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Posted: Tue, 20th Mar 2007 20:27 Post subject: Re: I'm stuck |
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Stroganoff wrote: | I'm stuck at the x18 lab mission. |
This is the code to the 2nd door :
Spoiler: | 9524 |
Finished this game a few minutes ago , what a disappointment ! The ending is so lame , worst one I've seen so far imo.
Radamez wrote: | Worst ending in a game ever, no exaggeration. It's ridiculous. |
Do u have any idea what that "thing" is saying at the end ?
Last edited by Blake_Stone on Tue, 20th Mar 2007 20:30; edited 1 time in total
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Posted: Tue, 20th Mar 2007 20:29 Post subject: Re: I'm stuck |
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Blake_Stone wrote: |
Finished this game a few minutes ago , what a disappointment ! The ending is so lame , worst one I've seen so far imo. |
Radamez wrote: | Worst ending in a game ever, no exaggeration. It's ridiculous. Sad |
There are 7 endings i believe, two of which are supposed to be good
EDIT:
IGN wrote: | To fully understand what's going on, you'll need to get one of the two true endings. The five false ones explain very little. |
Last edited by XHPrime on Tue, 20th Mar 2007 20:32; edited 1 time in total
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TiHKAL
Posts: 2350
Location: The Pub
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Posted: Tue, 20th Mar 2007 20:30 Post subject: |
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JahLux wrote: | Vodka-Redbull wrote: | JahLux wrote: | I tried it like 20 times then i just got pissed of and quit the game.. its not supposed to be that hard just after 1 hour.. i got so damn desperate i started throwing bolts at them idiots >_<
besides they took like 1 year+ on them to tweak this game and this is what we get? soldiers that can withstand 4 shotgun blasts.. one fucking shot should blow em thru a wall or something... also these guys know where i am even if i run around and hide.. i was sneaking around on top of this roof and i heard them shooting at me all the time..and yes ironsights are useless.. theres a bigger chance u nail the enemies by shooting normally. I dont know what these guys were thinking when they released this game or the guys who beta tested it geez.. feck im pissed anyway if u got links to cheats or console commands then please link em here |
Wrong, wrong, wrong and wrong. The shotgun does blow people away when close enough. The combat type. The sawn-off shit is effective at close range only. And it takes exactly one shot to take out a military guy with armor. Iron sights are VERY effective, you just never fired a real weapon and you probably shoot the thin air instead of your targets. Tracers would REALLY help all you noobs to see where you're actually shooting when you think you're aiming at the head. It's NOT CS or BF2, it's totally different.
And once again, people tend to hate what they don't or can't understand. That is exactly the case here. |
wrong wrong and wrong sorry but ur just saying the opposite of what i was.. yes 1 shot to the head usually does it but 4 shots with a sawn of shotgun and the guy is still standing? Thats just stupid and i know how to aim.. i had it on them all the time yet these guns keep missing its not my fault.. the only weapon i found effective was the grenades wich could take out 3 or 4 guys at once, and sometimes the npcs are not even turned against u so u try to sneak up behind him and bam he turns around and ur dead.. i dunno what difficutly ur playing on, super easy or something? cuz it sure as hell is hard for me, and i dont hate this game i never said i did.. im just dissapointed in it. |
I'm playing on second diff setting, as usually. Everything above is uber-hard in the beginning. Unreasonably hard, I'd say.
Have you seen the spread of the sawn-off? It sure would take 3-4 shots at the body even at 5 m coz you're pecking him with 3-4 buckshots out of 20. And the soldiers DO take ONE close blow from it to go out flying.
Btw, get over the damn sawn off - it's a weapon for the first 15 minutes of the game, dammit )) just to take out that first patrol under the bridge by running like a madman between those concrete blocks and hitting them in the face.
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Jundy
Posts: 267
Location: 3rd Floor in a Room 6mx5m
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Posted: Tue, 20th Mar 2007 20:31 Post subject: |
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Guys, any cheats out yet????????
i NEED to get fully loaded on every mission...
