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chiv
Posts: 27530
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Posted: Tue, 7th Aug 2007 08:49 Post subject: |
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a demo will come whenever it comes... theres never been a release date for the demo, just a lot of bullshit and rumors.
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Posted: Tue, 7th Aug 2007 11:11 Post subject: |
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EA Announces release date
There, now shut the hell up and quit fighting over the release date
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Posted: Tue, 7th Aug 2007 12:24 Post subject: |
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we already know release date ,but not the demo or beta release date
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chiv
Posts: 27530
Location: Behind You...
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Posted: Tue, 7th Aug 2007 13:02 Post subject: |
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yeah where did that come from... we were talking about the demo, but the demo has never had a release date...
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Posted: Tue, 7th Aug 2007 19:52 Post subject: |
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oh....well...lol..last I remember people were arguing over the release date. I don't read this thread anymore due to all the gfx kiddies and what not.
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chiv
Posts: 27530
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Posted: Wed, 8th Aug 2007 01:18 Post subject: |
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JBeckman
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Posts: 34974
Location: Sweden
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Posted: Wed, 15th Aug 2007 14:22 Post subject: |
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They can just increase the damage the AI causes and its fixed. It was easy to do in FC. Also the "invisible walls" he mentioned is a locked preview level. This guy doesnt like these games, he probably likes CS, mario or zelda games thats why he is so negative. Oh and Crysis motion blur absultely rocks.
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JBeckman
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Location: Sweden
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Posted: Mon, 20th Aug 2007 00:20 Post subject: |
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Posted: Mon, 20th Aug 2007 01:04 Post subject: |
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First DX10 Crysis Benchmarks Appear
Published on January 30, 2007, 12:37 pm
Isn't that a bid old ?) Looked like it's going to run really bad, but that must be some alpha version back then.
LG 27UD58 27" 4K IPS | ASRock Z87M Extreme4 | i7-4770K @4.2GHz delid/reseal | Phanteks PH-TC14PE | Palit GTX 1070 Super JetStream coming! - Gigabyte GTX 970 G1 | 16GB G.Skill Sniper 1866Mhz | Samsung 850 EVO 250GB + Kingston UV400 480 GB | 2TB HDD | Fractal Design Newton R3 600W Platinum | Aerocool DS Window White | Logitech G9x | Corsair K70 Cherry MX Brown (MX Clear spacebar mod) | W10 Pro x64
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swebarb
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Location: Vikingland
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Parallax_
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Location: Norway
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Posted: Mon, 20th Aug 2007 13:55 Post subject: |
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Quote: | The given version of game is not official Demo assemblage. Any unforeseen failures in this game cannot be revealed in official assemblage. |
Oh come on! I call out my BS card. So fucking obvious fake, take a look at the heavily edited screenshots.
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Posted: Mon, 20th Aug 2007 21:53 Post subject: new vids and screens |
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Baleur
Posts: 2343
Location: South Sweden
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Posted: Tue, 21st Aug 2007 12:16 Post subject: |
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To be honest i got a bit dissapointed the first time i heard about that nanosuit, its like a superhero, i dont like that..
Thats why i like Call of Duty and games like that, even Unreal Tournament.. Because every player is on equal terms, you have to rely on your weapon, thats the ONLY thing that will keep you alive.. Not som magical invisibility shield or high jump elf-magic..
I just want a jungle, enemies and vehicles. And alot of weapons. THATS IT. I want to play as a normal human being, with the exact same ammount of hitpoints as the enemies. That is what i consider fun. That is what made FarCry so fun. It was you vs them, equal terms. If you both had a pistol, the one who aimed better and/or was smarter would survive. Not some stupid superman ability..
Dont get me wrong, im looking forward to this game, but mostly due to the gfx.. Because the gameplay doesnt really appeal to me now with the nanosuit crap.
I mean what the hell is the point? The only thing you are gonna do ALL THE TIME is to switch to armor when you are fighting, then switch to speed when you wanna run away, then switch to armor again, back and forth same damn thing.
Why not just make the character permanently armored and speedy? Oh yeah, because it would suck. Yeah, and thats why the nanosuit abilities suck.
Its not fun to be able to run up to an enemy like some gimped cheater.
Its not fun to be able to withstand 20 hits to the head when an enemy goes down in 1.
It sucks. I dont want to be a superhero that completes the game because the abilities were there so a 10 year old wouldnt start to cry after failing the first mission.
I want to complete the game because i play well, aim well, use cover well.
Bring on CoD4.
CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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Lutzifer
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Posted: Tue, 21st Aug 2007 12:35 Post subject: |
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you have good points there, baleur. But to see if it is fun or not the game has to be played.
Seeing that they already released one very enjoyable game I bet that they balanced it out with the nano-suit, so you cant take advantage all the time and that every setting has its own drawbacks. If not, it might suck really hard.
