Armed Assault
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KillaK




Posts: 333

PostPosted: Sat, 10th Mar 2007 14:20    Post subject:
Parallax_ wrote:
How does FADE distinguish a pirated copy and the real game, really?


that's the million dollar question. However, it's obviously the key.

The clone key is blacklisted, and it seems that any key generated by the Razor keygen is also blacklisted.

All this is performed without the help of the net, so a firewall can't even help here.
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Snusmumrik




Posts: 1

PostPosted: Sat, 10th Mar 2007 14:56    Post subject:
The key has additional parameter not considered by check at installation. Keygen generates a key passing check at installation of game, but FADE checks additional parameter and rejects a key.
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jackass88




Posts: 46

PostPosted: Sat, 10th Mar 2007 15:10    Post subject:
couldnt it be like it was with diablo 2 and other games that they know every games key they have sold... so there are like only 2 million valid keys and with each patch they could add valid keys if the first 2 mill are sold. I belive the keygen could give you a valid key but i dont dare to calculate the chances of finding it.
damn i wish i could buy that game but sprocket and this activation stuff sucks and on ebay only some non-trustworty ppl sell it to my country:(
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yllekm




Posts: 2

PostPosted: Sat, 10th Mar 2007 17:49    Post subject:
a long time ago in a galaxy far, far away, someone said that fade in ofp was triggered by a simple CRC check of the exe. once discovered, it was easily patched out.

perhaps the same thing is happening with arma. i guess hatred have better things to do than properly crack their 1.05 release.

/me is waiting for the north american retail.
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Uzisuicyde




Posts: 25

PostPosted: Sat, 10th Mar 2007 18:02    Post subject:
Having just purchased the retail and playing for an hour, I gotta say this game is fantastic. And it can only get better with further patches and mods. Well worth buying.

Plus no more seagulls! Very Happy


What I thought was true before were lies I couldn't see,
What I thought was beautiful is only memories.
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KillaK




Posts: 333

PostPosted: Sat, 10th Mar 2007 18:46    Post subject:
update is being filled now, 33x15...but it says and I quote "7bad.crack_helicopters.change.to.birds_teammates.kill.each.other_serials.blacklisted"
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shittingaround




Posts: 413
Location: chilling zone
PostPosted: Sat, 10th Mar 2007 18:50    Post subject:
Snusmumrik wrote:
The key has additional parameter not considered by check at installation. Keygen generates a key passing check at installation of game, but FADE checks additional parameter and rejects a key.


Exactly, that's what i wrote before, but i was able to get a key that was not blacklisted.
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PeeCee_Gamer
Banned



Posts: 101

PostPosted: Sun, 11th Mar 2007 00:31    Post subject:
It is really odd that the patch verifies carefully the old install before applying the patch. The patch process is incredibly slow! Remember how the old Opflash patches had copy protection built right in the patches?

There must be a slight file difference that BIS discovered between a real copy of the game and say Hatred's version. I suspect the patch installs a "fade enabled" patch if it detects a pirated version.
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KillaK




Posts: 333

PostPosted: Sun, 11th Mar 2007 04:01    Post subject:
bad news, unfortunately. The crack is bad.

The patch packed with the crack (33x15) doesn't seem to have been modified at all, and the game is Faded from the get go.

I guess it should be nuked for 'bad crack'.
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Sun, 11th Mar 2007 06:10    Post subject:
The crack is a nodvd fixed exe and it works 100%. So it can hardly be considered a bad crack.

But the Hatred release should have been nuked, so that they would have to release a nfofix with a working, non blacklisted serial (for single-player only ofc), to have it unnuked.
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KillaK




Posts: 333

PostPosted: Sun, 11th Mar 2007 07:32    Post subject:
yeah, true.
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Areius




Posts: 14850

PostPosted: Sun, 11th Mar 2007 09:19    Post subject:
The keygenned key still works fine here with 1.05?


PC: Yes. Console: No.
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JBeckman
VIP Member



Posts: 34968
Location: Sweden
PostPosted: Sun, 11th Mar 2007 09:31    Post subject:
Based on the ArmA changelog site there seems to be more things planned for the game ( http://bugs.armed-assault.net/changelog_page.php ) so that would require either some way that permanently stopped fade from activating or a new serial and nocd for each of the upcomming patches and expansions/addons since new blacklists and updated copy protections are implemented as well.

Can't really remember how this worked out in Operation Flashpoint but it was probably similar before the fade system was found and deactivated.

At any rate it's nice to see that the game is being actively supported even though the protection system can be quite annoying but from the screens I've seen the upcomming patches and the somewhat mysterious "game2" (Sequel?) will be worth it.
( Some info about it and a few technology screens can be found here http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=894e4b13cedebe839e1014e8d9524a16;act=SF;f=56 )
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Ury76




Posts: 2

PostPosted: Sun, 11th Mar 2007 12:25    Post subject:
Hi to all first buy the looks of it this nocd patch is not good cos i use original key for plaing and 1.04 works perfect with nocd but 1.05 bullets fly all over the place
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JBeckman
VIP Member



Posts: 34968
Location: Sweden
PostPosted: Sun, 11th Mar 2007 13:09    Post subject:
As has been mentioned a few times now that issue is a part of the FADE copy protection that is being triggered due to a incorrect/blacklisted serial and a modified exe file.

Currently there's no fix for it aside from buying the game but Curerom 1.1 should be out soon wich fixes the modified exe problem though most keys generated with the keygen are ofcourse still blacklisted so it probably won't help that much.
(Unless someone release a new key as a dox or similar though that will probably be blacklisted quite fast as well)
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Damp




Posts: 25

PostPosted: Sun, 11th Mar 2007 18:05    Post subject:
Is the game worth buying for MP? I never experienced any "fade" effect that you guys talk about here during playing SP. And i can just imagine how fun mp would be! So, is it worth to buy it only for the mp?
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thompa
Banned



Posts: 962
Location: Din mamma
PostPosted: Sun, 11th Mar 2007 18:51    Post subject:
Yes.


Har knullat med Anne Frank.
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Lutzifer
Modzilla



Posts: 12740
Location: ____________________ **** vegan zombie **** GRRAAIIINNSS _______
PostPosted: Sun, 11th Mar 2007 21:24    Post subject:
i just installed the hatred release and it threw me back to memories of the opflash, as it also ran pretty damn slow on my system back then. It runs okish on my old amdxp & gf6800gt but feels sluggish even at moderate resolutions... ...does the patch remedy some of the sluggishness?

If not, I guess i ll make it as i did it with opflash. Wait and get a better system and buy the game =)
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ZOLLINO




Posts: 138
Location: Cambridge / Bratislava
PostPosted: Mon, 12th Mar 2007 12:32    Post subject:
Lutzifer wrote:
i just installed the hatred release and it threw me back to memories of the opflash, as it also ran pretty damn slow on my system back then. It runs okish on my old amdxp & gf6800gt but feels sluggish even at moderate resolutions... ...does the patch remedy some of the sluggishness?

If not, I guess i ll make it as i did it with opflash. Wait and get a better system and buy the game =)


in this case, time is playing for us. more u wait, smoother and better performance you get. because of your improved HW and patches that are still in development


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PeeCee_Gamer
Banned



Posts: 101

PostPosted: Mon, 12th Mar 2007 14:13    Post subject:
ZOLLINO wrote:
in this case, time is playing for us. more u wait, smoother and better performance you get. because of your improved HW and patches that are still in development


Wow we have a celebrity on the forum. Yoda!
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ZOLLINO




Posts: 138
Location: Cambridge / Bratislava
PostPosted: Mon, 12th Mar 2007 14:16    Post subject:
PeeCee_Gamer wrote:
ZOLLINO wrote:
in this case, time is playing for us. more u wait, smoother and better performance you get. because of your improved HW and patches that are still in development


Wow we have a celebrity on the forum. Yoda!


