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tonizito
VIP Member
Posts: 51421
Location: Portugal, the shithole of Europe.
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Posted: Wed, 2nd Dec 2020 22:34 Post subject: |
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ooooooooooookuuuuuurrrrrrrrrwwwwwwwaaaaaaaaaaa 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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ixigia
[Moderator] Consigliere
Posts: 65085
Location: Italy
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Posted: Thu, 3rd Dec 2020 00:04 Post subject: |
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Nice, I wonder if the other project (History of Khorinis) will ever see the light after all the drama over the years. Either way, fingers crossed for more quality Gothicsauce
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Posted: Thu, 3rd Dec 2020 06:35 Post subject: |
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If one of these ever DO see the light of day, I just hope they leave the combat the same as the original....
Every PB game since G2 had fans complaining about combat and comparing it to the original(s) and I agree. No click-fest back then.....such a good game.
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Posted: Thu, 3rd Dec 2020 09:11 Post subject: |
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jackasshole wrote: | If one of these ever DO see the light of day, I just hope they leave the combat the same as the original....
Every PB game since G2 had fans complaining about combat and comparing it to the original(s) and I agree. No click-fest back then.....such a good game. |
Always really liked the G1/G2 combat system. I think it gets a bad rap from some because they don't understand the timing mechanic with combining strikes.
It was also really cool that you got faster and longer range animations as your skill increased. Not only did you attack faster, you could visually see nameless get better.
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couleur
[Moderator] Janitor
Posts: 14361
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Posted: Thu, 3rd Dec 2020 09:54 Post subject: |
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@PredOborG Indeed. People seek instant gratification, you have to be awesome from the start. But then there is no progression. The worst is leveling enemies. The games feel the same from beginning to end.
Its like drinking a good whisky. You need to get accustomed to the taste to enjoy it.
"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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Posted: Thu, 3rd Dec 2020 10:01 Post subject: |
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couleur wrote: | @PredOborG Indeed. People seek instant gratification, you have to be awesome from the start. But then there is no progression. The worst is leveling enemies. The games feel the same from beginning to end.
Its like drinking a good whisky. You need to get accustomed to the taste to enjoy it. |
Probably one of the best things was how pathetically weak you were at the start of G2/NOTR and how well earned your near godhood felt towards the end.
People are pretty critical of the zero to hero difficulty curve these days, but I always felt Gothic 1/2 handled it well.
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Posted: Thu, 3rd Dec 2020 10:32 Post subject: |
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Steelone wrote: | People are pretty critical of the zero to hero difficulty curve these days... |
This is the most natural and rewarding way of things happening.
But the facebook derp generation of today can't stand not to have instant LIKES and rewards. For doing absolutely nothing.
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Posted: Thu, 3rd Dec 2020 10:43 Post subject: |
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blackeyedboy wrote: | Steelone wrote: | People are pretty critical of the zero to hero difficulty curve these days... |
This is the most natural and rewarding way of things happening.
But the facebook derp generation of today can't stand not to have instant LIKES and rewards. For doing absolutely nothing. |
I think the other issue is a lot of games don't have a very good curve. Witcher 2 for example was brutally hard at the start (which was good), but you hit godhood by the end of the first chapter if you knew what you were doing.
Zero to hero is good, but you need to make sure the hero part doesn't come too early so it feels well earned.
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Posted: Thu, 3rd Dec 2020 10:53 Post subject: |
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We're talking about games with 'zero to hero' progression arcs that actually work.
The rest... idc: they will be forgotten, people won't buy / play them etc.
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Posted: Thu, 3rd Dec 2020 11:52 Post subject: |
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Well, Dark Souls is pretty loved and it's hard so the problem is not really in the difficulty. Or maybe people buy it just for the memes... But yes, it too has 0 progression. Literally you only level up stats. The only difference is with the weapons that do different combos and hits. But the main character is the same at 1st and 700th level, just buffed.
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Posted: Tue, 20th Apr 2021 20:49 Post subject: |
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In other news: OpenGothic, an open source remake of the Gothic 2 engine, is shaping up nicely.
https://github.com/Try/OpenGothic
The game is already mostly playable.
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Posted: Tue, 20th Apr 2021 22:13 Post subject: |
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Regoth was abandoned by Degenerated (maker of Dx11 renderer), and then by the guy who took over.
OpenGothic is actively being developed. Win32 is jut a reference to the Win32 api, it works on 64 bit systems.
sin317 wrote: |
typical jew comment
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Posted: Mon, 29th Nov 2021 19:35 Post subject: |
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73214
Location: Ramat Gan, Israel 🇮🇱
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Posted: Mon, 29th Nov 2021 19:51 Post subject: |
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Turned off the video when I heard some gibberish language. 
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Posted: Tue, 30th Nov 2021 12:29 Post subject: |
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Nice, they got some pretty big names to do the V/O. I'm impressed.
Now hopefully The History of Khorinis will also get a release date soon.
sin317 wrote: |
typical jew comment
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Posted: Sat, 11th Dec 2021 00:17 Post subject: |
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Played 5h, and so far it's FANTASTIC! This could absolutely be an official Gothic spinoff sequel back in the day, since it really feels like Gothic. They got the believable world right, the quests (all of which have multiple ways of being solved!) and writing never feel out of place for a Gothic game. And I just love getting proper instructions how to find a quest npc instead of just following a dot on a minimap.
Also great, professional grade dubbing.
They actually had to stop distributing the mod as a standalone download on their site for now, since they exceeded their allowable bandwidth by 550% in a few hours. It's still available on GOG and Steam.
Last edited by Bendi on Sat, 11th Dec 2021 08:35; edited 1 time in total
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vurt
Posts: 13844
Location: Sweden
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Posted: Sat, 11th Dec 2021 08:34 Post subject: |
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It's good. Too bad i don't have any audio for voices, because i'm pretty sure i've read its supposed to be voiced, even though its probably not english it's a bit weird to just get text. tried a few different audio outs in the options but it doesnt seem to matter. i downloaded it via steam.
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vurt
Posts: 13844
Location: Sweden
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Posted: Sat, 11th Dec 2021 09:08 Post subject: |
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Cool, i'll get the Language pack then.. i don't mind games in other languages actually, played gothic 2 in german a long time ago, i played STALKER in russian-only with subs.. i also never watch anime in English.
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vurt
Posts: 13844
Location: Sweden
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Posted: Mon, 20th Dec 2021 21:39 Post subject: |
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Finished.
Took me 80 hours. At no point was I bored with the gameplay.
This is an absolutely amazing mod.
sin317 wrote: |
typical jew comment
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Posted: Tue, 21st Dec 2021 07:51 Post subject: |
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Bendi wrote: | Finished.
Took me 80 hours. At no point was I bored with the gameplay.
This is an absolutely amazing mod. |
I still can't get over that someone has released what feels like a quality full Gothic game in 2021.
It feels like I've accidentally reached into some alternate universe where PB made a full blown spin off to Gothic 2.
40 hours in and feels like there is still a ton of content left. This mod is huge, and of supreme quality.
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