Diablo 2
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Amadeus




Posts: 2357
Location: Yes
PostPosted: Sun, 15th Aug 2021 22:52    Post subject:
I literally have 200 fps at 1440p

Imagine saying this is a 2D game

D2R employs a full physical based 3d renderer with high quality screen space reflections
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Nodrim




Posts: 9617
Location: Romania
PostPosted: Sun, 15th Aug 2021 23:06    Post subject:
Amadeus wrote:

D2R employs a full physical based 3d renderer with high quality screen space reflections


You can pretty much get all of these in a mix of 2D landscapes and 3D models like in Pillars of Eternity 2.
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tet666




Posts: 5092

PostPosted: Mon, 16th Aug 2021 11:44    Post subject:
Amadeus wrote:
I literally have 200 fps at 1440p

Imagine saying this is a 2D game

D2R employs a full physical based 3d renderer with high quality screen space reflections


I get the feeling they are doing some stupid shit like software ray tracing in the background that would also explain the DX12 exclusivity.
It's really not a good idea and wastes performance on older cards for basically nothing.
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Breezer_




Posts: 10828
Location: Finland
PostPosted: Mon, 16th Aug 2021 13:34    Post subject:
Remember when DX12 was supposed to be the game changer when it releases, i have not seen the "game changer" yet, pretty much every DX12 title has shitloads of problems Laughing
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PickupArtist




Posts: 9935

PostPosted: Mon, 16th Aug 2021 13:35    Post subject:
yep , dx12 is a farce, and they even world of warcrack added dx12 emulation to win7 and many wow players still play dx11, why we ever went away from opengl or glide for this shit, xbox , thats fucking why ...

they know damn well a ton of peepz dont have dx12 , its a fucking farce
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Amadeus




Posts: 2357
Location: Yes
PostPosted: Mon, 16th Aug 2021 13:54    Post subject:
Yea if it's tacked on maybe

I would not wanna see RDR2 on DX11 instead of DX12/Vulkan
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PickupArtist




Posts: 9935

PostPosted: Tue, 17th Aug 2021 16:55    Post subject:
guys, does anyones original d2 still connect to bnet ? I keep getting this totally useles error message "i have been disconnected and need to recconnect
"

other people i know have same shit, it wont connect nor patch , fucking reforged all over again, i knew it ...

8/17 17:10:24.717 Connecting to Battle.net...
8/17 17:10:24.727 querying gateway europe.battle.net
8/17 17:10:24.777 searching for the fastest server
8/17 17:10:24.815 Connected to server 3.67.127.214
8/17 17:10:24.825 accessing accounts
8/17 17:10:24.905 Checking for the latest version
8/17 17:10:31.488 Connecting to Battle.net...
8/17 17:10:31.498 querying gateway asia.battle.net
8/17 17:10:31.688 searching for the fastest server
8/17 17:10:31.972 Connected to server 13.124.135.80
8/17 17:10:31.982 accessing accounts
8/17 17:10:32.552 Checking for the latest version
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Divvy




Posts: 1459

PostPosted: Tue, 17th Aug 2021 17:59    Post subject:
Amadeus wrote:
Yea if it's tacked on maybe

I would not wanna see RDR2 on DX11 instead of DX12/Vulkan


Why? What do you think would be missing?
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russ80




Posts: 4679
Location: Romania
PostPosted: Wed, 18th Aug 2021 05:34    Post subject:
Nodrim wrote:
Sin317 wrote:
They suffer performance issues by playing it on potatoes...

...but you keep trolling, boy.


I probably have a better PC than you boyo and the game performs poorly in certain areas for me. Laughing Also, this is a 2D game.

Given your knowledge in technical matters, I have a feeling you left the resolution scaling on the default value which is below 100.


But it’s not a 2d game? It’s fully 3d with pbr, remade models, modern lighting and everything. The game underneath it is 2d yes, but that’s irrelevant.

Anyway, can’t comment on pc performance since i got this on my ps5, perfectly smooth and plays great on controller, just wish res was a bit higher, maybe in the final game, if not then too bad, still great overall.


