No Men's Sky
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jermore




Posts: 1088

PostPosted: Tue, 7th Apr 2020 03:04    Post subject:
vurt wrote:
blackeyedboy wrote:
So, instead of getting bored on foot, you can now get bored while on mech. Very Happy


*in Wink

It's too bad they're focusing on the wrong things imo... could be a masterpiece, but its indeed a bit boring on foot. instead of mechs and underwater stuff and base building, which to me doesn't add anything interesting really they should work on missions/quests and interesting ground encounters, including e.g pirates/bandits. It also needs more unique loot, like the stuff you find in terraria, that makes that game really fun and drives you to explore.

yeah encounter variety is really trash in NMS.. maybe next update eh Laughing
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blackeyedboy




Posts: 10135
Location: Transylvania
PostPosted: Tue, 7th Apr 2020 11:47    Post subject:
jermore wrote:
vurt wrote:
blackeyedboy wrote:
So, instead of getting bored on foot, you can now get bored while on mech. Very Happy


*in Wink

It's too bad they're focusing on the wrong things imo... could be a masterpiece, but its indeed a bit boring on foot. instead of mechs and underwater stuff and base building, which to me doesn't add anything interesting really they should work on missions/quests and interesting ground encounters, including e.g pirates/bandits. It also needs more unique loot, like the stuff you find in terraria, that makes that game really fun and drives you to explore.

yeah encounter variety is really trash in NMS.. maybe next update eh Laughing


Yeah... the "NEXT" update has been out for a while now...

https://www.nomanssky.com/2018/03/no-mans-sky-next/?cli_action=1586252794.608

Laughing


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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GreatPlayer




Posts: 222

PostPosted: Tue, 7th Apr 2020 16:23    Post subject:
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Tue, 7th Apr 2020 17:22    Post subject:
Oh, it's out right now? That's a pleasant surprise.
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jackbomb




Posts: 2535
Location: Tortilla de patatas
PostPosted: Tue, 7th Apr 2020 17:46    Post subject:
zmed wrote:
Oh, it's out right now? That's a pleasant surprise.


Off-Topic: You can go home now Razz

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headshot
VIP Member



Posts: 36049
Location: UK
PostPosted: Tue, 7th Apr 2020 22:42    Post subject:
No.Mans.Sky.Exo.Mech-CODEX


May the NFOrce be with you always.
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The_Zeel




Posts: 14922

PostPosted: Tue, 7th Apr 2020 23:25    Post subject:
jackbomb wrote:
zmed wrote:
Oh, it's out right now? That's a pleasant surprise.


Off-Topic: You can go home now Razz



The robot starts talking and she goes off blablabla this be robot blabla he go street blabla, stfu cunt I have fucking eyes and can see it, just let me hear what the fucking robot is saying! Mad
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headshot
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Posts: 36049
Location: UK
PostPosted: Sat, 25th Apr 2020 20:25    Post subject:
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PredOborG




Posts: 1937
Location: BG
PostPosted: Sun, 26th Apr 2020 09:59    Post subject:
Wow, the NMS's reddit sub has 300k subscribed. Even Elite: Dangerous and Star Citizen got only 200k. For a single player game (also has some co-op right?) it's pretty big. And damn, I just see Kerbal Space Program having almost 900k.
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babioraz




Posts: 317

PostPosted: Tue, 28th Apr 2020 10:03    Post subject:
PredOborG wrote:
Wow, the NMS's reddit sub has 300k subscribed. Even Elite: Dangerous and Star Citizen got only 200k. For a single player game (also has some co-op right?) it's pretty big. And damn, I just see Kerbal Space Program having almost 900k.


yeah, i agree, as for screenshot simulator game .... 300k subscribers are a bit too much
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GreatPlayer




Posts: 222

PostPosted: Wed, 10th Jun 2020 18:02    Post subject:
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Silent_Lurker




Posts: 7512
Location: France
PostPosted: Wed, 10th Jun 2020 18:06    Post subject:
Nice !

