Gothic III
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gold24




Posts: 926

PostPosted: Wed, 11th Oct 2006 03:03    Post subject: nice
wow just look at these screens
http://www.worthplaying.com/article.php?sid=37719
really nice
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AnimalMother




Posts: 12390
Location: England
PostPosted: Wed, 11th Oct 2006 03:08    Post subject:
Epsilon wrote:
pumbertot1 wrote:
have they realy removed leveling in this game?shit no goof ighting like G2, no climbing either. Sad
still im sure itll be good and i for one love Oblivion with or without the mods though with OOO and the texture mods it plays nice.

Yes there are no levels, this is a good thing though.
Instead you get better skills and you get experience points in certain skills when you use the basic abilities defined for them.
As there is no level scaling system in the game like in Oblivion, there really is no need for levels, you can still meet some very tough opponents though who will shred you to pieces if you aren't any good; for instance your might be a very good fighter but your armor crap > you die very quickly. I like this system better than some number you have defining your chances at hitting someone or their multiplier when they hit you.


I don't believe you are correct Epislon. In the 4 minute fighting video recently released you can clearly see the character level up (the words come up) after he defeats an opponent.

I doubt they would change something so fundamental late in the development.


"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D

"Faith without logic is the same as knowledge without understanding; meaningless"
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Wed, 11th Oct 2006 03:15    Post subject:
AnimalMother wrote:
Epsilon wrote:
pumbertot1 wrote:
have they realy removed leveling in this game?shit no goof ighting like G2, no climbing either. Sad
still im sure itll be good and i for one love Oblivion with or without the mods though with OOO and the texture mods it plays nice.

Yes there are no levels, this is a good thing though.
Instead you get better skills and you get experience points in certain skills when you use the basic abilities defined for them.
As there is no level scaling system in the game like in Oblivion, there really is no need for levels, you can still meet some very tough opponents though who will shred you to pieces if you aren't any good; for instance your might be a very good fighter but your armor crap > you die very quickly. I like this system better than some number you have defining your chances at hitting someone or their multiplier when they hit you.


I don't believe you are correct Epislon. In the 4 minute fighting video recently released you can clearly see the character level up (the words come up) after he defeats an opponent.

I doubt they would change something so fundamental late in the development.

Perhaps not, but one of the beta testers confirmed it on the jowood forums :s i'm just relaying that information. He might have been talking about something else and people just turned it into something else entirely, I guess only time will tell Smile
EDIT: This might have been what he was talking about
Quote:
No linear levels – The Player defines the pace in which he advances through the game. Every action has ramifications for the world at large
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AnimalMother




Posts: 12390
Location: England
PostPosted: Wed, 11th Oct 2006 03:18    Post subject:
I think what he was referring to (i'm almost certain here) is that there isn't a linear progression through stages (aka levels) in the game world. You can explore it at your leisure. Wink

Edit: Yay for levels!


"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D

"Faith without logic is the same as knowledge without understanding; meaningless"
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Wed, 11th Oct 2006 03:19    Post subject:
AnimalMother wrote:
I think what he was referring to (i'm almost certain here) is that there isn't a linear progression through stages (aka levels) in the game world. You can explore it at your leisure. Wink

Well i'm glad we agree Razz
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m21s




Posts: 3

PostPosted: Wed, 11th Oct 2006 04:00    Post subject:
^^

This guy ever leave the forums? LOL

Whats gonna happen once the game comes out?

Your gonna be torn between the forums and playing OMG! LOL
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Wed, 11th Oct 2006 10:56    Post subject:
m21s wrote:
^^

This guy ever leave the forums? LOL

Whats gonna happen once the game comes out?

