There are 9 episodes as tutorial to how to flight this beauty like a pro
Thank god! Me and a friend spent, no shit, 25 minutes with all helpers off trying to figure out how to start a passenger airliner once in this game.
I know we could do easy mode, but we are both the type to not read anything or lookup anything out of game in any game and the enjoyment is figuring it out. (Should have seen us trying to do factorio long ago, with zero info what it was other than a game called factorio)
After 25 minutes total we got both our planes started in MP sharing "OHH that button/switch did something important", then after 35 minutes total we was both crashed in the lake..haha
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
Not only that, but things you never think of until you try to fly one.
After we fumbled around and got all the engines started (at least we think we did) he was following me to the runway, and didnt turn where we decided and needed to backup.
And we realized "Wait, how...do you backup an airliner? There has to be a way, right?" then slapping switches and buttons and watching him move forward a foot, pause "NOPE that didnt do it". Move forward a foot, pause "Nope, that didnt either" then me "Flip more switches try the ones above your head"...to just eventually loop around in the grass to get back on the runway...lol
Still no idea if they can backup on thier own. We never figured it out.
But I can say, In VR watching a giant airliner scream past you at a 45 degree tilt sideways and also headed to the ground almost touching winging with you, while you yourself are trying to figure out why your plane is trying to go in a vertical stall itself staring at nothing but blue sky straight up, and the cockpit voice is yelling at you "STALL" over and over while I am uselessly telling it "I am trying you dumb plane GO DOWN", is a bit unnerving.
Spoiler:
.
Ever thrown poorly made paper airplanes and watched them squirrel around in the air and nose dive? We spent 30 minutes getting them into the air, to do that, and enjoyed every minute of it.
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
After 25 minutes total we got both our planes started in MP sharing "OHH that button/switch did something important", then after 35 minutes total we was both crashed in the lake..haha
Also same here, I successfully did my first flight on the go with this A310 but I had to spent like 30 mns to how to start these damn engines until I realized this big ass needed ASM (Air support unit) from the ground.
The 320 Neo definitely spoiled me, it looks like a one push button to start in comparison.
And for the Airliner's backup solution once in the wild, in the sim I guess you can still use 'SHIFT-P' to start/stop a pushback
or
you can use reverse thrust
In real life though, they don't use reverse at still or when less than 70 kts otherwise the engine may suck up some FOB (foreign object) and be damaged.
All they can do is call a tug truck or maybe some voluntary passengers ^^
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People are heavily defending the Helicopters flight model.
I find them really bad. I wasn’t expecting DCS level of modelling but I find no enjoyment in flying them at all.
@Silent_Lurker
Great remake of the original trailer. But broke the illusion when two people was playing it on a laptop, and their cut away gameplay wasn't lowest settings and still only 15fps
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
And aren't you the one in the other thread mocking people for expecting real world 'thats how reality looks/works' simulations?
Pick a lane. If ya gonna troll at least be consistent in the facade of what the troll is.
I have OCD about that shit. It’s the only thing I can focus on. Every approximation has its artifacts, but this generation of screen space horse manure is just unbearable to me.
Doesnt bother me, I rather have decent visuals that for the most part looks realistic for a game that is mostly 'look at stuff casually'.
I'm sure its just personal preference but I'd take this any day over pixel art, or the stop motion/old school limited FPS emulation some games do.
Not that they are comparable. But accidental limitations I will take over fake replication of old school ones any day
I have OCD about that shit. It’s the only thing I can focus on. Every approximation has its artifacts, but this generation of screen space horse manure is just unbearable to me.
I've gotten more and more observant of that shit and I highly suspect it's because of you, at least in part
I can't use DLSS despite getting a RTX card for it to begin with, the smear over the screen, the constant artifacts just ruin any immersion for me, it feels like I need glasses or something all of a sudden. Native or nothing !
I'll use it when I have no other choice (Cyberpunk, typically, which can only run with FF - a fucking travesty), but it's very concerning : all DLSS/FSR solutions should have been just aids for struggling hardware/a way to get extra performance for insane resolutions.. not something that's factored into basic performances.
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Same here, I havent used DLSS/FSR at all in games that have it. I see it the same way. If my 4080 can't run it. The game is crap, not that DLSS/FSR is there to save it.
“I’d rather have questions I can’t answer than answers I can’t question.“ Richard Feynman.
I have OCD about that shit. It’s the only thing I can focus on. Every approximation has its artifacts, but this generation of screen space horse manure is just unbearable to me.
I've gotten more and more observant of that shit and I highly suspect it's because of you, at least in part
I can't use DLSS despite getting a RTX card for it to begin with, the smear over the screen, the constant artifacts just ruin any immersion for me, it feels like I need glasses or something all of a sudden. Native or nothing !
I'll use it when I have no other choice (Cyberpunk, typically, which can only run with FF - a fucking travesty), but it's very concerning : all DLSS/FSR solutions should have been just aids for struggling hardware/a way to get extra performance for insane resolutions.. not something that's factored into basic performances.
Having grown in a different era, artifacts of low resolution don’t really bother me. So I don’t mind playing games at 1440p, even if it’s nOt TeH nAtiVe ReSoLuTiOn
TAA in general is very peculiar and very dependent on implementation. Some are very artifacts-prone, while others are much better. I’m not really up to speed on specific details what makes it go one way or the other. DLSS adds more sins on top of TAA, so it’s not surprising.
We are all sensitive to different artifacts. I don’t remember being this annoyed in the past. Perhaps the black halos from old SSAO, but the “SS” in that acronym kind of tells the tale.
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