Cyberpunk 2077 (CD Projekt RED)
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nikaragua




Posts: 82

PostPosted: Fri, 22nd Sep 2023 21:57    Post subject:
Welcome to the Bug City.

Spawn in 2.0 on a major side mission and got a guy in conversation stabbing himself with a rifle stuck to his hand.


 Spoiler:
 


edit:
 Spoiler:
 


Last edited by nikaragua on Sat, 23rd Sep 2023 05:04; edited 1 time in total
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DaLexy




Posts: 3043
Location: Germany
PostPosted: Sat, 23rd Sep 2023 00:37    Post subject:
Either they fucked up pretty bad again or just released some non public test version.

I allready read that a new game isnt possible because after the tutorial you get softlocked.


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Interinactive
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Posts: 29477

PostPosted: Sat, 23rd Sep 2023 00:58    Post subject:
russ80 wrote:
Interinactive wrote:
)
Something is wrong there. Either RR is indeed busted or something on your end. They were especially ‘proud’ of how much better faces would look. Also the rest looks worse and blurrier which again should not happen and can be seen in all videos how RR makes everything sharper as well. Is it PT without RR vs PT with RR or RT normal without RR sv PT with RR in your pics?


It's completely maxed out in both, with PT. One screen is with RR and one without

When you watch the comparisons on Youtube, is it full screen? Do they have scenes at the same size I have there? Any screenshot comparisons? That's a 1:1 crop from the game. I've yet to see any example where it looks better than without it
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JHawkins




Posts: 988

PostPosted: Sat, 23rd Sep 2023 03:19    Post subject:
DaLexy wrote:
Either they fucked up pretty bad again or just released some non public test version.

I allready read that a new game isnt possible because after the tutorial you get softlocked.


Started a new game and didnt get locked, whats supposed to get you stuck?


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StEFaN7




Posts: 5922
Location: them swamps
PostPosted: Sat, 23rd Sep 2023 07:32    Post subject:
TheZor wrote:
Breezer_ wrote:
Nvidia is here trying to make real time "real" raytracing work with playable frame rates, what you guys are crying? You don't need to enable it. Im not trying to defend here Nvidia, but bashing it because you can't run it is just retarded, also those videos with 300% zoom and slow motion pixel by pixel shit is retarded, most of the stuff you are not going to even notice, games have shit loads of visual glitches without RT on these on aswell.


Basically, they should not have been running this DLSS-beta test that doesn't need users for years on end. The technology is immature at best and it's now becoming the bandaid a lot of devs will fall upon instead of optimizing. Now you know why we're crying.

To each his own, if you're very happy we can't run games natively any more and just need to squint our eyes a little to ignore the obvious ghosting and artifacts smearing the screen, all the power to you dude.


the normal dlss is just a better looking taa. people ran on taa even before dlss, cuz without it game would look like a total aliasing mess. it looks just as good as native now with free performance boost. whats not to like? means i can keep my old gpu a little longer. and there is no smearing or artifacts with this except on very rare cases which u can fix with a dll swap anyway

but raytracing is no gimmick, it will take years to play these games at native but the fact that u can play with it totay is a big win regardless. i dont see amd pushing tech, they can bearly keep up. not trying to defend nvidia either but im always for pushing tech forward


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fable2




Posts: 6054

PostPosted: Sat, 23rd Sep 2023 07:49    Post subject:
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Silent_Lurker




Posts: 7514
Location: France
PostPosted: Sat, 23rd Sep 2023 08:41    Post subject:
blackeyedboy wrote:
The game is fixed.®



That was brilliant ! Laughing


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tonizito
VIP Member



Posts: 51445
Location: Portugal, the shithole of Europe.
PostPosted: Sat, 23rd Sep 2023 10:14    Post subject:
Night ci'y, bruv


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Rifleman




Posts: 1402

PostPosted: Sat, 23rd Sep 2023 13:10    Post subject:
Silent_Lurker wrote:
blackeyedboy wrote:
The game is fixed.®


That was brilliant ! Laughing

Fixed. Riiiiiiiiiiiiiiiiiiiiiiight. Very Happy


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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azzman




