Use the mouse wheel on parts (skeleton, joints) to adjust the size. There is an ingame help screen, look for it on the main menu down to the left hand side - you should read that.
Get a DX error when attempting to load spore in Vista, "Could not create the Graphics Device. Direct X is unavailable. [1002]". Made sure my DX10 is up to date, made sure i have the DX9 runtime files as well (some people with this problem said that solved it).
Tried compatibility mode and run as administrator, no luck.
Man, I know graphics aren't everything, but this game looks like it's 5 or 6 years old. The lighting is horrible, I hope it will be better in the full game and this is just an editor engine or so...
“The only way to deal with an unfree world is to become so absolutely free that your very existence is an act of rebellion.”
- Albert Camus
Man, I know graphics aren't everything, but this game looks like it's 5 or 6 years old. The lighting is horrible, I hope it will be better in the full game and this is just an editor engine or so...
since the Mac version of the game is using Cider, did they really manage to make Cider working with this Securom protection ? Is the exe the same for the mac version and include Securom ?!?
i guess it won't be possible to upload to sporepedia with the 'cracked' full version?
anyway hope we will see a release soon, i have some ideas about about some creatures/robots from games/ sci-fi series
i guess it won't be possible to upload to sporepedia with the 'cracked' full version?
anyway hope we will see a release soon, i have some ideas about about some creatures/robots from games/ sci-fi series
p.s. once again- greedy EA bastards...
If you buy the full version of the CC you get the money back as a discount off the full game.
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