Played an hour on PS5 Pro.
Apparently PS5 Pro has issues and graphics settings are locked to enhanced and is presumably forcing PSSR.
Having said that, it looks and runs great and I’ve not had any problems.
The game itself is good so far although I’ve barely played it TBH after doing the first hour.
I think there are similarities to the Silent Hill 2 remake only it’s set in 1960’s Japan lol.
I went straight in on the hard difficulty after seeing there was only ‘story’ or ‘hard’ available.
I do like some challenge so decided against story mode but hopefully don’t regret that lol.
I’ve run into the first enemy type but have no weapons yet so can only dodge them.
I’ll have more to say later after work though
At first glance the performance seems top notch, but when you dive more into the game you get random drops to 30/40 fps. This is with a 9800x3d and a 5090. Absolutely laughable.
Is there something wrong with the Silent.Hill.f.Deluxe.Edition.MULTi13-ElAmigos release? When i click on shf.exe or SHf-Win64-Shipping.exe its crashing to desktop.
The game is certainly a ghetto soulslike. It emulates the control scheme and you have dodging, perfect dodging, parries, limited run stamina with enemies chasing etc. and im sure it'll be more and more apparent as the story progresses. But it is ghetto in the truest sense of the word as its way less refined and actually feels terrible compared to other games with similar control schemes.
Last edited by Stormwolf on Tue, 23rd Sep 2025 23:25; edited 1 time in total
Runs better than SH2, although, still not the best optimization.
The combat is trash. I mean, I get it. It's intentionally trash, but kind of why even bother with it?
It's hard for me to judge it so far as a game, partially cause I don't find horror games scary in general and they aren't my cup of tea, and partially cause I haven't played it enough yet, being only a few hours in.
But the combat is just putting me off really hard. I guess I'll see how running around more works, but there are mandatory fights.
I don't like the journal. Not that it's present, but the way it is presented, like she's writing it as she goes. It just feels stupid. Should be just a gameplay thing and not have it so personal, as if written by the character, or just have it be part of the game more. Just feels lazy like this.
Character deaths before you have a reason to care... I feel like they could do more with that, make it more impactful when they actually go. Spend some actual time with them, but whatever...
I kind of regret putting it on hard instead of story, since I really don't like the combat.
Runs better than SH2, although, still not the best optimization.
The combat is trash. I mean, I get it. It's intentionally trash, but kind of why even bother with it?
But the combat is just putting me off really hard. I guess I'll see how running around more works, but there are mandatory fights.
yea, which is why they recommend story mode cuz theres not much to the combat and on hard it just makes it even more tedious but still it makes the game kinda boring to play
also running around feels like a constant maze, many little paths that take u to a dead end
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