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Posted: Tue, 20th Mar 2007 20:31 Post subject: |
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Posted: Tue, 20th Mar 2007 20:31 Post subject: |
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don't know if posted but here are the bonus words:
Code: | 1. Got to your main install directory
2. Run file called setup-bp.exe
3. Choose your install language
4. Enter these BONUS UNLOCKER CODES:
pseudodog = Unlock code #1
snork = Unlock code #2
5. Press NEXT button and you got the BONUS content unlocked |
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[sYn]
[Moderator] Elitist
Posts: 8374
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Posted: Tue, 20th Mar 2007 20:31 Post subject: |
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Blake_Stone, seen as you have completed the game can you tell me:
Spoiler: | Is it possible to get the mech like armour most of the stalkers are wearing towards the end of the game? By mech like I mean with the metal joints and motors on the side of the body.. If so, where and when? |
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Posted: Tue, 20th Mar 2007 20:35 Post subject: |
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Anyone could tell me how much space the game actually eats up on your hdd?
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Posted: Tue, 20th Mar 2007 20:36 Post subject: |
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Vodka-Redbull wrote: | JahLux wrote: | Vodka-Redbull wrote: |
Wrong, wrong, wrong and wrong. The shotgun does blow people away when close enough. The combat type. The sawn-off shit is effective at close range only. And it takes exactly one shot to take out a military guy with armor. Iron sights are VERY effective, you just never fired a real weapon and you probably shoot the thin air instead of your targets. Tracers would REALLY help all you noobs to see where you're actually shooting when you think you're aiming at the head. It's NOT CS or BF2, it's totally different.
And once again, people tend to hate what they don't or can't understand. That is exactly the case here. |
wrong wrong and wrong sorry but ur just saying the opposite of what i was.. yes 1 shot to the head usually does it but 4 shots with a sawn of shotgun and the guy is still standing? Thats just stupid and i know how to aim.. i had it on them all the time yet these guns keep missing its not my fault.. the only weapon i found effective was the grenades wich could take out 3 or 4 guys at once, and sometimes the npcs are not even turned against u so u try to sneak up behind him and bam he turns around and ur dead.. i dunno what difficutly ur playing on, super easy or something? cuz it sure as hell is hard for me, and i dont hate this game i never said i did.. im just dissapointed in it. |
I'm playing on second diff setting, as usually. Everything above is uber-hard in the beginning. Unreasonably hard, I'd say.
Have you seen the spread of the sawn-off? It sure would take 3-4 shots at the body even at 5 m coz you're pecking him with 3-4 buckshots out of 20. And the soldiers DO take ONE close blow from it to go out flying.
Btw, get over the damn sawn off - it's a weapon for the first 15 minutes of the game, dammit )) just to take out that first patrol under the bridge by running like a madman between those concrete blocks and hitting them in the face. |
lol.. that place was easy they only had like 4 soilders there im talking about some factory place with like 20 of them and trust me i was toe to toe with this guy and he killed me.. im not retarded and i know how to aim.. ill just run the fuck out of there back to the trader(2 loading screens away >_<) and come up with something
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deelix
PDIP Member
Posts: 32062
Location: Norway
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Posted: Tue, 20th Mar 2007 20:41 Post subject: |
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CRA$HH110011001 wrote: | don't know if posted but here are the bonus words:
Code: | 1. Got to your main install directory
2. Run file called setup-bp.exe
3. Choose your install language
4. Enter these BONUS UNLOCKER CODES:
pseudodog = Unlock code #1
snork = Unlock code #2
5. Press NEXT button and you got the BONUS content unlocked |
| thanks man
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Posted: Tue, 20th Mar 2007 20:42 Post subject: |
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[sYn] wrote: | Blake_Stone, seen as you have completed the game can you tell me:
Spoiler: | Is it possible to get the mech like armour most of the stalkers are wearing towards the end of the game? By mech like I mean with the metal joints and motors on the side of the body.. If so, where and when? |
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Spoiler: | Yes , only seen 1 so far and its like 10-15 min before the end . It has better impact / rupture / explosion stats but lower radiation / chemical and such. I will try to make a screenshot of its location but it seems the PrtScn button is not working in this game for some reason. |
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Posted: Tue, 20th Mar 2007 20:42 Post subject: |
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Using the Vitality release I ran into a problem. Maybe its something really dumb but about 15 seconds after I finish the conversation with the very first NPC in the game the food meter (I assume.. fork and stuff) turns red and all my HP drains and I fall over dead. I tried quickly buying food and chowing down before the starvation takes me but no luck.
