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Leishar
Posts: 356
Location: Ireland
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upstart_69
Posts: 1094
Location: Right behind you!
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Posted: Fri, 24th Aug 2007 11:12 Post subject: |
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sueil wrote: | Ah man had such a scare earlier in the 2nd level. Go to pick up a plasmid and I am like ok sweet got a new plasmid. Turn around and there is a splicer standing literally 5 inches behind me. We just kinda stare at each other for a moment, then I shot him in the head. Perhaps he just wanted to be a friend?
As I journey through rapture I will look back on that splicer that snuck up behind me oh so silently. What was going through his mind? What did he hope to accomplish? Perhaps did he too just wanted that plasmid, maybe he was prepared to trade me for it. Maybe he just wanted change for the vending machine because it had those chips he liked. Or maybe he was a crazy fuck that deserved the bullet he got. I'll never know. |
Haha. That's funny. I had the same happen to me. I think I was buying something at a vending machine, then I turned around and boom-a splicer standing right there, just looking. The only thing is, it kinda dumbfounded me so I just sat there wondering why he was just staring at me. Then he shot me...hah. Those guys are funny, how unpredictable they are sometimes.
Core i7 920 @ 3.8Ghz | 6GB OCZ DDR3 8-8-8-24 @ 1600mhz | eVga x58 Mobo | 2 x eVga GTX 460 SLI | Intel X25-M + 3x Seagate + WD Black = 2.75TB | X-Fi Titanium | PCP&C Silencer 750 | G15 KB | G5 Mouse | G35 Headset | Z-5500 Digital | Samsung T260HD
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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Posted: Fri, 24th Aug 2007 11:36 Post subject: |
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Well I got it registered now, but not until talking with securom support through email, but they gave me a code which overrides the internet activation thing, so I'm a happy camper now.
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Posted: Fri, 24th Aug 2007 11:41 Post subject: |
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As I posted a few pages back, there is offline activation.
"Story in a game is like a story in a porn movie. It's expected to be there, but it's not that important." -John Carmack, iD Software
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Rudolph
Posts: 603
Location: Germany
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Posted: Fri, 24th Aug 2007 11:49 Post subject: |
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Rudolph
Posts: 603
Location: Germany
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Posted: Fri, 24th Aug 2007 11:59 Post subject: |
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OT: Who says that RLD is dead? o.O
Topic: Can I call support in the first place to activate Bioshock if I don't have Internet?
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Posted: Fri, 24th Aug 2007 12:02 Post subject: |
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Rudolph wrote: | OT: Who says that RLD is dead? o.O
Topic: Can I call support in the first place to activate Bioshock if I don't have Internet? |
Doubt that as it download files from the net when you activate it.
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Posted: Fri, 24th Aug 2007 12:04 Post subject: |
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Trolldeg wrote: | Rudolph wrote: | OT: Who says that RLD is dead? o.O
Topic: Can I call support in the first place to activate Bioshock if I don't have Internet? |
Doubt that as it download files from the net when you activate it. |
Quote: | Well I got it registered now, but not until talking with securom support through email, but they gave me a code which overrides the internet activation thing, so I'm a happy camper now. |
Is it so hard to read?
"Story in a game is like a story in a porn movie. It's expected to be there, but it's not that important." -John Carmack, iD Software
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Mutantius
VIP Member
Posts: 18594
Location: In Elektro looking for beans
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Posted: Fri, 24th Aug 2007 12:06 Post subject: |
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Quote: | We have been reading and listening to your frustrations over SecuROM, PC activation problems, and technical support issues since BioShock launched on Tuesday, and we've devised a plan to help.
Starting immediately, we will be upping the activation count to a 5 by 5 plan. We will be raising the maximum amount of computers a user can have BioShock installed on simultaneously from 2 to 5, and allowing a user to reinstall BioShock on each of those computers from 3 times to 5 times. Also, we have in the works a revoke tool which you will be able to run on your machine if you want to free up that key and move it to to another computer (this works very much like Steam or iTunes system). We are also working with SecuROM and 2K customer service, so that when you do need to call in support problems, you get answers to your questions faster, without much waiting or being bounced around. SecuROM has been given much more autonomy to help fix your problems quickly and effectively. I am personally sorry for anyone who got bounced around in the past couple days (I even think I contributed to this problem) and we're going to make sure that does not happen in the future.
