open this door |
Spoiler: | Theres 4 torches in the crossroads little bit backwards, you need to pull on them in right sequence |
Has anyone bought the boat in the Ferdok harbor yet? if so what you can do with it?
And the combat in this game is really great, my char is equipped in quite heavy armor and in 1v1 combat he can take quite a beating but if theres another opponent and he manages to get behind me he can do lots of dmg from there. Havent enjoyed RPG this much in a long time
Last edited by Madagar on Sun, 1st Mar 2009 21:39; edited 1 time in total
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Posted: Sun, 1st Mar 2009 21:36 Post subject: |
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vurt wrote: |
Anyone know how many areas there are (i'm at the marshes now), how far am i into the game? |
Spoiler: | these are the zones in order:avestrue,ferdok,marshes,blood mountains,silver falls+castle vaults,tallon,murolosch and one last zone(cant remeber the name) |
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Posted: Mon, 2nd Mar 2009 02:05 Post subject: |
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Where is the damn manual to this game? I bought a digital download version from D2D and no pdf manual!
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Posted: Mon, 2nd Mar 2009 02:11 Post subject: |
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Wow, I'm glad there's positive views about this game ... haven't played a good RPG in a while. Will install it tomorrow.
Intel Core 2 Quad Q6600 - ASUS P5Q-PRO - Mushkin XP2-6400 4GB - Gainward HD4850 Golden Sample - WD 3200AAKS (managed to fry this one, ffs) + WD 6400AAKS - Thermaltake 550W PSU - Thermaltake Soprano VX case
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Posted: Mon, 2nd Mar 2009 02:39 Post subject: |
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JBeckman
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Posts: 34995
Location: Sweden
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Posted: Mon, 2nd Mar 2009 06:02 Post subject: |
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Quote: |
Has anyone bought the boat in the Ferdok harbor yet? if so what you can do with it?
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Save before doing this as it's quest related, don't want to spoil anything so sorry if this is a bit vague.
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Posted: Mon, 2nd Mar 2009 11:11 Post subject: |
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How far am I into the game if I just left the citadel section of Ferdok?
Has anyone far enough used blacksmithing. I really like such things, but sadly blacksmithing in most RPG's is really 'underpowered'. I want to specialize that dwarf guy in blacksmithing. So are there any cool and unique blueprints later on?
Alchemy seems usefull too. Do I get an NPC to specialize in Alchemy later on? I was thinking about the amazon, but she's practically a simple fighter.
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Posted: Mon, 2nd Mar 2009 11:41 Post subject: |
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You get a blueprint for some special arrows. At least that's what I got.
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Posted: Mon, 2nd Mar 2009 12:45 Post subject: |
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Did you guys wait until later to fight those two mercs in the beginning or is there a trick I could use? Can't really beat them with a newb soldier, even if I try and maneuver to get away from the second one, they still get free shots at me.
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lhzr
Posts: 3902
Location: RO
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Posted: Mon, 2nd Mar 2009 16:18 Post subject: |
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lhzr wrote: |
inz, what quest are the mercs a part of? |
They offer to fight you and if you win you get a sword from them
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lhzr
Posts: 3902
Location: RO
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Posted: Mon, 2nd Mar 2009 16:45 Post subject: |
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i don't remember any problematic fights in the first area. they should be beatable by the time all the quests around there are done, because you can't return there after you leave for ferdok.
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Posted: Mon, 2nd Mar 2009 17:37 Post subject: |
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Madagar wrote: | lhzr wrote: |
inz, what quest are the mercs a part of? |
They offer to fight you and if you win you get a sword from them |
Yep not a quest per se, the two mercenaries just outside that first camp you come across will challenge you to a fight. Need to talk to the right one tho, the other won't say much.
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Posted: Mon, 2nd Mar 2009 17:40 Post subject: |
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Do the mercs when you've done all the other quests. It's actually a mini tutorial for the combat, so it shouldn't be too difficult.
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JBeckman
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Location: Sweden
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Posted: Mon, 2nd Mar 2009 17:59 Post subject: |
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Posted: Mon, 2nd Mar 2009 19:05 Post subject: |
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The moment one of your characters does a ranged attack, magic or arrow, that character insantly jumps to the top of the target list. Apoparently they did that because it's logical, we players do it too. So you should always protect your ranged guys and use buffs.
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vurt
Posts: 13848
Location: Sweden
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Posted: Mon, 2nd Mar 2009 20:17 Post subject: |
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JBeckman wrote: | This had to be the most annoying boss ever |
Most annoying quest ever created, almost made me quit playing.
I liked the begining of the game but the more i got into it the worse it became, the combat system works, but what doesnt work is the super boring quests and getting spammed by the same type of enemies..
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Posted: Mon, 2nd Mar 2009 20:56 Post subject: |
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Anyone had problems to find Barla after solve the Dranor arrest???
In the german version was a bug, Barla missing, protection related...
"I've seen things you people wouldn't believe. Attack newbies on fire off the shoulder of NFOrce. I watched VIP members glitter in the dark near the PC Gamers forum. All those moments will be lost in time, like tears in rain..."
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JBeckman
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Posts: 34995
Location: Sweden
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Posted: Mon, 2nd Mar 2009 21:00 Post subject: |
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Worked here, where did you look for her?
(It is the guard captain right? she goes from the guard post in the main district - Phius or what it was called - to the city hall quarter - where you meet the duke and so on - after a specific quest has been completed, it's located behind one of the stalls near a dude who trains various weapon related skills.)
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Posted: Mon, 2nd Mar 2009 21:04 Post subject: |
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mmm ill have to see it around again...
PD.you run the original, the clone version or Razor version?
"I've seen things you people wouldn't believe. Attack newbies on fire off the shoulder of NFOrce. I watched VIP members glitter in the dark near the PC Gamers forum. All those moments will be lost in time, like tears in rain..."
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JBeckman
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Location: Sweden
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