Did this happen to anyone else?
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Posted: Tue, 20th Mar 2007 20:44 Post subject: |
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Baneage wrote: | Using the Vitality release I ran into a problem. Maybe its something really dumb but about 15 seconds after I finish the conversation with the very first NPC in the game the food meter (I assume.. fork and stuff) turns red and all my HP drains and I fall over dead. I tried quickly buying food and chowing down before the starvation takes me but no luck.
Did this happen to anyone else? |
haha yeah this has happened to other people, someone said it might have something to do with multi-core processors but that sounds weird. Did you accidentally turn up the game speed with /, * on the numpad?
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Posted: Tue, 20th Mar 2007 20:46 Post subject: |
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Blake_Stone wrote: | [sYn] wrote: | Blake_Stone, seen as you have completed the game can you tell me:
Spoiler: | Is it possible to get the mech like armour most of the stalkers are wearing towards the end of the game? By mech like I mean with the metal joints and motors on the side of the body.. If so, where and when? |
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Spoiler: | Yes , only seen 1 so far and its like 10-15 min before the end . It has better impact / rupture / explosion stats but lower radiation / chemical and such. I will try to make a screenshot of its location but it seems the PrtScn button is not working in this game for some reason. |
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Maybe because it's F12 and not PrtScrn?
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Posted: Tue, 20th Mar 2007 20:47 Post subject: |
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whoa whoa whoa, theres still hunger in it?
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Posted: Tue, 20th Mar 2007 20:49 Post subject: |
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Private-Cowboy wrote: | Anyone could tell me how much space the game actually eats up on your hdd? | about 5gb though you need 9gb to install.
cockcockcockcockcockcockcockcockcockcockcockcock
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Posted: Tue, 20th Mar 2007 20:51 Post subject: |
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XHPrime wrote: | Baneage wrote: | Using the Vitality release I ran into a problem. Maybe its something really dumb but about 15 seconds after I finish the conversation with the very first NPC in the game the food meter (I assume.. fork and stuff) turns red and all my HP drains and I fall over dead. I tried quickly buying food and chowing down before the starvation takes me but no luck.
Did this happen to anyone else? |
haha yeah this has happened to other people, someone said it might have something to do with multi-core processors but that sounds weird. Did you accidentally turn up the game speed with /, * on the numpad? |
Actually that's probably it. With my key setup I use * on the numpad for 'use.'
Thanks, I'll try that!
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Posted: Tue, 20th Mar 2007 20:52 Post subject: Re: I'm stuck |
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Blake_Stone wrote: | Stroganoff wrote: | I'm stuck at the x18 lab mission. |
This is the code to the 2nd door :
Spoiler: | 9524 |
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Thank you but the code does not work. I suppose it won't work until I have found it in-game. Holy crap! Where can I find it? Is it supposed to be in that big room where I killed the monster? Or anywhere else?
/edit WTF i ran around the marked location and pressed F (use) like hell when suddenly I got the message with the code. But there's no corpse or pda whatsoever. Nice bug. ~.~
Last edited by Stroganoff on Tue, 20th Mar 2007 20:58; edited 1 time in total
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Posted: Tue, 20th Mar 2007 20:54 Post subject: |
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is there anyone who can make a mod ?
a resident evil mod for STALKER with zombies THATS I THINKY IS AMAZING! hope anyone can make a zombie mod,and i think that is better than all resident evil games!
the atmosphere is amazing maybe with zombies thats FUCKING FUCKING AMAZING
AMD Phenom II x4 3ghz, Nvidia 460 GTX 1gb DDR3,4gb DDR3, Win 10
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Posted: Tue, 20th Mar 2007 20:56 Post subject: |
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Dazz99 wrote: | Private-Cowboy wrote: | Anyone could tell me how much space the game actually eats up on your hdd? | about 5gb though you need 9gb to install. |
Lovely, thank you. Looks like a lousy installer. But 5GB is ok.
