Company of Heroes
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Wed, 6th Sep 2006 12:56    Post subject:
maxiepaxie wrote:
Hmm anyone up for a round at 5:30PM? Will be back by then...
yeah, ill see. Going out on a tour\lunch\boat trip with the job from 2pm --> unknown :\
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Spun[k]




Posts: 1714
Location: SWEDEN
PostPosted: Wed, 6th Sep 2006 13:00    Post subject:
they...need...to...stop...releasing....these...fucking...huge...demos... atleast when they don't reach faster places like...usenet.. and stuff..

Downloading the demo from Gamershell 225kb/s...well that sucks.! 62% done..


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Weedo




Posts: 1506
Location: Japan
PostPosted: Wed, 6th Sep 2006 13:44    Post subject:
Spun[k] wrote:

Downloading the demo from Gamershell 225kb/s...well that sucks.! 62% done..


Well that's your problem - I posted a fast mirror!
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Spun[k]




Posts: 1714
Location: SWEDEN
PostPosted: Wed, 6th Sep 2006 13:47    Post subject:
Weedo wrote:
Here's a nice mirror (registration required): http://www.k-files.de/download.php?s=c&action=details&dlid=5757
Getting ~665 kb/s - k-files.de rocks! Laughing
I'm curious how much the performance improved since the beta demo.



yeees indeed you did...but thats a german site with pop-ups everywhere Sad And you have to reg. I had no desire to do so.. AAAAAAAND that doesnt change the fact that this is one large motherfucking demo! Laughing


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CaptainCox
VIP Member



Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Wed, 6th Sep 2006 13:57    Post subject:
deelix wrote:
maxiepaxie wrote:
Hmm anyone up for a round at 5:30PM? Will be back by then...
yeah, ill see. Going out on a tour\lunch\boat trip with the job from 2pm --> unknown :\

At work now, would love to join...maybe around 18-19:00


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maxiepaxie




Posts: 1732
Location: Belgium
PostPosted: Wed, 6th Sep 2006 18:27    Post subject:
Well I'm going to eat but I'm back in 15 mins, anyone up for a round now, captaincox?deelix? Very Happy
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CaptainCox
VIP Member



Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Wed, 6th Sep 2006 18:33    Post subject:
Here now. Could you PM me your MSN addy Maxie?


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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Wed, 6th Sep 2006 19:12    Post subject:
Back from the trip Wink
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Spun[k]




Posts: 1714
Location: SWEDEN
PostPosted: Wed, 6th Sep 2006 20:01    Post subject:
Good game, played the singleplayer demo (Tutorial+Skirmish)
Had quite fun. Runs alot smother than the BETA demo for those wondering.


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fraich3




Posts: 2907
Location: Not from my mouth!
PostPosted: Wed, 6th Sep 2006 20:17    Post subject:
Nice game, to slow for me perhaps. Havnt played Mulitplayer against another player yet so still got that, and thats the biggest part imo so Razz


"Zipfero is the biggest fucking golddigger ever" - Mutantius
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CaptainCox
VIP Member



Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Wed, 6th Sep 2006 22:29    Post subject:
Its actually pretty hard this...setting on Normal or Hard. Basic tactic would be not to go for the fuel and stuff but the Victory locations or points. Build MS gunners fast and get them to hold untill you get better gear going. Once you secured the VLs your ready to start grabbing the other stuff. I am not saying this is the only way to win...but this is the way my 13 year old son have beaten the shit out of me like 4 times Razz . Tried in MP and it does work, also works against the bots. Gona fiddle some more with tacticts and stuff but.


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fraich3




Posts: 2907
Location: Not from my mouth!
PostPosted: Wed, 6th Sep 2006 23:04    Post subject:
Get snipers and tanks quick ?


"Zipfero is the biggest fucking golddigger ever" - Mutantius
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Rudolph




Posts: 603
Location: Germany
PostPosted: Thu, 7th Sep 2006 16:49    Post subject:
Downloading the demo now. Can't wait!
I'm thinking about buying the game as the beta demo impressed me a lot... Smile
The gfx kicked some serious ass.
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CaptainCox
VIP Member



Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Thu, 7th Sep 2006 18:39    Post subject:
Well It would not surprise me if its out late this weekend or early next week Wink I fracking hope so. Its very addictive...love it.


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Spun[k]




Posts: 1714
Location: SWEDEN
PostPosted: Thu, 7th Sep 2006 18:43    Post subject:
I hate arty strikes.. Sad

WHEN THEY HIT >ME< THAT IS! Very Happy


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Rudolph




Posts: 603
Location: Germany
PostPosted: Thu, 7th Sep 2006 21:20    Post subject:
Yeah, the second demo level sucked a lot when the germans started their arty fire. You had no chance than retreating to the church. I guess that's a script but it is still very unfair because you build up a huge army of mg squads/nests and Anti Tank guns and they are destroyed with a single hit of artillery fire. Before the arty, the axis had no chance to break through your lines....

Praying to the game gods (RELOADED maybe...? Very Happy) that they delivers us this game very soon.

Having fun with the new demo during the waiting time. ^^
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|IcedFreon|




Posts: 3700
Location: World 8-3
PostPosted: Thu, 7th Sep 2006 21:40    Post subject:
Rudolph wrote:
Praying to the game gods (RELOADED maybe...? Very Happy) that they delivers us this game very soon.

have you been abset lately? lol reloaded is the last grp id wanna rls anything


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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Thu, 7th Sep 2006 21:42    Post subject:
Unleashed FTW Very Happy
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Spun[k]




Posts: 1714
Location: SWEDEN
PostPosted: Thu, 7th Sep 2006 21:47    Post subject:
I will prolly buy this game. I just hope they patch in some things..some small options that would be nice.