Your gonna be torn between the forums and playing OMG! LOL

44 hours...
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Hfric




Posts: 12017

PostPosted: Wed, 11th Oct 2006 11:07    Post subject:
Epsilon wrote:
The US ESRB gave Gothic 3 a T for Teen at 13+ and the game contains
Quote:

Blood & Gore
Strong Language
Sexual Themes
Use of Drugs
Violence

*starts the camera and waits for Jack Thompson to show up in his clown costume*

the same was with Oblivion and then after some time they changed it to Mature Laughing or the 13+ is for the GERMAN cut version the Land of The Green Blood


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poullou




Posts: 1746
Location: Internet Express
PostPosted: Wed, 11th Oct 2006 11:12    Post subject:
*Speaks in supermax language*

Where is this bullfuck game? It should be fucking available by now! Fuck you!!

*enough* Very Happy

Sorry...tempted Wink

So its close now, eh?


Ἢ τὰν ἢ ἐπὶ τᾶς - Μολὼν λαβέ
Today is a gift. That's why it's called the present.
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Hfric




Posts: 12017

PostPosted: Wed, 11th Oct 2006 11:13    Post subject:
\/\/|-|3r3 1$ 7|-|1$ bULLPhU(|< 94/\/\3? 17 $|-|0ULD b3 PhU(|<1|\|9 4\/41L4BL3 b'/ |\|0\/\/! pHU(|< j00Z!!


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pumbertot1




Posts: 254
Location: A Brit in Sydney
PostPosted: Wed, 11th Oct 2006 11:19    Post subject:
Hfric wrote:
\/\/|-|3r3 1$ 7|-|1$ bULLPhU(|< 94/\/\3? 17 $|-|0ULD b3 PhU(|<1|\|9 4\/41L4BL3 b'/ |\|0\/\/! pHU(|< j00Z!!


wtf though im sure i can see bullfuck in there. well only until tomorrow for the release. someone is bound to up a clone then, fingers crossed. otherwise will just wait until Friday when i pick this beatch up. Very Happy
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Epsilon
Dr. Strangelove



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Location: War Room
PostPosted: Wed, 11th Oct 2006 11:29    Post subject:
That kind of language is frowned upon, so please do not engage in further swearing.
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SilverBlue




Posts: 1747

PostPosted: Wed, 11th Oct 2006 11:40    Post subject:
I hope at least there will be an easy way to see if the opponent is so tough that you will be able to attempt a quick tactical withdrawal. Very Happy

Am I correct in thinking the english version of the game will be in stores in two days, even in Norway? Shocked
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Reg67




Posts: 5432

PostPosted: Wed, 11th Oct 2006 11:42    Post subject:
Didnt the other thread spiral out of control with pointless swearing and other immature nonsense?
Lets try and keep this on the topic we are here for! this stupendos,super,spiffing,sumptuous etc etc Laughing Game Very Happy
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Reg67




Posts: 5432

PostPosted: Wed, 11th Oct 2006 11:45    Post subject:
SilverBlue wrote:
I hope at least there will be an easy way to see if the opponent is so tough that you will be able to attempt a quick tactical withdrawal. Very Happy

Am I correct in thinking the english version of the game will be in stores in two days, even in Norway? Shocked


yes, as Norway is in Europe - unless of course the U.S invaded Norway cos they thought the Snowmen had weapons of mass destruction. Laughing

But yes mate it is - as far as im aware.. try belling your local gamestore
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Wed, 11th Oct 2006 12:16    Post subject:
Jowood Ivan wrote:

Combat becomes more tactical when the player rises in fighting skill.

In the beginning of a game you simply doesn't have enough skill and perks

to do something more than just left and right click.

Very Happy
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Wed, 11th Oct 2006 12:24    Post subject:
Gothic 3 FAQ from JoWood forums, nice to have it here so people don't ask the same thing over and over.should I find new info, I will add or edit this document.