Main PC : I7 12700, MSI Ventus RTX 4090 24gb, Alienware AW3423DW QD-OLED
Laptop : I5 4200H @ 3400mhz boost, GTX 850m 2gb Vram DDR3, 4gb RAM DDR3
Derpsole : Playstation 5 disc edition, Ninty Switcherino
TV+audio: LG CX 65" / Sonos ARC + SL ones + Sonos sub 3
VR Headset: Meta quest 2 airlinked
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Nodrim




Posts: 9617
Location: Romania
PostPosted: Wed, 18th Aug 2021 07:14    Post subject:
I didn't know is fully 3D and I don't see a reason why they made it this way. It's not like you can play around with the camera or anything.
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jermore




Posts: 1088

PostPosted: Wed, 18th Aug 2021 08:05    Post subject:
Nodrim wrote:
I didn't know is fully 3D and I don't see a reason why they made it this way. It's not like you can play around with the camera or anything.

the reason? it's cheaper and takes less texture memory. it would be strange for them to go back to a 2D pre-rendered workflow when they have so many existing teams with expertise in realtime 3D.

as for DirectX12 .. well that's a fairly typical microsoft move. i think DX12 was an improvement over 11, just that it wasn't worth ditching the OS to get there.
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Nodrim




Posts: 9617
Location: Romania
PostPosted: Wed, 18th Aug 2021 14:29    Post subject:
I get the price/being easier to achieve argument and I was thinking about it (though it doesn't justify the dx12 requirement). But aren't 3D textures more demanding than sprites in most scenarios because there's a lot more information to render?


Last edited by Nodrim on Wed, 18th Aug 2021 20:07; edited 2 times in total
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jermore




Posts: 1088

PostPosted: Wed, 18th Aug 2021 15:06    Post subject:
Nodrim wrote:
I get the price argument and I was thinking about it (though it doesn't justify the dx12 requirement). But aren't 3D textures more demanding than sprites in most scenarios because there's a lot more information to render?

the games reliance on DX12 is probably just because they can't be bothered supporting 11. i doubt this game is pushing any real boundaries, but.. DX12 is mostly about improving performance and hardware level integration. obviously with varying results Laughing

3D acceleration naturally takes care of most complexity, with 2D acceleration largely neglected today .. and there is no real way to optimize the real cost, which is particularly nasty at high definition: the sheer size of 2D animation sheets. It's easier to move an arm programmatically, rather than displaying an entirely new image for every frame. It's theoretically more expensive computationally (which is why we have 3d cards), but being able to change the model in real-time has other benefits, like reacting to lighting and special effects in ways a static image could not.

in modern 3d, you mutate each vertex of a model using the vertex shader, as opposed to having to load another whole image from texture memory, and from there you have four or so textures react realistically no matter what environment or situation you throw at them (fragment shader, i guess).

3d animations are probably a few dozen xyz vertex group changes (couple hundred kilobytes), versus a 2d sheet with one or two million pixels (hundreds of megabytes). If the remaster includes your character wearing different equipment, you can multiply a hundred megabytes by a thousand etc.

as for the production pipeline of 2d vs 3d, i think it's just fallen out of favor (more so with AAA) and they really wanted to bring something to the remaster that they could talk about instead of just some upscaled sprites.
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briangw




Posts: 1754
Location: Warren, MN
PostPosted: Wed, 18th Aug 2021 15:41    Post subject:
PickupArtist wrote:
guys, does anyones original d2 still connect to bnet ? I keep getting this totally useles error message "i have been disconnected and need to recconnect
"

other people i know have same shit, it wont connect nor patch , fucking reforged all over again, i knew it ...

8/17 17:10:24.717 Connecting to Battle.net...
8/17 17:10:24.727 querying gateway europe.battle.net
8/17 17:10:24.777 searching for the fastest server
8/17 17:10:24.815 Connected to server 3.67.127.214
8/17 17:10:24.825 accessing accounts
8/17 17:10:24.905 Checking for the latest version
8/17 17:10:31.488 Connecting to Battle.net...
8/17 17:10:31.498 querying gateway asia.battle.net
8/17 17:10:31.688 searching for the fastest server
8/17 17:10:31.972 Connected to server 13.124.135.80
8/17 17:10:31.982 accessing accounts
8/17 17:10:32.552 Checking for the latest version


Discussion with their support their site yesterday:

https://us.forums.blizzard.com/en/blizzard/t/diablo-ii-2000-unable-to-identify-version-2021/17508
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PickupArtist




Posts: 9935

PostPosted: Wed, 18th Aug 2021 18:13    Post subject:
apparantly my isp is being blocked for using ipv6 or something, or some proxy nonsense ... someone with same isp as me had same problem, but could connect when he used his cellphone ip ... Mad

i was not getting any error message like unable to identify or key in use , it just disconnects me .. worked fine before
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briangw




Posts: 1754
Location: Warren, MN
PostPosted: Thu, 19th Aug 2021 18:17    Post subject:
ahh, ok. I saw the part about not patching and remembered seeing that on there as I was trying to figure out why I couldn't play D2R yesterday because I had issues connecting to B.net when trying to launch D2R. I then found out early access ended. For some reason I thought we had continual access into the end of open access weekend.
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VonMisk




Posts: 9473
Location: Hatredland
PostPosted: Sat, 21st Aug 2021 15:43    Post subject:
Pros: It's Diablo II
Cons: it's 21 year old Diablo II with all its faults and archaisms...