Posts: 4060
Location: Australiiiaaa , maate
PostPosted: Sat, 23rd Sep 2023 13:20    Post subject:
On the 2023 Clown World 1 - 10 gaming scale, what does this fuckup rate?
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russ80




Posts: 4679
Location: Romania
PostPosted: Sat, 23rd Sep 2023 14:23    Post subject:
Interinactive wrote:
russ80 wrote:
Interinactive wrote:
)
Something is wrong there. Either RR is indeed busted or something on your end. They were especially ‘proud’ of how much better faces would look. Also the rest looks worse and blurrier which again should not happen and can be seen in all videos how RR makes everything sharper as well. Is it PT without RR vs PT with RR or RT normal without RR sv PT with RR in your pics?


It's completely maxed out in both, with PT. One screen is with RR and one without

When you watch the comparisons on Youtube, is it full screen? Do they have scenes at the same size I have there? Any screenshot comparisons? That's a 1:1 crop from the game. I've yet to see any example where it looks better than without it


Yes and yes. Both screenshots and videos. You can also check yourself there’s a ton already out there. It shouldnt look that way. I’ll check in 3 days or so when phantom liberty comes out in same spots as your screenshots but either way something is borked.

Ps; 1 to 1? You’re at 32:9 ? Didnt check the res. If so, might have something to do with that. I remember dlss being bad at ultrawide initially , so maybe its same with superultrawide?


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OrignalSpaceJockey




Posts: 2402
Location: Sweden
PostPosted: Sat, 23rd Sep 2023 16:36    Post subject:
Crashing like crazy for me.

Switched from Intel to AMD so clean install of win 11.
Specs:

7950X3D, RTX 4090,

resolution: 7680x2160
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KGen




Posts: 1081

PostPosted: Sat, 23rd Sep 2023 16:44    Post subject:
Breezer_ wrote:
Btw you can enable ray reconstrunction without path tracing

\AppData\Local\CD Projekt Red\Cyberpunk 2077\UserSettings.json

Quote:
"name": "DLSS_D",
"type": "bool",
"value": true,
"default_value": true


If you disable DLSS in game and enable it will resetted.


Thanks. Had some denoise artifacts on some surfaces, tried this trick to activate RR and looks like some of the artifacts are gone. Who knows what new artifacts were introduced, especially since I don't use path tracing.


i7 6700k @ 4.4 GHZ, 2060s, 16 GB RAM, SSD, Windows 10x64.
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Breezer_




Posts: 10828
Location: Finland
PostPosted: Sat, 23rd Sep 2023 17:05    Post subject:
OrignalSpaceJockey wrote:
Crashing like crazy for me.

Switched from Intel to AMD so clean install of win 11.
Specs:

7950X3D, RTX 4090,

resolution: 7680x2160


I bet your system is not stable, AM5 can be major pain with EXPO profile on, runs flawless on my system now after i resolved my problem, needed to enable power down enable setting in memory to get it working with EXPO profile.
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OrignalSpaceJockey




Posts: 2402
Location: Sweden
PostPosted: Sat, 23rd Sep 2023 17:07    Post subject:
Breezer_ wrote:
OrignalSpaceJockey wrote:
Crashing like crazy for me.

Switched from Intel to AMD so clean install of win 11.
Specs:

7950X3D, RTX 4090,

resolution: 7680x2160


I bet your system is not stable, AM5 can be major pain with EXPO profile on, runs flawless on my system now after i resolved my problem, needed to enable power down enable setting in memory to get it working with EXPO profile.

Thanks! Im new to AMD (havent had AMD for like 20 years). Will try!
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Breezer_




Posts: 10828
Location: Finland
PostPosted: Sat, 23rd Sep 2023 17:18    Post subject:
OrignalSpaceJockey wrote:
Breezer_ wrote:
OrignalSpaceJockey wrote:
Crashing like crazy for me.

Switched from Intel to AMD so clean install of win 11.
Specs:

7950X3D, RTX 4090,

resolution: 7680x2160


I bet your system is not stable, AM5 can be major pain with EXPO profile on, runs flawless on my system now after i resolved my problem, needed to enable power down enable setting in memory to get it working with EXPO profile.