Quote:


► Gameplay - General

* The interface will be extremely configurable. (Gamestar)
* There will be manifold dayroutines.
* The reputation of the hero plays a more important role than before. Every action will result in different reactions by the several factions.
* Biggest differences comparing with the prequels: more freedom of action, aims are more clearly and you will have more possibilities for your character. (Gamestar)
* You will have lost some of your abilities at the beginning, but regarding Gothic 1/2 you won’t be as weak. (PCGames)
* You are able to help characters like blacksmith, baker or guards and can even take their business if they are not able to. (PCGames)
* NPCs will be more realistic. News for example won’t be distributed as fast as in the prequels. (WoG)
* There will be three possibilities to end the game. Either on the side of the orcs or on the side of humans. The last possibility is still top-secret.
* There will be different ways to solve a quest.
* You will be able to chose the difficulty before start. Eventually it can be changed during the game.
* Our hero will be able to sprint for a short time (Depends on the region. Stamina will not recharge as fast in the desert as it does in “normal” climate). Stamina will only play a role regarding sprinting and diving.
* There will be arena fights.
* The party mode will be extended. You will have the general possibility to hire mercenaries.
* A new feature is called „Perks“ which are abilities which are dependent on your job. These perks make you for example fight more effective with sword or bow.
* You will have to learn resistance against coldness in regions like the cold Nordmar. If you are a member of the Nordmar you won’t have to learn this.
* The strongest weapons need 50 strength-points at the most. It will be more necessary to learn special moves. (Gamestar)
* You won’t be able to summon creatures everywhere, but only in certain areas. (PCAction)
* There will be no mounts in Gothic 3 for gameplay reasons. (KaiRos Statement)
* Most of the perks (e.g. double-sword combat) will be taught by certain teachers (depending on your faction) which all will have different conditions before teaching. (KaiRos Statement)
* You won’t be able to climb on trees. (KaiRos Statement)
* Needs like eating or drinking will still be voluntary only, but sometimes have positive effects on you (like apples in G2). (KaiRos Statement)
* The Game can always be finished, even if important characters hate you. (KaiRos Statement)
* You won't be able to create your own hero at the beginning of the game. Everyone will be the same. But you will already have some learning point for investing in some perks or something else. (KaiRo's statement) [UPDATE]


► Gameplay – Weapons and combat system

* The combat system is completely worked over. It will no longer be necessary to click in the right moment to do a combo, which is now the standard attack. But you will have to click right to do a special move.
* The advantages of certain weapons will be more important. (Source)
* The game support full mouse controls and you will be able to click a monster dead like in Diablo 2. (Gamestar)
* You are able to use every weapon, but depending on your skills it will be more or less effective.
* Shields and double-sword combat will be implemented as demanded.
* Your ability to use a weapon will no longer be increased procentually. Now there are special attacks which will cost you learning points.
* Armors now consist of several pieces which can be put together. You create your own armor !
* There will be no rune magic. Only elemental magic is left and some people who are able to use it. Spells will no longer be casted with runes but directly throughout the environment. (KaiRos Statement)
* Some fractions have a special armor, but you won't be forced to wear a designated one. (KaiRo's statement) [UPDATE]
* You will meet more enemies and even monsters, which are capable of using magic. (KaiRo's statement) [UPDATE]


► Guilds, animals & others

* The monsters will have their own dayroutines and hunt in packs. (PCA)
* You will be able to finish the game without being a member of a guild.
* Your enemies are able to do special moves, too.
* Guilds are not as important as in the prequels. (PCGames)
* There are six guilds/factions in the game: Assassins/Slave traders, Nomads, Orc Hunters, Woodfolks, Rebels which are loyal to the king and Orcs. Also theres the mage guilds, you can't really join them, you can do quests for them and attain new spells from them the guilds are: Fire Mages, Water Mages,Black Mages "Necromancers".
* Known monsters of Gothic 3:
Scavenger, big Snappers, Horn rammers, Crocodile, Minecrawler, Orcs
All in all PB plans to create 40-50 monsters, of which some are no enemies.
* Screenshots of the cities (no artworks): Geldern, Gotha pic 1 pic 2 pic 3, Montera, Kap Dun pic 1 pic 2.
* There will be more speakers for the NPCs. All known characters will have the same as in the prequels. (KaiRos Statement)
* There will be more pacific animals to raise the ambiance. (KaiRo's statement) [UPDATE]
* Like in the first Gothic you will meet members of the fractions at many different places. So you are not automatically led to one of them without getting knowledge of the others like in G2 regarding the paladins. (KaiRo's statement) [UPDATE]
* You won't have to decide for only one occupation but you can learn all of them. But of course this devours a huge amount of learning points. (Mattes' statement) [UPDATE]
* You will meet guilds which we already got to know in the predecessors, but so far their meaning is another one. (Mattes' statement) [UPDATE]
* It's up to you whether you join all guilds or none of them. (KaiRo's statement) [UPDATE]