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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Divvy




Posts: 1459

PostPosted: Sat, 21st Aug 2021 15:50    Post subject:
I gave the beta a whirl and thought it was pretty good. There's some rubberbanding and lag here and there, so hopefully the release version includes a proper singleplayer mode, which also remembers your progress and doesn't reset maps. I hate that. I think the animations and graphics are good for what it is and I especially enjoy that they now have all gear affecting the look of your character, instead of just three(?) different looks based on your main piece of armor. That said, they're very loyal to the original game, for better or worse, and I think it could've used some quality-of-life upgrades.
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Nodrim




Posts: 9617
Location: Romania
PostPosted: Sat, 21st Aug 2021 15:53    Post subject:
The stickiness when you collide with the environment is a huge con for me. I think I'll pass.
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tet666




Posts: 5092

PostPosted: Sat, 21st Aug 2021 15:53    Post subject:
VonMisk wrote:
Pros: It's Diablo II
Cons: it's 21 year old Diablo II with all its faults and archaisms...


Yeah lol i totally reinstalled D3 again after playing for a bit this just so fucking tedious. POE does it way better nowadays if only the game wasn't such a excel spreadsheet simulator if you actually try to dive into it and that's really not my thing.
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Nodrim




Posts: 9617
Location: Romania
PostPosted: Sat, 21st Aug 2021 16:05    Post subject:
You don't have to play PoE at maximum efficiency. I often played it my own way and I did alright during those seasons. I think the bigger problem is the piling amount of stuff that's not really so relevant/useful anymore (or never was) which stems from their approach to free to play. And this is a problem that will most likely carry over to PoE2 since they want this whole shared experience.

I think Last Epoch is going to most balanced Hack & Slash to come. The guys working on it clearly know what they are doing. The gameplay flows well. The itemization is good and there is great build variety. If they can pull off a multiplayer experience without problems and improve the graphics (and physics), they are golden.
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RohiR




Posts: 143

PostPosted: Sat, 21st Aug 2021 17:12    Post subject:
RohiR wrote:
it runs horribly unfortunately on some areas or even if you open the inventory or/merchant inventory.


The open beta runs flawless now, everything maxed out but there is some lag sometimes.
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PickupArtist




Posts: 9935

PostPosted: Sat, 21st Aug 2021 17:26    Post subject:
still runs dogshit on everything low for me , and the servers and ping are a farce, this game gonna crash n burn first few days and all the chills gonna defend it by saying " play single player and get a better pc"

what a joke
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Nodrim




Posts: 9617
Location: Romania
PostPosted: Sat, 21st Aug 2021 17:37    Post subject:
I went to Maggot Lair and it definitely run better. I had a few issues on the bottom floor, but they could have been caused by lag.
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Amadeus




Posts: 2357
Location: Yes
PostPosted: Sat, 21st Aug 2021 20:38    Post subject:
PickupArtist wrote:
still runs dogshit on everything low for me , and the servers and ping are a farce, this game gonna crash n burn first few days and all the chills gonna defend it by saying " play single player and get a better pc"

what a joke


*shills

you do have an absolute shit PC tho
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blackeyedboy




Posts: 10147
Location: Transylvania
PostPosted: Sat, 21st Aug 2021 20:45    Post subject:
Bloody game.

 Spoiler:
 


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Amadeus




Posts: 2357
Location: Yes
PostPosted: Sat, 21st Aug 2021 20:49    Post subject:
blackeyedboy wrote:
Bloody game.

 Spoiler:
 


Enjoying dem black bars?
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polyluxx




Posts: 356
Location: l.e.
PostPosted: Sat, 21st Aug 2021 21:47    Post subject:
lol
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blackeyedboy




Posts: 10147
Location: Transylvania
PostPosted: Sun, 22nd Aug 2021 11:19    Post subject:
Laughing

I pretend that I don't see them. Just like I will pretend that I won't see the BUY button for the game.

But (!), on the other hand:

The atmosphere is this game is absolutely phenomenal!


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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PickupArtist




Posts: 9935

PostPosted: Sun, 22nd Aug 2021 14:56    Post subject:
it was a game ahead of its time, something we havent seen anymore ever since in hack n slash Sad

there was literally nothing to bitch about except its own popularity and the botters, something 20y later still happens
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