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						vurt
					
					 
					 
					Posts: 13903 
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					 Posted: Wed, 1st Aug 2007 15:49    Post subject: Nvidia admits 8800-series memory problem | 
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						vurt
					
					 
					 
					Posts: 13903 
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					 Posted: Wed, 1st Aug 2007 16:00    Post subject:  | 
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						read the links? there's slowdown because of an issue with the drivers, not because the cards are slow..
  
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					 Posted: Wed, 1st Aug 2007 16:28    Post subject:  | 
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						its normel in some games you have slowdowns even with the 8800
  
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						vurt
					
					 
					 
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						Lutzifer
					
					Modzilla 
					 
					Posts: 12740 
					Location: ____________________ **** vegan zombie **** GRRAAIIINNSS _______ 
				 
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					 Posted: Wed, 1st Aug 2007 19:16    Post subject:  | 
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						i dont own an 8800, but thanx for the info. Lets hope that the problem is fixable. It would be best if it was done via a gfx-card bios fix though, as drivers often reintroduce old problems with newer versions. Or they never get a fix (older worms games, the non-3d-ones, run fuckin slow on newer nvidia cards for no apparent reason for example...).
 
 
and i like that people now look at driver-problems in real games instead of the endless nitpicking about performance-tricks for synthetic benchmarks in newer driver releases as was common practice in the past years 
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					 Posted: Wed, 1st Aug 2007 20:17    Post subject:  | 
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						Meh... one alt+tab per hour. I think I'll live.
  Sense Amid Madness, Wit Amidst Folly
  
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						vurt
					
					 
					 
					Posts: 13903 
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					 Posted: Wed, 1st Aug 2007 22:04    Post subject:  | 
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						 	  | tainted4ever wrote: | 	 		  | Meh... one alt+tab per hour. I think I'll live. | 	  
 
 
Nah, not in Oblivion, i'll have to use alt+tab at least once every 5-10 minutes or so.. has really made the game much less enjoyable..
  
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					 Posted: Wed, 1st Aug 2007 22:12    Post subject:  | 
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						Damn, didn't know there was still this many issues with those cards. The card has been out for almost a year what the hell is taking so long to get the drivers how their supposed to be. 
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					 Posted: Wed, 1st Aug 2007 22:24    Post subject:  | 
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						add to 8800 the troubles of the HDR in Double Agent , and in this light the new ATI is looking more and more a best buy if you are going for the dx10
  
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						vurt
					
					 
					 
					Posts: 13903 
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					 Posted: Mon, 6th Aug 2007 01:49    Post subject:  | 
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						Uhm.. I don't think your problem is your 8800 then. I have an 8800 GTX and I've never had any problems with stalker.
  
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					 Posted: Mon, 6th Aug 2007 03:44    Post subject:  | 
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						Yep, I have Oblivion and Stalker here both on my 8800, no problems whatsoever.
  Sense Amid Madness, Wit Amidst Folly
  
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					 Posted: Mon, 6th Aug 2007 12:13    Post subject:  | 
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						Humm. I just hope the fix will come out soon.
 
So i can get back to play UT2004 again.
 
I have not played for ½ year now.
  
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						Racecar101
					
					 
					 
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					 Posted: Mon, 6th Aug 2007 13:09    Post subject:  | 
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						It's 8800 gts 320 cards only and it's an issue with the memory
 
not being enough filling up and not clearing itself.
 
The 320 mb cards are crap anyway get a 640 MB.
  
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						Racecar101
					
					 
					 
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					 Posted: Mon, 6th Aug 2007 16:27    Post subject:  | 
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						evga 640mb is £205 delivered now
  
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						vurt
					
					 
					 
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					 Posted: Mon, 6th Aug 2007 16:57    Post subject:  | 
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						320mb cards arent crap, they're great if you dont use high resolutions, i've seen tests and there isnt any difference in performance (only @ very high resolutions - which becomes very memory dependant, lower res isnt).
  
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					 Posted: Mon, 6th Aug 2007 20:48    Post subject:  | 
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						 	  | vurt wrote: | 	 		  | 320mb cards arent crap, they're great if you dont use high resolutions, i've seen tests and there isnt any difference in performance (only @ very high resolutions - which becomes very memory dependant, lower res isnt). | 	  
 
 
I allways use resolutions like 1024x768x32.
 
On some old games i use 1280x1024x32.
  
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						kosmiq
					
					 
					 
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					 Posted: Mon, 6th Aug 2007 22:26    Post subject:  | 
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						bah anything below the screens recommended native solution is bollocks. 1680x1050 ftw
 
  
 
Behold his GLORY! Bow for the technical master! 
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						Racecar101
					
					 
					 
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					 Posted: Tue, 7th Aug 2007 00:08    Post subject:  | 
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						 	  | vurt wrote: | 	 		  | 320mb cards arent crap, they're great if you dont use high resolutions, i've seen tests and there isnt any difference in performance (only @ very high resolutions - which becomes very memory dependant, lower res isnt). | 	  
 
utter nonsense lets run supcomm at same res on both cards
 
and see what happens i can tell you it's better i am getting more fps than my bfg oc 320
 
with the 640 mb card @1024-768 exact same settings and clock.
  
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					 Posted: Tue, 7th Aug 2007 00:10    Post subject:  | 
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						 	  | Psykomanius wrote: | 	 		   	  | vurt wrote: | 	 		  | 320mb cards arent crap, they're great if you dont use high resolutions, i've seen tests and there isnt any difference in performance (only @ very high resolutions - which becomes very memory dependant, lower res isnt). | 	  
 
 
I allways use resolutions like 1024x768x32.
 
On some old games i use 1280x1024x32. | 	  
 
 
+1
  
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						Racecar101
					
					 
					 
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					 Posted: Tue, 7th Aug 2007 16:59    Post subject:  | 
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						depends on the games your playing as for that article utter crap
 
im getting 40 more fps on cs source than i did on my bfg 320 for a start @ 1024-768
 
it's not even telling you if the clocks are set the same the 640mb card beats the 320 at same clock speed+which driver version hardly an in depth test now is it i had a bfg 320 last week the 640 mb card gives me faster results across  the board.If your playing a game which doesn't use up over 256mb on the card then naturally the results are the same.
 
All i know is you'll be kicking yourself that you didn't get a 640mb version as the new games start coming in.
  
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