Assassin's Creed Mirage
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garus
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PostPosted: Sat, 7th Oct 2023 08:23    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:16; edited 1 time in total
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Immunity




Posts: 5612

PostPosted: Sat, 7th Oct 2023 21:52    Post subject:
This game's "wanted" system is complete fucking garbage. Do they really expect me to believe that some random peasant woman, who wipes her ass with her right hand, is illiterate, and doesn't have so much as a pot to piss in is going to give two shits that she saw me walk by a guard that then fell over dead? And even if she did, nobody would have believed her.

TLDR - Every civilian peasant in the game now counts as a credible witness apparently. Laughing Don't remember the other entries in the series being so anal about this mechanic.


I can never be free, because the shackles I wear can't be touched or be seen.
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Przepraszam
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PostPosted: Sun, 8th Oct 2023 00:41    Post subject:
That was pretty short.

6/10 Laughing Laughing Laughing Laughing


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StEFaN7




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PostPosted: Sun, 8th Oct 2023 09:33    Post subject:
there is a bypass working


I can see your soul at the edges of your eyes..
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Interinactive
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PostPosted: Sun, 8th Oct 2023 10:16    Post subject:
Has been since day 1. I've been bypassing it since then
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StEFaN7




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PostPosted: Sun, 8th Oct 2023 17:17    Post subject:
thank you for sharing that information


I can see your soul at the edges of your eyes..
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gemiko




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PostPosted: Sun, 8th Oct 2023 17:18    Post subject:
What bypass? TH/HK ubi+ trial?
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FireMaster




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PostPosted: Sun, 8th Oct 2023 17:53    Post subject:
on ruskie site they're talking about a taiwan vpn 7 day uplay free trial, requires payment method.
apparently ubi are on it so don't expect it to work
not worth the hassle imo
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W123




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PostPosted: Sun, 8th Oct 2023 18:57    Post subject:
How short is pretty short? Because their last few games were needlessly long winded.
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Przepraszam
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PostPosted: Sun, 8th Oct 2023 19:14    Post subject:
W123 wrote:
How short is pretty short? Because their last few games were needlessly long winded.


I clocked about 13 hrs ...but that was with using teleport to collect some collectables. ...

Figured without teleport it would be 15-20hrs


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Stormwolf




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PostPosted: Sun, 8th Oct 2023 19:54    Post subject:
That's in line with old AC games isn't it? maybe not black flag though
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Przepraszam
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PostPosted: Sun, 8th Oct 2023 20:15    Post subject:
Yea that's true if I remember. They were more compact.

But last 3 games were so fucking huge for no reason. I think I locked in about 40-50 hours WITH teleporting on Valhalla and I don't think I finished some of the DLC either..


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Breezer_




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PostPosted: Mon, 9th Oct 2023 11:12    Post subject:
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Rage




Posts: 2756

PostPosted: Mon, 9th Oct 2023 11:23    Post subject:
Breezer_ wrote:
https://youtu.be/FsmsHMWQi-M?si=LOnK7NE74MIsumRD

What a load of bullshit. This is disingenuous as fuck, first the dude tries to climb a non-climbable tree (Anyone that's played an AC game by now knows which trees are climbable and which trees aren't) then the muppet keeps doing the sprint assassination animation which is the same in all modern AC games, while only doing regular assassinations in unity. You can get regular assassinations in Mirage too by just not sprinting into enemies to assassinate them. Then he shows off a couple of grappling bugs, completely ignoring how much climbing in unity sucked ass.

Load. of. shit.


Clown Fiesta
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Breezer_




Posts: 10774
Location: Finland
PostPosted: Mon, 9th Oct 2023 12:39    Post subject:
Im more shocked about the fact that game from 9 years ago looks exactly the same as game released today or even better, but what you can expect from modern devs its all about quick cash grab.
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dsergei




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PostPosted: Mon, 9th Oct 2023 13:56    Post subject:
@Rage

Wot? Parkour in Unity is the best in the series.
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DaLexy




Posts: 3035
Location: Germany
PostPosted: Mon, 9th Oct 2023 14:23    Post subject:
indeed, the bugs aside as every AC suffered of the same issues here in there like hanging on invisible ledges, the game overall looks really bland in compersion and i really like origins.


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cirithungol




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Location: UK
PostPosted: Mon, 9th Oct 2023 14:27    Post subject:
Also, the lighting in Unity is all pre-baked with no day/night cycle (permanent daytime with the exception of a few missions in select areas), unlike Mirage.

Niktek should stick to dumb memes.


chiv wrote:
don't quote me on that
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LeoNatan
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PostPosted: Mon, 9th Oct 2023 14:42    Post subject:
cirithungol wrote:
Also, the lighting in Unity is all pre-baked with no day/night cycle (permanent daytime with the exception of a few missions in select areas), unlike Mirage.

That was a stylistic choice, not an engine limitation. It was not pre-baked. Unity had one of the first game engines to feature full PBR lighting implementation. Syndicate used basically the same engine, and had full day-night cycles.

For example, see here, night to dawn:



The engine in Unity was one of the most advanced engines for its time. And like most engines, if not all, that transitioned to a PBR pipeline, it was very rough in the first few iterations. But all the basics were there right from Unity.

