Starfield (Bethesda) [Early Access]
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pho08




Posts: 2669

PostPosted: Mon, 11th Sep 2023 15:23    Post subject:
Amadeus wrote:
https://www.reddit.com/r/nvidia/comments/16ewl16/starfield_gains_1015fps_on_30xx_and_40xx_gpus/

as posted above....


is anyone using SpecialK for this one? is there any difference to HDR emulation compared to the "native" HDR mod?
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StrEagle




Posts: 14059
Location: Balkans
PostPosted: Mon, 11th Sep 2023 17:02    Post subject:


Laughing


Lutzifer wrote:
and yes, mine is only average
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jermore




Posts: 1088

PostPosted: Mon, 11th Sep 2023 17:18    Post subject:
Interinactive wrote:
Edit: I like how even the main quest takes you through those copy + paste facilities you see everywhere Laughing They don't even randomise the interior to the exterior. Literally copy + paste. I've seen the frozen underground one maybe 4 times now. Crazy. This was such a big issue in Oblivion with it's dungeons.

bethesda still doesnt know how to do realtime procedural stuff at all, no surprise there Laughing

i think i have done maybe 6 repeat POIs over 80 hours (usually a cave or ship).. locations with the same name are often the same POI i think
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blackeyedboy




Posts: 10101
Location: Transylvania
PostPosted: Mon, 11th Sep 2023 18:36    Post subject:
StrEagle wrote:


Laughing


What you laughing at?

It's a nod to Star Trek TNG.

Picard is drinking Earl Grey tea.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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lametta




Posts: 2614

PostPosted: Mon, 11th Sep 2023 19:22    Post subject:


Very Happy
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blackeyedboy




Posts: 10101
Location: Transylvania
PostPosted: Mon, 11th Sep 2023 21:57    Post subject:
Bit of positivity doesn't hurt.



You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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vegitayo




Posts: 1105
Location: Western Cave
PostPosted: Mon, 11th Sep 2023 22:54    Post subject:
Amadeus wrote:
https://www.reddit.com/r/nvidia/comments/16ewl16/starfield_gains_1015fps_on_30xx_and_40xx_gpus/

That gives me 3-5 fps in areas that matters aka new atlantis and some space stations

Also lmao at main quest, im pretty sure a toddler wrote that, im having fun with faction quests but the main one is giga trash


out of sig inspiration for the moment Okay
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FireMaster




Posts: 13484
Location: I do not belong
PostPosted: Mon, 11th Sep 2023 22:54    Post subject:
Amadeus wrote:
https://www.reddit.com/r/nvidia/comments/16ewl16/starfield_gains_1015fps_on_30xx_and_40xx_gpus/


This must be a placebo since I didnt notice any difference. As you'd expect from a reddit "fix".
There is no fixing this stupid engine
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tonizito
VIP Member



Posts: 51402
Location: Portugal, the shithole of Europe.
PostPosted: Mon, 11th Sep 2023 23:29    Post subject:
FireMaster wrote:
Amadeus wrote:
https://www.reddit.com/r/nvidia/comments/16ewl16/starfield_gains_1015fps_on_30xx_and_40xx_gpus/


This must be a placebo since I didnt notice any difference. As you'd expect from a reddit "fix".
There is no fixing this stupid engine
It do be true.
Tested on both 3070 desktop and 3060 laptop, but it's just 3-5 fps as mentioned.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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vurt




Posts: 13826
Location: Sweden
PostPosted: Mon, 11th Sep 2023 23:45    Post subject:
Was going to download some fix then i realized why i stopped using mods for their games and also for the Witcher 3 when i played that the last time lol

"Oh but remember you also need these mods: 1, 2, 3, 4!"

Goes to 1.

"please remember you also need 1, 2 and the extender and the game must be build 1543132b4!", "also here's how to edit files x and y!".


Goes back to download 2... "oh, you also need..."

fuck off, i'm too old and there too many other games Laughing
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headshot
VIP Member



Posts: 35883
Location: UK
PostPosted: Tue, 12th Sep 2023 01:17    Post subject:
The first Star Wars mod Very Happy

https://www.nexusmods.com/starfield/mods/1659


May the NFOrce be with you always.
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Interinactive
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Posts: 29448

PostPosted: Tue, 12th Sep 2023 01:44    Post subject:
How is there no patch yet

tonizito wrote:
FireMaster wrote:
Amadeus wrote:
https://www.reddit.com/r/nvidia/comments/16ewl16/starfield_gains_1015fps_on_30xx_and_40xx_gpus/


This must be a placebo since I didnt notice any difference. As you'd expect from a reddit "fix".
There is no fixing this stupid engine
It do be true.
Tested on both 3070 desktop and 3060 laptop, but it's just 3-5 fps as mentioned.


Noticed nothing here, but DLSS3 is doing most of the work now. It almost doubled the FPS everywhere, so a 5-10 FPS increase by the above 'fix' would hardly be recogniseable.

When I was using the latest version of the DLSS3 fix it was crashing at least once an hour, and sometimes I had to restart the game when it's go all choppy. Going back to v2 DLSS3 fix made it work and I haven't crashed since. It's actually veeeery smooth now.
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AKofC




Posts: 4359

PostPosted: Tue, 12th Sep 2023 02:06    Post subject:
Don't worry guys, just keep on playing, the payout here will be clear once you get through NG+++++++++++++++++ and end up starting the next NG+ in Tamriel because surprise! That's what the 25 years of waiting for the tech to catch up was actually for, packaging their first game with modern game design inside Starfield.


