Mass Effect Gameplay (ONLY) Thread
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Wasteland-Stories




Posts: 96

PostPosted: Mon, 2nd Jun 2008 21:33    Post subject:
Quote:
Saves are working yes- finally, too bad i don't have the time to check the map. THANKS so much

No, doesn't work Sad
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$n@ke




Posts: 917
Location: the Netherlands
PostPosted: Mon, 2nd Jun 2008 21:39    Post subject:
rouher wrote:
$n@ke wrote:
Pixies wrote:


It's confirmed, even though there's still some uncertanties how kills carry over. Check this thread for a pretty detailed explanation.


So let me get this straight, if i want a Vangaurd with the sniper skill, i start the game with an infiltrator, work up till i get the sniper skill, i kill 150 creatures with the sniper rifle until i get the achievement.

Then i start a new vangaurd character and i can choose the sniper-skill as an extra skill?


yes

in order to kill 150 creatures with sniper rifle learned skill is not requirement

achievements has stored in "My Documents\BioWare\Mass Effect\Save\Profile.MassEffectProfile"

ps
imho good choice is soldier with throw, warp and barrier/shield skills


Sweet Razz
Now i still have to wait till friday before it gets released in europe Mad
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emppapy




Posts: 477

PostPosted: Mon, 2nd Jun 2008 21:43    Post subject:
trikztar wrote:
Sorry to be off topic, but the other thread was closed until something new about a working crack came up. I got this: Mass.Effect.Fix-NoGrp and saving works now, the map, however, doesn't.


And so what ? There's no point playing it if you can't travel. Wait for a proper fix.
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MegaRoll




Posts: 9

PostPosted: Mon, 2nd Jun 2008 21:44    Post subject:
rouher wrote:
$n@ke wrote:
Pixies wrote:


It's confirmed, even though there's still some uncertanties how kills carry over. Check this thread for a pretty detailed explanation.


So let me get this straight, if i want a Vangaurd with the sniper skill, i start the game with an infiltrator, work up till i get the sniper skill, i kill 150 creatures with the sniper rifle until i get the achievement.

Then i start a new vangaurd character and i can choose the sniper-skill as an extra skill?


yes

in order to kill 150 creatures with sniper rifle learned skill is not requirement

achievements has stored in "My Documents\BioWare\Mass Effect\Save\Profile.MassEffectProfile"

ps
imho good choice is soldier with throw, warp and barrier/shield skills

how do you open that file?
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D34Dite




Posts: 1726
Location: Norn Iron, UK
PostPosted: Mon, 2nd Jun 2008 21:46    Post subject:
tried notepad?


when there is no more room in hell, the D34D will walk the earth
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MegaRoll




Posts: 9

PostPosted: Mon, 2nd Jun 2008 21:47    Post subject:
D34Dite wrote:
tried notepad?

you can read the variables but the values are unreadable (tried notepad and wordpad)
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JahLux
Banned



Posts: 3705

PostPosted: Mon, 2nd Jun 2008 22:05    Post subject:
noobs stop talkin about your cracks

anyways back on topic, this game pwns ALOT and whats nice is that i had no expectations when i played the game except that it would be a lil like kotor so its been great fun, ima go play now Very Happy
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Wolf Cookie




Posts: 87

PostPosted: Mon, 2nd Jun 2008 22:12    Post subject:
Apparently I must have hit the "auto update" button by mistake, not on my character, but my sidekicks. Is there anyway to change that with my current game, or am I stuck with that feature enabled for the rest of my game? I want to manually updated the electronics abilities for one of the chicks that is travelling with me, but everytime I get level up points, the other folks in my party do not. Theirs are automatically taken care of.

Any ideas?

Just curious...

Thanks...
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Mon, 2nd Jun 2008 22:15    Post subject:
There should be an option menu, specifically dedicated to gameplay options. There you will find the switch to disable all auto-leveling.
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Wolf Cookie




Posts: 87

PostPosted: Mon, 2nd Jun 2008 22:45    Post subject:
zmed wrote:
There should be an option menu, specifically dedicated to gameplay options. There you will find the switch to disable all auto-leveling.


Thanks...musta missed it.

What a GREAT game. Best I've played in quite some time.
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Mon, 2nd Jun 2008 23:17    Post subject:
I wonder if someone actually finished all the side missions... I keep getting messages by the admiral, there are the missions you get from people and god knows where else.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Mon, 2nd Jun 2008 23:48    Post subject:
I finished every side-mission on the 360 version, huzzah!


