|
Page 9 of 24 |
ginge51
Banned
Posts: 1692
Location: England - Manchester
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
ginge51
Banned
Posts: 1692
Location: England - Manchester
|
|
Back to top |
|
 |
-=Cartoon=-
VIP Member
Posts: 8823
Location: South Pacific Ocean
|
Posted: Mon, 19th Mar 2007 01:19 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
Posted: Mon, 19th Mar 2007 04:39 Post subject: |
|
 |
I only played a few quick war missions but I like how you actually blow holes in the ships now and can see the insides where you blasted it open.
|
|
Back to top |
|
 |
|
Posted: Mon, 19th Mar 2007 06:50 Post subject: |
|
 |
ROFL i cant stop laughing at that nigga stole my yoshi gif!
|
|
Back to top |
|
 |
Azazell
Posts: 282
Location: Tuskoland
|
|
Back to top |
|
 |
|
Posted: Mon, 19th Mar 2007 08:13 Post subject: |
|
 |
heya peps.. is it me or this shit smells like beta?
whats with sonar? wtf? how can i use it manualy? nothing works for me. same think with radar all i can do is stare on some green monitor that do shit. am i missing something obvious?
where all the extra info gone? like 'how long fuel will last if we gonna run around with that speed' kind of info that where in SH3?
is sound fucked? is it for u immposible to tell when u are hit by deep charges too or is it only me?
dont get me wrong. i loved all the three sh games so far but this one really should get like month more for polishing.
|
|
Back to top |
|
 |
CaptainCox
VIP Member
Posts: 6823
Location: A Swede in Germany (FaM)
|
Posted: Mon, 19th Mar 2007 08:57 Post subject: |
|
 |
It does in some respects feel like a Beta, don't look it but. There are quite a few bugs, like the sound and Manual chronometer. But hey the game is not released until the 20th or so for real, so i guess patching will be at least 2-3 weeks...if that.
|
|
Back to top |
|
 |
|
Posted: Mon, 19th Mar 2007 12:54 Post subject: |
|
 |
Well I would not say its a beta, unfortunately that is the state most 1.0 versions are these days when they come out. I've seen much buggier releases, Gothic 3 anyone? Mainly SH4 is working fine and the bugs should be patched easily.
I'd considere SH4 as a tech base anyway for future mods. Just take a look at vanilla SH3 and SH3+GWX, totally different gaming experience. Now imagine similar mods for SH4, that will enhance the game greatly. It like MS FlightSims, they get good when the addon start pouring in. Vanilla FSX is pretty much unattractive, but FS2004+Addons is wow. FSX provides a great tech base though for coming addons. Just like SH4 does for future mods. No limited resolution, better visuals and shader effects and so on. The realism comes with the mods, the romanian devs were never good at that - not with SH3 and surely not with SH4.
If you're unsatisfied with SH4 just keep a backup and take a look in 6-12month when the great mods with turn it into a game it should have been. Same story as with SH3. I would not expect UBI to deliver here (no matter what they promise to boost sales). The said the same for SH3, and screwed me over with F1 RacingSim where the patch got stuck with the FIA for years now - it never came despite UBI swearing the had a patch just needed FIA validation.
That's the reason I've not bought a UBI game since for the PC. But SH4 is pretty fun for the moment an will shine when better mods are in and my system gets a little bit faster - although it performs well enough already.
|
|
Back to top |
|
 |
|
Posted: Mon, 19th Mar 2007 13:41 Post subject: |
|
 |
CaptainCox wrote: | I am actually wishing for a German Atlantic mod already. The pacific theater where never my thing really. And i miss the interface being slid out from the left side, keep forgetting and end up just clicking in mid air Also the look out giving you direction and speed etc would be sooo much cooler...just like in SH3. Now you have to run between 2-3 stations just to get a good bearing.
Oh well, SH4 is for sure a feast of eye candy that's for sure, will hard play it some more in the week of course and get more in to the career I started. I am sure it will be fine in the end, like you said "Just needs a patch and some mods" |
For me, SH4 is the worst contradiction of a PC game i've ever faced.
On the port side, i have the great atmosphere of SH3, with all the gwx goodies.
On the starboard, there is SH4 with its visual godlyhood and nice visual damage modelling. I mean, its just a pleasure in itself to look at the holes your torps make.
Now the contradiction: The pacific theater is not really my cup of tea, neither is being an american sub captain. This drives me to play SH3 some more. On the other hand, whenever i think about playing SH3, images about nasty big holes, detailed models, post processing effect pop into my mind, making me realize just how much better SH4 looks.
So there i sit, between SH3 and SH4, going straight ahead, unable to choose where to turn. Straight ahead however is stalker, which is a completely different genre.
Im afraid i'll not touch SH4 until at least the first batch of bugfixes, and will maybe even wait for the first few mods. Would it be played in the european theater (on the german side ofc), you probably couldnt drive me away from it, not even by force.
Now, it is just a big piece of useless eye candy. Did i mention the fact, that the UI is horrible? Where are the reports? What should we do with the annoying message log that just fits nowhere on the screen? Why did they have to change the 'menu' sturcture at all?