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Posted: Tue, 20th Mar 2007 21:05 Post subject: |
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Posted: Tue, 20th Mar 2007 21:06 Post subject: |
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tihkal wrote: | daz23eeek wrote: | daz23eeek wrote: | Anyone know if the main guy you talk to that saved your life has his doors open 24/7 or only at certain times? I have finished the first main mission and have the USB stick that he required but cant give it too him because the door is closed:/ |
Finally got the damn door open had to jump around like a idiot but it opened eventually
Even made a clip of it(17mb) http://www.uploading.com/files/PB2EUFCM/stupid_door.wmv.html
As for what i think of the game. I dont mind it at all runs fine at 1680x1050 res and max settings on my system (X2 3800+,7900gt and 2gb ram). Only get the typical slowdown during level/map loading other then that seems fine the only problem ive run into is the dodgy door. |
Spoiler: | I wonder if that was the same deal with that room in the tunnel. I was in the tunnel and found the ladder that leads up to a room where it prompts you to try and find info on streloks stash or something - i couldn't find anything but there was a door that seemed like it should open that would not open, i didn't waste too much time. Now i am wondering if i should go back and check it out, IE hop at the door while pressing F lol |
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Spoiler: | There is a usb stick behind the big board with the maps on it, I tried to open that door aswell doesn't seem to open tho |
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Posted: Tue, 20th Mar 2007 21:15 Post subject: |
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Exo Suit information :
Spoiler: | |
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Posted: Tue, 20th Mar 2007 21:18 Post subject: Re: I'm stuck |
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XHPrime wrote: | There are 7 endings i believe, two of which are supposed to be good] |
Any idea how the ending is determined then? Because for me I didn't really make any choices, except which Faction I joined, and I can't really see that having a bearing.
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Posted: Tue, 20th Mar 2007 21:20 Post subject: Re: I'm stuck |
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Radamez wrote: | XHPrime wrote: | There are 7 endings i believe, two of which are supposed to be good] |
Any idea how the ending is determined then? Because for me I didn't really make any choices, except which Faction I joined, and I can't really see that having a bearing. |
not sure but I would bet factions would have something to do with it. When the game is out for a bit people will find out what you need to trigger, as well as probably uploading the endings.
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kosmiq
Posts: 2304
Location: Somewhere
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Posted: Tue, 20th Mar 2007 21:34 Post subject: |
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I ran across this and thought it was pretty funny:

Behold his GLORY! Bow for the technical master!
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Posted: Tue, 20th Mar 2007 21:40 Post subject: |
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deelix wrote: | CRA$HH110011001 wrote: | don't know if posted but here are the bonus words:
Code: | 1. Got to your main install directory
2. Run file called setup-bp.exe
3. Choose your install language
4. Enter these BONUS UNLOCKER CODES:
pseudodog = Unlock code #1
snork = Unlock code #2
5. Press NEXT button and you got the BONUS content unlocked |
| thanks man |
how to the fuck can u use that damn content and what does it do? couldnt figure it out o.O
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JBeckman
VIP Member
Posts: 34974
Location: Sweden
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Posted: Tue, 20th Mar 2007 21:42 Post subject: |
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As explained a few times since the start of the thread you get two new multiplayer maps and a bunch of multiplayer character skins, no use in singleplayer whatsoever.
Last edited by JBeckman on Tue, 20th Mar 2007 21:42; edited 1 time in total
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Sencom
Posts: 92
Location: P3X-584
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Posted: Tue, 20th Mar 2007 21:42 Post subject: |
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Spoiler: | mh ok, im currently doing the Kruglov-Side Mission. Im at the part where you have to go through that Tunnel full of fire and anomalys and he follows ya after youre through. works all fine, but as soon as hes on the other side, he pulls his gun, facing the tunnel and stands there till the cows come home....cant talk with him or anything. thers no enemy on the other side and noone in the tunnel. also, he wont follow if i go ahead and i get the mission failed if i switch to the Lake Zone. anyone experience the same thing or any idea on how to solve this? |
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