Diablo 2
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Nodrim




Posts: 9604
Location: Romania
PostPosted: Sun, 22nd Aug 2021 15:05    Post subject:
PickupArtist wrote:
it was a game ahead of its time, something we havent seen anymore ever since in hack n slash Sad


There's nothing to innovate in this genre. The new games just look to implement interesting systems that facilitate replayability.
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tet666




Posts: 5092

PostPosted: Sun, 22nd Aug 2021 18:19    Post subject:
PickupArtist wrote:
it was a game ahead of its time, something we havent seen anymore ever since in hack n slash Sad

there was literally nothing to bitch about except its own popularity and the botters, something 20y later still happens


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blackeyedboy




Posts: 10140
Location: Transylvania
PostPosted: Mon, 23rd Aug 2021 00:05    Post subject:
Excellent dark atmosphere through graphics and sound.

But there's a monotony in gameplay that's lurking in the dark. And once in a while, it jumps in your face.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Ankh




Posts: 23350
Location: Trelleborg
PostPosted: Mon, 23rd Aug 2021 05:57    Post subject:
Gave it a go yesterday, brings back alot of good memories!
Love the fact that you can switch between the original style and the new one so easy.


shitloads of new stuff in my pc. Cant keep track of it all.
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PickupArtist




Posts: 9933

PostPosted: Tue, 24th Aug 2021 14:44    Post subject:
gg consoles, if they cant fix easy UI shit like that, forget about optimizations for launch, stillborn

https://www.reddit.com/r/Diablo/comments/paefmw/no_lobbies_or_in_game_chat_on_consoles_confirmed/
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blackeyedboy




Posts: 10140
Location: Transylvania
PostPosted: Fri, 27th Aug 2021 12:52    Post subject:
I got bored of this before finishing ACT I.

While the atmosphere and graphics are impeccable, the combat is... dull.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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briangw




Posts: 1754
Location: Warren, MN
PostPosted: Fri, 27th Aug 2021 21:27    Post subject:
blackeyedboy wrote:
I got bored of this before finishing ACT I.

While the atmosphere and graphics are impeccable, the combat is... dull.


I actually pushed myself to get to the end of Act 2 to face Duriel and got my ass handed to me. Tried several times to beat that thing and lost. I can't remember dying that much so I'm not sure if they increased the difficulty or what. But I took a bunch of thawing potions with to counter the cold attacks it used against me and that didn't even help.
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blackeyedboy




Posts: 10140
Location: Transylvania
PostPosted: Sat, 28th Aug 2021 13:38    Post subject:
I found the combat in D3 to be vastly superior.

Yeah, it's obvious, I know(!). But that's the one thing that kept me going until the end, despite the meh story, cartoon-ish / average graphics and linear character progression.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Divvy




Posts: 1459

PostPosted: Sat, 28th Aug 2021 20:22    Post subject:
One thing that separates D2 from D3 in my experience is the initial difficulty level. You might actually die even on your first playthrough. D3 was just insultingly easy. I don't subscribe to "game really starts at lvl99", I play through these games once on the initial difficulty level and then I'm done. I want that playthrough to be good, and that's where D2 wins hands down IMO. D3 might be good otherwise, but the complete lack of challenge just ruins it.
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blackeyedboy




Posts: 10140
Location: Transylvania
PostPosted: Sat, 28th Aug 2021 21:20    Post subject:
Both games have unique qualities.

And flaws.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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PickupArtist




Posts: 9933

PostPosted: Sat, 28th Aug 2021 22:07    Post subject:
https://www.median-xl.com/

2.0 is out, works amazingly smooth in glide
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tet666




Posts: 5092

PostPosted: Sun, 29th Aug 2021 07:41    Post subject:
Divvy wrote:
One thing that separates D2 from D3 in my experience is the initial difficulty level. You might actually die even on your first playthrough. D3 was just insultingly easy. I don't subscribe to "game really starts at lvl99", I play through these games once on the initial difficulty level and then I'm done. I want that playthrough to be good, and that's where D2 wins hands down IMO. D3 might be good otherwise, but the complete lack of challenge just ruins it.


Console version let's you start at master which is a tiny bit more challenging but yeah pc version is locked at expert for the first playtrough which is very easy. I don't really think this is an issue for most ppl nowadays though i don't know anyone who plays these games one and done that's very unusual.
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X_Dror




Posts: 4957
Location: Jerusalem, Israel
PostPosted: Sun, 29th Aug 2021 09:04    Post subject:
I only played D3 once.

