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vaifan1986
Posts: 4638
Location: Birthplace of the necktie.
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Posted: Fri, 16th Jan 2009 03:02 Post subject: |
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Yeah, that doesn't help much.
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tiedie
Posts: 680
Location: Florida
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Posted: Fri, 16th Jan 2009 03:12 Post subject: |
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I get the same "Windows has encountered a problem...blah blah"
GG again
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vaifan1986
Posts: 4638
Location: Birthplace of the necktie.
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Posted: Fri, 16th Jan 2009 03:19 Post subject: |
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tiedie wrote: | I get the same "Windows has encountered a problem...blah blah"
GG again |
Wow, and here I though the universe hated just me.
I can't take it anymore. I quit. No game is worth this hastle.
Time to start the countdown to Empire: Total War.
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Posted: Fri, 16th Jan 2009 03:23 Post subject: |
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What's with the color choices in this game? It's like someone gave a queer from one of those fashion shows a paint brush and some neon paint and let him loose. Seriously, what the hell.
If you want to give someone a seizure, this is the way to go
The level design, when it works, is great. However, it mostly doesn't work. Can't remember how many times I've died in this game. Certain ledges can be grabbed - while others, that look exactly like them result in you falling to your death.
The same goes for the combat. I don't understand why they even bothered.
I got to the ship level and gave up - not worth the time or frustration.
DICE has been pumping out garbage ever since BF2142, and it looks likes this is no exception.
Next shit out the door - BF: Heroes.
On a side note, I did like the cutscene style, it reminded me of A Scanner Darkly.
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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tiedie
Posts: 680
Location: Florida
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Posted: Fri, 16th Jan 2009 03:31 Post subject: |
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I uninstalled and reinstalled the game, updated over the original exe and now when I run the game I get:
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Mirror's Edge™: Windows - No Disk
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Exception Processing Message c0000013 Parameters 7c7df5f8 67abf118 7c7df5f8 7c7df5f8
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Cancel Try Again Continue
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If I click Continue I get the usual Windows error thing
Yeah...I give up
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Genome
Posts: 50
Location: Bel Air, Maryland, United States
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Posted: Fri, 16th Jan 2009 03:50 Post subject: |
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Working fine for me with the crackfix, just finished the game about two hours ago. One thing I did notice though, when trying to boot up Mirror's Edge with the crackfix through STEAM, it would crash instantly at the splash screen. I'd figure that Xfire would have the same effect due to same sort of OSD injection method. Try closing out Xfire, if you have it open, and any other program that puts any sort of OSD up in your game. They worked fine with the first crack, but now with the crackfix it's an instant crash.
Hope this helps someone. (I'm on XP SP3, by the way)
Q6600 @ 3.24ghz
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120gb OS HDD, 80gb Win7Beta HDD, 160gb STEAM HDD, 2x 500gb MISC HDDs.
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Przepraszam
VIP Member
Posts: 14484
Location: Poland. New York.
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Posted: Fri, 16th Jan 2009 04:33 Post subject: |
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nvm...must missed that part!...mistakes are bound to happen

Last edited by Przepraszam on Fri, 16th Jan 2009 04:50; edited 2 times in total
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Posted: Fri, 16th Jan 2009 04:42 Post subject: |
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besthijacker, read before clicking "reply" button like a headless chicken.
C2D E6750 @ 3.2Ghz, 4GB 800MHz DDR2 4-4-4-12, GeForce GTX 260 c216 OC 896MB, 3.2TB, Windows 7 Ultimate x64
Xbox 360 Elite, PS2 Slim, Xbox
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Posted: Fri, 16th Jan 2009 05:38 Post subject: |
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Hi I am getting crashes too. loaded the intro then CTD with no error. used both crack 1.0.1 and 1.00.
I am using 7950GT with latest driver and Physx. I think others with 7950GT cant play this game right?
for time being im sticking with xbox360 version even though i hate the damn gamepad for FPS games.
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Posted: Fri, 16th Jan 2009 06:00 Post subject: |
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Gotta say the physx stuff really adds a lot of character to the game. The visuals are really enhanced by it. Like one part in chapter one, when you run through clear plastic drapes. Seeing them bend around you is pretty cool. Hope more games use it in the future. My real hope though, is Nvidia and ATI will stop acting like babies and get together to make it an industry standard.
