X3: Terran Conflict
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sabin1981
Mostly Cursed



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PostPosted: Sat, 16th Aug 2008 21:01    Post subject:
Personally, I hope they ignore that Newtonian physics bullshit. I don't like my spacecraft moving like it's on ice .. and I sure as fuck don't like moving the mouse and having the ship carry on forwards. Realism is one thing, but not when it comes at the expense of fun!

Adding Newtonian physics killed my enjoyment of Freelancer's best mod; TNG.
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LeoNatan
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PostPosted: Sun, 17th Aug 2008 03:39    Post subject:
sabin1981 wrote:
Personally, I hope they ignore that Newtonian physics bullshit. I don't like my spacecraft moving like it's on ice .. and I sure as fuck don't like moving the mouse and having the ship carry on forwards. Realism is one thing, but not when it comes at the expense of fun!

Adding Newtonian physics killed my enjoyment of Freelancer's best mod; TNG.

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sabin1981
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PostPosted: Sun, 17th Aug 2008 10:45    Post subject:
Yes, I'm fully aware of how silly that sounds .. but it's personal preference, heh. Oh and before some smart-arse chimes in with "Elite2-Frontier had Newtonian physics and you liked THAT!" --- you could enable maneuvering thrusters which pretty much negated NP.
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Epsilon
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PostPosted: Sat, 30th Aug 2008 01:29    Post subject:
The devs started a blog where they will post new info about the game until it's released the 26th of september.
Also a was released.
It supplements the
I for one, can't wait for this game Very Happy
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Big_Gun




Posts: 3017
Location: My mother's womb originally. . .
PostPosted: Sat, 30th Aug 2008 03:22    Post subject:
So, is there a list of all the new features they are putting into this one? I own all the others. Can't see me NOT buying this one as well. Although, I really didn't play the last 2 as much as I should have. Still a good game though and i have no problem supporting genres i enjoy.
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PrideLess




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PostPosted: Sat, 30th Aug 2008 08:54    Post subject:
Youp, looks very promisenig.
Hardly wait for this one !
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Parallax_
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PostPosted: Sat, 30th Aug 2008 10:33    Post subject:
sabin1981 wrote:
Personally, I hope they ignore that Newtonian physics bullshit. I don't like my spacecraft moving like it's on ice ..

Laughing Laughing Laughing Laughing Laughing

Well if you don't like newtonian physics, you can pick whatever you want of space sims, because most of them don't have it (unfortunately).

I like that kind of physics because it allows for all kinds of cool manoveuring with your ship. Without it, it becomes dull as fuck, it's like your ship behaves like soap on water.


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madmax17




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Location: Croatia
PostPosted: Sat, 30th Aug 2008 14:22    Post subject:
Independence war 1&2 doesn't get more realistic than that, amazing games.
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inz




Posts: 11914

PostPosted: Sat, 30th Aug 2008 14:57    Post subject:
Big_Gun wrote:
So, is there a list of all the new features they are putting into this one?


Only list I've found is the one on the wiki page (not that I've looked much Razz):

* New ships and missions
* Boarding parties
* Bombers
* Flight wing groups
* Missile frigates
* A new User Interface
* Non-player corporations
* New and improved mission-handling
* Military outposts
* A bunch of new weapons.


Sounds great tho, rival corps and all. Hope they've really put effort into the new missions.
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Raap




Posts: 956

PostPosted: Sat, 30th Aug 2008 15:14    Post subject:
Non-player corporations is key here. If they can make those interesting, the universe might eventually feel more alive and competitive, which is X's biggest problem.
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Surray




Posts: 5409
Location: Europe
PostPosted: Sat, 30th Aug 2008 15:32    Post subject:
Raap wrote:
Non-player corporations is key here. If they can make those interesting, the universe might eventually feel more alive and competitive, which is X's biggest problem.



there is an X3 mod that adds AI *players* that start out with only a single freighter and trade to make money like you and eventually build their own stations and stuff.
ALthough I'm not sure how far they got with that.
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Big_Gun




Posts: 3017
Location: My mother's womb originally. . .
PostPosted: Sat, 30th Aug 2008 16:42    Post subject:
Wow. If you can eventually end up at war with rival corporations. ., . that does sound incredibly cool. i think that was one thing that has been missing all along.
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damador.




