Star Citizen (Chris Roberts is back!) [Beta in ∞ years]
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PredOborG




Posts: 2133
Location: BG
PostPosted: Tue, 26th May 2026 23:53    Post subject:
I only loosely check once in an year. They did add some things like mining, salvage and refueling with ships. On foot there's some professions such as medical tool to heal players, fps shooting and some other things. If I get a new PC I will install and see for myself. But for some reason Twitch always has dozens of streamers so guess people find things to do.
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lametta




Posts: 2789

PostPosted: Sun, 16th Aug 2026 22:49    Post subject:



Guess ill hold off for now and rather play x4 with all dlcs first.
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Theescapist




Posts: 4120
Location: Manchester U.K
PostPosted: Thu, 20th Aug 2026 07:03    Post subject:
Id rather listen to the hairs in between my bumcheeks clanging at night them him.


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madmax17




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Location: Croatia
PostPosted: Fri, 21st Aug 2026 18:18    Post subject:
Being developed longer than Daikatana Laughing
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PredOborG




Posts: 2133
Location: BG
PostPosted: Sat, 22nd Aug 2026 08:24    Post subject:
madmax17 wrote:
Being developed longer than Duke Nukem Forever Laughing


Fixed that because Daikatana took only 4 years. DNF was 14 years Rolling Eyes

But nowadays even smaller indie games take 5+ years to make. So there's some kind of "inflation" with dev times. Multiplayer ones 2x more. Even World of Warcraft took 10 years. Problem with SC is the ridiculous feature-creep that doesn't look to have an end... At least as long as the dumbasses keep sending 1+ millions $$$ every day.
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lametta




Posts: 2789

PostPosted: Sat, 22nd Aug 2026 21:18    Post subject:
ppl say its feature creep but is it? Did they really add that many features ? Didnt they practically downsize it in scope in regards to planets or do i remember it wrong


Last edited by lametta on Sun, 23rd Aug 2026 09:31; edited 1 time in total
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bart5986




Posts: 664

PostPosted: Sun, 23rd Aug 2026 03:55    Post subject:
lametta wrote:
ppl say its featire creep but is it? Does it really add that many features ? Didnt they practically downsize it in scope in regards to planets or do i remember it wrong


The original scope would have been a lot closer to Elite Dangerous planets and POI's then it is to today.

The game has massive feature creep.
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PredOborG




Posts: 2133
Location: BG
PostPosted: Mon, 24th Aug 2026 12:44    Post subject:
lametta wrote:
ppl say its feature creep but is it? Did they really add that many features ? Didnt they practically downsize it in scope in regards to planets or do i remember it wrong


They didn't add because they can't do everything. initially they planned (or maybe that was just a deliberate hoax) to add 100 handcrafted systems with at least 1 planet and moons on each system. When they got stuck at barely making 2 planets for 4-5 years, they said the number of systems will be lowered to 5-10. The Star Map in the RSI site still shows 300+ planets, but most of them will remain just images with short text.
Other close to impossible idea was to simulate complete real-life physics with rotating planets and lightning, temperature and seasons depending on the proximity to the Sun (or Suns).
There was even idea add realistic medical system with diagnostics, different kinds of pathogens, viruses, bones that can break and get healed etc. Part of that is already in the game but as far as I know it's basic and not fun to play.
Other stuff is the salvaging and mining systems to be very complex, but again only fracture of what's planned has been in the game.

But I have to admit I have not even played the game for 4-5 years now and only loosely follow the development. Maybe these things are now working good and other mechanics got added that I am not aware of.
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Bendi




Posts: 3477

PostPosted: Fri, 28th Aug 2026 00:03    Post subject:
Scamdron 42 delayed to 2027:

https://robertsspaceindustries.com/en/comm-link/transmission/21301-Letter-From-The-Chairman

Quote:
"We have taken a look at the release windows at the start of 2027, and decided that Q2 provides a better time for Squadron 42 to release."


