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JBeckman
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Posts: 34968
Location: Sweden
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Posted: Mon, 3rd Mar 2008 14:53 Post subject: |
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Considering what happens after a facehugger attaches to the host I wouldn't recommend using it for that, unless one wants that worm like creature to emerge from ones arse.
(Or wherever it would be located after something like that.)
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Posted: Mon, 3rd Mar 2008 17:11 Post subject: |
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Mchart wrote: | Not at all excited about this game anymore. Definatly not an AvP3, which is really what should be made. | AVP3 is no good, because predz and aliens dont fit together in one environment very well.
Aliens movie game is what I'm craving for and then pred...
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Ankh
Posts: 23341
Location: Trelleborg
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Posted: Mon, 3rd Mar 2008 17:42 Post subject: |
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Freakness wrote: | Mchart wrote: | Not at all excited about this game anymore. Definatly not an AvP3, which is really what should be made. | AVP3 is no good, because predz and aliens dont fit together in one environment very well.
Aliens movie game is what I'm craving for and then pred... |
uh the previous AvP games were great... what are you smokin?
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Posted: Mon, 3rd Mar 2008 18:17 Post subject: |
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|IcedFreon| wrote: | Freakness wrote: | Mchart wrote: | Not at all excited about this game anymore. Definatly not an AvP3, which is really what should be made. | AVP3 is no good, because predz and aliens dont fit together in one environment very well.
Aliens movie game is what I'm craving for and then pred... |
uh the previous AvP games were great... what are you smokin? | First Avp was OK, but almost no story and no pred environment, the second one had bad gameplay and style. And in ALL of those games preds were crap. Aliens and predators in one movie or game just dont work. Either you make aliens in LV426, or predators in the jungle, you cant merge them properly.
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Posted: Sat, 8th Mar 2008 12:41 Post subject: |
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Maaaan, I cannot wait for this!! AvP 1 and 2 were simply amazing, so even though we're losing control of the Alien and/or Predator, this is still going to be awesome ^_^
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locator
Posts: 87
Location: Internet
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Posted: Sun, 9th Mar 2008 02:41 Post subject: |
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AVP3 could/will be very cool game.
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JBeckman
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Posts: 34968
Location: Sweden
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Posted: Thu, 27th Mar 2008 18:43 Post subject: |
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yea i hate that button pressing.
especially if you were watching a cutscene, and for example put your controller down and suddenly you needed to press some buttons.
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Wed, 10th Sep 2008 20:49 Post subject: |
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CaptainCox
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Location: A Swede in Germany (FaM)
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Posted: Wed, 10th Sep 2008 20:58 Post subject: |
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MAN! I WANT!!!! Looks Ace!
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Wed, 10th Sep 2008 21:00 Post subject: |
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JBeckman
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Posts: 34968
Location: Sweden
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Posted: Sat, 22nd Nov 2008 15:00 Post subject: |
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Parallax_
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Posts: 6422
Location: Norway
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Posted: Sat, 22nd Nov 2008 15:03 Post subject: |
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Seems not.
Quote: | Pitchford has reiterated to Shacknews that production on Aliens is still ongoing, though he did not go into further detail on the status of the project, only stating that to say it has "halted" is an "inaccurate characterization." |
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Posted: Sat, 22nd Nov 2008 18:27 Post subject: |
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Looked like avp2 screens couldnt really see anything apart from an alien blowing up.
Hope they dont fuck this one too badly avp,avp2 and the expansion were great games , loved playing them , the films were shite like alien 4 and 3 and predator 2 really.
Today it is my turn to be AN knobhead
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CaptainCox
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Posts: 6823
Location: A Swede in Germany (FaM)
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Posted: Wed, 7th Jan 2009 20:06 Post subject: |
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Quote: | SEGA confirms Aliens: Colonial Marines still alive |
Quote: | Gearbox Software's hotly anticipated shooter Aliens: Colonial Marines will be out for PS3, Xbox 360 and PC in the first quarter of 2009, SEGA has confirmed.
The news puts paid to concerns over the development of the game following perceived lower than expected sales of Brothers in Arms: Hell's Highway.
Although SEGA was unable to clarify exactly what months Q1 2009 include when contacted by VideoGamer.com, it is expected to run from April to the end of June, the first three months of the Japanese company's financial year.
In November last year Gearbox president Randy Pitchford issued a statement to press confirming Aliens had not been canned following rumours that SEGA had cut the funding on the project.
The Aliens: Colonial Marines confirmation comes in an updated release schedule sent to media today by SEGA. It details a February release for House of the Dead: Overkill and spring release for The Conduit on Nintendo Wii, as well as a Q1 2009 release for Obsidian RPG Alpha Protocol. |
SOURCE
If this is true...I can only go YAY! 
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LeoNatan
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Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Wed, 7th Jan 2009 20:12 Post subject: |
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Great! Thanks for the update!
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Posted: Wed, 7th Jan 2009 20:17 Post subject: |
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Posted: Wed, 7th Jan 2009 20:20 Post subject: |
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Posted: Wed, 7th Jan 2009 20:42 Post subject: |
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upstart_69
Posts: 1094
Location: Right behind you!
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Posted: Wed, 7th Jan 2009 21:00 Post subject: |
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AVP 1 playing as the marine was almost a classic experience. Me want more....
Core i7 920 @ 3.8Ghz | 6GB OCZ DDR3 8-8-8-24 @ 1600mhz | eVga x58 Mobo | 2 x eVga GTX 460 SLI | Intel X25-M + 3x Seagate + WD Black = 2.75TB | X-Fi Titanium | PCP&C Silencer 750 | G15 KB | G5 Mouse | G35 Headset | Z-5500 Digital | Samsung T260HD
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JBeckman
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Location: Sweden
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lhzr
Posts: 3902
Location: RO
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Posted: Wed, 11th Feb 2009 18:56 Post subject: |
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wtf, they delayed it by at least a year? it couldn't have been doing very well, if it still needs that much time.
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Posted: Wed, 11th Feb 2009 19:43 Post subject: |
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