The Callisto Protocol
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blackeyedboy




Posts: 10100
Location: Transylvania
PostPosted: Fri, 2nd Dec 2022 19:36    Post subject:
World building / atmosphere is average at best.

After only 15 mins you are starting to crawl through the same 'ol stricken-by-bad-events-facility. And you'll be doing this - apparently - until the end of the game...

Do y'all remember this awesome set-piece:



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lametta




Posts: 2614

PostPosted: Fri, 2nd Dec 2022 23:15    Post subject:
Kaldaien: "Game has a built-in web browser, which might explain why disabling network connections improves performance."

lol wtf?


edit: the game's rating is up to 36% already when it was 20% this morning wouldnt be surprised if it gets to positive by tomorrow. People want to suffer...
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proekaan
VIP Member



Posts: 3650
Location: Finland
PostPosted: Fri, 2nd Dec 2022 23:47    Post subject:
Haha yes indeed, I can confirm it runs better when you block it from accessing internet. Laughing
But it still stutters at times(DX12) and runs like shit, but it's an improvement...if you want to call it that. Laughing


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vurt




Posts: 13826
Location: Sweden
PostPosted: Fri, 2nd Dec 2022 23:54    Post subject:
so its some crap where its sharing player behavior probably. lame.
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Yuri




Posts: 11000

PostPosted: Sat, 3rd Dec 2022 00:18    Post subject:
It has been said countless times: DON'T buy any of these AAA/AA games at launch. How hard is it to control yourselves



1 and 2 are still amazing.
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AmpegV4




Posts: 6248

PostPosted: Sat, 3rd Dec 2022 00:25    Post subject:
The poor performance is masking the issue of what looks like an extremely bad combat system. If you didn't see ManMountains post you should check out the combat at 14:56 onward.

 Spoiler:
 


Have fun starting over and over again anytime you enter combat with more than 1x monster Laughing
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FireMaster




Posts: 13483
Location: I do not belong
PostPosted: Sat, 3rd Dec 2022 00:47    Post subject:
I guess the patient bears will get the fully patched proper EMPRESS port when it's ready™
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OrignalSpaceJockey




Posts: 2384
Location: Sweden
PostPosted: Sat, 3rd Dec 2022 01:08    Post subject:
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Rifleman




Posts: 1396

PostPosted: Sat, 3rd Dec 2022 01:10    Post subject:
AmpegV4 wrote:
The poor performance is masking the issue of what looks like an extremely bad combat system. If you didn't see ManMountains post you should check out the combat at 14:56 onward.

 Spoiler:
 


Have fun starting over and over again anytime you enter combat with more than 1x monster Laughing

LoL it is so bad that is not even funny...


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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tonizito
VIP Member



Posts: 51401
Location: Portugal, the shithole of Europe.
PostPosted: Sat, 3rd Dec 2022 01:38    Post subject:
Yuri wrote:
It has been said countless times: DON'T buy any of these AAA/AA games at launch. How hard is it to control yourselves


FireMaster wrote:
I guess the patient bears will get the fully patched proper EMPRESS port when it's ready™
What they said


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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W123




Posts: 2500
Location: USA
PostPosted: Sat, 3rd Dec 2022 04:04    Post subject:
Yuri wrote:
It has been said countless times: DON'T buy any of these AAA/AA games at launch. How hard is it to control yourselves


Not a big deal anymore with Steam refund policy imo. When you're using 3rd party keys whole nother ball game though i agree.