My biggest let down was the visual style and story which had major plot-holes. And yes, the game was too easy.
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cyklon




Posts: 19

PostPosted: Sun, 29th Aug 2021 09:08    Post subject:
PickupArtist wrote:
https://www.median-xl.com/

2.0 is out, works amazingly smooth in glide


Going to try this after I finish Xcom2. So I guess about in a half year Very Happy
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Breezer_




Posts: 10827
Location: Finland
PostPosted: Sun, 29th Aug 2021 10:29    Post subject:
X_Dror wrote:
I only played D3 once.

My biggest let down was the visual style and story which had major plot-holes. And yes, the game was too easy.


It was insanely hard in the hardest setting when it came out, i remember getting one shotted by the small bees Laughing
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tet666




Posts: 5092

PostPosted: Sun, 29th Aug 2021 13:38    Post subject:
Breezer_ wrote:
X_Dror wrote:
I only played D3 once.

My biggest let down was the visual style and story which had major plot-holes. And yes, the game was too easy.


It was insanely hard in the hardest setting when it came out, i remember getting one shotted by the small bees Laughing


It's still hard but you need a maxlevel char for higher difficulty settings so one and done ppl will never even see it.
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Amadeus




Posts: 2356
Location: Yes
PostPosted: Mon, 30th Aug 2021 12:53    Post subject:
Inferno was an absolute madhouse on release

Almost in a satisfying way because of how the boss tactics changed. I remember the 15 minute boss fights.. hell some people took way way longer than that to beat Inferno Diablo.

Was sadly absolutely unbalanced. Some builds could barely do it if at all and then you had your OP meta builds like that invincible sorc build that could solo it with relative ease.

Was cool tho and the game was never the same again.
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Breezer_




Posts: 10827
Location: Finland
PostPosted: Mon, 30th Aug 2021 13:34    Post subject:
Amadeus wrote:
Inferno was an absolute madhouse on release

Almost in a satisfying way because of how the boss tactics changed. I remember the 15 minute boss fights.. hell some people took way way longer than that to beat Inferno Diablo.

Was sadly absolutely unbalanced. Some builds could barely do it if at all and then you had your OP meta builds like that invincible sorc build that could solo it with relative ease.

Was cool tho and the game was never the same again.


This, and the itemization was absolutely shit, it was nearly impossible to get good items to drop not to mention with right stats Laughing. I mean barbarian 2 hander could roll wizard stats, wtf? Laughing. Ofcourse you could buy items from real money auction house, which made the game p2w.
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PickupArtist




Posts: 9933

PostPosted: Mon, 30th Aug 2021 14:48    Post subject:
not even the best items could clear end bosses fast, it was a complete shitshow with inflated hp pools causing 20 min booring as fuck fights, but i miss the AH Sad so much monies to be made
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W123




Posts: 2521
Location: USA
PostPosted: Tue, 31st Aug 2021 04:16    Post subject:
Amadeus wrote:
Inferno was an absolute madhouse on release

Almost in a satisfying way because of how the boss tactics changed. I remember the 15 minute boss fights.. hell some people took way way longer than that to beat Inferno Diablo.

Was sadly absolutely unbalanced. Some builds could barely do it if at all and then you had your OP meta builds like that invincible sorc build that could solo it with relative ease.

Was cool tho and the game was never the same again.


15 minute boss fights? IIRC after a few minutes you'd hit those retarded enrage timers.
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PickupArtist




Posts: 9933

PostPosted: Tue, 31st Aug 2021 14:58    Post subject:
if that was the case , then kripparian would have never beaten the game on hardcore



25 min fight

thats why i quit playing for fun and switched to full money make mode, it wasnt worth the time to kill bosses, it was absolute garbage tuning to have such insane long fight due to massive hp pools
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Ankh




Posts: 23350
Location: Trelleborg
PostPosted: Tue, 31st Aug 2021 16:20    Post subject:
PickupArtist wrote:
if that was the case , then kripparian would have never beaten the game on hardcore



25 min fight

thats why i quit playing for fun and switched to full money make mode, it wasnt worth the time to kill bosses, it was absolute garbage tuning to have such insane long fight due to massive hp pools


25min? I did a raid in DAoC that took 16h... so thats nothing.


shitloads of new stuff in my pc. Cant keep track of it all.
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Amadeus




Posts: 2356
Location: Yes
PostPosted: Tue, 31st Aug 2021 21:01    Post subject:
W123 wrote:
Amadeus wrote:
Inferno was an absolute madhouse on release

Almost in a satisfying way because of how the boss tactics changed. I remember the 15 minute boss fights.. hell some people took way way longer than that to beat Inferno Diablo.

