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Posted: Wed, 11th Oct 2006 03:03 Post subject: nice |
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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Posted: Wed, 11th Oct 2006 04:00 Post subject: |
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^^
This guy ever leave the forums? LOL
Whats gonna happen once the game comes out?
Your gonna be torn between the forums and playing OMG! LOL
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Epsilon
Dr. Strangelove
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Posted: Wed, 11th Oct 2006 10:56 Post subject: |
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m21s wrote: | ^^
This guy ever leave the forums? LOL
Whats gonna happen once the game comes out?
Your gonna be torn between the forums and playing OMG! LOL |
44 hours...
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Posted: Wed, 11th Oct 2006 11:07 Post subject: |
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Epsilon wrote: | The US ESRB gave Gothic 3 a T for Teen at 13+ and the game contains
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Blood & Gore
Strong Language
Sexual Themes
Use of Drugs
Violence |
*starts the camera and waits for Jack Thompson to show up in his clown costume* |
the same was with Oblivion and then after some time they changed it to Mature or the 13+ is for the GERMAN cut version the Land of The Green Blood
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poullou
Posts: 1746
Location: Internet Express
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Posted: Wed, 11th Oct 2006 11:13 Post subject: |
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\/\/|-|3r3 1$ 7|-|1$ bULLPhU(|< 94/\/\3? 17 $|-|0ULD b3 PhU(|<1|\|9 4\/41L4BL3 b'/ |\|0\/\/! pHU(|< j00Z!!
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Epsilon
Dr. Strangelove
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Posted: Wed, 11th Oct 2006 11:29 Post subject: |
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That kind of language is frowned upon, so please do not engage in further swearing.
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Posted: Wed, 11th Oct 2006 11:45 Post subject: |
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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Posted: Wed, 11th Oct 2006 12:24 Post subject: |
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Gothic 3 FAQ from JoWood forums, nice to have it here so people don't ask the same thing over and over.should I find new info, I will add or edit this document.
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► Gameplay - General
* The interface will be extremely configurable. (Gamestar)
* There will be manifold dayroutines.
* The reputation of the hero plays a more important role than before. Every action will result in different reactions by the several factions.
* Biggest differences comparing with the prequels: more freedom of action, aims are more clearly and you will have more possibilities for your character. (Gamestar)
* You will have lost some of your abilities at the beginning, but regarding Gothic 1/2 you won’t be as weak. (PCGames)
* You are able to help characters like blacksmith, baker or guards and can even take their business if they are not able to. (PCGames)
* NPCs will be more realistic. News for example won’t be distributed as fast as in the prequels. (WoG)
* There will be three possibilities to end the game. Either on the side of the orcs or on the side of humans. The last possibility is still top-secret.
* There will be different ways to solve a quest.
* You will be able to chose the difficulty before start. Eventually it can be changed during the game.
* Our hero will be able to sprint for a short time (Depends on the region. Stamina will not recharge as fast in the desert as it does in “normal” climate). Stamina will only play a role regarding sprinting and diving.
* There will be arena fights.
* The party mode will be extended. You will have the general possibility to hire mercenaries.
* A new feature is called „Perks“ which are abilities which are dependent on your job. These perks make you for example fight more effective with sword or bow.
* You will have to learn resistance against coldness in regions like the cold Nordmar. If you are a member of the Nordmar you won’t have to learn this.
* The strongest weapons need 50 strength-points at the most. It will be more necessary to learn special moves. (Gamestar)
* You won’t be able to summon creatures everywhere, but only in certain areas. (PCAction)
* There will be no mounts in Gothic 3 for gameplay reasons. (KaiRos Statement)
* Most of the perks (e.g. double-sword combat) will be taught by certain teachers (depending on your faction) which all will have different conditions before teaching. (KaiRos Statement)
* You won’t be able to climb on trees. (KaiRos Statement)
* Needs like eating or drinking will still be voluntary only, but sometimes have positive effects on you (like apples in G2). (KaiRos Statement)
* The Game can always be finished, even if important characters hate you. (KaiRos Statement)
* You won't be able to create your own hero at the beginning of the game. Everyone will be the same. But you will already have some learning point for investing in some perks or something else. (KaiRo's statement) [UPDATE]
► Gameplay – Weapons and combat system
* The combat system is completely worked over. It will no longer be necessary to click in the right moment to do a combo, which is now the standard attack. But you will have to click right to do a special move.