Thanks! Im new to AMD (havent had AMD for like 20 years). Will try!


If it is not working, try run it without EXPO profile.
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tonizito
VIP Member



Posts: 51445
Location: Portugal, the shithole of Europe.
PostPosted: Sat, 23rd Sep 2023 18:51    Post subject:
OrignalSpaceJockey wrote:
Crashing like crazy for me.

Switched from Intel to AMD so clean install of win 11.
Specs:

7950X3D, RTX 4090,

resolution: 7680x2160
That potato system won't be able to run the game, sorry.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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blackeyedboy




Posts: 10144
Location: Transylvania
PostPosted: Sat, 23rd Sep 2023 20:39    Post subject:
Meh(n), the open world still feels... empty.

Tons of mindless NPCs roaming around with no goal / purpose, nothing to interact with (can't pick any object from the environment), nothing unexpected happening, everything is predictable (if you want action just move to certain marker on the map).

RDR2 spoiled me. Mad


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garus
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Posts: 34197

PostPosted: Sat, 23rd Sep 2023 21:14    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:16; edited 1 time in total
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blackeyedboy




Posts: 10144
Location: Transylvania
PostPosted: Sat, 23rd Sep 2023 21:38    Post subject:
Much pleasure can be found simply exploring and contemplating these virtual worlds + admiring the carefully crafted details.

This can be also considered a form of 'gameplay'.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73248
Location: Ramat HaSharon, Israel 🇮🇱
PostPosted: Sat, 23rd Sep 2023 22:42    Post subject:
garus wrote:
Rdr was the opposite tho,and you all act like that wasn't the case. rich open world but abysmal gameplay in the main story line

RDR 1 or 2 were anything but abysmal. I enjoyed them very much, both in the storyline and off, goofing around. The world is full of interesting instances and random events and characters. The only thing that can get jarring is the eating and showering requirements. They tried something similar in GTA:SA, and it was jarring there too.

None of this can be said about this 2077 turd. The world is pointless and feels empty, despite there being so much shit in it. It's a lifeless, buggy, terrible experience.


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Last edited by LeoNatan on Sun, 24th Sep 2023 12:33; edited 1 time in total
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OrignalSpaceJockey




Posts: 2402
Location: Sweden
PostPosted: Sat, 23rd Sep 2023 23:06    Post subject:
Breezer_ wrote:
OrignalSpaceJockey wrote:
Breezer_ wrote:


I bet your system is not stable, AM5 can be major pain with EXPO profile on, runs flawless on my system now after i resolved my problem, needed to enable power down enable setting in memory to get it working with EXPO profile.

Thanks! Im new to AMD (havent had AMD for like 20 years). Will try!


If it is not working, try run it without EXPO profile.

power down was set to auto. Trying with enabled...
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OrignalSpaceJockey




Posts: 2402
Location: Sweden
PostPosted: Sat, 23rd Sep 2023 23:47    Post subject:
Fooled around for about 20 mins without any crashes! Fantastic. Thanks Breez
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nikaragua




Posts: 82

PostPosted: Sun, 24th Sep 2023 03:38    Post subject:
 Spoiler:
 


Got scammed with these tier 5 eyes I think. Cant turn off shop/car/fasttravel waypoints or crouch indicator.

But I guess its impossible to play games without a crouch indicator anyway so nvm.
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Interinactive
VIP Member



Posts: 29477

PostPosted: Sun, 24th Sep 2023 03:49    Post subject:
2.0 isn't a No Man's Sky kind of comeback. It has some nice additions, but many of the same bugs and issues still exist. I've done nothing but roam the city on foot after breaking out of the initial intro quests, testing AI and messing around with the new systems. I don't want to start it properly until the DLC arrives.

I guess I have to claim it's still a great game before the zealots chime in, but I expected more after 3 years.

russ80 wrote:
Ps; 1 to 1? You’re at 32:9 ? Didnt check the res. If so, might have something to do with that. I remember dlss being bad at ultrawide initially , so maybe its same with superultrawide?


