Gothic 1 Remake
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vurt




Posts: 14355
Location: Sweden
PostPosted: Mon, 8th Jun 2026 22:21    Post subject:
Risen 1 and ELEX doesn't have great combat, yet they are excellent games. Combat isn't some end all deal and combat is better here than in those games.

This is a very particular type of RPG, if you don't care for it, fine, but yeah, its pretty damn good if you like this specific PB type of RPG. Almost a genre of its own, sub genre at least.
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Nodrim




Posts: 10018
Location: Romania
PostPosted: Mon, 8th Jun 2026 22:27    Post subject:
Bendi wrote:
Nodrim wrote:
The saving system is beyond stupid.

The combat system seems worse than it was in the original game. Laughing


Saving system is just a normal one though? Save, autosave, manual save. And the combat system you just have to get used to if you were expecting something like the original. But it's pretty decent. Defnitely not a button masher, you need some tactics.


How is 6 save slots that continuously get overwritten by quicksaves/autosaves a normal system? You can't have a fixed saving point in a game that has some sketchy bugs.

vurt wrote:
Risen 1 and ELEX doesn't have great combat, yet they are excellent games. Combat isn't some end all deal and combat is better here than in those games.

This is a very particular type of RPG, if you don't care for it, fine, but yeah, its pretty damn good if you like this specific PB type of RPG. Almost a genre of its own, sub genre at least.


Gothic 1 and especially Gothic 2 are some of my favorite games of all time. That doesn't make the combat any better, nor prompts finding excuses for it.


Last edited by Nodrim on Mon, 8th Jun 2026 22:29; edited 1 time in total
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Bendi




Posts: 3448

PostPosted: Mon, 8th Jun 2026 22:29    Post subject:
You do know there are manual saves, right? And yes, you can name them whatever you want.

Quicksaves are usually limited, same for autosaves. Seems like a skill issue, git gud.


sin317 wrote:

typical jew comment
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Nodrim




Posts: 10018
Location: Romania
PostPosted: Mon, 8th Jun 2026 22:31    Post subject:
Bendi wrote:
You do know there are manual saves, right? And yes, you can name them whatever you want.

Quicksaves are usually limited, same for autosaves. Seems like a skill issue, git gud.


I manually saved a bunch of times without giving them a name and all those saves are gone.
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Bendi




Posts: 3448

PostPosted: Mon, 8th Jun 2026 22:34    Post subject:
I just checked, and have manual saves from the very start of the game. They have the generic name and were not overwritten. Only quicksaves and autosaves are.


sin317 wrote:

typical jew comment
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vurt




Posts: 14355
Location: Sweden
PostPosted: Mon, 8th Jun 2026 22:36    Post subject:
people will come up with all kinds of stupid excuses to hate on stuff, i mean its 2026, you're not supposed to be happy Laughing
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Nodrim




Posts: 10018
Location: Romania
PostPosted: Mon, 8th Jun 2026 22:43    Post subject:
Bendi wrote:
I just checked, and have manual saves from the very start of the game. They have the generic name and were not overwritten. Only quicksaves and autosaves are.


No idea what happened, somewhere along the way I clearly fucked up. I was probably too focused on the next strategy of farming more divines in PoE2. Laughing

vurt wrote:
people will come up with all kinds of stupid excuses to hate on stuff, i mean its 2026, you're not supposed to be happy Laughing


Big words from some who finds "woke" in everything. There's also the reverse to this hilarious "argument". People come with all kind of excuses to fanboy on stuff, like defending an average combat system.
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vurt




Posts: 14355
Location: Sweden
PostPosted: Mon, 8th Jun 2026 23:00    Post subject:
Hardly. I find woke in a few selected things for games and movies, i always present my arguments too. You just have nothing.
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Nodrim




Posts: 10018
Location: Romania
PostPosted: Tue, 9th Jun 2026 00:14    Post subject:
Arguments like the combat is not great but it doesn't matter? Or calling people haters because they provide criticism?

If this was another game, you would have complained that they made Gorn too black. Cool Face

Anyway, I love that they didn't dumb down what made Gothic great. There's no handholding when it comes to quests. The progression is tight as well. You need to explore, but be careful about it. Every find fuels that feeling of progression. PB really knew how to make this stuff, I don't know what happened with Gothic 3.
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Stormwolf




Posts: 24303
Location: Norway
PostPosted: Tue, 9th Jun 2026 00:31    Post subject:
Nodrim wrote:
Bendi wrote:
I just checked, and have manual saves from the very start of the game. They have the generic name and were not overwritten. Only quicksaves and autosaves are.