The chronometer seemingly not working is so far off the scale.. > <.. well about that far. Oh, and it is also way too big, horribly ugly and sure to get into the way. Plus it pops up unnecessarily on time acceleration, but does not go away if you slow down.
All in one, the game is a moderate disappointment for me. Full of minor to serious issues that arent serious in themselves, but quickly add up to ruin your day.
The game is full of potential, but it certainly needs some polishing.
My vote: SH3 + GWX for the time being.
|
|
Back to top |
|
 |
|
Posted: Mon, 19th Mar 2007 15:08 Post subject: |
|
 |
csebal wrote: | CaptainCox wrote: | I am actually wishing for a German Atlantic mod already. The pacific theater where never my thing really. And i miss the interface being slid out from the left side, keep forgetting and end up just clicking in mid air Also the look out giving you direction and speed etc would be sooo much cooler...just like in SH3. Now you have to run between 2-3 stations just to get a good bearing.
Oh well, SH4 is for sure a feast of eye candy that's for sure, will hard play it some more in the week of course and get more in to the career I started. I am sure it will be fine in the end, like you said "Just needs a patch and some mods" |
For me, SH4 is the worst contradiction of a PC game i've ever faced.
On the port side, i have the great atmosphere of SH3, with all the gwx goodies.
On the starboard, there is SH4 with its visual godlyhood and nice visual damage modelling. I mean, its just a pleasure in itself to look at the holes your torps make.
Now the contradiction: The pacific theater is not really my cup of tea, neither is being an american sub captain. This drives me to play SH3 some more. On the other hand, whenever i think about playing SH3, images about nasty big holes, detailed models, post processing effect pop into my mind, making me realize just how much better SH4 looks.
So there i sit, between SH3 and SH4, going straight ahead, unable to choose where to turn. Straight ahead however is stalker, which is a completely different genre.
Im afraid i'll not touch SH4 until at least the first batch of bugfixes, and will maybe even wait for the first few mods. Would it be played in the european theater (on the german side ofc), you probably couldnt drive me away from it, not even by force.
Now, it is just a big piece of useless eye candy. Did i mention the fact, that the UI is horrible? Where are the reports? What should we do with the annoying message log that just fits nowhere on the screen? Why did they have to change the 'menu' sturcture at all?
The chronometer seemingly not working is so far off the scale.. > <.. well about that far. Oh, and it is also way too big, horribly ugly and sure to get into the way. Plus it pops up unnecessarily on time acceleration, but does not go away if you slow down.
All in one, the game is a moderate disappointment for me. Full of minor to serious issues that arent serious in themselves, but quickly add up to ruin your day.
The game is full of potential, but it certainly needs some polishing.
My vote: SH3 + GWX for the time being. |
great write up and sums up exactly how i feel at the mo. Even tho i will still go back to it to have a go sometimes. I also wish the sound wasnt messed up...no music and the other sounds just too quiet.
|
|
Back to top |
|
 |
Ispep
VIP Member
Posts: 4117
|
Posted: Mon, 19th Mar 2007 15:09 Post subject: |
|
 |
SH3 was better out of the box, no doubt.
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
javlar
Posts: 1921
Location: Kalmar, Sweden
|
Posted: Mon, 19th Mar 2007 19:04 Post subject: |
|
 |
csebal wrote: | CaptainCox wrote: | I am actually wishing for a German Atlantic mod already. The pacific theater where never my thing really. And i miss the interface being slid out from the left side, keep forgetting and end up just clicking in mid air Also the look out giving you direction and speed etc would be sooo much cooler...just like in SH3. Now you have to run between 2-3 stations just to get a good bearing.
Oh well, SH4 is for sure a feast of eye candy that's for sure, will hard play it some more in the week of course and get more in to the career I started. I am sure it will be fine in the end, like you said "Just needs a patch and some mods" |
For me, SH4 is the worst contradiction of a PC game i've ever faced.
On the port side, i have the great atmosphere of SH3, with all the gwx goodies.
On the starboard, there is SH4 with its visual godlyhood and nice visual damage modelling. I mean, its just a pleasure in itself to look at the holes your torps make.
Now the contradiction: The pacific theater is not really my cup of tea, neither is being an american sub captain. This drives me to play SH3 some more. On the other hand, whenever i think about playing SH3, images about nasty big holes, detailed models, post processing effect pop into my mind, making me realize just how much better SH4 looks.
So there i sit, between SH3 and SH4, going straight ahead, unable to choose where to turn. Straight ahead however is stalker, which is a completely different genre.
Im afraid i'll not touch SH4 until at least the first batch of bugfixes, and will maybe even wait for the first few mods. Would it be played in the european theater (on the german side ofc), you probably couldnt drive me away from it, not even by force.
Now, it is just a big piece of useless eye candy. Did i mention the fact, that the UI is horrible? Where are the reports? What should we do with the annoying message log that just fits nowhere on the screen? Why did they have to change the 'menu' sturcture at all?