► Reports

* On the official site you can find a Report and a Making-of-movie which show how Sascha Henrichs creates dunes in the desert.
* Reports for the creation of a residential building and Character-Design
* All videos can be found at World of Gothic (engl.)(World of Gothic (ger., some more videos).



► Screenshots/Artworks

* Screenshots and artworks can be found on the official Gothic 3 site and at World of Gothic



► Technics

* Orcs and other creatures will suit the detailed graphics.
* The inventory can be controlled with mouse.
* The engine is development mainly by PB.
* EMotionFX 2 Engine is used for the character.
* The Gamebryo Engine (Morrowind, Dark age of Camelot, Pirates!...) serves as basis for Gothic 3, but it has been recoded nearly completely.
* Gothic 3 will profit from hyperthreading. (PCGames)
* Pixel shader up to version 3.0 will be used in huge extend. (PCGames)
* DirectX 8.0 is minimum. (PCGames)
* By now PB uses DirectX-9.0c for development. (PCGames)
* You won’t be able to import the hero from Gothic 2.
* Motion Capturing is used for the animation of the fights, but not for other animations because it does not fit the requirements of the devs.
* Scripting the game is easier now so that the devs can add more ways, dayroutines… for the NPCs.
* There will definately be no multiplayer mode. (WoG Fan Interview)
* PB is thinking about a release on a console, but precedence is given to the PC-version.
* The physical engine in Gothic 3 will not be relevant regarding the quests. It will only be used to make the world more realistic. Furthermore it is used for basic functions like collision or gravitation. (KaiRos Statement) [UPDATE]
* Artificial intelligence will work in two layers: City- and world-layer. It depends on the information whether it is assigned to world- or city-layer. (KaiRos Statement) [UPDATE]
* There will be no cinematics in the game due to financial reasons. (KaiRos Statement) [UPDATE]

► Music

* Music will be much different than in the prequels. The Gothic 1-theme is used for Gothic 3 as well, but is strongly improved.
* Kai Rosenkranz works together with a bulgarian componist. Source
* There will be a band in Gothic 3, not In Extremo but Corvus Corax.
* A new music track (working version!) has been released, which can be downloaded here. (KaiRos Statement) [UPDATE]
* Lisbeth Scott will give here voice to Gothic’s orchestral soundtrack. In January 2006 the post-production is about to begin where her voice is mixed into the tracks. (KaiRos Statement) [UPDATE]
* A soundtrack CD is planned, although this will probably released as part of a special edition which comes later on. (KaiRos Statement) [UPDATE] This can be found in the Collectors Edition, which is restricted to Europe.
* Other tracks can be downloaded atWoG.

► Community

* „Gothic bleibt Gothic, ohne wenn und aber, also hört endlich auf, Panik zu schieben und raucht einen Stengel Sumpfkraut“
o Gothic stays Gothic, without fuss or quibble, so lean back and smoke some swamp-weed !

► Hardware requirements: Attention ! "RunsBest" (maximum):

* Athlon 64 3000+/P4 2,8 GHz
* 1 Gbyte RAM
* Geforce 6800 GT/Radeon X800 Pro
* Highest detail (4xFSAA and 8:1 AF), Geforce 7800 GT/GTX or
* Ati Radeon X1000-series is necessary !