Posts: 711

PostPosted: Sat, 30th Aug 2008 18:25    Post subject:
seems that iot will be quite good game --- and very larg mod community ( in therory mods for X3 reunion can be used after little corection in X3 TC ) is sure that game will have great gameplay


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Epsilon
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PostPosted: Sat, 30th Aug 2008 18:36    Post subject:
They added most of the stuff from the Xtended mod, and hired the developer behind that mod to expand upon it. So the M7 ships and a lot of the extra stuff from there is in TC.

The non player corporations will each start with a solar plant and a freighter and seed the market "solar cells" and make money from that, they will also be able to field their own fleets and try aggressive takeover of your factories and eachothers.

Also the universe is a lot larger than in Reunion. As in the Bala Gi missions you will be able to reverse engineer enemy tech such as Kha'ak and Xenon ships and thus build your own once you get rich enough. These races and the "secret race" will also take over sectors and destroy your factories if they find them.
Basically it's a living breathing universe that will evolve even if you don't play the game, like if you just dock in a station and leave the computer for 10 days and come back, other corps might be in control or the sector might've changed hands entirely.
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BaronOfHell




Posts: 666

PostPosted: Sat, 30th Aug 2008 19:23    Post subject:
Epsilon wrote:
They added most of the stuff from the Xtended mod, and hired the developer behind that mod to expand upon it. So the M7 ships and a lot of the extra stuff from there is in TC.

The non player corporations will each start with a solar plant and a freighter and seed the market "solar cells" and make money from that, they will also be able to field their own fleets and try aggressive takeover of your factories and eachothers.

Also the universe is a lot larger than in Reunion. As in the Bala Gi missions you will be able to reverse engineer enemy tech such as Kha'ak and Xenon ships and thus build your own once you get rich enough. These races and the "secret race" will also take over sectors and destroy your factories if they find them.
Basically it's a living breathing universe that will evolve even if you don't play the game, like if you just dock in a station and leave the computer for 10 days and come back, other corps might be in control or the sector might've changed hands entirely.


Shocked Holy crap! To be quite frank, I was expecting a few new ships, sectors, weapons etc etc mostly but this is ridiculous...ly good that is. They managed to fix the single most annoying problem I had with the game, the emptiness of the universe but now with NPC corporations its gonna be much more alive.

Any word on whether they're changing the interface? It'd be great to see a stat screen which shows how the other corporations are doing.

Hope its shipped relatively bugfree, I'm tired of waiting for patches all the time Rolling Eyes


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Epsilon
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PostPosted: Sat, 30th Aug 2008 19:34    Post subject:
Yeah the entire interface has been changed to make it more streamlined and you don't have to click 4 times to get your personal info or info about ship weapons, if you use the mouse.
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damador.




Posts: 711

PostPosted: Sat, 30th Aug 2008 20:13    Post subject:
cant w8 for it Smile single player space game with depth mmo features Smile


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madmax17




Posts: 19542
Location: Croatia
PostPosted: Sat, 30th Aug 2008 21:41    Post subject:
Hopefully you can play it with a controller properly this time I don't own a dick-stick and the mouse is not the best solution for this type of game, all I need is the option to disable it in game I can do my own customization with xpadder.
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Sat, 30th Aug 2008 22:15    Post subject:
madmax17 wrote:
Hopefully you can play it with a controller properly this time I don't own a dick-stick and the mouse is not the best solution for this type of game, all I need is the option to disable it in game I can do my own customization with xpadder.
The ship controlls are more like Freelancer this time, so the mouse is pretty much the primary choice.
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LeoNatan
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PostPosted: Sat, 30th Aug 2008 22:16    Post subject:
Fuck, this game is unpopular! I wanted to download this for some fun until TC comes, but I can't find a proper source anywhere (in usenet or torrents)... Sad No one appreciates quality anymore!
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BoyGeorge




Posts: 44

PostPosted: Sun, 31st Aug 2008 15:50    Post subject:
Epsilon wrote:
New Features...