As for other technical issues, we are bringing on a team of tech support that will be on the 2K forums 24/7 to help people resolve their technical issues. Our QA guys are in the offices and on the forums, too, reproducing issues and looking for workarounds and compiling information that they can put towards making you a patch and updating the knowledge base.
Also, we are aware that our activation server went down last night, stopping some of you from finishing your installs. The server is up and running now and we have corrected the problem that caused that crash.
Finally, we have released a FAQ, which you can view in full below (and will also be posted on the 2K Forums in the Technical Support area) that will help clear up a lot of questions and misinformation that has been floating around about SecuROM and PC activation.
And as for widescreen, we also want to say we completely understand a user's desire to augment their FOV. BioShock is a harrowing experience, but we don't want anyone to feel limited (or motion sick!). So we are in the process of working on an official PC patch to give widescreen PC users a choice to expand their horizontal FOV, and are investigating creating a similar update for the 360.
And finally, I want to personally congratulate Racer_S from the Widescreen Gaming Forums, and his awesome user patch to expand the widescreen FOV in BioShock. I'm currently tracking him down via email, but hopefully, he'll accept my gratitude, and maybe an Nvidia 8800 to boot. |
www.bluesnews.com
"Why don't you zip it, Zipfero?" - fraich3
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Posted: Fri, 24th Aug 2007 12:08 Post subject: |
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installing UK retail version now...i will post if it activates.
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Posted: Fri, 24th Aug 2007 12:10 Post subject: |
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Mutantius wrote: | Quote: | We have been reading and listening to your frustrations over SecuROM, PC activation problems, and technical support issues since BioShock launched on Tuesday, and we've devised a plan to help.
Starting immediately, we will be upping the activation count to a 5 by 5 plan. We will be raising the maximum amount of computers a user can have BioShock installed on simultaneously from 2 to 5, and allowing a user to reinstall BioShock on each of those computers from 3 times to 5 times. Also, we have in the works a revoke tool which you will be able to run on your machine if you want to free up that key and move it to to another computer (this works very much like Steam or iTunes system). We are also working with SecuROM and 2K customer service, so that when you do need to call in support problems, you get answers to your questions faster, without much waiting or being bounced around. SecuROM has been given much more autonomy to help fix your problems quickly and effectively. I am personally sorry for anyone who got bounced around in the past couple days (I even think I contributed to this problem) and we're going to make sure that does not happen in the future.
As for other technical issues, we are bringing on a team of tech support that will be on the 2K forums 24/7 to help people resolve their technical issues. Our QA guys are in the offices and on the forums, too, reproducing issues and looking for workarounds and compiling information that they can put towards making you a patch and updating the knowledge base.
Also, we are aware that our activation server went down last night, stopping some of you from finishing your installs. The server is up and running now and we have corrected the problem that caused that crash.
Finally, we have released a FAQ, which you can view in full below (and will also be posted on the 2K Forums in the Technical Support area) that will help clear up a lot of questions and misinformation that has been floating around about SecuROM and PC activation.
And as for widescreen, we also want to say we completely understand a user's desire to augment their FOV. BioShock is a harrowing experience, but we don't want anyone to feel limited (or motion sick!). So we are in the process of working on an official PC patch to give widescreen PC users a choice to expand their horizontal FOV, and are investigating creating a similar update for the 360.
And finally, I want to personally congratulate Racer_S from the Widescreen Gaming Forums, and his awesome user patch to expand the widescreen FOV in BioShock. I'm currently tracking him down via email, but hopefully, he'll accept my gratitude, and maybe an Nvidia 8800 to boot. |
www.bluesnews.com |
More like oldnews.com
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chiv
Posts: 27530
Location: Behind You...
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Posted: Fri, 24th Aug 2007 12:10 Post subject: |
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i wonder if we can get this tread up to 100+ pages again, before there is a release... i bet we can...
