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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Posted: Thu, 15th Feb 2007 15:51 Post subject: |
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Your order for Supreme Commander (Limited Edition Cybran Faction Pack) has been posted.
Please note PLAY.COM will show on your statement.
Please allow 3-5 days delivery.

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Parallax_
VIP Member
Posts: 6422
Location: Norway
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Posted: Thu, 15th Feb 2007 15:56 Post subject: |
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Hey Epsilon, how about some SC hacks? 
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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Posted: Thu, 15th Feb 2007 16:03 Post subject: |
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Yes when I get the game I will post some stuff, no sooner than that as then I would only have been able to do it with warez, and I don't plan on my stay in the SC community to be a short one 
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Parallax_
VIP Member
Posts: 6422
Location: Norway
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Posted: Thu, 15th Feb 2007 16:09 Post subject: |
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Ankh
Posts: 23342
Location: Trelleborg
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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Posted: Thu, 15th Feb 2007 16:28 Post subject: |
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csebal wrote: | Not to mention that you still havent beaten UFO:AL eh?  |
I have about a week to do that and then I'll start over with harder skill 
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Parallax_
VIP Member
Posts: 6422
Location: Norway
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Posted: Thu, 15th Feb 2007 16:30 Post subject: |
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Anthirs wrote: | The dx10 patch will come soon too  |
Any word on when exactly? 
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Ankh
Posts: 23342
Location: Trelleborg
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sandalik
Banned
Posts: 19
Location: SaInTfreeZoNe
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Posted: Thu, 15th Feb 2007 17:05 Post subject: |
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Parallax_ wrote: | http://www.supcomsource.net/files/file.php?id=8109
Woot woot, looks like a nice mod! |
Spoiler: | |
now this how the HUD SHOULD LOOK LIKE RIGHT FROM THE START ... yeah nice mod
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Thu, 15th Feb 2007 17:30 Post subject: |
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ZOMG that interface looks sexy! Might grab it and see how it SC feels now.
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Posts: 3074
Location: San Diego, CA
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Posted: Thu, 15th Feb 2007 18:08 Post subject: |
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probably the same with a smaller hud, Inatan.
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mYslead
Posts: 738
Location: Canada
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Posted: Thu, 15th Feb 2007 22:23 Post subject: |
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sandalik wrote: | Parallax_ wrote: | http://www.supcomsource.net/files/file.php?id=8109
Woot woot, looks like a nice mod! |
Spoiler: | |
now this how the HUD SHOULD LOOK LIKE RIGHT FROM THE START ... yeah nice mod |
all draggable too.
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Posted: Fri, 16th Feb 2007 02:43 Post subject: |
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In that hud screen, how did he get his mass an energy to be on the top bar like that, jsut that when i do it, it like moves when i lock it back into place, an some of the other ui bits move when you relock the red button
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Posted: Fri, 16th Feb 2007 03:49 Post subject: |
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Why the hell are all the units completely naked. It's like they give them some health points otherwise your left in the dark as to what it's armor and damage potentials are. Lame
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Posted: Fri, 16th Feb 2007 03:58 Post subject: |
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This mod is fucking good.
TheBugulous wrote: | There is only 1 Mega Awesome title coming & that is Chris Taylor's latest opus ... <drum roll>
S U P R E M E C O M M A N D E R !!!!!!!!!!!!! |
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Fri, 16th Feb 2007 04:53 Post subject: |
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Yeah, this mod is buggy as hell... Block dragging is insanely buggy, and when I move some blocks to a place, lock to unterface, and the next minute it's back where it was before. CRAP!
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mYslead
Posts: 738
Location: Canada
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Posted: Fri, 16th Feb 2007 06:26 Post subject: |
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Yeah it seems like that's the best logic for this game.
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sandalik
Banned
Posts: 19
Location: SaInTfreeZoNe
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Palato
Banned
Posts: 40
Location: FUCK YOU
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Posted: Fri, 16th Feb 2007 11:57 Post subject: |
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Anyone else find the AI on normal dumb? They can't even pass my outpost. The AI keeps sending 50 light atack bots every hour, and appearently it doesn't seem to move on from tech 1 :/. When i played skirmish on demo it was hell, took them long but when they atacked i got raped. Tactical missiles flying everywhere, several battleships spraying my power generators and constant bombing runs.
And some more ranting.
Commander should have some natural uber radar jamming "plugin", its too easy to just mark him with any scout unit then bombard with artillery fire/nukes and whatnot
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BoZo_
Posts: 207
Location: Uranus
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Parallax_
VIP Member
Posts: 6422
Location: Norway
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Posted: Fri, 16th Feb 2007 21:38 Post subject: |
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Heh, zooming is brilliant in this game. You can zoom in and out in a millisecond.
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Palato
Banned
Posts: 40
Location: FUCK YOU
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Posted: Fri, 16th Feb 2007 23:41 Post subject: |
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Indeed, and still have complete control of it.
More ranting.
FUCKING FRIENDLY TURRET FIRE!
I place 3 Aeon tech 2 turrets pretty close to each other, and when something passes them, they blow eachother up.
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