This game is getting better and better Smile


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vurt




Posts: 13864
Location: Sweden
PostPosted: Wed, 10th Jun 2020 19:11    Post subject:
ZZzzzzzzzzzzz..... wish they would adress things that's been an issue from the beginning, like boring ass combat, not much in terms of interesting loot, better quests..

they're painting themselves into a corner when they expand the game with things that are too complex, like MP and VR, now they will have to do bug fixes for that until i'm 80.
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headshot
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Posts: 36049
Location: UK
PostPosted: Thu, 16th Jul 2020 18:32    Post subject:
Ooooh this makes me want to jump back in even if I will probably give up in a day or so lol.

https://www.nomanssky.com/desolation-update/

Quote:
* Scavenge and survive in the haunted wreckage of derelict freighters with the Desolation update. Introducing procedurally-generated freighters, more story content, combat improvements, freighter customisation and more!.
* The remains of hastily abandoned freighters float adrift through space. Those who dare to explore these haunted corridors will find great reward – and great danger!
* Derelicts are found all across space, but Travellers seeking salvage opportunities can acquire specific coordinates from a local scrap dealer – for the right price.
* Derelict freighters are procedurally generated, with no two interiors the same. The only way to learn the fate of the crew is to step through the airlock door and find out for yourself…
* Uncovering the freighters’ secrets won’t be easy, as these derelicts are full of danger. As the crews fled, systems failed: the lights are off, life support and gravity are offline, and the security AI has gone haywire…
* Some freighters have been infested with a sinister alien presence. Whatever you do, do not disturb the nests…
* Each derelict freighter has a unique story to tell. Uncover hints about each crewmember’s fate by retrieving ship logs and personal effects, and ultimately gain access to the captain’s log for insight into the vessel’s final hours.
* A new technique for bloom lighting has been implemented, resulting in enhanced colour vibrancy and a softer ambience around light sources.
* The intensity and quality of lens flare has been revisited, and the sun is now an additional source of lens flare. Lens dust is much more evident, and the halo effect surrounding bright light sources is subtly animated.
* New volumetric light sources have been added, and the Exosuit torch beam is now textured with realistic lens artefacts, enhancing the atmosphere of derelict freighters.
* Extract upgrades from derelict freighters and use these personalised, unique items to both upgrade your freighter and make it reflect the history of ships you’ve scavenged.
* As well as improvements to your capital ships’ warp drive, new fleet upgrades can be found and fitted to your freighter. These boosts will permanently improve the abilities of your frigates as they explore the universe.
* In addition, freighter upgrades are no longer restricted to the technology inventory, and may be installed in the general freighter inventory.
* Salvage Auto-Expanding Freighter Modules from derelicts and graft additional inventory space onto your capital ship’s cargo hold.
* Your capital ship can now be recoloured from the Upgrade Control terminal on the freighter bridge.
* Freighter storage boxes can now be accessed directly from the inventory screen tabs.
* Teleport Modules may now be built aboard freighters, allowing direct teleportation between bases, space stations, and your capital ship.
* Multi-Tool weapons have been rebalanced with a focus on a faster-paced, more dynamic, and more satisfying combat experience. Sentinel health and weapons have been tweaked, and combat reinforcements now spawn in greater numbers.
* Weapon visuals, including crosshairs, muzzle flash, camera shake and projectile visibility have all been improved.
* Mining asteroids in space now has the chance to reveal an Anomaly Detection Beacon. These single-use devices can probe local space and detect nearby anomalous objects for investigation and potential rewards.
* Celebrate milestones and express individuality with hundreds of unique player titles.
* More varieties of multiplayer mission are available at the Nexus on the Space Anomaly. * Group up with other Travellers to survey the life and geography of exotic planets, or assist lost souls whose starships have met an unfortunate fate.




May the NFOrce be with you always.
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vurt




Posts: 13864
Location: Sweden
PostPosted: Thu, 16th Jul 2020 20:34    Post subject:
So Much Win

"Scavenge and survive in the haunted wreckage of derelict freighters"

Wow, suggested this like a year ago... so happy Pffchh

"* Mining asteroids in space now has the chance to reveal an Anomaly Detection Beacon. These single-use devices can probe local space and detect nearby anomalous objects for investigation and potential rewards"

Also good, the game desperately needs more loot.
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Fugen




Posts: 2250

PostPosted: Wed, 22nd Jul 2020 15:31    Post subject:
No.Mans.Sky.Desolation-CODEX

Quote:
This release is standalone.