? i dont get it Question


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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Mon, 12th Mar 2007 14:25    Post subject:
@ ZOLLINO

LMAO !!! He obviously refers to your use of the english language ! Nice one !
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ZOLLINO




Posts: 138
Location: Cambridge / Bratislava
PostPosted: Mon, 12th Mar 2007 15:36    Post subject:
VGAdeadcafe wrote:
@ ZOLLINO

LMAO !!! He obviously refers to your use of the english language ! Nice one !


i think it should be better to show me mistakes I've done instead of making childish humour of me, but at least i m funny for few retarded bastards because of my language, bravo

EDIT: Arrow ok, i see it now, word order is not proper at all, so its like YODA speaking, but my argue stays


Last edited by ZOLLINO on Mon, 12th Mar 2007 15:42; edited 2 times in total
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Vodka-Redbull




Posts: 5134
Location: The Evil Empire
PostPosted: Mon, 12th Mar 2007 15:37    Post subject:
Welcome to Nforce, mate Smile the friendliest place on earth


"Only one country can destroy NATO in 40 minutes - it's Russia"
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ZOLLINO




Posts: 138
Location: Cambridge / Bratislava
PostPosted: Mon, 12th Mar 2007 15:45    Post subject:
Vodka-Redbull wrote:
Welcome to Nforce, mate Smile the friendliest place on earth
Smile Yeah, thanks, just because I was several days out of internet, I ran out of proper speaking, some missunderstanded idiot is making a jokes from me. Really cheap entertaining, try wank your dick off instead of speaking to me PeeCee_Gamer Laughing Laughing
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ijozic




Posts: 202

PostPosted: Mon, 12th Mar 2007 17:13    Post subject:
Snusmumrik wrote:
The key has additional parameter not considered by check at installation. Keygen generates a key passing check at installation of game, but FADE checks additional parameter and rejects a key.


I don't think this explains everything. For blacklisted keys you get full FADE (aiming, etc.) but with a generated one, you only get the seagull from time to time.
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KillaK




Posts: 333

PostPosted: Mon, 12th Mar 2007 18:04    Post subject:
ijozic wrote:
Snusmumrik wrote:
The key has additional parameter not considered by check at installation. Keygen generates a key passing check at installation of game, but FADE checks additional parameter and rejects a key.


I don't think this explains everything. For blacklisted keys you get full FADE (aiming, etc.) but with a generated one, you only get the seagull from time to time.



not 100% true. Every key I try has every effect of fade. Clone key, hatred key, any razor generated keys.

can't aim straight when zoomed, enemies have super, super accuracy and can you hit you if you're standing ontop of a mountain, randomly turn into a seagull, can't snipe....... whole bunch of stuff.
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Lutzifer
Modzilla



Posts: 12740
Location: ____________________ **** vegan zombie **** GRRAAIIINNSS _______
PostPosted: Mon, 12th Mar 2007 18:25    Post subject:
@Zollino: Take the posts here with a grain of salt. Insecure and childish people often need someone to make jokes about.
And you re right of course that it will be beneficial to wait a bit. I dont see the gameplay or the graphics of ArmA getting old too soon. Well, Crysis might be enough to do so, but that is also some time away and i wouldnt have the hardware to play that smoothly either Very Happy
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PeeCee_Gamer
Banned



Posts: 101

PostPosted: Mon, 12th Mar 2007 20:18    Post subject:
@ZOLLINO it was just a joke. Relax bud. I meant no offense. I personally have no gift for languages and can speak only English and a tiny bit of French. I admire anyone who can speak more than one language.

You wrote everything in a fashion that reminded me of how Yoda speaks.

Sorry for annoying you. Have a virtual beer on me.
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phylum22




Posts: 103

PostPosted: Mon, 12th Mar 2007 20:18    Post subject:
ijozic wrote:
Snusmumrik wrote:
The key has additional parameter not considered by check at installation. Keygen generates a key passing check at installation of game, but FADE checks additional parameter and rejects a key.


I don't think this explains everything. For blacklisted keys you get full FADE (aiming, etc.) but with a generated one, you only get the seagull from time to time.



Didn't Ury76 say he had an original key but was getting crap from using the nocd? Suggests to me the crack is bad but the keygen might be OK .....?
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