* The advantages of certain weapons will be more important. (Source)
* The game support full mouse controls and you will be able to click a monster dead like in Diablo 2. (Gamestar)
* You are able to use every weapon, but depending on your skills it will be more or less effective.
* Shields and double-sword combat will be implemented as demanded.
* Your ability to use a weapon will no longer be increased procentually. Now there are special attacks which will cost you learning points.
* Armors now consist of several pieces which can be put together. You create your own armor !
* There will be no rune magic. Only elemental magic is left and some people who are able to use it. Spells will no longer be casted with runes but directly throughout the environment. (KaiRos Statement)
* Some fractions have a special armor, but you won't be forced to wear a designated one. (KaiRo's statement) [UPDATE]
* You will meet more enemies and even monsters, which are capable of using magic. (KaiRo's statement) [UPDATE]
► Guilds, animals & others
* The monsters will have their own dayroutines and hunt in packs. (PCA)
* You will be able to finish the game without being a member of a guild.
* Your enemies are able to do special moves, too.
* Guilds are not as important as in the prequels. (PCGames)
* There are six guilds/factions in the game: Assassins/Slave traders, Nomads, Orc Hunters, Woodfolks, Rebels which are loyal to the king and Orcs. Also theres the mage guilds, you can't really join them, you can do quests for them and attain new spells from them the guilds are: Fire Mages, Water Mages,Black Mages "Necromancers".
* Known monsters of Gothic 3:
Scavenger, big Snappers, Horn rammers, Crocodile, Minecrawler, Orcs
All in all PB plans to create 40-50 monsters, of which some are no enemies.
* Screenshots of the cities (no artworks): Geldern, Gotha pic 1 pic 2 pic 3, Montera, Kap Dun pic 1 pic 2.
* There will be more speakers for the NPCs. All known characters will have the same as in the prequels. (KaiRos Statement)
* There will be more pacific animals to raise the ambiance. (KaiRo's statement) [UPDATE]
* Like in the first Gothic you will meet members of the fractions at many different places. So you are not automatically led to one of them without getting knowledge of the others like in G2 regarding the paladins. (KaiRo's statement) [UPDATE]
* You won't have to decide for only one occupation but you can learn all of them. But of course this devours a huge amount of learning points. (Mattes' statement) [UPDATE]
* You will meet guilds which we already got to know in the predecessors, but so far their meaning is another one. (Mattes' statement) [UPDATE]
* It's up to you whether you join all guilds or none of them. (KaiRo's statement) [UPDATE]
► Reports
* On the official site you can find a Report and a Making-of-movie which show how Sascha Henrichs creates dunes in the desert.
* Reports for the creation of a residential building and Character-Design
* All videos can be found at World of Gothic (engl.)(World of Gothic (ger., some more videos).
► Screenshots/Artworks
* Screenshots and artworks can be found on the official Gothic 3 site and at World of Gothic
► Technics
* Orcs and other creatures will suit the detailed graphics.
* The inventory can be controlled with mouse.
* The engine is development mainly by PB.
* EMotionFX 2 Engine is used for the character.
* The Gamebryo Engine (Morrowind, Dark age of Camelot, Pirates!...) serves as basis for Gothic 3, but it has been recoded nearly completely.
* Gothic 3 will profit from hyperthreading. (PCGames)
* Pixel shader up to version 3.0 will be used in huge extend. (PCGames)
* DirectX 8.0 is minimum. (PCGames)
* By now PB uses DirectX-9.0c for development. (PCGames)
* You won’t be able to import the hero from Gothic 2.