Remember when some people were certain it would release in 2018 Laughing?
Over a decade of development and they can't put together a competent shooter, using an engine made for shooters.


sin317 wrote:

typical jew comment
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tonizito
VIP Member



Posts: 52244
Location: Portugal, the shithole of Europe.
PostPosted: Fri, 28th Aug 2026 00:10    Post subject:
Bendi wrote:
Scamdron 42 delayed to 2027:

https://robertsspaceindustries.com/en/comm-link/transmission/21301-Letter-From-The-Chairman

Quote:
"We have taken a look at the release windows at the start of 2027, and decided that Q2 provides a better time for Squadron 42 to release."


Remember when some people were certain it would release in 2018 Laughing?
Over a decade of development and they can't put together a competent shooter, using an engine made for shooters.


tonizito wrote:
Amazing...


Scroll down and spot the difference:
https://robertsspaceindustries.com/squadron42
https://web.archive.org/web/20170320043538/https://robertsspaceindustries.com/squadron42

You Suspicious Be
They had it planned for 2017 dood


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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DXWarlock
VIP Member



Posts: 12465
Location: Florida, USA
PostPosted: Fri, 28th Aug 2026 00:59    Post subject:
wrong thread


-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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harry_theone




Posts: 11665
Location: The Land of Thread Reports
PostPosted: Fri, 28th Aug 2026 18:55    Post subject:
Quote:
In a new blog post, Cloud Imperium Games CEO Chris Roberts announced that Squadron 42 will be launching in Q2 2027. The studio had previously announced 2026 as its release window and reaffirmed late last year that it was still targeting that. However, Roberts noted that GTA 6 is going to suck up all of the attention this fall, and as a result, it doesn't make sense to launch a new game during that time.


Laughing
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lametta




Posts: 2789

PostPosted: Sat, 29th Aug 2026 01:47    Post subject:
harry_theone wrote:
Quote:
In a new blog post, Cloud Imperium Games CEO Chris Roberts announced that Squadron 42 will be launching in Q2 2027. The studio had previously announced 2026 as its release window and reaffirmed late last year that it was still targeting that. However, Roberts noted that GTA 6 is going to suck up all of the attention this fall, and as a result, it doesn't make sense to launch a new game during that time.


Laughing

wat?
does starfield exist for consoles? isnt gta 6 only releasing on consoles this year?
am i wrong?
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r3dshift




Posts: 3069

PostPosted: Sat, 29th Aug 2026 08:16    Post subject:
How is this fucker not behind bars already is incomprehensible.

Oh wait, it's 'murica...


Frant wrote:
Shitass games are ruining piracy.
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madmax17




Posts: 22123
Location: Croatia
PostPosted: Sat, 29th Aug 2026 10:15    Post subject:
GTA6 will eat your lunch. And steal your lunch money Very Happy
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PredOborG




Posts: 2133
Location: BG
PostPosted: Sat, 29th Aug 2026 20:21    Post subject:
Roberts gathering the team: -"Okay, guys, we already used all possible excuses to delay the SQ42 (that we all know will never get released, right *wink* *wink*). What should we do? Release this bareboned tech demo we have been "working" on for the past 15 years?"

Some guy: -"Nah, just say it gets delayed to not overlap with GTA6."

Roberts: -"But, but... GTA6 releases on consoles only this year. SQ42 is only for PC, my dude."

Some guy2: -"Yeah, but our players are dumb af and won't notice this minor detail."

Roberts: -"You are right, indeed. And we can use this same excuse next year when GTA6 releases on PC!"

Everyone: -"Fuck yeah! Science, bitches!! Let's sniff the new batch of coke now!!!"