... I'm just waiting for a proper fix so I can play through the PC one completely.
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blackeyedboy




Posts: 10102
Location: Transylvania
PostPosted: Mon, 2nd Jun 2008 23:50    Post subject:
Here's an interesting question with a possible interesting answer:

If one would want to compare Bioware's RPG's, how should we scale the following titles:

- Baldur's Gate II (include BG I + exp and BG II's expansion)
- Neverwinter Nights (include expansions)
- Jade Empire
- Knights of the Old Republic
- Mass Effect

?

Please note that the graphic aspect is highly relative as it can only be rated as compared with other titles appeared around the same year. So mainly we're talking pure gameplay here.

My No.1 choice, even after playing ME, still remains BG II. The depth, gameplay and immersive world canot be beaten by a slightly artifficial feel and a slight lack of "soul" (cold and lifeless environments) that NWN, KoTOR and ME had.

Keep in mind that my opinion is subjective.

P.S.

NWN2 and KoTOR2 are not developed by Bioware => their absence from the list.


You must preorder your party before venturing forth.™ • FOV Calculator • Are you mindful today? • Women: Know Your Limits!
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Ace170780




Posts: 472

PostPosted: Tue, 3rd Jun 2008 00:16    Post subject:
All I want to say is this game is soo damn good & sexy that I stopped playing everything else and keep wanting to come back for more & more Smile 10/10 in my books. Been a long time I've wanted a good single player RPG of this style. Witcher was great but Mass Effect is simply amazing.
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Tue, 3rd Jun 2008 00:18    Post subject:
Yes, definitely 10/10. Can't remember the last game I wanted to keep playing so much.
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Frant1c




Posts: 311
Location: Not here.
PostPosted: Tue, 3rd Jun 2008 00:27    Post subject:
I also love this game, I don't like the equipment and gear system though, feels shallow and as someone else mentioned the planets for sidequests are very boring, just some randomly generated terrain with mountains and shiat, no vegetation or the like.
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Tue, 3rd Jun 2008 00:31    Post subject:
Frant1c wrote:
just some randomly generated terrain with mountains and shiat, no vegetation or the like.

Uhm, correct me if I'm wrong (Rolling Eyes), but planets with no atmosphere have no vegetation, only mountains.
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Gobass




Posts: 224

PostPosted: Tue, 3rd Jun 2008 01:00    Post subject:
LeoNatan wrote:
Frant1c wrote:
just some randomly generated terrain with mountains and shiat, no vegetation or the like.

Uhm, correct me if I'm wrong (Rolling Eyes), but planets with no atmosphere have no vegetation, only mountains.


haha owned Laughing Razz
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Pixies




Posts: 382
Location: Deep in the Caribbean
PostPosted: Tue, 3rd Jun 2008 01:36    Post subject:
There are a couple of uncharted planets with atmosphere and some algae and primitive animal life, though they tend to be extremely mountainous and annoying to navigate.
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JBeckman
VIP Member



Posts: 34980
Location: Sweden
PostPosted: Tue, 3rd Jun 2008 05:37    Post subject:
It's a bit boring that one can't land on or even scan that many planets, explored the Sol system recently and tried both Earth and Mars before trying all other planets, could only land on Luna (the moon) and that was probably only because it's related to a quest.
(Hopefully this will be expanded via DLC addons, quite a few are already listed in one of the INI files albeit who knows what they end up releasing.)
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tiedie




Posts: 680
Location: Florida
PostPosted: Tue, 3rd Jun 2008 06:19    Post subject:
whose cock does one have to suck to get a decent working trainer around here

i remember when they used to be free...jesus
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blackeyedboy




Posts: 10102
Location: Transylvania
PostPosted: Tue, 3rd Jun 2008 06:28    Post subject:
JBeckman wrote:
It's a bit boring that one can't land on or even scan that many planets, explored the Sol system recently and tried both Earth and Mars before trying all other planets, could only land on Luna (the moon) and that was probably only because it's related to a quest.
(Hopefully this will be expanded via DLC addons, quite a few are already listed in one of the INI files albeit who knows what they end up releasing.)


If Bioware would have released the Unreal Editor 3 alongside the game (just like the case of Gears of War and Unreal Tournament 3), we would have had lots of chances to see custom content like more explorable areas/planets. With some of them looking even better than what the devs offered us.

