I think being 'awful' (more like blunt) with a character that annoyingly hits on you (despite you giving him signs of not being interested)... is very well acted.
It still could have the option of just saying "Not interested in a romance." I mean it would depend on your character what you would say i think.
Like in most games with so called ""choices"" it would likely be the same outcome as saying "this isn't friendship", you'd disappoint him and that's it, you'd have the same reply in both, but at least there would be a fake feeling of having choice.
My scene with Gale on the field was very different. It was just friends talking. Nothing about it even hinted romantic. I had called off the romance at the first chance I got earlier and the game adjusted to it.
In fact, as I've done this systematically with all companions, there's been zero lovey-dovey advances since early act-1 except with Minthara, who I actively pursued.
ASRock B550M Pro4 * 5800X3D * RTX 5070 Ti * 32gb 3600mhz CL16 * 1TB Adata XPG 8200 Pro * LG 55" B9 OLED * Sound Blaster Z * Sennheiser HD-650 * Asus AP201 * Super Flower 500w Fanless
Haven't even come across Minthara, but reading about her, I can guess why
The only one I gave attention to is the cleric. I've helped out on each companion quest as much as possible to this point.
So far most of the default companions (male and female) from chapter 1 have hit on me in some way and I haven't given them any sort of romantic attention. From memory Astarion was the first, and that was very early on.
Yeah they all hit on you once, but if you bluntly cut it off right then, it's the only time they do as far as I've seen in late act 2. Seeing how Gale's scene went for you vs me, maybe you've been leading him on a bit instead of being clear right at the start? I dunno.
ASRock B550M Pro4 * 5800X3D * RTX 5070 Ti * 32gb 3600mhz CL16 * 1TB Adata XPG 8200 Pro * LG 55" B9 OLED * Sound Blaster Z * Sennheiser HD-650 * Asus AP201 * Super Flower 500w Fanless
Finished after 95 hours (or a 110 if the steam counter is to be believed).
Aside from constant crashes in Grymforge (turning dlss down to balanced helped) I only enountered one gamestopping bug in act 3 (well I say gamestopping, but it was a sidequest related to main quests), but thankfully there was a workaround for it.
I achieved what I think is the optimal good ending. Everyone who could be saved was saved, all loose ends were tied up, no companions fell into despair and self-loathing.
I do wish they included ending slides, because right now all we get is a piece of banter, and apparently they are not considering expansions.
I'm playing as the dark urge origin guy on my first playthrough , one thing to note is that you can still maintain the origin story and options while and change the character's looks/class/race
Spoiler:
oops ended up cutting portal guy's hand by mistake
Good game men
I watched a video where a certain NPC joins your camp, excited she will accomopany an adventurer.
Guess what happens next ?
Dark Urge will be my second playthrough, it's completely unpredictable.
That's precisely my plan as well. I'm being a disgustingly lawful good guy in this current run playing as Gayle [insert guy tapping at head meme], but I already look forward to unleashing every single evil urge in my next playthrough as a disruptive chaotic master knob. The general experience probably won't change much but I reckon there are going to be some surprises and unexpected reactions that make it worthwhile
I've had a considerable amount of quest breaking things, at least 3-4 in my log now that just can't be cleared. A2 was considerably rougher than the start of the game, I've reloaded and lost 1-2 hours a couple of times now.
I think it predominantly comes down to timed events, you could solve it at least indicating in some way that 1/50 tasks you encounter is timed.
Can you do the Mountain Pass at the same time as the Underdark? For example, if I do most of the Underdark, can I do the Mountain Pass, then come back and finish the underdark?
After some comments here, I'm paranoid about where quests might get messed up when entering new areas
I did all underdark, then switched to mountain pass. All the content can be done but you just have to do Grymforge the moment you go there and don't backtrack.
Honestly if you skipped mountain pass I wouldn't restart. It doesn't have much, it's mostly combat and has one of the worst designed skill checks and penalties i've seen in a CRPG.
For Act 2:
- Clear all content on the map first before switching to any large areas.
- Find Rolan the moment he goes missing, save prior to the encounter.
You don't have to worry about XP, I've probably avoided 50% of fights and am over-levelled.
I'm playing as the dark urge origin guy on my first playthrough , one thing to note is that you can still maintain the origin story and options while and change the character's looks/class/race
Spoiler:
oops ended up cutting portal guy's hand by mistake
Good game men
I watched a video where a certain NPC joins your camp, excited she will accomopany an adventurer.
Guess what happens next ?
Dark Urge will be my second playthrough, it's completely unpredictable.
That just happened earlier in my playthrough, took me by surprise. I thought I would have some control over it but damn. Well played.
The squirrel part is also hilarious, especially the party members dissing you.
AmpegV4 wrote:
Honestly if you skipped mountain pass I wouldn't restart. It doesn't have much, it's mostly combat and has one of the worst designed skill checks and penalties i've seen in a CRPG.
.
You do get a chance to
Spoiler:
piss off a near-omnipotent being so much she erases you from existence though and or set off a divine powered nuke
And you can do both Underdark (or at least Grymforge) and Mountain Pass when you're in Act 2. There are some reports It might make some required blessings stop working in the Shadowlands, so it's better to check first if this applies to you, I had no problems)
I still suggest Grymforge first, since the path from it to where you need to go first is much shorter.
Really glad I bought it when it was still 2100 ARS or somesuch.
That A2 skill check though :/ any buff/debuff should be displayed in the UI when its applied, same for timed quests, "this quest requires urgency.." whatever.
Spoiler:
I don't understand how that made it to release. A 3x 30,30,30 skill-check (and for RP/Story you should be putting Lae'zel in the chair). Then for your trouble it's -6 to Permanent Stats! and no notifications that anything has happened from the encounter (they may as well just completely permanently killed the NPC, then maybe you can restore them later in a quest). You have to check the fine print in the character screen to even see the debuff.
Definitive edition will be the full polished game, it's absolutely playable but I think a little rough after the EA content.
Finished after 95 hours (or a 110 if the steam counter is to be believed).
Aside from constant crashes in Grymforge (turning dlss down to balanced helped) I only enountered one gamestopping bug in act 3 (well I say gamestopping, but it was a sidequest related to main quests), but thankfully there was a workaround for it.
I achieved what I think is the optimal good ending. Everyone who could be saved was saved, all loose ends were tied up, no companions fell into despair and self-loathing.
I do wish they included ending slides, because right now all we get is a piece of banter, and apparently they are not considering expansions.
Im playing it with 3 different groups atm (as in 9 friends that is). I like it so far as I can try out different chars and experience the game in different ways with each group
shitloads of new stuff in my pc. Cant keep track of it all.
I made a completionist good side run , I'll wait until some patches for a Dark Urge run.
And I still might try to be good and not kick squirrels to death
Thats pretty cool lol. Now make a realtime combat mod and i'm in! Rather play something like neverwinter nights or DA:O than this turn based dice rolling stuff.
I still can't stop staring at that shitty clusterfuck skill bar that manages to take up half the screen and yet still be somehow useless. Both it, and the crappy skill/spell icons gotta go!
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
Signature/Avatar nuking: none (can be changed in your profile)
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum