Yeah i can say i was getting the random stutter 5-15second 20fps with any config with any RT setting enabled, and very seldomly (like hourly) with RT off. Until I did above, I do think it's still sort of there with RT but the lowest I hit is 55-60fps so it's not nearly as noticeable. If i disable RT then i get no stutter and and obviously higher overall FPS.
The engine.ini changes made the most difference for me. Also Rebar disabled / enabled, as suspected make no difference for me. Oh the only setting I don't have on Ultra was the draw distance (on High) which playing the game, I figured this would lower vRAM use and playing the game I don't notice a difference.
Also, one should probably expect the ole' Beta 1, 2, 3, 4, followed by the inevitable crackfix. Gonna be a while yet methinks.
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
I gotta say..performance is shit in this game.. i can run cyberpunk with everyhting maxed out @1080p with DLSS on my laptop just fine, but this game turns into a stutterfest with severe frame drops all over the place...
That PCIe 3.0 x8 limitation doesn't help men, but yes the game has obvious performance issues.
Bullshit video. The gameplay shown is not the whole game and outdoors seems fine for most of the time. The performance drops a lot indoors and during cut scenes. This video shows what performance you could have when the devs fix their shit.
Sometimes you can go from one side of the world to the other on a broom without a hiccup, other times you're stuck in a 30 second long PowerPoint slideshow even though you're doing the exact same thing
On average I get around 115FPS, but that issue constantly pops up
I gotta say..performance is shit in this game.. i can run cyberpunk with everyhting maxed out @1080p with DLSS on my laptop just fine, but this game turns into a stutterfest with severe frame drops all over the place...
That PCIe 3.0 x8 limitation doesn't help men, but yes the game has obvious performance issues.
Wait wait kurwazito, you bought it?
Nein, just going on what I've read so far in this thread, other forums and utub. I'll give it a shot when it's cracled, even though I'm not a huge potter-head (liked the books, movies were meh) since it seems to be an open world RPG with some effort put on it.
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
This happens at random, but it happens more frequently at Hogsmeade there ^^^^. It's not quite capturing the frame drops as it should, but you should more than get the idea of how bad it is.
RTX3080 / 7900X / 32GB RAM all stock, no OC. Updated everything. Mix of high and medium settings, DLSS quality, 1440p. No RT. Same PC runs every other game flawlessly on max or near to it (RDR2, Plague Tale, Cyberpunk and so on)
I would say the drops in the first 30 seconds would be annoying enough in most games (140FPS > 40/50/60/70), but here it's like the best you can hope for.
To clarify: this video only highlights performance drops, most of the time it runs between ~90 - 110FPS.
Pretty much same spec as mine, except I run 3840x1600 and you have a better CPU. No OC or any of that, but i have v. good cooling and it does its boost thing. I don't get stutters like that and have RT reflections on since the engine.ini tweaks. Did you config the engine.ini file? I'd recommend doing that / pasting the content than using a clunky installer. Also the Ascendio.ini file is tuned for 12GB VRAM, so had to be edited for 10GB.
It really did make a moderate performance impact in my case.
Pretty much same spec as mine, except I run 3840x1600 and you have a better CPU. No OC or any of that, but i have v. good cooling and it does its boost thing. I don't get stutters like that and have RT reflections on since the engine.ini tweaks. Did you config the engine.ini file? I'd recommend doing that / pasting the content than using a clunky installer. Also the Ascendio.ini file is tuned for 12GB VRAM, so had to be edited for 10GB.
It really did make a moderate performance impact in my case.
Does engine tweaks you posted. Doesn't make the graphics worse or something right?
i have an 4090. What value should this line with 24GB VRAM.
No shouldn't diminish the quality. For 24GB of VRAM lets see:
*2048 = recommended for 8GB, try 6144 ? It's what the Nexus Ascendio mod/installer does, but we dont need a 300mb installer and we're just setting the PoolSize to recommendations of the modder based on available VRAM.
No shouldn't diminish the quality. For 24GB of VRAM lets see:
*2048 = recommended for 8GB, try 6144 ? It's what the Nexus Ascendio mod/installer does, but we dont need a 300mb installer and we're just setting the PoolSize to recommendations of the modder based on available VRAM.
What does the installer do more. Only tweaking that engine file?
No shouldn't diminish the quality. For 24GB of VRAM lets see:
*2048 = recommended for 8GB, try 6144 ? It's what the Nexus Ascendio mod/installer does, but we dont need a 300mb installer and we're just setting the PoolSize to recommendations of the modder based on available VRAM.
Latest one does recommend not to use any pool allocation at all since the patch now automatically assigns the value.
No shouldn't diminish the quality. For 24GB of VRAM lets see:
*2048 = recommended for 8GB, try 6144 ? It's what the Nexus Ascendio mod/installer does, but we dont need a 300mb installer and we're just setting the PoolSize to recommendations of the modder based on available VRAM.
Latest one does recommend not to use any pool allocation at all since the patch now automatically assigns the value.
Yeah okay, I had wondered why the dev team hadn't done this from the start given its about 3 lines of code. Also afaik my game is patched, if i copy the original / backup version of engine.ini the stuttering returns so ???
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