So bizarre how this game ended up being a melee focused game. That is... uh... a brave... choice for a survival horror game.
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vurt




Posts: 13826
Location: Sweden
PostPosted: Sat, 3rd Dec 2022 04:21    Post subject:
i expected it to be melee based, previews said so too, but combat seems downright bad, level design seems boring and uninspiring, doesn't seem to be as atmospheric as i had hoped either.

and yeah refunding is pretty easy, and i didn't even buy it on steam, but for PS5 (i did predict that to be the better choice Wink )
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W123




Posts: 2500
Location: USA
PostPosted: Sat, 3rd Dec 2022 04:31    Post subject:
Meleeing alien body horror rapist creatures seems to be the last thing one would want to do Laughing
Ok, fine.. i can deal with that, but holding a button down for dodging and just waiting for animations to finish so you can attack, basically a QTE garbage mini game every time you encounter an enemy.. something must have gone terribly terribly wrong for them to implement this. Like they ran out of time and this was the way they patched everything together.
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Interinactive
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Posts: 29448

PostPosted: Sat, 3rd Dec 2022 04:39    Post subject:
https://twitter.com/CallistoTheGame/status/1598732338133110784

I love it. Every time.

Quote:
We’re aware that some users are experiencing stuttering issues on the PC


7,000 reviews, mostly negative. Hmm!
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Tumitishdu




Posts: 1021

PostPosted: Sat, 3rd Dec 2022 04:51    Post subject:
If we can look past the stuttering it's a pretty good game. It feels very much like Dead Space and has Dead Space clunkiness it also has a lot inspiration from Resident Evil. It's definitely overpriced, should have been 30$ maybe 40$.
I did not watch or read much about this game before release and I'm having fun. Probably overhyped.
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Yondaime
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Posts: 11741

PostPosted: Sat, 3rd Dec 2022 05:26    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:28; edited 1 time in total
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azzman




Posts: 4059
Location: Australiiiaaa , maate
PostPosted: Sat, 3rd Dec 2022 07:25    Post subject:
Clown World strike again it seems. Was hyped for this too.
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escalibur




Posts: 12148

PostPosted: Sat, 3rd Dec 2022 08:08    Post subject:
Random review on Steam:

Quote:
Callisto Protocol, is artistically beautiful. The audio stage and production is amazing. You can absolutely feel the love and passion poured into this project them the devs, Striking Distance Studios.

The issues are with the gameplay, mostly the close combat loop. I know they have said they wanted to make the combat feel
threatening and dangerous. I get that. The issues are how jank and terrible it is.

This is not a case of "git good". Basically the combat in this game goes like this - you sight enemy, enemy sights you. Soft lockon begins. Hold direction (any direction) to commence dodging minigame. Enemy swings, You dodge, You then hold alternate direction, Enemy swings and on it goes till the enemy has an opening and you get to attack them.

Sound good?. Its not. Its inconsistent as all hell as the direction held needs to be absolute and it doesnt even have to relate to the enemy movement (for example they do a left hook you dodge right, as you would in real life boxing). Just hold a direction as long as its ABSOLUTE because if it isn't, you will get punished.

Sometimes you'll even get punished when pushing absolute directions. Its cool like that and that isn't even the games biggest combat flaw.

The flaw comes into animation lengths, enemy density in areas and the overall HP of enemies.

You see kind reader when you dodge you are locked into an animation with no cancel ability very much like commitment based attack systems in games like Darksouls. When you are 1v1 in Callisto Protocol, you deal with the jank.

When you are being dogpiled by enemies this becomes a huge issue. You will dodge one enemy into another enemy to be grabbed and damaged this will happen repeatedly. God forbid there is a ranged enemy vomiting from a far and hit stunning you whilst oldmate bashes your skull in.

You can't just run from engagements. You are soft locked into combat. If more enemies are around, You are done.
Its frustrating. Its terrible and the HP of the enemies is insane.

People liken this to Deadspace. It isn't anything like it and those saying that need their heads examined. In that game the combat never felt fruitless. In Callisto Protocol you get guns, and they do nothing. They can "Parry" of sorts but when you are being dogpiled nothing helps.

Enemy placement is another crap thing for example an enemy I've nicknamed head handbag is hidden out of sight around corners. This thing is hit scan, it will get you and you will take damage and play the QTE game. This will happen to you repeatedly.

The game is entirely not fun to play. Its a grind, a slog.