Rolling Eyes Crying or Very sad
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ixigia
[Moderator] Consigliere



Posts: 65390
Location: Italy
PostPosted: Sat, 10th Oct 2026 17:52    Post subject:
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krackhead




Posts: 346

PostPosted: Sat, 10th Oct 2026 18:24    Post subject:
Cough...planned release date....cough Wink
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madmax17




Posts: 22123
Location: Croatia
PostPosted: Sat, 10th Oct 2026 18:25    Post subject:
So soon, I almost died waiting.
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r3dshift




Posts: 3069

PostPosted: Sat, 10th Oct 2026 21:26    Post subject:
Releases next year (NOT!), looks like a game from 5 years ago.


Frant wrote:
Shitass games are ruining piracy.
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Morphineus
VIP Member



Posts: 24911
Location: Sweden
PostPosted: Sun, 11th Oct 2026 05:50    Post subject:
huh... are us early backers getting Steam keys?


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Silent_Lurker




Posts: 7664
Location: France
PostPosted: Sun, 11th Oct 2026 09:20    Post subject:
Morphineus wrote:
huh... are us early backers getting Steam keys?


No idea.

But since yesterday you can link your RSI and Steam accounts :

https://robertsspaceindustries.com/en/account/settings/linked-accounts

Hopefully a good news regarding this matter. Neutral


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PredOborG




Posts: 2133
Location: BG
PostPosted: Sun, 11th Oct 2026 09:55    Post subject:
Early packages include SQ42 so should be possible. It was initially only 1 game (similar to GTa5/Online) until 2017 when CryTek sued them because they had contract for only 1 game. And I'd guess it will still need RSI account even on Steam anyway. Mad
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Morphineus
VIP Member



Posts: 24911
Location: Sweden
PostPosted: Sun, 11th Oct 2026 19:48    Post subject:
Silent_Lurker wrote:
Morphineus wrote:
huh... are us early backers getting Steam keys?


No idea.

But since yesterday you can link your RSI and Steam accounts :

https://robertsspaceindustries.com/en/account/settings/linked-accounts

Hopefully a good news regarding this matter. Neutral


Ah thanks, connected it because past years I haven't been bothered with visiting their site or follow the game much.

We'll see if I finally get to play the not Wing Commander Wing Commander game. Laughing


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PredOborG




Posts: 2133
Location: BG
PostPosted: Sun, 11th Oct 2026 21:13    Post subject:
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madmax17




Posts: 22123
Location: Croatia
PostPosted: Sun, 11th Oct 2026 21:15    Post subject:
Yeees, now do the 4'th one, greatest cut-scenes in that one.
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Morphineus
VIP Member



Posts: 24911
Location: Sweden
PostPosted: Sun, 11th Oct 2026 21:56    Post subject:
PredOborG wrote:
Speaking of Wing Commander, the 3rd game might be getting a remaster - https://www.pcgamer.com/games/sim/it-looks-like-wing-commander-3-is-getting-a-remaster-after-ea-producer-discovers-the-original-fmv-source-tapes-in-the-companys-archives/


Nice, hope it will turn out decent. Very Happy


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azzman




Posts: 4088
Location: Australiiiaaa , maate
PostPosted: Tue, 13th Oct 2026 05:49    Post subject:
Doesn't sound like much of a remaster apart from the video. Integrate old community fixes etc.
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PredOborG




Posts: 2133
Location: BG
PostPosted: Tue, 13th Oct 2026 09:59    Post subject:
azzman wrote:
Doesn't sound like much of a remaster apart from the video. Integrate old community fixes etc.


Nowadays a "Remaster" can be either nearly full rework such as Gothic 1 or just made to work on modern systems with minor graphics improvements like with Sin Reloaded. Most companies will prefer the latter approach. It's better than nothing, I guess.
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Amadeus




Posts: 2483
Location: Yes
PostPosted: Tue, 13th Oct 2026 10:42    Post subject:
They really should give SQ42 for free to anyone who dropped more than $1000 on this game.. not that I know anyone who would do such an incredibly irresponsible thing *cough*
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