No idea what happened, somewhere along the way I clearly fucked up. I was probably too focused on the next strategy of farming more divines in PoE2. Laughing

vurt wrote:
people will come up with all kinds of stupid excuses to hate on stuff, i mean its 2026, you're not supposed to be happy Laughing


Big words from some who finds "woke" in everything. There's also the reverse to this hilarious "argument". People come with all kind of excuses to fanboy on stuff, like defending an average combat system.


lol wut
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vurt




Posts: 14355
Location: Sweden
PostPosted: Tue, 9th Jun 2026 00:38    Post subject:
that something isn't great or that something is woke aren't actual arguments, an argument will explain in detail.

you are free to your opinion ofc. you seem to be in the minority though.
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W123




Posts: 2594
Location: USA
PostPosted: Tue, 9th Jun 2026 04:43    Post subject:
couleur wrote:
I picked almost all the locks in the lower are of the old camp and its not that difficult.


it's not, but lockpick mini games are trash and the less time i spend on them the better.

Bendi wrote:
Nodrim wrote:
The saving system is beyond stupid.

The combat system seems worse than it was in the original game. Laughing


Saving system is just a normal one though? Save, autosave, manual save. And the combat system you just have to get used to if you were expecting something like the original. But it's pretty decent. Defnitely not a button masher, you need some tactics.


Only thing ive been annoyed at is quick load doesn't work when you're dead. For fucks sake thats damn near the whole point of it.
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Bendi




Posts: 3448

PostPosted: Tue, 9th Jun 2026 08:31    Post subject:
Which is why I use a cheat table that, amongst others, decouples the tumblers. Now it's literally just putting them into position one by one.

If there was anything interesting in the chests I'd reconsider. But there's not. Aside from Gomez's chest which contains the best armor in the game the rest is random trash.

And yeah, not being able to quickload after death is a bit irritating. Have to wait for the load screen.


sin317 wrote:

typical jew comment
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Nodrim




Posts: 10018
Location: Romania
PostPosted: Tue, 9th Jun 2026 09:06    Post subject:
If you press escape immediately after being killed/downed immediately shows the load button which makes the loading process a bit faster (still not ideal). However, there's a bug where the death screen appears after you already loaded the game. So be careful with the quick loads.
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Bendi




Posts: 3448

PostPosted: Tue, 9th Jun 2026 09:43    Post subject:
If anyone is waiting for a patch for PC there's bad news, it's going to take longer.

They should at least fix the Saturas bug, because it's literally a gamestopper


sin317 wrote:

typical jew comment
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madmax17




Posts: 20952
Location: Croatia
PostPosted: Tue, 9th Jun 2026 14:21    Post subject:
W123 wrote:
couleur wrote:
I picked almost all the locks in the lower are of the old camp and its not that difficult.


it's not, but lockpick mini games are trash and the less time i spend on them the better.

Oblivion remastered wins best lockpicking.
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headshot
VIP Member



Posts: 38634
Location: UK
PostPosted: Tue, 9th Jun 2026 16:35    Post subject:
madmax17 wrote:
W123 wrote:
couleur wrote:
I picked almost all the locks in the lower are of the old camp and its not that difficult.


it's not, but lockpick mini games are trash and the less time i spend on them the better.

Oblivion remastered wins best lockpicking.


+1! Very Happy


May the NFOrce be with you always.
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HubU
VIP Member



Posts: 11581

PostPosted: Tue, 9th Jun 2026 18:54    Post subject:
Never played the first one and gave it the 30m yar treatment:

1) MY LUNGS! IT'S AN ANGINA!
Shit's stuttering like it's a 1920's movie Laughing

2) SLAP MY ASS AND CALL ME JANKOVIC!
The jank levels are manageable

3) WHY NO CAPS?
I don't need yellow paint but some interesting loot is just laying around being brown, in the middle of a brown patch, in a o-so-brown and leafy surrounding?

That's just being a dick.