* The minimum requirements are not know by now, but they should probably be like:
o 2 GHz Pentium 4/AMD 2000+
o 1024 MB Ram
o 64 MB graphics card
o Windows 2000, ME, XP, Vista
o DVD-Rom
o DirectX 8.0

► Modifications

* Probably there will be a mod-kit. Release or funtions are unclear, because this takes a huge amount of work which PB cannot give before release. (KaiRos Statement) [UPDATE] PB has stated that a modkit will come (probably) before christmas


Last edited by Epsilon on Wed, 11th Oct 2006 12:37; edited 1 time in total
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Wed, 11th Oct 2006 12:33    Post subject:
A new video showing some fighting and running in water, all using SM 1.4, this should be interesting for those with lower spec'ed computers.
http://rapidshare.de/files/36271950/g3_shader14.rar.html
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vurt




Posts: 13810
Location: Sweden
PostPosted: Wed, 11th Oct 2006 12:43    Post subject:
* The game support full mouse controls and you will be able to click a monster dead like in Diablo 2. (Gamestar)

sounds like combat indeed has been simplified compared to G1-G2 Sad
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AnenLE




Posts: 25

PostPosted: Wed, 11th Oct 2006 12:50    Post subject:
Epsilon wrote:
A new video showing some fighting and running in water, all using SM 1.4, this should be interesting for those with lower spec'ed computers.
http://rapidshare.de/files/36271950/g3_shader14.rar.html



keep them coming!!!!! more more and more videos!!!!
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Wed, 11th Oct 2006 12:52    Post subject:
vurt wrote:
* The game support full mouse controls and you will be able to click a monster dead like in Diablo 2. (Gamestar)

sounds like combat indeed has been simplified compared to G1-G2 Sad

Yes it has been simplified, but lets not jump to conclusions yet, wait and see how it works.
So far the biggest criticizers of this new combat system has been people who didn't understand the intricacies of the Gothic system, they didn't get why they had to sidestep or block enemies attacks or why some weapons worked better on some enemies than others...
So it's reasonably safe to say it's still complex and you will learn new moves and athletics as you rise in level.
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immylatus




Posts: 111

PostPosted: Wed, 11th Oct 2006 13:07    Post subject:
SilverBlue wrote:

yes, as Norway is in Europe - unless of course the U.S invaded Norway cos they thought the Snowmen had weapons of mass destruction. Laughing


Is that really true, I'm about to get on my white house batphone!
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Wed, 11th Oct 2006 13:12    Post subject:
Quote:
On October 11th, two days before Gothic 3 will be released, at 7 PM Gameware.at in coorperation with Koch Media will present Gothic 3 in a Pre-Release party.
There will be sausages and beer for free for everyone visiting the festival.
Koch Media and Gameware.at will be supported by the medieval band 'Galna Humlor'.
Gothic 3 will be sold at the festival.. 2 days before it's released!

Cya in Austria!
Quote:

When: Wednesday, 11th October, at 7 PM
Where: Gameware-Shop, Innsbruck
Catering: Sausages and beer for free
Live-Act: Medieval band 'Galna Humlor'
Attention!: Gothic 3 will only be sold during the party, afterwards you have to wait for the 13th October

Happy celebrating (and hopefully some sold Gothic 3 versions;))
your Gameware-Team (Emanuel, Bella, Chris, Tom, Tommy)
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Ankh




Posts: 23341
Location: Trelleborg
PostPosted: Wed, 11th Oct 2006 13:17    Post subject:
Quote:
On October 11th, two days before Gothic 3 will be released, at 7 PM Gameware.at in coorperation with Koch Media will present Gothic 3 in a Pre-Release party.
There will be sausages and beer for free for everyone visiting the festival.
Koch Media and Gameware.at will be supported by the medieval band 'Galna Humlor'.
Gothic 3 will be sold at the festival.. 2 days before it's released!


lol "Galna Humlor" - Crazy Bumble bees Razz


shitloads of new stuff in my pc. Cant keep track of it all.
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Bart1983




Posts: 1020
Location: Netherlands
PostPosted: Wed, 11th Oct 2006 13:17    Post subject:
Epsilon wrote:
Quote:
On October 11th, two days before Gothic 3 will be released, at 7 PM Gameware.at in coorperation with Koch Media will present Gothic 3 in a Pre-Release party.
There will be sausages and beer for free for everyone visiting the festival.
Koch Media and Gameware.at will be supported by the medieval band 'Galna Humlor'.
Gothic 3 will be sold at the festival.. 2 days before it's released!

