X3: Terran Conflict
Page 6 of 28 Goto page Previous  1, 2, 3 ... 5, 6, 7 ... 26, 27, 28  Next
LeoNatan
☢ NFOHump Despot ☢



Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Sun, 19th Oct 2008 12:07    Post subject:
Lots of tutorials over at the devs' forum.
Back to top
Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Sun, 19th Oct 2008 13:13    Post subject:
I do believe that the complaints pertains to the lack of a tutorial that will hand you the keys to the game on a silver platter. Not actually read up on stuff and try and pursue knowledge yourself.
It is the most complex space sim, it's also the biggest space sim. It's also not friendly to newbies, by far it's made by the community for the community, this is proven by the assimilation of the XTM mod developers by Egosoft.
All the concerns the community voiced on the forums about the previous games have been seen to by the developers.

Theres many tutorials and guides written by the community and theres npc's in the game that'll teach you how to fly your ship, apart from that, most of the universe relies on discovery and making your own destiny.
Like for instance did you know that it's possible to build ships yourself thats not even buildable per default?, no you have to discover this and you have to figure stuff out yourself.
Theres even some of the best ships in the game just sitting in random sectors, hidden, waiting for you to find and use them.
Thats part of what makes it fun, actually using your head while playing not just pretty colors and explosions.
You have to think of the universe as a living and breathing universe, thus the missions don't take notice of your abilities, they just tell you what they want done and if you're up for it. Live and learn, trial and error.
It is a very rewarding game, but I can easily imagine it being a frustrating experience if you have the attentionspan of a 12 year old.

You wont find an "IWIN" button in this game eventhough you might've become accustomed to one in games like Freelancer, and if thats what you want I suggest you look elsewhere.
Back to top
Joe Potato




Posts: 299

PostPosted: Sun, 19th Oct 2008 16:04    Post subject:
isnt a seamless universe? you are tied to cross the gates to travel?


"I've seen things you people wouldn't believe. Attack newbies on fire off the shoulder of NFOrce. I watched VIP members glitter in the dark near the PC Gamers forum. All those moments will be lost in time, like tears in rain..."
Back to top
Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Sun, 19th Oct 2008 16:19    Post subject:
Joe Potato wrote:
isnt a seamless universe? you are tied to cross the gates to travel?

yes it's a seamless universe, yes you have to go through gates.
Seamless here means that every sector is living even when you're not in it, this means there will be wars fought, trading is done, piracy is comitted. Even though you're maybe 20 sectors away.
This is why it's in sectors because this way you can have a "mini" virtual environment for each sector running thus saving you as much cpu power as possible even though it is quite demanding for the cpu to constantly calculate all the movements and per pixel based damage of all ships in the games universe.

Compared to 'any' other game this isn't possible, not even with Oblivion where the world is only "alive" 7 grids away from the player at any given time. Seamless in that example means low loading times, except when going inside. Here you have small loading time between sectors, you barely notice it on faster pc's.
The only thing close to how X3 works is Eve Online because there is various nodes calculating every system in the game, and also when you go from one node to another there, you go through a star gate.
X3 is quite revolutionary in this technical aspect that they've managed to compress all these sectors into a singular multi threaded process running both as client and "server" if you will Smile
I would only expect someone like a german development studio to pull this kind of stunt off when they did with X2: Reunion some years back. Of course now the X universe is a lot bigger than it was then, still is very impressive.
Back to top
LeoNatan
☢ NFOHump Despot ☢



Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Sun, 19th Oct 2008 16:24    Post subject:
I assume they calculate this so called "living universe" on the fly when you come close to the sectors (probably during jumps). That's how I'd have done it anyway.
Back to top
Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Sun, 19th Oct 2008 16:38    Post subject:
LeoNatan wrote:
I assume they calculate this so called "living universe" on the fly when you come close to the sectors (probably during jumps). That's how I'd have done it anyway.

No, as I said, all sectors are active all the time. Unless theres nothing in them that is to say, no sectors are empty, but speaking purely theoretical thats the only way the sectors wouldn't be active.
As I just explained the universe is living even if you're not, so if you just keep staying docked at some odd station in the far most sector of the universe the sector in the other end of the universe will still be active and have wars being fought, commerce, pirates etc all killing/trading with eachother or whatever.
Back to top
LeoNatan
☢ NFOHump Despot ☢



Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Sun, 19th Oct 2008 16:43    Post subject:
Yes, but having all the logic calculation be active for all sectors would be highly inefficient from programming viewpoint. What I meant was, they probably create the illusion of living sectors by doing a quick simulation of what might have happened during your time off the base (taking into account what happened in nearby sectors and how long you were gone). I'm not saying this isn't impressive, because obviously it is well done.
Back to top
Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Sun, 19th Oct 2008 16:58    Post subject:
No you're not right.
Theres "enemy" npc corporations competing on equal terms with you, they'll build up, or get killed off, in sectors far away from sectors you've never even been to. Only things which are critical to story lines aren't activated until you're near it or activate it.
It is very effeciently done, but theres no arguing the fact that it would run a lot smoother fps wise, were it done as you suggest.
Back to top
Big_Gun




Posts: 3017
Location: My mother's womb originally. . .
PostPosted: Sun, 19th Oct 2008 17:18    Post subject:
Sigh.

I need to stop looking at this thread before i go off and buy this.
I have too much stuff to play as is.

Must wait for boxed version. . . must wait for boxed version. . .
Back to top
Weedo




Posts: 1506
Location: Japan
PostPosted: Sun, 19th Oct 2008 17:33    Post subject:
The two big german PC magazines Gamestar and PC Games rated the game with 62 % (GS) and 64 % (PCG). PCG wrote in their review that the missions are totally frustrating and boring crap and basically unplayable. They advised to stay away from them and only play the game for the good economical aspects. But you don't really need this new game for that.
Back to top
FastMemFirst




Posts: 613
Location: Chipmem
PostPosted: Sun, 19th Oct 2008 20:19    Post subject:
X series never was for everyone. You need a lot of time and patience. Dont expect youre able to build big fleets or industry complexes in the first 100h in game time. Most important thing i can recommend: Use the egosoft forum for tutorials, guides, maps, charts... Its part of the game to find out how stuff works. If you dont like this - pass by.
Back to top
pikachupi




Posts: 4180

PostPosted: Sun, 19th Oct 2008 20:28    Post subject:
Big_Gun wrote:
Sigh.

I need to stop looking at this thread before i go off and buy this.
I have too much stuff to play as is.

Must wait for boxed version. . . must wait for boxed version. . .


lol
what about scene version?

Smile
Back to top
hippy12
Banned



Posts: 406

PostPosted: Sun, 19th Oct 2008 20:30    Post subject:
Quote:
lol
what about scene version?


scene can't make a working clone of this cause DT pro are blacklisted just like stalker CS so we have to hope into a good crack
Back to top
Surray




Posts: 5409
Location: Europe
PostPosted: Sun, 19th Oct 2008 21:17    Post subject:
Just bought it on steam, but it's a 7.5gb download apparently, so will take a few hours.

I'll post some impressions in here once I got to play it, from the perspective of someone who played X2 and X3 a lot Smile


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
Back to top
damador.




Posts: 711

PostPosted: Mon, 20th Oct 2008 00:24    Post subject:
i playes x 3 r x3r 2.0

no game have some serious bugs in story mode - but freeplay is very good and ... hard


http://rapidshare.com/users/QJJCS5 - Empire Total War Patches
Back to top
need4speed2009




Posts: 28

PostPosted: Mon, 20th Oct 2008 00:32    Post subject:
I wish the damn official forums would stop going down. The games good but a little too buggy. Evil or Very Mad
Back to top
Big_Gun




Posts: 3017
Location: My mother's womb originally. . .
PostPosted: Mon, 20th Oct 2008 01:14    Post subject:
pikachupi wrote:
Big_Gun wrote:
Sigh.

I need to stop looking at this thread before i go off and buy this.
I have too much stuff to play as is.

Must wait for boxed version. . . must wait for boxed version. . .


lol
what about scene version?

Smile


I've bought every other "X" game. Don't see why i should stop now.
Back to top
Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Mon, 20th Oct 2008 11:48    Post subject:
Thats the way to support products you like Smile
Back to top
k-limero




Posts: 116
Location: Alhambra
PostPosted: Mon, 20th Oct 2008 12:07    Post subject:
I dont write in these forums since... cant remember.. maybe since I was arguing with some console fans about FallOut 3 at the beguining of its threat, thats about 2 years ago, maybe more. I gived up when their arguments reduced to insult me, and decided to dont write here anymore.

But then this game pops up, a big budget old school pc game. I really thought that this serie had finished with the previous game. But no, they had the guts to release a game of this kind on this FPS/TPS-RTS-Console ports era.
I thought that they were going to transform this serie into another console-shit game, with simple controls, auto-aim, auto-flying and auto-everything and simple story line. Just like the rest of the series. But no, it looks like they have kept it loyal to the previous games. I cant help but applaud them.