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tiedie
Posts: 680
Location: Florida
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Posted: Fri, 16th Jan 2009 06:03 Post subject: |
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I say you record every level completely so I can experience this game since I can not run the shit...I might buy it when the price drops to around...the price of TF2 which is like $19?
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Posted: Fri, 16th Jan 2009 07:10 Post subject: |
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Immunity wrote: | What's with the color choices in this game? It's like someone gave a queer from one of those fashion shows a paint brush and some neon paint and let him loose. Seriously, what the hell.
If you want to give someone a seizure, this is the way to go
The level design, when it works, is great. However, it mostly doesn't work. Can't remember how many times I've died in this game. Certain ledges can be grabbed - while others, that look exactly like them result in you falling to your death.
The same goes for the combat. I don't understand why they even bothered.
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About the colours, they're just stylish, they don't have to be realistic
And about lvl design.. Well, no offence, but it works in the right hands maybe you're not too good at jumping anyone who has played mario on snes will have no problems 
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Posted: Fri, 16th Jan 2009 07:14 Post subject: |
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mazayka wrote: | Immunity wrote: | What's with the color choices in this game? It's like someone gave a queer from one of those fashion shows a paint brush and some neon paint and let him loose. Seriously, what the hell.
If you want to give someone a seizure, this is the way to go
The level design, when it works, is great. However, it mostly doesn't work. Can't remember how many times I've died in this game. Certain ledges can be grabbed - while others, that look exactly like them result in you falling to your death.
The same goes for the combat. I don't understand why they even bothered.
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About the colours, they're just stylish, they don't have to be realistic
And about lvl design.. Well, no offence, but it works in the right hands maybe you're not too good at jumping anyone who has played mario on snes will have no problems  |
Yeah, I completely dig the level design and the stylish look with bright color highlights. I think the game looks amazing. But must play with vsync on because of so much white color screen tearing becomes very visible.
C2D E6750 @ 3.2Ghz, 4GB 800MHz DDR2 4-4-4-12, GeForce GTX 260 c216 OC 896MB, 3.2TB, Windows 7 Ultimate x64
Xbox 360 Elite, PS2 Slim, Xbox
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arN3x
Posts: 182
Location: Lithuania
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Posted: Fri, 16th Jan 2009 07:19 Post subject: |
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Glottis wrote: | mazayka wrote: | Immunity wrote: | What's with the color choices in this game? It's like someone gave a queer from one of those fashion shows a paint brush and some neon paint and let him loose. Seriously, what the hell.
If you want to give someone a seizure, this is the way to go
The level design, when it works, is great. However, it mostly doesn't work. Can't remember how many times I've died in this game. Certain ledges can be grabbed - while others, that look exactly like them result in you falling to your death.
The same goes for the combat. I don't understand why they even bothered.
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About the colours, they're just stylish, they don't have to be realistic
And about lvl design.. Well, no offence, but it works in the right hands maybe you're not too good at jumping anyone who has played mario on snes will have no problems  |
Yeah, I completely dig the level design and the stylish look with bright color highlights. I think the game looks amazing. But must play with vsync on because of so much white color screen tearing becomes very visible. |
Yeap, agree with you 
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nouseforaname
Über-VIP Member
Posts: 21306
Location: Toronto, Canada
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Posted: Fri, 16th Jan 2009 07:23 Post subject: |
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Immunity wrote: | What's with the color choices in this game? It's like someone gave a queer from one of those fashion shows a paint brush and some neon paint and let him loose. Seriously, what the hell.
If you want to give someone a seizure, this is the way to go
The level design, when it works, is great. However, it mostly doesn't work. Can't remember how many times I've died in this game. Certain ledges can be grabbed - while others, that look exactly like them result in you falling to your death.
The same goes for the combat. I don't understand why they even bothered.
I got to the ship level and gave up - not worth the time or frustration.
DICE has been pumping out garbage ever since BF2142, and it looks likes this is no exception.
Next shit out the door - BF: Heroes.
