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Horrordee
Soderator
Posts: 8868
Location: England
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Posted: Thu, 18th Jan 2007 21:03 Post subject: |
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The games been out all week on the developers live apparently... they're loving it.
Just sucks MS have shit on us getting it any time this month. tossers.
Space for rent. Contact me for rates!
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Posted: Sat, 20th Jan 2007 04:29 Post subject: |
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Anyone know anything about the melee-combat in this game? Sorry for being lazy and all, but I can't be arsed to look it up.
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Parallax_
VIP Member
Posts: 6422
Location: Norway
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Posted: Sat, 20th Jan 2007 11:13 Post subject: |
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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Posted: Sat, 20th Jan 2007 13:29 Post subject: |
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Both this and Cupreme Commander feb 23, I will be playing SupCom of course but this will be a welcome change from galactic conquest.
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Parallax_
VIP Member
Posts: 6422
Location: Norway
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Posted: Tue, 23rd Jan 2007 13:19 Post subject: |
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Demo is up as promised, a heavy 1.25gb in size, both single player and multiplayer coop.
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headshot
VIP Member
Posts: 36099
Location: UK
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Posted: Tue, 23rd Jan 2007 15:42 Post subject: |
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best demo ever. love it fun as hell. They give you a huge ass area to play in. When you level up to level 2 they give ya 30 mins. I have to admit i didnt really care for this game but ive been up all night with my kid who is sick so i figured what the hell i'll grab it and check it out. Glad i did awesome game. Cant wait for Feb 20th looks great in HD (running native 1080i)
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Posted: Tue, 23rd Jan 2007 17:28 Post subject: |
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Still downloading. So far the only people with negative comments on forums are ones with NO saints row on their gamertag but loads of crap like supershithead returns and needforshit carbon. Aka people who should have no opinion on the GTA-genre.
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tobycoaster
Harry Potter
Posts: 598
Location: Under the stairs
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Posted: Tue, 23rd Jan 2007 20:09 Post subject: |
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Played it for a bit this morning, Seems good. Didnt get a chance to try multiplayer yet. I like how you can get your skills up based on what you do.
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Posted: Tue, 23rd Jan 2007 20:31 Post subject: |
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this game demo rocks, so much fun and mayhem, love the abilities and the constant gun fights, IMHO miles better than Saints Row
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Posted: Tue, 23rd Jan 2007 22:36 Post subject: |
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Ive just tried this and Im not sure if I like the way you fire your weapon. When people shhot from a distance its hard to see exactly where they are and the zoom function isnt much use. Maybe Immissing something. Gears of War is far better for me.
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Posted: Wed, 24th Jan 2007 00:48 Post subject: |
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Bigperm
Posts: 1908
Location: Alberta,Canada
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Posted: Wed, 24th Jan 2007 18:04 Post subject: |
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Wow, this demo is amazing. I was very sceptical at first. It didnt seem all that great. But omg, i was so wrong. I had a blast playing this demo from start to finish. I wish it lasted longer. Once i got a better jump i spent alot of time just exploring, climbing building etc.
And not really one framerate hickup, plays really nice.
Jenni wrote: | I drunk. I don't fucking care! |
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sTo0z
[Moderator] Babysitter
Posts: 7449
Location: USA
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Posted: Wed, 24th Jan 2007 18:12 Post subject: |
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I'm not too big on the targeted aiming system, I always feel like it takes away from it.. I'd much rather aim a crosshair myself.
Oh well...
Now, not actually having a 360, I can't for sure say how it actually feels in-game, anyone enlighten me on how it plays with the targeting system? Does it dull it down?
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Posted: Wed, 24th Jan 2007 19:25 Post subject: |
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I think you can choose to lock on if you want to. Although personally I don't see the point when Saints Row's targeting system worked perfectly. There is no need for that lock on crap.
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
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bxrdj
Posts: 1469
Location: Far from Home
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Posted: Wed, 24th Jan 2007 20:00 Post subject: |
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I liked it ... i hated saints row and this was really fun ... i actually might pick it up ...
fuck ...
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sTo0z
[Moderator] Babysitter
Posts: 7449
Location: USA
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Posted: Wed, 24th Jan 2007 20:02 Post subject: |
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AnimalMother wrote: | I think you can choose to lock on if you want to. Although personally I don't see the point when Saints Row's targeting system worked perfectly. There is no need for that lock on crap. |
How does Saint's Row work?
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Weedo
Posts: 1506
Location: Japan
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Posted: Wed, 24th Jan 2007 20:18 Post subject: |
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AnimalMother wrote: | I think you can choose to lock on if you want to. Although personally I don't see the point when Saints Row's targeting system worked perfectly. There is no need for that lock on crap. |
So Crackdown has free-aim? Lock-on sucks! Console developers should finally get rid of automatic targeting and lock-on systems!
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Posted: Wed, 24th Jan 2007 20:50 Post subject: |
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sTo0z wrote: | AnimalMother wrote: | I think you can choose to lock on if you want to. Although personally I don't see the point when Saints Row's targeting system worked perfectly. There is no need for that lock on crap. |
How does Saint's Row work? |
It has totally free aim, like how a third person game would be on the PC, like Mafia.
Hopefully there is an option to turn it off in Crackdown, like in Lost Planet. The default aiming controls for Lost Planet, are sluggish, aim-assisted and the crosshair moves seperately from the viewpoint. It's quite counter intuitive. But you can change it in the options so it's totally free like a PC shooter. Some idiot reviewers even complained about it, obviously they never fiddled with the options.
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
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Posted: Thu, 25th Jan 2007 13:45 Post subject: |
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Weedo
Posts: 1506
Location: Japan
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Posted: Thu, 25th Jan 2007 21:55 Post subject: |
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AnimalMother wrote: |
Hopefully there is an option to turn it off in Crackdown, like in Lost Planet. The default aiming controls for Lost Planet, are sluggish, aim-assisted and the crosshair moves seperately from the viewpoint. It's quite counter intuitive. But you can change it in the options so it's totally free like a PC shooter. Some idiot reviewers even complained about it, obviously they never fiddled with the options. |
I love the Lost Planet controls! I can't understand how anyone can complain about the controls, imo they are absolutely perfect. I'm playing with aim assistance off (of course!), accelerate 5 and inverted up/down and it's great. Every console game with third-person shooting should have such smooth and precise controls!
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Posted: Fri, 26th Jan 2007 17:53 Post subject: |
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I really like this game but theres one thing that ruins it's potential greatness for me and thats the unrealistic nature of the world. This really diminishes the impact of the super abilities for me. It's like the world would be totally boring and unimmersive if it wasn't for the super powers. I was hoping the powers would be the icing on he cake, not the main thing which makes the game fun to play.
Take something like Saints Row, the world in that feels far more real, not just in terms of graphics, but in the way it's presented. I imagine having super powers in that would have been awesome.
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
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