The game is updated to v2.61.


chill out man, life is beautifull...
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blackeyedboy




Posts: 10135
Location: Transylvania
PostPosted: Wed, 22nd Jul 2020 20:41    Post subject:
vurt wrote:
Wow, suggested this like a year ago... so happy Pffchh


Ok, now go and suggest them to implement a darn FOV slider.

In another year they might do it.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Morphineus
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Posts: 24883
Location: Sweden
PostPosted: Wed, 22nd Jul 2020 20:44    Post subject:
Also Femalians with big tits, more than two preferable.


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blackeyedboy




Posts: 10135
Location: Transylvania
PostPosted: Wed, 22nd Jul 2020 20:48    Post subject:
Do you have 3 hands?

EDIT

NVM, found a solution.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Morphineus
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Posts: 24883
Location: Sweden
PostPosted: Wed, 22nd Jul 2020 21:20    Post subject:
Laughing


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vurt




Posts: 13864
Location: Sweden
PostPosted: Fri, 31st Jul 2020 05:18    Post subject:
blackeyedboy wrote:


Ok, now go and suggest them to implement a darn FOV slider.

In another year they might do it.


It's there now...



The game has gotten really buggy Sad the ground is sometimes painted directly infront of you, plants etc suddenly just appears.

Also, now when you are in space and shot the rocks they just disappear without any type of animation.. gigantic downgrade from before when you could shot holes in them to go through them etc, it was quite cool.. just 1 shot and the whole giant rock would disappear. Very ugly and immersion-breaking.

One time when i had recharged my radiation protection in the ship and went out i died directly. shouldn't happen afaik.. also, in the first "mission" (to find your ship) my ship was floating very high up in the sky, i had to launch myself up and luckily i could press E and get inside.

Overall the graphics looks a bit better, but also the overall presentation of the game has suffered a lot due to the improved graphics. I noticed that when you fly all the various ground objects are painted like 2 meters infront of you, all you see apart from that is the barren landscape that yet isn't populated. Very ugly and immersion-breaking.
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blackeyedboy




Posts: 10135
Location: Transylvania
PostPosted: Fri, 31st Jul 2020 12:10    Post subject:
FOV is in?! Impossibru...

It's only 4 years late.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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harry_theone




Posts: 11232
Location: The Land of Thread Reports
PostPosted: Fri, 31st Jul 2020 12:57    Post subject:
the technology is finally there
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Fri, 31st Jul 2020 13:07    Post subject:
It was in one of the first content patches. Been in the game since 2017 at least.
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blackeyedboy




Posts: 10135
Location: Transylvania
PostPosted: Fri, 31st Jul 2020 14:17    Post subject:
It wasn't.

Tweaking some config to allow a higher FOV was required.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Fri, 31st Jul 2020 14:25    Post subject:
It has been ingame for at least 2+ years now. There are posts on steam about it from 2018...
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Ke1N




Posts: 2403
Location: Bulgaria
PostPosted: Fri, 31st Jul 2020 14:27    Post subject:
I think FOV was added back in August 2017, one of my friends that played it on a PS4 mentioned it to me back then, because he was pleasantly surprised.
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Fri, 31st Jul 2020 14:29    Post subject:
https://www.reddit.com/r/NoMansSkyTheGame/comments/6t5uk0/ps4_psa_fov_slider_added/

Posted 12 Aug 2017

Can't be arsed to dig through the patch notes for exact date.
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blackeyedboy




Posts: 10135
Location: Transylvania
PostPosted: Fri, 31st Jul 2020 14:46    Post subject:
Should have made it more clear: a FOV SLIDER with a WIDER angle.

The default is a joke. Still forced to use those tweaks. That's why it didn't 'exist' for me.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Fri, 31st Jul 2020 14:51    Post subject:
Now you're just bitching for bitching sake. It goes to 100 and that already gives you fish eye view.
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