And now Im hyped for this game, I have to blame Epsilon comments for that. Damn u Epsilon Razz

I hope the scene dont pass by this game just becase there is few people wanting to play it (comparing it with other games) and they release a crack soon.

cheers


A homemade short-film (It's a dramatical experimental videoclip-style short, has nothing to do with games!):

http://video.google.es/videoplay?docid=-5893832503265569817


I'm a Turn Based System fanboy..... And proud of it.
Back to top
LeoNatan
☢ NFOHump Despot ☢



Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Mon, 20th Oct 2008 12:12    Post subject:
Hey k-limero, you shouldn't let idiots stop you from posting!
Back to top
k-limero




Posts: 116
Location: Alhambra
PostPosted: Mon, 20th Oct 2008 12:32    Post subject:
LeoNatan wrote:
Hey k-limero, you shouldn't let idiots stop you from posting!


Yeah, I know that, maybe I should had used somthing to combat then on that moment, something like your famous facepalm Laughing

I was too lazy at that moment. I have to admint it, they owned me.


A homemade short-film (It's a dramatical experimental videoclip-style short, has nothing to do with games!):

http://video.google.es/videoplay?docid=-5893832503265569817


I'm a Turn Based System fanboy..... And proud of it.
Back to top
FireMaster




Posts: 13482
Location: I do not belong
PostPosted: Mon, 20th Oct 2008 12:44    Post subject:
pretty much everyone on this forum are dicks to each other with few exceptions of course
Back to top
LeoNatan
☢ NFOHump Despot ☢



Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Mon, 20th Oct 2008 12:45    Post subject:
k-limero wrote:
LeoNatan wrote:
Hey k-limero, you shouldn't let idiots stop you from posting!


Yeah, I know that, maybe I should had used somthing to combat then on that moment, something like your famous facepalm Laughing

I was too lazy at that moment. I have to admint it, they owned me.

Laughing Good to see you are keeping up to date with the latest "leo against the world" stuff I do. Razz
Back to top
k-limero




Posts: 116
Location: Alhambra
PostPosted: Mon, 20th Oct 2008 12:56    Post subject:
Laughing Wink



FireMaster wrote:
pretty much everyone on this forum are dicks to each other with few exceptions of course


True that


A homemade short-film (It's a dramatical experimental videoclip-style short, has nothing to do with games!):

http://video.google.es/videoplay?docid=-5893832503265569817


I'm a Turn Based System fanboy..... And proud of it.
Back to top
pikachupi




Posts: 4180

PostPosted: Mon, 20th Oct 2008 13:14    Post subject:
FireMaster wrote:
pretty much everyone on this forum are dicks to each other with few exceptions of course


yea..sad but i know another user or two, that abandon the nforce ship cause of this:(

- (i know that this emotion is not the right for the situation, but looks like it's a smash hit here this days, so..i said to my self..the hell..why not;)
Back to top
Big_Gun




Posts: 3017
Location: My mother's womb originally. . .
PostPosted: Mon, 20th Oct 2008 14:40    Post subject:
Epsilon wrote:
Thats the way to support products you like Smile


I always try to buy games I really like.
Back to top
Rxsazabi




Posts: 150

PostPosted: Mon, 20th Oct 2008 17:45    Post subject:
Ya this game is not for newbie. I'm having so much fun atm Very Happy
Last night a whole fleet of xenon came to Saturn and blow up the Terran shipyard =(
I hope they don't blow the one up in mars too or else I have no place to buy Terran ships
Back to top
hippy12
Banned



Posts: 406

PostPosted: Mon, 20th Oct 2008 20:05    Post subject:
with DT pro last version (not lite free) u can create a clone and it work fine. PROCYON will don't go to release a clone anyway of this cause with DT lite free it don't work anyway


Last edited by hippy12 on Mon, 20th Oct 2008 20:07; edited 1 time in total
Back to top
greenblood




Posts: 198

PostPosted: Mon, 20th Oct 2008 20:06    Post subject:
What clone? you mean the one thats out on torrents?
Back to top
hippy12
Banned



Posts: 406

PostPosted: Mon, 20th Oct 2008 20:09    Post subject:
Quote:
What clone? you mean the one thats out on torrents?


no. that will ever work without crack. it's ripped with alcohol. u have to make a proper image (TAGES profile) with the latest DT Pro version 4.30.0303 (not free). with the lite clone don't work anyway almost until next update. this is the same way of STALKER clear sky
Back to top
Page 6 of 28 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3 ... 5, 6, 7 ... 26, 27, 28  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group