BioShock
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Leishar




Posts: 356
Location: Ireland
PostPosted: Fri, 24th Aug 2007 11:02    Post subject:
Damn, 10:05 and I can't wait for lunch time to grab the game! Very Happy

Please don't post any spoilers here, guys. Or use the tags. And on another note, don't check Wikipedia's entry for bioshock, huge spoilers in the beginning regarding the different ends.
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caius112




Posts: 11

PostPosted: Fri, 24th Aug 2007 11:10    Post subject:
caius112 wrote:
Hey guys

Sorry if someone asked already, I couldn't find it: is it possible not to have the disk in your drive with a proper clone image or something along that line? I'm talking about having a normal retail copy, just not having to put the disc in every time you want to play.


Nobody knows? Sad

I'm holding back on my purchase until someone can enlighten me. Activation is OK, but I'm not going through all that shit of putting the disc in every bloody time I want to play.
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upstart_69




Posts: 1094
Location: Right behind you!
PostPosted: Fri, 24th Aug 2007 11:12    Post subject:
sueil wrote:
Ah man had such a scare earlier in the 2nd level. Go to pick up a plasmid and I am like ok sweet got a new plasmid. Turn around and there is a splicer standing literally 5 inches behind me. We just kinda stare at each other for a moment, then I shot him in the head. Perhaps he just wanted to be a friend?

As I journey through rapture I will look back on that splicer that snuck up behind me oh so silently. What was going through his mind? What did he hope to accomplish? Perhaps did he too just wanted that plasmid, maybe he was prepared to trade me for it. Maybe he just wanted change for the vending machine because it had those chips he liked. Or maybe he was a crazy fuck that deserved the bullet he got. I'll never know.


Haha. That's funny. I had the same happen to me. I think I was buying something at a vending machine, then I turned around and boom-a splicer standing right there, just looking. The only thing is, it kinda dumbfounded me so I just sat there wondering why he was just staring at me. Then he shot me...hah. Those guys are funny, how unpredictable they are sometimes.


Core i7 920 @ 3.8Ghz | 6GB OCZ DDR3 8-8-8-24 @ 1600mhz | eVga x58 Mobo | 2 x eVga GTX 460 SLI | Intel X25-M + 3x Seagate + WD Black = 2.75TB | X-Fi Titanium | PCP&C Silencer 750 | G15 KB | G5 Mouse | G35 Headset | Z-5500 Digital | Samsung T260HD
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RubberChicken




Posts: 1267
Location: Norway
PostPosted: Fri, 24th Aug 2007 11:31    Post subject:
headshot wrote:
CaptainCox wrote:
Maybe posted before but I find it excellent
Quote:
Is man not entitled to the game he buys?
NO, says the man at SecuRom. It belongs to 2K.
NO, says the man at 2K. It belongs to us.
NO, says the man at Microsoft. It belongs to our license purchasers.

I rejected those answers.

Instead, I chose something different. I chose the impossible. I chose...piracy! Where the gamer would not be censored, where the PC owner would not be bound by petty encryption, where the buyer would not be constrained by corporate greed. And with the downloading of your torrents, piracy could become your salvation.


That is pure genius! lol Smile


You nailed that one right on the head! WOW, best thing i've read since piracy started Very Happy
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Fri, 24th Aug 2007 11:36    Post subject:
Well I got it registered now, but not until talking with securom support through email, but they gave me a code which overrides the internet activation thing, so I'm a happy camper now.
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Areius




Posts: 14851

PostPosted: Fri, 24th Aug 2007 11:39    Post subject:
Epsilon wrote:
Well I got it registered now, but not until talking with securom support through email, but they gave me a code which overrides the internet activation thing, so I'm a happy camper now.
You mean an offline code? That would come in handy for activating everything Very Happy
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LastRite




Posts: 279

PostPosted: Fri, 24th Aug 2007 11:40    Post subject:
Epsilon wrote:
they gave me a code which overrides the internet activation thing, so I'm a happy camper now.


How long was the code? also what info was required, perhaps a keygen might be possible Shocked
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sgtLENIN




Posts: 170

PostPosted: Fri, 24th Aug 2007 11:41    Post subject:
As I posted a few pages back, there is offline activation.