It's a 1:1 scale screenshot (not bigger/smaller), then cropped

KGen wrote:
Breezer_ wrote:
Btw you can enable ray reconstrunction without path tracing

\AppData\Local\CD Projekt Red\Cyberpunk 2077\UserSettings.json

Quote:
"name": "DLSS_D",
"type": "bool",
"value": true,
"default_value": true


If you disable DLSS in game and enable it will resetted.


Thanks. Had some denoise artifacts on some surfaces, tried this trick to activate RR and looks like some of the artifacts are gone. Who knows what new artifacts were introduced, especially since I don't use path tracing.


That denoising thing - I get it but I figured out what option is causing it. Every time I launch the game RR is re-enabled and I have to disable it. If I don't, that shitty effect covers certain surfaces (if not the whole screen)

Something's up with that option and I can't make it stay disabled for good. I'm thinking it's being half enabled/disabled each time, which also messes up the effects RR is supposed to help with.
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Interinactive
VIP Member



Posts: 29477

PostPosted: Sun, 24th Sep 2023 03:59    Post subject:
nikaragua wrote:
 Spoiler:
 


Got scammed with these tier 5 eyes I think. Cant turn off shop/car/fasttravel waypoints or crouch indicator.

But I guess its impossible to play games without a crouch indicator anyway so nvm.


Waiting for an update to this mod to fix that. Crazy that such simple things still aren't toggles. The guy has even made an in-game menu for it:

https://www.nexusmods.com/cyberpunk2077/mods/2592

 Spoiler:
 
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Interinactive
VIP Member



Posts: 29477

PostPosted: Sun, 24th Sep 2023 04:14    Post subject:
Flushed old game config files, reinstalled game, maxed out with RR on:

 Spoiler:
 


Look at the ghosting on the 'POLICE' text over the car, and the cop's face. I'm not really buying that this is just me

Another thing - the cops always seem to spawn with the same faces and idle the exact same way, you can see as the frames jump. Face, head tilt, weapon tilt. Must be absolute murder to simply offset these values so that they're not identical
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Immunity




Posts: 5628

PostPosted: Sun, 24th Sep 2023 07:40    Post subject:
Interinactive wrote:
Flushed old game config files, reinstalled game, maxed out with RR on:

 Spoiler:
 


Look at the ghosting on the 'POLICE' text over the car, and the cop's face. I'm not really buying that this is just me


So, with regards to the ghosting on the text - are you sure that's an RR specific thing? I have the same ghosting issue with on the starting car's spedometer readout when driving in first person view, and I don't have access to any of those fancy new features.


I can never be free, because the shackles I wear can't be touched or be seen.
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Interinactive
VIP Member



Posts: 29477

PostPosted: Sun, 24th Sep 2023 08:17    Post subject:
All I am disabling between screens there is RR. Ghosting is the #1 issue you will see being talked about elsewhere in regards to RR

https://steamcommunity.com/app/1091500/discussions/0/3878218563598238294

https://www.reddit.com/r/cyberpunkgame/comments/16oqdc6/update_20_ray_reconstruction_ghostingbluriness_fix/

https://www.reddit.com/r/cyberpunkgame/comments/16olzuq/ray_reconstruction_has_massive_ghosting_when/

https://www.reddit.com/r/nvidia/comments/16phuwl/dlss_ray_reconstruction_anyone_seeing_really_bad/

I wouldn't be surprised at all if something wasn't working as it should here, because it's horrible. People above talking about messed up faces as well.
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KGen




Posts: 1081

PostPosted: Sun, 24th Sep 2023 09:20    Post subject:
Interinactive wrote:
I wouldn't be surprised at all if something wasn't working as it should here, because it's horrible. People above talking about messed up faces as well.


Not sure anything wrong per se, for all intents and purposes, it's just an experimental feature, rushed by Nvidia to capitalize on DLC release and the hype surrounding the game right now.


i7 6700k @ 4.4 GHZ, 2060s, 16 GB RAM, SSD, Windows 10x64.
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