* Motion Capturing is used for the animation of the fights, but not for other animations because it does not fit the requirements of the devs.
* Scripting the game is easier now so that the devs can add more ways, dayroutines… for the NPCs.
* There will definately be no multiplayer mode. (WoG Fan Interview)
* PB is thinking about a release on a console, but precedence is given to the PC-version.
* The physical engine in Gothic 3 will not be relevant regarding the quests. It will only be used to make the world more realistic. Furthermore it is used for basic functions like collision or gravitation. (KaiRos Statement) [UPDATE]
* Artificial intelligence will work in two layers: City- and world-layer. It depends on the information whether it is assigned to world- or city-layer. (KaiRos Statement) [UPDATE]
* There will be no cinematics in the game due to financial reasons. (KaiRos Statement) [UPDATE]
► Music
* Music will be much different than in the prequels. The Gothic 1-theme is used for Gothic 3 as well, but is strongly improved.
* Kai Rosenkranz works together with a bulgarian componist. Source
* There will be a band in Gothic 3, not In Extremo but Corvus Corax.
* A new music track (working version!) has been released, which can be downloaded here. (KaiRos Statement) [UPDATE]
* Lisbeth Scott will give here voice to Gothic’s orchestral soundtrack. In January 2006 the post-production is about to begin where her voice is mixed into the tracks. (KaiRos Statement) [UPDATE]
* A soundtrack CD is planned, although this will probably released as part of a special edition which comes later on. (KaiRos Statement) [UPDATE] This can be found in the Collectors Edition, which is restricted to Europe.
* Other tracks can be downloaded atWoG.
► Community
* „Gothic bleibt Gothic, ohne wenn und aber, also hört endlich auf, Panik zu schieben und raucht einen Stengel Sumpfkraut“
o Gothic stays Gothic, without fuss or quibble, so lean back and smoke some swamp-weed !
► Hardware requirements: Attention ! "RunsBest" (maximum):
* Athlon 64 3000+/P4 2,8 GHz
* 1 Gbyte RAM
* Geforce 6800 GT/Radeon X800 Pro
* Highest detail (4xFSAA and 8:1 AF), Geforce 7800 GT/GTX or
* Ati Radeon X1000-series is necessary !
* The minimum requirements are not know by now, but they should probably be like:
o 2 GHz Pentium 4/AMD 2000+
o 1024 MB Ram
o 64 MB graphics card
o Windows 2000, ME, XP, Vista
o DVD-Rom
o DirectX 8.0
► Modifications
* Probably there will be a mod-kit. Release or funtions are unclear, because this takes a huge amount of work which PB cannot give before release. (KaiRos Statement) [UPDATE] PB has stated that a modkit will come (probably) before christmas |
Last edited by Epsilon on Wed, 11th Oct 2006 12:37; edited 1 time in total
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Epsilon
Dr. Strangelove
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vurt
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Posted: Wed, 11th Oct 2006 12:50 Post subject: |
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keep them coming!!!!! more more and more videos!!!!
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Epsilon
Dr. Strangelove
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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Posted: Wed, 11th Oct 2006 13:12 Post subject: |
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Quote: | On October 11th, two days before Gothic 3 will be released, at 7 PM Gameware.at in coorperation with Koch Media will present Gothic 3 in a Pre-Release party.
There will be sausages and beer for free for everyone visiting the festival.
Koch Media and Gameware.at will be supported by the medieval band 'Galna Humlor'.
Gothic 3 will be sold at the festival.. 2 days before it's released!
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Cya in Austria!