"Story in a game is like a story in a porn movie. It's expected to be there, but it's not that important." -John Carmack, iD Software
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Rudolph




Posts: 603
Location: Germany
PostPosted: Fri, 24th Aug 2007 11:42    Post subject:
Or maybe RELOADED is calling the support 2000 times to get us all a working Bioshock release! Very Happy

But I think with this revoke program it will become a lot easier for the groups to reverse engineer Bioshocks activation procedure. On monday we have a release. :>


Last edited by Rudolph on Fri, 24th Aug 2007 11:57; edited 1 time in total
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Areius




Posts: 14851

PostPosted: Fri, 24th Aug 2007 11:45    Post subject:
Rudolph wrote:
Or myabe RELOADED is calling the support 2000 times to get us all a working Bioshock release! Very Happy

But I think with this revoke program it will become a lot easier for the groups to reverse engineer Bioshocks activation procedure. On monday we have a release. :>
RELOADED = dead.


Last edited by Areius on Fri, 24th Aug 2007 11:54; edited 1 time in total
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|ExE|




Posts: 102

PostPosted: Fri, 24th Aug 2007 11:49    Post subject:
you mean "dead"?
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Rudolph




Posts: 603
Location: Germany
PostPosted: Fri, 24th Aug 2007 11:59    Post subject:
OT: Who says that RLD is dead? o.O

Topic: Can I call support in the first place to activate Bioshock if I don't have Internet?
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Trolldeg




Posts: 508
Location: Sweden
PostPosted: Fri, 24th Aug 2007 12:02    Post subject:
Rudolph wrote:
OT: Who says that RLD is dead? o.O

Topic: Can I call support in the first place to activate Bioshock if I don't have Internet?

Doubt that as it download files from the net when you activate it.
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sgtLENIN




Posts: 170

PostPosted: Fri, 24th Aug 2007 12:04    Post subject:
Trolldeg wrote:
Rudolph wrote:
OT: Who says that RLD is dead? o.O

Topic: Can I call support in the first place to activate Bioshock if I don't have Internet?

Doubt that as it download files from the net when you activate it.


Quote:
Well I got it registered now, but not until talking with securom support through email, but they gave me a code which overrides the internet activation thing, so I'm a happy camper now.


Is it so hard to read?


"Story in a game is like a story in a porn movie. It's expected to be there, but it's not that important." -John Carmack, iD Software
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Mutantius
VIP Member



Posts: 18594
Location: In Elektro looking for beans
PostPosted: Fri, 24th Aug 2007 12:06    Post subject:
Quote:
We have been reading and listening to your frustrations over SecuROM, PC activation problems, and technical support issues since BioShock launched on Tuesday, and we've devised a plan to help.

Starting immediately, we will be upping the activation count to a 5 by 5 plan. We will be raising the maximum amount of computers a user can have BioShock installed on simultaneously from 2 to 5, and allowing a user to reinstall BioShock on each of those computers from 3 times to 5 times. Also, we have in the works a revoke tool which you will be able to run on your machine if you want to free up that key and move it to to another computer (this works very much like Steam or iTunes system). We are also working with SecuROM and 2K customer service, so that when you do need to call in support problems, you get answers to your questions faster, without much waiting or being bounced around. SecuROM has been given much more autonomy to help fix your problems quickly and effectively. I am personally sorry for anyone who got bounced around in the past couple days (I even think I contributed to this problem) and we're going to make sure that does not happen in the future.

As for other technical issues, we are bringing on a team of tech support that will be on the 2K forums 24/7 to help people resolve their technical issues. Our QA guys are in the offices and on the forums, too, reproducing issues and looking for workarounds and compiling information that they can put towards making you a patch and updating the knowledge base.

Also, we are aware that our activation server went down last night, stopping some of you from finishing your installs. The server is up and running now and we have corrected the problem that caused that crash.

Finally, we have released a FAQ, which you can view in full below (and will also be posted on the 2K Forums in the Technical Support area) that will help clear up a lot of questions and misinformation that has been floating around about SecuROM and PC activation.