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Ispep
VIP Member



Posts: 4117

PostPosted: Thu, 7th Sep 2006 22:47    Post subject:
How can I enable the other skirmish maps from the beta in the single player?

I'm getting my ass handed to me by the CPU. I must suck big time!

I try to be meticulous and organised but it doesn't do me any good Sad


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Spun[k]




Posts: 1714
Location: SWEDEN
PostPosted: Thu, 7th Sep 2006 23:20    Post subject:
Ispep wrote:
How can I enable the other skirmish maps from the beta in the single player?

I'm getting my ass handed to me by the CPU. I must suck big time!

I try to be meticulous and organised but it doesn't do me any good Sad


HOW TO ADD MORE SKIRMISH MAPS INTO THE DEMO!


Quote:

Okay, first off you need to have the MP BETA and the new SP demo.

Now go to were you installed CoH.
And find the folder which says Archives, its in this path.

C://Program Files/THQ/Company of Heroes Single Player Demo/WW2/Archives

Find the file that says WW2Data.sga and make a backup of it on your desktop, its the original for if you want to play the Campaign.

Now go to

C://Program Files/THQ/Company of Heroes(BETA)/WW2/Archives

And find that WW2Data.sga file and copy it.

Again, go back to

C://Program Files/THQ/Company of Heroes Single Player Demo/WW2/Archives

And paste.

Now start up the New Skirmish mode and you should have 3 more maps to play in. St Hilare has that Blue boxes bug though, and like Pyros said, the voices, on St Hilare mostly, dont work at times. But so far, Mc's War and Hill 331 work fine.

And if you want Campaign back, just take that backup you made and put it back in the original Single play demo folder.

Have fun, I definatly am!


From http://www.forumplanet.com/planetcompanyofheroes
And I got beaten pretty hard by the AI at first too, but the key Is really to advance and capture most points early on. Then build from there.. You get better and better over time Very Happy Thou I would like to have a option to limit the tank usage and a option to turn off ARTY strikes.

Edit, much much later :


Just done with a skirmish game on that 6p map you get after adding the MP (beta) file to the SP demo. I teamed up with one medium AI against a Hard AI. At first he totally kicked our ass, we where all the way back to our bases (He killed my HQ), and he had like 5-6 tanks inside our camp (and some fucking rocket stations right outside pumping us full with bombs), I only had 3 troops of rangers and some mortar-teams.

My AI buddy only seemed to have some enginers running around trying to capture some lost points. But anyway, we survived that massive attack and after about one hour we succeded to break out a little.
From that point on, we had the match in our hands again, and we pushed him back and finally kicked his ass. The game lasted 2 hours and 31 minutes. Great game! Very Happy


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Last edited by Spun[k] on Fri, 8th Sep 2006 06:19; edited 1 time in total
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CaptainCox
VIP Member



Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Fri, 8th Sep 2006 06:15    Post subject:
Cheers Spun[k]. Gona try now.
EDIT! Fracking brilliant man. Good trick that one Wink


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Ispep
VIP Member



Posts: 4117

PostPosted: Fri, 8th Sep 2006 14:10    Post subject:
Yeah, thanks Spunk. I'll check it in a moment.

I've played through the campaign and it's quite good. The only niggling aspect is that it doesn't do anything new or better than previous games. I remember exactly the same kind of missions with more depth, length and so on in Sudden Strike for example. I also remember enjoying them more in that as well.

But it's not a bad game, and hopefully we can tweak it to a more realistic gameplay type.


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Mas3ter




Posts: 1941

PostPosted: Fri, 8th Sep 2006 15:21    Post subject:
Full version coming soon.Come on Unleashed ! Very Happy
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CaptainCox
VIP Member



Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Fri, 8th Sep 2006 15:32    Post subject:
Ispep wrote:
Yeah, thanks Spunk. I'll check it in a moment.

I've played through the campaign and it's quite good. The only niggling aspect is that it doesn't do anything new or better than previous games. I remember exactly the same kind of missions with more depth, length and so on in Sudden Strike for example. I also remember enjoying them more in that as well.

But it's not a bad game, and hopefully we can tweak it to a more realistic game play type.
You can bet on that there will be Historically correct MODs coming for this one, down to the cammo of the German tanks etc.


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CaptainCox
VIP Member



Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Fri, 8th Sep 2006 16:30    Post subject:
Using the method of copying the WW2Data.sga from the MP Beta to the SP might couse some stuff to go nuts, like this.



Its not that bad but it does look a bit wierd Razz


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Ispep
VIP Member



Posts: 4117

PostPosted: Sat, 9th Sep 2006 00:36    Post subject:
Not noticed anything yet myself - except that I suck Very Happy


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R-Mag




Posts: 65

PostPosted: Sat, 9th Sep 2006 08:45    Post subject:
file WW2Data.sga

Code:
http://rapidshare.de/files/32277017/WW2Data.sga.html
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Bobbyperux




Posts: 5

PostPosted: Sat, 9th Sep 2006 12:14    Post subject:
Yep! thx for sharing this stuff. My trigger is on fire!!.

Salute!!
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NinjaCool




Posts: 988
Location: Denmark
PostPosted: Sat, 9th Sep 2006 12:47    Post subject:
Niceee thx for the extra maps! Smile


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