On a side note, I did like the cutscene style, it reminded me of A Scanner Darkly. |
http://www.merriam-webster.com/dictionary/ignoramus
asus z170-A || core i5-6600K || geforce gtx 970 4gb || 16gb ddr4 ram || win10 || 1080p led samsung 27"
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Fri, 16th Jan 2009 07:26 Post subject: |
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nouseforaname wrote: | Immunity wrote: | What's with the color choices in this game? It's like someone gave a queer from one of those fashion shows a paint brush and some neon paint and let him loose. Seriously, what the hell.
If you want to give someone a seizure, this is the way to go
The level design, when it works, is great. However, it mostly doesn't work. Can't remember how many times I've died in this game. Certain ledges can be grabbed - while others, that look exactly like them result in you falling to your death.
The same goes for the combat. I don't understand why they even bothered.
I got to the ship level and gave up - not worth the time or frustration.
DICE has been pumping out garbage ever since BF2142, and it looks likes this is no exception.
Next shit out the door - BF: Heroes.
On a side note, I did like the cutscene style, it reminded me of A Scanner Darkly. |
http://www.merriam-webster.com/dictionary/ignoramus |
Hahaha best response ever! 
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nouseforaname
Über-VIP Member
Posts: 21306
Location: Toronto, Canada
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Posted: Fri, 16th Jan 2009 07:29 Post subject: |
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Posted: Fri, 16th Jan 2009 07:41 Post subject: |
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Ok, this is what I did to get the game to work:
After applying reloadeds patch and crack i tried to start it up but it didn't work. So I put the exe to run as windows 2000 and also run the game as administrator. This made it work for me, hope it works for you.
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Posted: Fri, 16th Jan 2009 10:07 Post subject: |
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what is exectly physics in this game you all talking about so much???
i cant see any.everything is static.only flags moving...am i missing something?
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JBeckman
VIP Member
Posts: 34968
Location: Sweden
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Posted: Fri, 16th Jan 2009 10:31 Post subject: |
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Fri, 16th Jan 2009 10:43 Post subject: |
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JBeckman wrote: | glass (Breaking windows and such, usually hits performance quite hard on non CUDA devices including the older PhysX accelerator card.) |
That was the only thing that hit the performance for me. Someone should find a way to somehow disable just that effect. Everything else is pretty much easy on the performance.
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Posted: Fri, 16th Jan 2009 11:10 Post subject: |
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uninstalled the game,AGAIN,installed,applied the patch 1.0.1..then the new crackfix for 1.0.1...STILL NOTHING!!!!!,Splash Screen and then pop!,disappears and there's your desktop..¬¬
ASUS X570 TUF GAMING PLUS, 32GB DDR4@2666 ,RYZEN 5800X3D (NO OC),GIGABYTE RTX 4070 Super GAMING OC, Western Digital Blue 4TB 5400RPM + SAMSUNG 860 EVO 500+1TB GB SSDs , OEM SATA DVD 22xNoctua NH-D15 Chromax Black, BenQ XL2420T Case: Be Quiet! DARK BASE PRO 901. PSU CORSAIR RM1200 SHIFT
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Posted: Fri, 16th Jan 2009 11:12 Post subject: |
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Razacka2 whats ur OS u use
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JBeckman
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Posts: 34968
Location: Sweden
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vaifan1986
Posts: 4638
Location: Birthplace of the necktie.
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Posted: Fri, 16th Jan 2009 11:58 Post subject: |
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Genome wrote: | Working fine for me with the crackfix, just finished the game about two hours ago. One thing I did notice though, when trying to boot up Mirror's Edge with the crackfix through STEAM, it would crash instantly at the splash screen. I'd figure that Xfire would have the same effect due to same sort of OSD injection method. Try closing out Xfire, if you have it open, and any other program that puts any sort of OSD up in your game. They worked fine with the first crack, but now with the crackfix it's an instant crash.
Hope this helps someone. (I'm on XP SP3, by the way) |
Could you explain what is this OSD, because I don't have Xfire.
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Fri, 16th Jan 2009 12:01 Post subject: |
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blizc wrote: | Plus the PhysX effects should be reward enough. |
Enough to warrant a second buy? Not really, no.
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$n@ke
Posts: 917
Location: the Netherlands
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Posted: Fri, 16th Jan 2009 12:23 Post subject: |
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romul22 wrote: | what is exectly physics in this game you all talking about so much???
i cant see any.everything is static.only flags moving...am i missing something? |
Images say more than words: http://www.gametrailers.com/player/43551.html?type=flv
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