COPIUM


Gustave the Steel
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DaLexy




Posts: 3041
Location: Germany
PostPosted: Tue, 12th Sep 2023 02:17    Post subject:
lametta wrote:
https://www.youtube.com/watch?v=JMeSANWDSDA

Very Happy


Even better, fuill on Bethesda optimization ROFL

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Interinactive
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Posts: 29448

PostPosted: Tue, 12th Sep 2023 03:03    Post subject:
DaLexy wrote:
lametta wrote:
https://www.youtube.com/watch?v=JMeSANWDSDA

Very Happy


Even better, fuill on Bethesda optimization ROFL



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jermore




Posts: 1088

PostPosted: Tue, 12th Sep 2023 05:35    Post subject:
80 hours i am still learning random shit i probably should have known at the start of the game

if you bind an alternate key to jump, it boosts directly forward instead of upwards (i used alt for lack of a better button available)
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Interinactive
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Posts: 29448

PostPosted: Tue, 12th Sep 2023 05:37    Post subject:
I only just realised blue shapes when lock picking = it has a use on the current lockpick layer you're on

Makes it much, much easier
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jermore




Posts: 1088

PostPosted: Tue, 12th Sep 2023 05:39    Post subject:
Interinactive wrote:
I only just realised blue shapes when lock picking = it has a use on the current lockpick layer you're on

Makes it much, much easier

yeah i saw this and i didn't cliick for sometime, despite reading it on the skill
cuts down on lockpicking brain burn a lot
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AKofC




Posts: 4359

PostPosted: Tue, 12th Sep 2023 05:53    Post subject:
Spend a few minutes trying to get through a Master level locked safe, get rewarded with a digipick, and 300 credits.

Brilliant.

Also they've stolen Ubisoft's gimmick by adding copy pasted research towers on planets that you can climb up to to grab the planet's survey data.

Brilliant.


Gustave the Steel
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MirkoOdora




Posts: 1037

PostPosted: Tue, 12th Sep 2023 08:25    Post subject:
mf they copypasted anything from everything and called it homage


Asus, B550, 3700X, 3060, 32GB.
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jermore




Posts: 1088

PostPosted: Tue, 12th Sep 2023 09:17    Post subject:
MirkoOdora wrote:
mf they copypasted anything from everything and called it homage

they copy pasted everything so we didnt end up with star citizen Laughing
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blackeyedboy




Posts: 10101
Location: Transylvania
PostPosted: Tue, 12th Sep 2023 09:59    Post subject:


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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AmpegV4




Posts: 6248

PostPosted: Tue, 12th Sep 2023 10:03    Post subject:
I ended up with a refund that can be spent on 2-5 other much better games.
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tonizito
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Location: Portugal, the shithole of Europe.
PostPosted: Tue, 12th Sep 2023 10:16    Post subject:
vurt wrote:
garus wrote:
They solved the dungeon problem, though. No dungeons here! xD


aren't there copy/paste bases instead? then nothing solved.
Come on, it's not that bad and-

https://i.imgur.com/na9FvUN.mp4

Nevermind Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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konkol84




Posts: 3676
Location: Po(o)land
PostPosted: Tue, 12th Sep 2023 10:27    Post subject:
1000 handcrafted worlds you poor hater!


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Interinactive
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Posts: 29448

PostPosted: Tue, 12th Sep 2023 10:32    Post subject:
tonizito wrote:
vurt wrote:
garus wrote:
They solved the dungeon problem, though. No dungeons here! xD


aren't there copy/paste bases instead? then nothing solved.
Come on, it's not that bad and-

https://i.imgur.com/na9FvUN.mp4

Nevermind Laughing


Can confirm. Dead bodies + mines are literally in the same places each time, even if you go to a new planet.

It's inexcusably lazy. At the very least they could have randomized some placements
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jermore




Posts: 1088

PostPosted: Tue, 12th Sep 2023 10:50    Post subject:
Interinactive wrote:
tonizito wrote:
vurt wrote:


aren't there copy/paste bases instead? then nothing solved.
Come on, it's not that bad and-

https://i.imgur.com/na9FvUN.mp4

Nevermind Laughing


Can confirm. Dead bodies + mines are literally in the same places each time, even if you go to a new planet.

It's inexcusably lazy. At the very least they could have randomized some placements

beth don't do procedural, people wanted handcrafted and they got it Laughing
dynamic poi placement on the other hand is a godsend, it's more impressive than i imagined, or i just haven't discovered what is wrong with it yet.

definitely wish they would just full send with procedural generation but everyone always complains when a dev tries.. and i'm sure bethesda would just fuck it up entirely anyway Laughing
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escalibur




Posts: 12148

PostPosted: Tue, 12th Sep 2023 11:05    Post subject:
Had to buy this mostly for benching and content creation stuff. Though the game looks quite interesting it seems that I wont have a time for this in a while. Smile


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garus
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PostPosted: Tue, 12th Sep 2023 11:05    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:16; edited 1 time in total
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vurt




Posts: 13826
Location: Sweden
PostPosted: Tue, 12th Sep 2023 11:19    Post subject:
Interinactive wrote:


Can confirm. Dead bodies + mines are literally in the same places each time, even if you go to a new planet.

It's inexcusably lazy. At the very least they could have randomized some placements


they only had 400 more people working on this than previously (100).... you can't ask them to do too much... Laughing

Toddy boy got ripped off. Or maybe you could say they ripped microsoft off because this certainly doesn't seem like much of an improvement. those 400 likely mostly just sat around and drank coffee and ate donuts Embarassed would be so interesting to hear from people working there if this actually was the case.
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