And as for widescreen, we also want to say we completely understand a user's desire to augment their FOV. BioShock is a harrowing experience, but we don't want anyone to feel limited (or motion sick!). So we are in the process of working on an official PC patch to give widescreen PC users a choice to expand their horizontal FOV, and are investigating creating a similar update for the 360.

And finally, I want to personally congratulate Racer_S from the Widescreen Gaming Forums, and his awesome user patch to expand the widescreen FOV in BioShock. I'm currently tracking him down via email, but hopefully, he'll accept my gratitude, and maybe an Nvidia 8800 to boot.


www.bluesnews.com


"Why don't you zip it, Zipfero?" - fraich3
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g33b33




Posts: 85

PostPosted: Fri, 24th Aug 2007 12:08    Post subject:
installing UK retail version now...i will post if it activates.
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FISKER_Q




Posts: 1040

PostPosted: Fri, 24th Aug 2007 12:10    Post subject:
Mutantius wrote:
Quote:
We have been reading and listening to your frustrations over SecuROM, PC activation problems, and technical support issues since BioShock launched on Tuesday, and we've devised a plan to help.

Starting immediately, we will be upping the activation count to a 5 by 5 plan. We will be raising the maximum amount of computers a user can have BioShock installed on simultaneously from 2 to 5, and allowing a user to reinstall BioShock on each of those computers from 3 times to 5 times. Also, we have in the works a revoke tool which you will be able to run on your machine if you want to free up that key and move it to to another computer (this works very much like Steam or iTunes system). We are also working with SecuROM and 2K customer service, so that when you do need to call in support problems, you get answers to your questions faster, without much waiting or being bounced around. SecuROM has been given much more autonomy to help fix your problems quickly and effectively. I am personally sorry for anyone who got bounced around in the past couple days (I even think I contributed to this problem) and we're going to make sure that does not happen in the future.

As for other technical issues, we are bringing on a team of tech support that will be on the 2K forums 24/7 to help people resolve their technical issues. Our QA guys are in the offices and on the forums, too, reproducing issues and looking for workarounds and compiling information that they can put towards making you a patch and updating the knowledge base.

Also, we are aware that our activation server went down last night, stopping some of you from finishing your installs. The server is up and running now and we have corrected the problem that caused that crash.

Finally, we have released a FAQ, which you can view in full below (and will also be posted on the 2K Forums in the Technical Support area) that will help clear up a lot of questions and misinformation that has been floating around about SecuROM and PC activation.

And as for widescreen, we also want to say we completely understand a user's desire to augment their FOV. BioShock is a harrowing experience, but we don't want anyone to feel limited (or motion sick!). So we are in the process of working on an official PC patch to give widescreen PC users a choice to expand their horizontal FOV, and are investigating creating a similar update for the 360.

And finally, I want to personally congratulate Racer_S from the Widescreen Gaming Forums, and his awesome user patch to expand the widescreen FOV in BioShock. I'm currently tracking him down via email, but hopefully, he'll accept my gratitude, and maybe an Nvidia 8800 to boot.


www.bluesnews.com


More like oldnews.com
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Fri, 24th Aug 2007 12:10    Post subject:
i wonder if we can get this tread up to 100+ pages again, before there is a release... i bet we can...


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MAD_MAX333
Moderator



Posts: 7020
Location: Toronto, Canada...eh
PostPosted: Fri, 24th Aug 2007 12:16    Post subject:
sweet mother of god... playing this game at night is not a good idea... but what a SWEET game.. definitly worth the 45 bux... BUY THE GAME AND SUPPORT THE MAKERS YOU DAMN CHEAP ASSES
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FISKER_Q




Posts: 1040

PostPosted: Fri, 24th Aug 2007 12:17    Post subject:
MAD_MAX333 wrote:
sweet mother of god... playing this game at night is not a good idea... but what a SWEET game.. definitly worth the 45 bux... BUY THE GAME AND SUPPORT THE MAKERS YOU DAMN CHEAP ASSES


NO NOT WHEN ITS SUPPORTING RETARDS IMPOSING INSANE ACTIVATION MEASSURES.
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g33b33




Posts: 85

PostPosted: Fri, 24th Aug 2007 12:17    Post subject:
g33b33 wrote:
installing UK retail version now...i will post if it activates.