How can this game be fixed/saved. The combat needs a rework and enemy HP numbers adjusted. The game needs a directional melee risk vs reward parry system. The player character isnt new to violence allow us to facilitate this and maybe have fun. It can even be an unlocked ability. Instead of hold any direction to dodge, You hold the direction of attack and also hit attack. Counter, Stun. Fun. Depth.

The game also needs to give the player some kind of crowd control as it stands you are going to get ganked by crowds especially on harder difficulties. People would then say use the kinesis style module to throw enemies around - This is all well and good but the usefulness of this depends on how you upgrade your character in the starting chapters. GG if you put money into your guns and baton first.


Overall im not going to refund this game. I want it to succeed, be patched and tweaked. Its absolutely anti consumer that it cost me $130 dollars Australian.

Devs make it count. I can see your vision. I don't hate this game, Make us love it.

Thanks for reading.


Such a shame.


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madness




Posts: 13319

PostPosted: Sat, 3rd Dec 2022 09:36    Post subject:
Game runs much better now after the update. Can't believe they did this a day AFTER the release. Jokers Laughing
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OrignalSpaceJockey




Posts: 2384
Location: Sweden
PostPosted: Sat, 3rd Dec 2022 10:43    Post subject:
Yes now it runs really really good! Feel sorry for the developer who pushed the wrong files.. AS a software developer (not game developer) I can relate. Very Happy
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Yondaime
VIP Member



Posts: 11741

PostPosted: Sat, 3rd Dec 2022 11:31    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:28; edited 1 time in total
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shimec




Posts: 1214
Location: Serbia
PostPosted: Sat, 3rd Dec 2022 12:10    Post subject:
madness wrote:
Game runs much better now after the update. Can't believe they did this a day AFTER the release. Jokers Laughing


It does run much better, but there are still micro stutters occasionally on my rig
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qqq




Posts: 1518

PostPosted: Sat, 3rd Dec 2022 12:18    Post subject:
https://www.dsogaming.com/patches/first-pc-patch-the-callisto-protocol-fixes-shader-compilation-stutters/

Striking Distance Studios has just released the first PC patch for The Callisto Protocol. This first patch completely resolves the game’s shader compilation stutters.

The game will start compiling its shaders as soon as you launch it. Although there isn’t any on-screen indicator, all of its movies will feel choppy until it finishes the procedure.

Now while this is great news, this patch does not resolve the traversal stutters or the stutters you can get while turning around corners.
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pho08




Posts: 2669

PostPosted: Sat, 3rd Dec 2022 13:51    Post subject:
seeing this shitshow it's only a matter of time now until the intern forgets to Denuvo one of their hastily applied patches Very Happy
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Divvy




Posts: 1452

PostPosted: Sat, 3rd Dec 2022 16:29    Post subject:
I wish it were actually MORE like Dead Space.


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Nodrim




Posts: 9587
Location: Romania
PostPosted: Sat, 3rd Dec 2022 17:10    Post subject:
This is a horror game in which the area around you lights up despite you not having a flashlight. Laughing Laughing
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madness




Posts: 13319

PostPosted: Sat, 3rd Dec 2022 17:55    Post subject:
He is a radiant person Awesome
I say "he" because I forgot his name..
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EyePatchLives




Posts: 5708
Location: Israel.
PostPosted: Sat, 3rd Dec 2022 18:33    Post subject:
His name is Mr. Fergalicious


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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tonizito
VIP Member



Posts: 51401
Location: Portugal, the shithole of Europe.
PostPosted: Sat, 3rd Dec 2022 19:12    Post subject:
https://twitter.com/SophiaNarwitz/status/1598840519140200449

 Spoiler:
 


Just what the hell is wrong with these retarded developers? Are they really that terrified if someone posts a video of the protagonist tea-bagging a dead monster or beating the shit out of some female character in youtube? Or showing the game's stupid glitches?
Such faggotry


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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blackeyedboy




Posts: 10100
Location: Transylvania
PostPosted: Sat, 3rd Dec 2022 19:54    Post subject:
"You can fix performance stutters... but you can't fix creative stutters."

Holycow the Great


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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