I've been talking about this for a long fucking time Laughing

https://www.nfohump.com/forum/viewtopic.php?p=3105725#3105725
https://www.nfohump.com/forum/viewtopic.php?p=3108539#3108539
https://www.nfohump.com/forum/viewtopic.php?p=3163769#3163769
https://www.nfohump.com/forum/viewtopic.php?p=3261828#3261828
https://www.nfohump.com/forum/viewtopic.php?p=3298100#3298100
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Amadeus




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PostPosted: Mon, 9th Oct 2023 15:48    Post subject:
cherry picked shit as per usual

also Unity had the worst stealth mechanics, you couldn't even distract guards properly, you either forced them to detect you or threw around bombs, no whistling, no throwing stones or whatever

in fact AC unity had one gameplay loop, fighting enemies with the sword and throwing smoke bombs

graphically and gameplay wise it was the GTA4 of AC games and was well ahead of its time, great physics and graphics

if they remastered it by just allowing higher res, had some higher res textures and made the LODs/view distance less restrictive it would basically look like a current gen game

but not feel like it

but at least they had the microtransactions down in this game!

syndicate right after played and looked like shit again
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LeoNatan
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PostPosted: Mon, 9th Oct 2023 15:54    Post subject:
I don't think Syndicate looks shit (and it ran much, much better than Unity did before all the graphical gimping). Maybe the terrible screen-space reflections which were constantly present due to London weather, but those look equally terrible everywhere they are used, including modern games. But other than that, you could claim the art style might not be as interesting as Unity or other games, but it wasn't "shit", it was just London.
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briangw




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PostPosted: Mon, 9th Oct 2023 16:00    Post subject:
Przepraszam wrote:
W123 wrote:
How short is pretty short? Because their last few games were needlessly long winded.


I clocked about 13 hrs ...but that was with using teleport to collect some collectables. ...

Figured without teleport it would be 15-20hrs


I finished it last night at 21 1/2 hours, not doing anything else other than the story and the 40 Thieves preorder mission.

Ending was just weird....
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StEFaN7




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PostPosted: Mon, 9th Oct 2023 16:29    Post subject:
LeoNatan wrote:
I don't think Syndicate looks shit (and it ran much, much better than Unity did before all the graphical gimping). Maybe the terrible screen-space reflections which were constantly present due to London weather, but those look equally terrible everywhere they are used, including modern games. But other than that, you could claim the art style might not be as interesting as Unity or other games, but it wasn't "shit", it was just London.


syndicate was a downgraded mess that made ubisoft pull the plug on anual releases or whatever it was and reboot with origins


I can see your soul at the edges of your eyes..
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blackeyedboy




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PostPosted: Mon, 9th Oct 2023 16:44    Post subject:
Unity is still the best looking / atmospheric AC game for me. Nothing has surpassed it yet. NOTHING!

The lighting in that game is simply... merveilleux! 👌


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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LeoNatan
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PostPosted: Mon, 9th Oct 2023 16:55    Post subject:
blackeyedboy wrote:
The lighting in that game is simply... merveilleux! 👌

But! It’s pre-baked!!! Laughing
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blackeyedboy




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PostPosted: Mon, 9th Oct 2023 16:57    Post subject:
Ah yes.

I am not allowed to like it.

I forgot... Laughing


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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LeoNatan
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PostPosted: Mon, 9th Oct 2023 17:02    Post subject:
StEFaN7 wrote:
LeoNatan wrote:
I don't think Syndicate looks shit (and it ran much, much better than Unity did before all the graphical gimping). Maybe the terrible screen-space reflections which were constantly present due to London weather, but those look equally terrible everywhere they are used, including modern games. But other than that, you could claim the art style might not be as interesting as Unity or other games, but it wasn't "shit", it was just London.


syndicate was a downgraded mess that made ubisoft pull the plug on anual releases or whatever it was and reboot with origins

Origins was in production before they announced they are freezing AC after Syndicate tanked. It took longer because they changed the whole system into a GAAS garbage. Don’t fall for PR stunts.
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StEFaN7




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PostPosted: Mon, 9th Oct 2023 17:23    Post subject:
but also took longer cuz of all the backlash it got back to back, unity was a big mess that couldnt run properly on a very high system and they couldnt optimize it cuz no time as they were already working on the next one, then syndicate was downgraded to fix that but was a boring mess...so they also took extra time to polish even if origins wasnt perfect still it wasnt syndicate


I can see your soul at the edges of your eyes..
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cyclonefr




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PostPosted: Mon, 9th Oct 2023 17:56    Post subject:
I'm not a fan of the remnant of Origins gameplay / combat system in Mirage (R1 crap on gamepad).


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LeoNatan
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PostPosted: Mon, 9th Oct 2023 18:04    Post subject:
@StEFaN7 You really cannot say Origin was "optimized" while Syndicate was "dumbed down". The world of Origin was fundamentally a lot simpler world than Unity was, so of course it ran better. A year later, Wildlands came out and, again, had performance issues, because the world was much more complex than Origin.
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