The chronometer seemingly not working is so far off the scale.. > <.. well about that far. Oh, and it is also way too big, horribly ugly and sure to get into the way. Plus it pops up unnecessarily on time acceleration, but does not go away if you slow down.
All in one, the game is a moderate disappointment for me. Full of minor to serious issues that arent serious in themselves, but quickly add up to ruin your day.
The game is full of potential, but it certainly needs some polishing.
My vote: SH3 + GWX for the time being. |
Couldn't have said it better. Will be Stalker for my part until a patch or two is released for SH4.
Gaming - Intel Quad Q9450 @ 3.2GHZ | Radeon HD 4870 X2 2GB | SB X-Fi | PC6400 8GB | 300GB Velociraptor
HTPC - Antec Fusion Remote | AMD Athlon 7850 X2 | PC6400 2GB | 74GB Raptor
Server - Athlon 64 X2 4200+ | Radeon HD 3450 | SB X-Fi | PC5300 2GB | 4TB+ total space
XBOX360 Gamertag: javlarmate
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Mon, 19th Mar 2007 21:01 Post subject: |
|
 |
You don't need four in general. For a carrier or large battleship four may be needed. But smaller ones and espicially freithers can be sunk with a single one. It also depends where you hit. Some parts and areas of a ships hull are deadlier than others.
|
|
Back to top |
|
 |
Surray
Posts: 5409
Location: Europe
|
|
Back to top |
|
 |
CaptainCox
VIP Member
Posts: 6823
Location: A Swede in Germany (FaM)
|
Posted: Mon, 19th Mar 2007 22:01 Post subject: |
|
 |
EXACTLY! Still enjoying it but...keep saving as you will need it if things go south... that's bugs I am talking about here, not fuke ups in the tactics department. One thing that for sure is different is the SCALE! the pacific is HUGE!... I needed like 4h to finish patrol 1 running my career. Just in the middle of pat 2 now.
|
|
Back to top |
|
 |
|
Posted: Mon, 19th Mar 2007 22:45 Post subject: |
|
 |
Private-Cowboy wrote: | .... 600 yards away. |
fuck!
forgot about the whole thing with the goddamn imperial scales aswell
this is going to be a nightmare to play to any consistent accuracy
was annoying in dangerous waters aswell
|
|
Back to top |
|
 |
Altred
Banned
Posts: 56
Location: Svea rike
|
|
Back to top |
|
 |
-=Cartoon=-
VIP Member
Posts: 8823
Location: South Pacific Ocean
|
|
Back to top |
|
 |
Altred
Banned
Posts: 56
Location: Svea rike
|
Posted: Tue, 20th Mar 2007 04:01 Post subject: |
|
 |
How do you find docks anyway? I tried the first Asian Fleet mission on campaign but when I arrived at the star on the map there was nothing but rocks and beaches there, take it the black dots on the map are the docks?
Btw, anyone know if there are any mods out yet?
Thanks in advance.
|
|
Back to top |
|
 |
javlar
Posts: 1921
Location: Kalmar, Sweden
|
Posted: Tue, 20th Mar 2007 04:28 Post subject: |
|
 |
Altred wrote: | The voices of the crewmembers suck hard, no emotions at all in it.
Sounds are fucked up in general, but I hope they're going to fix that.
In my opinion they should drop the World War 2 and move on to.. say.. a war during the Cold War period? Or why not modern times?
Nothing beats the feeling when you correctly coordinate a torpedo to hit the hull of an enemy ship with 100% precision.
Realistic mode for the win. |
How do u play on full realism and use the chronometer? I still havent figured out how to use it
EDIT: What i mean is, how do u use the chronometer to calculate the speed of the enemy.
Gaming - Intel Quad Q9450 @ 3.2GHZ | Radeon HD 4870 X2 2GB | SB X-Fi | PC6400 8GB | 300GB Velociraptor
HTPC - Antec Fusion Remote | AMD Athlon 7850 X2 | PC6400 2GB | 74GB Raptor
Server - Athlon 64 X2 4200+ | Radeon HD 3450 | SB X-Fi | PC5300 2GB | 4TB+ total space
XBOX360 Gamertag: javlarmate
|
|
Back to top |
|
 |
Altred
Banned
Posts: 56
Location: Svea rike
|
Posted: Tue, 20th Mar 2007 04:36 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
Posted: Tue, 20th Mar 2007 04:39 Post subject: |
|
 |
How they heck do you end patrols? I keep circling the "binoculars" on the map to complete my "patrol" and it never says "completed". ?
|
|
Back to top |
|
 |
|
Posted: Tue, 20th Mar 2007 05:47 Post subject: |
|
 |
I'm sure there's an obvious answer to this...
Why is my screen all blurred?? I've tried different resolutions to no avail.
The interface and navigation screens etc are fine, but the 3d views are all blurred!!
How do I fix this? please help...
|
|
Back to top |
|
 |
Page 9 of 24 |
All times are GMT + 1 Hour |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group
|
|
 |
|