Was sadly absolutely unbalanced. Some builds could barely do it if at all and then you had your OP meta builds like that invincible sorc build that could solo it with relative ease.

Was cool tho and the game was never the same again.


15 minute boss fights? IIRC after a few minutes you'd hit those retarded enrage timers.


Think they implemented that in Reaper of Souls with the torment difficulty
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PickupArtist




Posts: 9933

PostPosted: Tue, 31st Aug 2021 21:24    Post subject:
i think i remember krip mentioning enrage stuff at 30 mins or something

or the butcher where the entire floor turned into fire at some point

eitherway it was silly and total waste of time when u could get more and better loot from treasure chests then from these bosses

thats how i got a 150 eur yellow weapon drop from a chest ... ( that was vendor trash the very next patch Laughing )
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Surray




Posts: 5409
Location: Europe
PostPosted: Tue, 21st Sep 2021 09:43    Post subject:
So I was gonna buy this but...


The fuckers dropped TCP/IP on the pretense of security issues.
No open battle.net either

Oh and no ultrawide support. they say it breaks the game where enemies you attack from too far away just stand there.
I guess they can't fix that lol


BrotherLaz wrote:
Hi! I’m the creator of Median XL, one of the “top three” mods for D2 (now maintained by community members).
There has been some misinformation about mod support in D2R, but the bottom line is that it is probably not viable, partly (but not entirely) due to the removal of TCP/IP.


Diablo 2 has a single player mode, but let’s be honest, most people want to play with others. There are three ways to do so:

TCP/IP, either locally or using Hamachi to set up a virtual LAN and play with others over the internet. This feature has been removed from the game a few days ago.

Open battle.net, where you can take your single player character and create/join lobbies outside Blizzard’s servers. According to a Blizzard rep on a beta stream, there will be no open battle.net in the game.

Private servers. This is what people point to as the saviour of modding. After all, Median XL uses a private server, as does PD2 and PoD. The problem with private servers is that they violate the Battle.net Terms of Service.



Nowdays, D2 mods can get away with openly promoting their private servers because the game is abandonware and Blizzard has nothing to gain by shutting them down, but this was not always the case.
Back in the days, private servers were a closely guarded secret due to the potential legal consequences.

Keep in mind that private servers can be used to play pirated copies of the game online, and Blizzard already served the hackers who cracked the D2R alpha a cease and desist letter. They have every reason to go after people who develop or run a private server for D2R.

There seems to be this widespread idea that Median XL, PD2 and PoD will be immune to the removal of TCP/IP because they have a private server and only the less popular mods will suffer.
However, not only are none of them compatible with D2R out of the box, but there will be no private servers.

That leaves single player, and frankly not many people would be interested in a single player mod.

It is all a bit unfortunate after Blizzard hyped up the new modding possibilities in a series of Twitter posts. It is true, you can do some cool things with the game… but there is no reason to do so beyond low effort single player cheats. Alas.



I'm out. fuck blizzard


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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PickupArtist




Posts: 9933

PostPosted: Tue, 21st Sep 2021 14:13    Post subject:
its gonna be a shitshow , a double overpriced unoptimized mess , but at least we trew so much shit at em for wc3 that at least they cant afford the pr hit to take down the old bnet which im sure they had in mind

ill buy it at 20 usd and only if it gets multiplayer mod support later in , aka tcip or whatever they come up with
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Xenthalon




Posts: 1722
Location: Germany
PostPosted: Tue, 21st Sep 2021 14:20    Post subject:
I still have the cracld Alpha zipped up on my drive, because that still had widescreen and tcp/ip. I'm sure some clever guys can come up with ways to inject all the missing content into the alpha and make things work together.
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PickupArtist




Posts: 9933

PostPosted: Tue, 21st Sep 2021 14:22    Post subject:
that would be epic indeed
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Breezer_




Posts: 10827
Location: Finland
PostPosted: Tue, 21st Sep 2021 18:38    Post subject:
No buy for me after they removed the only thing that maked this cool, the ultrawide support, ffs.
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vurt




Posts: 13869
Location: Sweden
PostPosted: Tue, 21st Sep 2021 18:48    Post subject:
Don't support Blizzard or anyone working for them, pirate the hell out of it if you must play it and you can feel good about it too, win-win.
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