Hmph, the gameplay video seems to be deleted from the face of the earth, I wonder why
Anyway, here is a mirror:
It seems like the first official previews of the game were availabe today, don't know why most of the sites are backtracking now though, the reception doesn't seem that bad.
Looks like AC 1 with crappy FFXV combat and why the fuck can't she just shut the fuck up for 5 seconds, the grunting, huffing, puffing and constant combat dialog noises would drive me insane within minutes.
Braindead AI, shitty performance, brown and empty world design this game has it all honestly i can't see this doing very well unless they delay it for a while and that might not even help considering it's the FFXV team making this.
The comments above were made by BAFTA-nominated performance director Tom Keegan, who is overseeing performance capture on Forspoken.
Keegan said the following, which we have transcribed in full below for context:
"I think this is really a story about tribe and family. And when I'm first starting a project I think really deeply about the big themes - what are they and how do they relate to my own life? And then I ask the actors to do the same.
"When I first got together with Ella [Balinska, Frey Holland's performance capture artist] we sat in my living room and we just talked about family - about our mothers and fathers, when they were there and when they weren't there. And I think this is really Frey's journey in Athia in Forspoken.
"She's a transactional New Yorker, she's an orphan, she's very angry. And her purpose in life is really to figure out the puzzle of who she is. When you become 21 something happens where you really want your own identity. And when she finds herself going to a portal to this land - Athia - it's like she is confronted by that. She's confronted by 'who am I?'. And this culture clash that's set up between her character Frey and this land is wonderful - it's really fun.
"Frey has [sentient bracelet] Cuff - Jonathan Cake plays a wonderful straight man to Ella. Ella should really do comedy - she's got a wicked sense of comedy - I think it's a really fun pair I think players will get a really big kick out of.
"One thing we really worked on with Ella was the walk - the character's walk. She has this kind of hip-hoppy kind of walk, and Ella herself is very athletic. Performance capture is very much a physical medium as well as vocal medium, and so in addition to finding the walk for every character, and Ella's character, it was finding the voices for those characters. Luminous really gave us a lot of leeway to work with the script and for actors to really bring something personal to each of their characters. So with the gameplay Luminous has been working on, I really can't wait to see how all this turns out."
There was criticism too of comments by lead writers Allison Rymer and Todd Stashwick, who said Frey had "fallen through [the] cracks of society" until she was "on the verge of prison".
Journalists who attended the preview session noted the lack of Black developers present.
In response, Square Enix provided Eurogamer with the following statement:
"Our writers and VO talent were also instrumental to the development of Frey's character," a Square Enix spokesperson said, "and Ella Balinska has also been fantastic to work with - she immediately connected with Frey as a character and has been incredibly passionate about getting her portrayal in the game right, providing invaluable feedback throughout the motion and VO capture process.
"Additionally, we worked closely with a number of consultants from BIPOC backgrounds to help portray Frey's character and tell the story from her perspective. Our supporting cast also features several women of colour, so we're incredibly excited for players to experience the full story of Forspoken next year."
They'll never fucking learn, will they? They'll now spend time and resources addressing this idiocy and the correct lesson (No apology or action to increase "muh inclusivity" will ever be enough) won't be learned
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Gotta love Square Enix for making AAA story driven games without any micro transaction bullshit, a shame this is losing money for them. They are a unicorn at the moment but my guess is they will also call it a day very soon.
Never gonna pay more then 40 euro's for a game though.
Fucking hell, man. Have these writers ever READ a fucking universal literature book, so that they learn about 'hero character' or perhaps originality?!
"We have made the decision to move the release date of Forspoken to October 11, 2022," it read.
"Our vision for this exciting new IP is to deliver a game world and hero that gamers across the globe will want to experience for years to come, so getting it right is extremely important to us.
"To that end, during the next few months we will focus all of our efforts on polishing the game and can't wait for you to experience Frey's journey this fall.
"Thank you for your understanding and continued support. We look forward to sharing more about Forspoken with you soon."
NFT integration... ACTIVATE!
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
What is here that would make someone want to play this game? there is nothing that looks good here?
its so generic and bland.
And when it comes out most of humpers will play this
sar·casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
Last edited by VonMisk on Fri, 12th Aug 2022 08:55; edited 1 time in total
but I'm not gonna lie, I like how the environment and magic looks
that looks cool to me, I'd wanna play that. I can only take so much dumb writing though so it's looking less likely that I'd actually play it day by day..
Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
The low attention span players will finally rejoice...
Dev1: Guys, we don't know how to fill up that open world... !
Dev2: No worries, just make the player traverse it much faster so he won't see anything...
The low attention span players will finally rejoice...
Dev1: Guys, we don't know how to fill up that open world... !
Dev2: No worries, just make the player traverse it much faster so he won't see anything...
If that's the case, be ready for a billion fetch quests etc or you'll finish the game quickly
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