Of all the games based on UE3 (except BioShock) Mass Effect was THE ONLY ONE that could have used that editor to create a good amount of additional custom quality content. Just check TES IV with TES Construction Set. That game is VERY alive due to the great modding community.

The lack of the editor is a big minus in the Mass Effect package for me.
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Immunity




Posts: 5626

PostPosted: Tue, 3rd Jun 2008 07:07    Post subject:
blackeyedboy wrote:

If Bioware would have released the Unreal Editor 3 alongside the game (just like the case of Gears of War and Unreal Tournament 3), we would have had lots of chances to see custom content like more explorable areas/planets. With some of them looking even better than what the devs offered us.

Of all the games based on UE3 (except BioShock) Mass Effect was THE ONLY ONE that could have used that editor to create a good amount of additional custom quality content. Just check TES IV with TES Construction Set. That game is VERY alive due to the great modding community.

The lack of the editor is a big minus in the Mass Effect package for me.


Sure, people would be able to edit in levels, new equipment, maybe even a decent extra plot. But no one would be there to provide the professional grade voice acting. And without that voice acting, the plot would feel shallow at best.

I've become spoiled with the awesome voice acting in Bioware titles. ME is no exception. Voicework is just as important to the plot as the plot itself


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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Anticasper




Posts: 1128
Location: Paul's Boutique
PostPosted: Tue, 3rd Jun 2008 07:54    Post subject:
tiedie wrote:
whose cock does one have to suck to get a decent working trainer around here

i remember when they used to be free...jesus


I didn't find the game to be very hard to be honest, not sure what you need a trainer for.


Per Ardua Ad Astra
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Frant
King's Bounty



Posts: 24636
Location: Your Mom
PostPosted: Tue, 3rd Jun 2008 08:24    Post subject:
A trainer for an RPG? What's the point? Why not just skip the game altogether?


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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Frant1c




Posts: 311
Location: Not here.
PostPosted: Tue, 3rd Jun 2008 11:50    Post subject:
LeoNatan wrote:
Frant1c wrote:
just some randomly generated terrain with mountains and shiat, no vegetation or the like.

Uhm, correct me if I'm wrong (Rolling Eyes), but planets with no atmosphere have no vegetation, only mountains.


Yes yes of course thats the situation for some planets, however there are several planets with atmosphere where life is possible, some alien monkeys for instance on this one planet but no vegetation at all? They must be cannibals!
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rampart




Posts: 866

PostPosted: Tue, 3rd Jun 2008 11:58    Post subject:
1. Baldur's Gate I & 2 (Expansions)
2. KOTOR 1
3. Mass Effect
4. Jade Empire
5. Neverwinter Nights

I didn't like neverwinter nights as much as the others, even though the system for combat was so close to dungeons & dragons it didn't work for me.
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Koliblank




Posts: 506
Location: Poland
PostPosted: Tue, 3rd Jun 2008 12:00    Post subject:
Scyphe wrote:
A trainer for an RPG? What's the point? Why not just skip the game altogether?


if you want to use trainer in rpg then only to get money Very Happy

The game is great so far i played all classes until galaxy map and really like it hope the rest of the game is so good too

11/10 from me

ps.
- yes Baldur's Gate 1 & 2 + expansions are the best rpg's


Last edited by Koliblank on Tue, 3rd Jun 2008 12:01; edited 1 time in total
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Mister_s




Posts: 19863

PostPosted: Tue, 3rd Jun 2008 12:00    Post subject:
LeoNatan wrote:
Frant1c wrote:
just some randomly generated terrain with mountains and shiat, no vegetation or the like.

Uhm, correct me if I'm wrong (Rolling Eyes), but planets with no atmosphere have no vegetation, only mountains.

All planets have the exact same rock formations, only the textures are slightly different. Bioware probably didn't anticipate the development time right and just randomly generated those planets.
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Devi-Lee




Posts: 659
Location: Slovenia
PostPosted: Tue, 3rd Jun 2008 12:01    Post subject:
Arrrgh. Bioware are such cockteasers. Now I have a demo instead of a full game. Even found all the keepers, hehe that took me quite some time. But the money and xp was worth it.

Are there any extra quests that open once you become a Spectre? The doctor gives you an extra quest, any others? Where can I find that guy who is your fan, still didn't complete it and can't find him now?
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