Thanks for the information/ links, really cannot wait for this one!
Blew so much time on X3 Razz
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Epsilon
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PostPosted: Sun, 31st Aug 2008 17:01    Post subject:
If you understand german, and can't get enough info like me, theres some interesting video's and part and
Even if you don't understand german you get to see some cool things like the revamped interface.
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noxxle




Posts: 500

PostPosted: Tue, 9th Sep 2008 05:25    Post subject:
Is this still planned for release in Sept?
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damador.




Posts: 711

PostPosted: Tue, 9th Sep 2008 06:59    Post subject:
noxxle wrote:
Is this still planned for release in Sept?


yes - found two dates 15 and 30 spetember
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Epsilon
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PostPosted: Tue, 9th Sep 2008 14:08    Post subject:
Release date is 26th of september, as previously mentioned.
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damador.




Posts: 711

PostPosted: Wed, 10th Sep 2008 21:49    Post subject:
last newslettter

xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-= *X3 TERRAN CONFLICT - RELEASE IN OCTOBER* =-
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

That's right, X3: Terran Conflict has reached Gold status. That means
we have created the master copy of the game and it has been delivered
to the publishers who will soon start production.

X3: Terran Conflict is a brand new, stand-alone game set in the
universe of X³. It is the culmination of the X trilogy, with a grand
finale that takes us all the way back to Earth's own solar system.
Gamers can take on the roles of different characters in the X
universe, or of a Terran military pilot, and experience a multitude of
stories in the largest X universe ever featured - for X3: Terran
Conflict will offer more missions than any other X game before.
Meanwhile, X3: Terran Conflict will pose questions such as: How has
Earth changed in all these years? And how will relations between Earth
and its counterparts in the X universe develop?

If everything goes as planned you will be able to buy X3: Terran
Conflict on DVD in stores on October 3rd.
X3: Terran Conflict will also be available via online distribution
through Steam. Pre-Loading starts on September 25th.


xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-= *ONLINE SHOP AND STEAM - X3TC NOW AVAILABLE FOR PREORDER* =-
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

X3: Terran Conflict is now available for preorder in our Online Shop
for a price of 39.95 EUR or as a download version through Steam.

In the Egosoft Online Shop we also have a special deal for you:
order the X3: Terran Conflict + Farnham's Legend bundle and you get
the book for only 2.95 EUR.

So what are you waiting for?
Egosoft Online Shop - http://www.egosoft.com/shop
Steam -
http://www.steampowered.com/v/index.php?area=search&browse=1&developer=Egosoft


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Epsilon
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PostPosted: Wed, 10th Sep 2008 23:08    Post subject:
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damador.




Posts: 711

PostPosted: Thu, 11th Sep 2008 00:05    Post subject:
25.9 -3.10 - only week difference


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Epsilon
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PostPosted: Thu, 11th Sep 2008 00:15    Post subject:
damador. wrote:
25.9 -3.10 - only week difference

Yea but I start on a new project at work oct 1st so doubtfull I'll have much time in that week Razz
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Parallax_
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PostPosted: Tue, 23rd Sep 2008 08:21    Post subject:
Quote:
The EGOSOFT Website announces a slight setback to release plans for X3: Terran Conflict, saying the space combat sequel is now due on October 10, a week later than expected. They chalk the delay up to "unforeseen delays in the production process," and promise more screenshots and videos in the interim to ease your pain.


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