Cya in Austria!
Quote:

When: Wednesday, 11th October, at 7 PM
Where: Gameware-Shop, Innsbruck
Catering: Sausages and beer for free
Live-Act: Medieval band 'Galna Humlor'
Attention!: Gothic 3 will only be sold during the party, afterwards you have to wait for the 13th October

Happy celebrating (and hopefully some sold Gothic 3 versions;))
your Gameware-Team (Emanuel, Bella, Chris, Tom, Tommy)


Lol i hope that someone that visited that party will clone it and release it soon !!
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Wed, 11th Oct 2006 13:24    Post subject:
Bart1983 wrote:
Epsilon wrote:
Quote:
On October 11th, two days before Gothic 3 will be released, at 7 PM Gameware.at in coorperation with Koch Media will present Gothic 3 in a Pre-Release party.
There will be sausages and beer for free for everyone visiting the festival.
Koch Media and Gameware.at will be supported by the medieval band 'Galna Humlor'.
Gothic 3 will be sold at the festival.. 2 days before it's released!

Cya in Austria!
Quote:

When: Wednesday, 11th October, at 7 PM
Where: Gameware-Shop, Innsbruck
Catering: Sausages and beer for free
Live-Act: Medieval band 'Galna Humlor'
Attention!: Gothic 3 will only be sold during the party, afterwards you have to wait for the 13th October

Happy celebrating (and hopefully some sold Gothic 3 versions;))
your Gameware-Team (Emanuel, Bella, Chris, Tom, Tommy)


Lol i hope that someone that visited that party will clone it and release it soon !!

The party is tonight, in just under 6 hours if you live in the area you can still make it and you could be playing gothic 3 tonight Smile
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zozo6015




Posts: 190
Location: Where bad things have no limit
PostPosted: Wed, 11th Oct 2006 13:34    Post subject:
Epsilon wrote:


Lol i hope that someone that visited that party will clone it and release it soon !!


LoL, hat mean we will get a cloned release tonight or perhaps tomorrow, yey I ill have something to play in weekend. Wink
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Epsilon
Dr. Strangelove



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Location: War Room
PostPosted: Wed, 11th Oct 2006 13:46    Post subject:
Err, I never said that.
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syllogism




Posts: 29

PostPosted: Wed, 11th Oct 2006 13:48    Post subject:
I would tone down your expectations slightly since from what I've heard, combat is somewhat broken (unless it's been fixed in the final gold master). Supposedly many enemies attack faster than the time it takes for you to recover from being hi and thus getting hit once can mean death.This combined with the fact it takes way over a minute to quickload is quite frustrating. It's possible the guy was simply doing something wrong, but I've seen videos of this happening. He did say the rest of the game is typical gothic quality, so hopefully a patch can fix this. Of course you could play a mage or archer, but being a mage in Gothic 2 was pretty annoying.

Having said that, I can't wait until friday.
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Wed, 11th Oct 2006 13:52    Post subject:
syllogism wrote:
I would tone down your expectations slightly since from what I've heard, combat is somewhat broken (unless it's been fixed in the final gold master). Supposedly many enemies attack faster than the time it takes for you to recover from being hi and thus getting hit once can mean death.This combined with the fact it takes way over a minute to quickload is quite frustrating. It's possible the guy was simply doing something wrong, but I've seen videos of this happening. He did say the rest of the game is typical gothic quality, so hopefully a patch can fix this. Of course you could play a mage or archer, but being a mage in Gothic 2 was pretty annoying.

Having said that, I can't wait until friday.

Please stop talking about the first master, it wasn't just for fun it was withdrawn, it'll get us nowhere, stick to facts.
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