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MAD_MAX333
Moderator
Posts: 7020
Location: Toronto, Canada...eh
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Posted: Fri, 24th Aug 2007 12:16 Post subject: |
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sweet mother of god... playing this game at night is not a good idea... but what a SWEET game.. definitly worth the 45 bux... BUY THE GAME AND SUPPORT THE MAKERS YOU DAMN CHEAP ASSES
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Posted: Fri, 24th Aug 2007 12:17 Post subject: |
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MAD_MAX333 wrote: | sweet mother of god... playing this game at night is not a good idea... but what a SWEET game.. definitly worth the 45 bux... BUY THE GAME AND SUPPORT THE MAKERS YOU DAMN CHEAP ASSES |
NO NOT WHEN ITS SUPPORTING RETARDS IMPOSING INSANE ACTIVATION MEASSURES.
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Posted: Fri, 24th Aug 2007 12:17 Post subject: |
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g33b33 wrote: | installing UK retail version now...i will post if it activates. |
Works fine...just need to put "-" in the serial
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Posted: Fri, 24th Aug 2007 12:20 Post subject: |
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New Realease !
BIOSHOCK=scene-inspired== FULL RELEASE
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MAD_MAX333
Moderator
Posts: 7020
Location: Toronto, Canada...eh
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Posted: Fri, 24th Aug 2007 12:21 Post subject: |
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FISKER_Q wrote: | MAD_MAX333 wrote: | sweet mother of god... playing this game at night is not a good idea... but what a SWEET game.. definitly worth the 45 bux... BUY THE GAME AND SUPPORT THE MAKERS YOU DAMN CHEAP ASSES |
NO NOT WHEN ITS SUPPORTING RETARDS IMPOSING INSANE ACTIVATION MEASSURES. |
give me a freaking break, that is a nice excuse to pirate a great game... i didn't even NOTICE the activation and i am sure i will have no problems with activation and such in the future...
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Posted: Fri, 24th Aug 2007 12:22 Post subject: |
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Posted: Fri, 24th Aug 2007 12:23 Post subject: |
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MAD_MAX333 wrote: | sweet mother of god... playing this game at night is not a good idea... but what a SWEET game.. definitly worth the 45 bux... BUY THE GAME AND SUPPORT THE MAKERS YOU DAMN CHEAP ASSES |
Playing at night isn't that bad. Playing when you have been awake for days and at night. Thats a whole new kind of creepy. I'm kinda tempted to stay awake and play all day just to see how messed up it turns out. I think sleep deprevation will only improve the game. Or drive you mad. I'll let you know which one it is.
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Mutantius
VIP Member
Posts: 18594
Location: In Elektro looking for beans
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Posted: Fri, 24th Aug 2007 12:23 Post subject: |
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and look at the including crack readme:
ok as far as i know this does work, in xp 64bit...
install the game....
go into
C:\Program Files (x86)\2K Games\BioShock\Builds\Release
or
C:\Program Files\2K Games\BioShock\Builds\Release
Rename the Bioshock.exe"to Bioshock_BK.exe or bioshockbk.exe or bioshock.bak "does not matter this is for backup purposes only"
Copy the BioShock.exe that is included in this crack folder into your
C:\Program Files (x86)\2K Games\BioShock\Builds\Release
or
C:\Program Files\2K Games\BioShock\Builds\Release
Run the EXE and your set to go have fun if this does not work just wait for a nocd crack from
www.gamecopyworld.com
or
www.megagames.com under the game fixes selection.
Enjoy
This was attached to a previous "scene release" aswell which was either fake or non-working... so please check your stuff before spurting out nonsense!
"Why don't you zip it, Zipfero?" - fraich3
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Posted: Fri, 24th Aug 2007 12:24 Post subject: |
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I must ask, why only 64bit?
"Story in a game is like a story in a porn movie. It's expected to be there, but it's not that important." -John Carmack, iD Software
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Posted: Fri, 24th Aug 2007 12:27 Post subject: |
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That "crack" is old and of course doesn't work. Stop waisting time. Until you don't see an NFO here it will always be a fake
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Posted: Fri, 24th Aug 2007 12:32 Post subject: |
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Does it work somehow now? Or do I have to buy it now?
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