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When: Wednesday, 11th October, at 7 PM
Where: Gameware-Shop, Innsbruck
Catering: Sausages and beer for free
Live-Act: Medieval band 'Galna Humlor'
Attention!: Gothic 3 will only be sold during the party, afterwards you have to wait for the 13th October
Happy celebrating (and hopefully some sold Gothic 3 versions;))
your Gameware-Team (Emanuel, Bella, Chris, Tom, Tommy)
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Ankh
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Bart1983
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Location: Netherlands
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Posted: Wed, 11th Oct 2006 13:17 Post subject: |
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Epsilon wrote: | Quote: | On October 11th, two days before Gothic 3 will be released, at 7 PM Gameware.at in coorperation with Koch Media will present Gothic 3 in a Pre-Release party.
There will be sausages and beer for free for everyone visiting the festival.
Koch Media and Gameware.at will be supported by the medieval band 'Galna Humlor'.
Gothic 3 will be sold at the festival.. 2 days before it's released!
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Cya in Austria!
Quote: |
When: Wednesday, 11th October, at 7 PM
Where: Gameware-Shop, Innsbruck
Catering: Sausages and beer for free
Live-Act: Medieval band 'Galna Humlor'
Attention!: Gothic 3 will only be sold during the party, afterwards you have to wait for the 13th October
Happy celebrating (and hopefully some sold Gothic 3 versions;))
your Gameware-Team (Emanuel, Bella, Chris, Tom, Tommy)
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Lol i hope that someone that visited that party will clone it and release it soon !!
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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Posted: Wed, 11th Oct 2006 13:24 Post subject: |
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Bart1983 wrote: | Epsilon wrote: | Quote: | On October 11th, two days before Gothic 3 will be released, at 7 PM Gameware.at in coorperation with Koch Media will present Gothic 3 in a Pre-Release party.
There will be sausages and beer for free for everyone visiting the festival.
Koch Media and Gameware.at will be supported by the medieval band 'Galna Humlor'.
Gothic 3 will be sold at the festival.. 2 days before it's released!
|
Cya in Austria!
Quote: |
When: Wednesday, 11th October, at 7 PM
Where: Gameware-Shop, Innsbruck
Catering: Sausages and beer for free
Live-Act: Medieval band 'Galna Humlor'
Attention!: Gothic 3 will only be sold during the party, afterwards you have to wait for the 13th October
Happy celebrating (and hopefully some sold Gothic 3 versions;))
your Gameware-Team (Emanuel, Bella, Chris, Tom, Tommy)
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Lol i hope that someone that visited that party will clone it and release it soon !! |
The party is tonight, in just under 6 hours if you live in the area you can still make it and you could be playing gothic 3 tonight 
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zozo6015
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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Posted: Wed, 11th Oct 2006 13:46 Post subject: |
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Posted: Wed, 11th Oct 2006 13:48 Post subject: |
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I would tone down your expectations slightly since from what I've heard, combat is somewhat broken (unless it's been fixed in the final gold master). Supposedly many enemies attack faster than the time it takes for you to recover from being hi and thus getting hit once can mean death.This combined with the fact it takes way over a minute to quickload is quite frustrating. It's possible the guy was simply doing something wrong, but I've seen videos of this happening. He did say the rest of the game is typical gothic quality, so hopefully a patch can fix this. Of course you could play a mage or archer, but being a mage in Gothic 2 was pretty annoying.
Having said that, I can't wait until friday.
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Epsilon
Dr. Strangelove
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Posted: Wed, 11th Oct 2006 13:52 Post subject: |
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syllogism wrote: | I would tone down your expectations slightly since from what I've heard, combat is somewhat broken (unless it's been fixed in the final gold master). Supposedly many enemies attack faster than the time it takes for you to recover from being hi and thus getting hit once can mean death.This combined with the fact it takes way over a minute to quickload is quite frustrating. It's possible the guy was simply doing something wrong, but I've seen videos of this happening. He did say the rest of the game is typical gothic quality, so hopefully a patch can fix this. Of course you could play a mage or archer, but being a mage in Gothic 2 was pretty annoying.
Having said that, I can't wait until friday. |
Please stop talking about the first master, it wasn't just for fun it was withdrawn, it'll get us nowhere, stick to facts.
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