Works fine...just need to put "-" in the serial
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Kolotek




Posts: 5

PostPosted: Fri, 24th Aug 2007 12:20    Post subject:
New Realease !

BIOSHOCK=scene-inspired== FULL RELEASE
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MAD_MAX333
Moderator



Posts: 7020
Location: Toronto, Canada...eh
PostPosted: Fri, 24th Aug 2007 12:21    Post subject:
FISKER_Q wrote:
MAD_MAX333 wrote:
sweet mother of god... playing this game at night is not a good idea... but what a SWEET game.. definitly worth the 45 bux... BUY THE GAME AND SUPPORT THE MAKERS YOU DAMN CHEAP ASSES


NO NOT WHEN ITS SUPPORTING RETARDS IMPOSING INSANE ACTIVATION MEASSURES.


give me a freaking break, that is a nice excuse to pirate a great game... i didn't even NOTICE the activation and i am sure i will have no problems with activation and such in the future...
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Jameslame




Posts: 6

PostPosted: Fri, 24th Aug 2007 12:22    Post subject:
Kolotek wrote:
New Realease !

BIOSHOCK=scene-inspired== FULL RELEASE

Crack - http://www.sendspace.com/file/82yhux


I doubt it works...
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sueil




Posts: 1082

PostPosted: Fri, 24th Aug 2007 12:23    Post subject:
MAD_MAX333 wrote:
sweet mother of god... playing this game at night is not a good idea... but what a SWEET game.. definitly worth the 45 bux... BUY THE GAME AND SUPPORT THE MAKERS YOU DAMN CHEAP ASSES


Playing at night isn't that bad. Playing when you have been awake for days and at night. Thats a whole new kind of creepy. I'm kinda tempted to stay awake and play all day just to see how messed up it turns out. I think sleep deprevation will only improve the game. Or drive you mad. I'll let you know which one it is.
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Mutantius
VIP Member



Posts: 18594
Location: In Elektro looking for beans
PostPosted: Fri, 24th Aug 2007 12:23    Post subject:
Kolotek wrote:
New Realease !

BIOSHOCK=scene-inspired== FULL RELEASE

Crack - http://www.sendspace.com/file/82yhux


and look at the including crack readme:

ok as far as i know this does work, in xp 64bit...
install the game....
go into
C:\Program Files (x86)\2K Games\BioShock\Builds\Release
or
C:\Program Files\2K Games\BioShock\Builds\Release

Rename the Bioshock.exe"to Bioshock_BK.exe or bioshockbk.exe or bioshock.bak "does not matter this is for backup purposes only"
Copy the BioShock.exe that is included in this crack folder into your

C:\Program Files (x86)\2K Games\BioShock\Builds\Release
or
C:\Program Files\2K Games\BioShock\Builds\Release

Run the EXE and your set to go have fun if this does not work just wait for a nocd crack from
www.gamecopyworld.com
or
www.megagames.com under the game fixes selection.
Enjoy

This was attached to a previous "scene release" aswell which was either fake or non-working... so please check your stuff before spurting out nonsense!


"Why don't you zip it, Zipfero?" - fraich3
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sgtLENIN




Posts: 170

PostPosted: Fri, 24th Aug 2007 12:24    Post subject:
I must ask, why only 64bit?


"Story in a game is like a story in a porn movie. It's expected to be there, but it's not that important." -John Carmack, iD Software
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WalkerBoh




Posts: 522
Location: Rome, Italy
PostPosted: Fri, 24th Aug 2007 12:27    Post subject:
That "crack" is old and of course doesn't work. Stop waisting time. Until you don't see an NFO here it will always be a fake
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SelfDistractor
Banned



Posts: 179

PostPosted: Fri, 24th Aug 2007 12:32    Post subject:
Does it work somehow now? Or do I have to buy it now?
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Kolotek




Posts: 5

PostPosted: Fri, 24th Aug 2007 12:33    Post subject:
http://www.torrentsmd.com/imagestorage/283489_cc6.jpg <lol> Big Daddy !



Bioshock .Patch.INTERNAL-Razor1911 Fake ?


Last edited by Kolotek on Fri, 24th Aug 2007 12:35; edited 1 time in total
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