Otherwise? Aaaah, the old Deutscher 2001 RPG abentauer.
Liking it so far, gonna play more Smile


On ne peut rien gagner sans perdre; même le paradis exige la mort.
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Nodrim




Posts: 10018
Location: Romania
PostPosted: Tue, 9th Jun 2026 19:35    Post subject:
I got my hands on a 2h sword by luring mine crawlers into the templars. Laughing

I wonder if 2h weapons are better in the remake. They were pretty unremarkable in the original game.
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headshot
VIP Member



Posts: 38634
Location: UK
PostPosted: Tue, 9th Jun 2026 19:37    Post subject:
The minecrawlers are pretty terrifying Laughing


May the NFOrce be with you always.
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Il_Padrino




Posts: 8016
Location: Greece by the North Sea
PostPosted: Tue, 9th Jun 2026 19:43    Post subject:
One of the first things I did was enabling the item outlines Very Happy lots of stuff lieing around and unclear what can be picked up or not


The numbers don't decide, the system is a lie. The river running dry, the wings of butterflies.
And you may pour us away like soup. Like we're pretty broken flowers.
We'll take back what is ours. One day at a time.
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Nodrim




Posts: 10018
Location: Romania
PostPosted: Tue, 9th Jun 2026 19:48    Post subject:
Il_Padrino wrote:
One of the first things I did was enabling the item outlines Very Happy lots of stuff lieing around and unclear what can be picked up or not


It ruins my immersion. I hate when games have that by default and you can't turn it off.

headshot wrote:
The minecrawlers are pretty terrifying Laughing


Almost everything is pretty terrifying, especially on the hard difficulty. Good old strategies still work though, get some arrows, find a vantage point and you'll kill a lurker with 18 shots. Laughing

They made the ore mineable, not just an animation like in the original game. The veins are not infinite, but with some dedication, this can make your life a easier.
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Il_Padrino




Posts: 8016
Location: Greece by the North Sea
PostPosted: Tue, 9th Jun 2026 20:15    Post subject:
But it's nice that you can choose. Several good QoL features in this.

First time in the mine, I just saw their red eyes and shot it with a bow. Fuck me, seeing 2 of them fuckers come out of the shadows.. Laughing


The numbers don't decide, the system is a lie. The river running dry, the wings of butterflies.
And you may pour us away like soup. Like we're pretty broken flowers.
We'll take back what is ours. One day at a time.
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PowerGamer




Posts: 271

PostPosted: Tue, 9th Jun 2026 20:46    Post subject:
Nodrim wrote:
They made the ore mineable, not just an animation like in the original game. The veins are not infinite, but with some dedication, this can make your life a easier.

Not only veins are infinite, but they can be reset instantly by saving/loading. Also, they can be mined very fast by striking the vein first with attack key and quickly pressing the loot key.
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Il_Padrino




Posts: 8016
Location: Greece by the North Sea
PostPosted: Tue, 9th Jun 2026 21:03    Post subject:
Nice, thx for the tip!


The numbers don't decide, the system is a lie. The river running dry, the wings of butterflies.
And you may pour us away like soup. Like we're pretty broken flowers.
We'll take back what is ours. One day at a time.
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headshot
VIP Member



Posts: 38634
Location: UK
PostPosted: Wed, 10th Jun 2026 11:18    Post subject:




May the NFOrce be with you always.
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Nodrim




Posts: 10018
Location: Romania
PostPosted: Wed, 10th Jun 2026 19:34    Post subject:
GamingBolt's complaints are sadly spot on.

I don't remember avoiding combat so much in the first game and that one was clunky because of the times.

The combat animations are junky and poorly telegraphed. Sometimes the enemies damage you even if they don't actually hit you or weirdly overextend their attacking animation. Getting staggered is so poorly executed that it feels like your inputs don't work. A lot of the battles with humans unfold in hilarious repetitions.

There's a lot of other junk as well related to AI, normal animations, bugs, etc. Sometimes it almost feel like they reskinned the original game for all its good and bad things. Laughing

Issues aside, I hope this one doesn't share the fate of Dead Space Remake. I really want to see Gothic 2 remade.
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headshot
VIP Member



Posts: 38634
Location: UK
PostPosted: Wed, 10th Jun 2026 20:40    Post subject:
Laughing



May the NFOrce be with you always.
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tonizito
VIP Member



Posts: 51883
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 10th Jun 2026 21:36    Post subject:
Viperous Valencio played the original Gothic? You Suspicious Be


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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jackasshole




Posts: 1434

PostPosted: Wed, 10th Jun 2026 22:58    Post subject:
I feel like an old man typing this.....

In the original, the maps were so bare, you could see tiny mushrooms from far away, or a sword sticking out of the ground near a fire camp.....

With this remake, they added soooooo much random bullshit like crates and barrels that you can't interact with.... which is fine.... but you can't tell what items you can interact with until you are near them

You can't see what is laying on the forrest ground because of all the new vegetation

I basically run around an entire camp or village running around 100 items only to find out that I can interact with 2 of them.... it's horrible
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