Alot of games already had "special powers" like the nano-suit ones and it didnt ruin the game for me, it enhanced it. Think of the max payne slo-mo, or the high-speed attacks in halo with the light-sword or speed-kills in prince of persia 3, just to name a few.
In my opinion FPS often feels already like you re superman, because you kill like 10.000 people without dying. So having that ability to rambo around like a motherfucker explained by a high-tech gadget (e.g. master chief's suit in halo) makes killing off and survive wave after wave of enemies actually more realistic in my book.
What i want to say with the above is, that we ll have to wait and see if it s fun. And from my point of view it still feels like it ll be a great game.
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Posted: Tue, 21st Aug 2007 14:27 Post subject: |
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Relying only on your weapon is kinda old concept. We've played it a million times already. Need something more interesting. Also Crysis doesnt force you to use your suit. You can still play the game in Far Cry style. Also look at Bioshock, the game has tons of superpowers, but its still fun. If you want a realistic game - play Arma, thats what I call real fun dying from one bullet.
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Lutzifer
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Posted: Tue, 21st Aug 2007 14:50 Post subject: |
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nice to mention arma, because i stopped playing it after being frustrated by constant death in one level. It s more rewarding if the difficulty is higher, but you also need more patience.
edit: in farcry there were also some fucked up levels where the jump in difficulty made me lay off finishing it for months (the fucking boat-level against the helicopter and the unarmed run through mutant-land and the end-level...)
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deelix
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Posted: Tue, 21st Aug 2007 15:34 Post subject: |
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Lutzifer wrote: |
edit: in farcry there were also some fucked up levels where the jump in difficulty made me lay off finishing it for months (the fucking boat-level against the helicopter and the unarmed run through mutant-land and the end-level...) | It wasn't _THAT_ hard...
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Posted: Tue, 21st Aug 2007 16:08 Post subject: |
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All you had to do is to die in the level 6 times and AI becomes less agressive. :P But yeah, FC had a lot of hard spots, hard even on the easiest level. Also I asked Crytek a lot of stuff to be implemented in Crysis, what you see now is partialy my fault. :)
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Lutzifer
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Posted: Tue, 21st Aug 2007 16:29 Post subject: |
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deelix wrote: | Lutzifer wrote: |
edit: in farcry there were also some fucked up levels where the jump in difficulty made me lay off finishing it for months (the fucking boat-level against the helicopter and the unarmed run through mutant-land and the end-level...) | It wasn't _THAT_ hard... |
the boat thing was still finishable, the mutant-run too. But the last level was a bitch and i died over a hundred times before i stopped and searched for a trainer... ...and the ending wasnt even worth the hundred deaths there really
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Posted: Tue, 21st Aug 2007 16:32 Post subject: |
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Crysis Special Edition Announced
Aug. 20, 2007
It’s bigger, better and packs more punch than even the most advanced of Nanosuits! The limited Special Edition of Crysis™ is now available for pre-order at most major retailers and will also be available at retail stores in North America and Europe on November 16, 2007.
This 3-disc set contains a tremendous amount of extras including behind the scenes looks and interviews with the minds behind Crysis at Crytek, and some of the breathtaking art that has had kept people buzzing since the game’s debut. Beyond getting the one of the year’s most anticipated PC games and first person shooters of 2007, the special steelbook box will contain:
"Making of Crysis" featurette taking you inside the making of the epic game
A unique in-game vehicle*
"Meet the Developers" vignettes with the lead designers at Crytek
The initial Crysis concept video that started it all, along with key trailers
A show reel of original concept and production artwork from the team 32 page concept art book
Official soundtrack of all original music by the award-winning composer Inon Zur (past video game credits include Baldur’s Gate II, Prince of Persia and Everquest II)
www.ea.com/crysis/
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Baleur
Posts: 2343
Location: South Sweden
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Posted: Tue, 21st Aug 2007 17:37 Post subject: |
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You forgot to add..
* Also available to those who pre-order either version of the game.
CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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Posted: Wed, 22nd Aug 2007 11:30 Post subject: |
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Mutantius
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Posted: Wed, 22nd Aug 2007 11:34 Post subject: |
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Of course not...
"Why don't you zip it, Zipfero?" - fraich3
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Posted: Wed, 22nd Aug 2007 11:44 Post subject: |
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Posted: Wed, 22nd Aug 2007 11:51 Post subject: |
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What could "Lavel Games" possibly mean?
"Only one country can destroy NATO in 40 minutes - it's Russia"
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chiv
Posts: 27530
Location: Behind You...
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Posted: Wed, 22nd Aug 2007 11:58 Post subject: |
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Posted: Wed, 22nd Aug 2007 13:46 Post subject: |
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hmm, there is a demo on BCG... downloading it now... going slow though at the moment...
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