This time you'll be playing from the third person view in real-time. The gameplay mainly consists of elements of stealth, silent killings, impersonating enemies, hiding corpses, shootings, plot tracking, mission planning, and recruiting new agents. Each task will require tactical planning and skillful management of your team.
I don't know, men, I really liked the first one. Turn based fits the game/genre well, I think.
Making it 3rd person and real-time? meeehh... We'll see, I guess.
Absolutely loved the first one. It oozed the perfect atmosphere for the entirety of both campaigns, never really letting the facade slip. It had its problems, sure, but the presentation was on point. Conversely, the trailer for this "sequel" is just gutwrenchingly awful - from the voice overs to the way the entire thing is presented - it just screams amateur.
Why they would take a turn based strategy that was wonderful and turn it into some third person crap is beyond me. How did that go for X:COM Declassified? Oh, that's right...
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
Why they would take a turn based strategy that was wonderful and turn it into some third person crap is beyond me. How did that go for X:COM Declassified? Oh, that's right...
iirc the first game almost bacnrupted the studio , whole team behin it quit and the CEO remained and rebooted the studio with new devteams
Absolutely loved the first one. It oozed the perfect atmosphere for the entirety of both campaigns, never really letting the facade slip. It had its problems, sure, but the presentation was on point. Conversely, the trailer for this "sequel" is just gutwrenchingly awful - from the voice overs to the way the entire thing is presented - it just screams amateur.
Why they would take a turn based strategy that was wonderful and turn it into some third person crap is beyond me. How did that go for X:COM Declassified? Oh, that's right...
Absolutely loved the first one. It oozed the perfect atmosphere for the entirety of both campaigns, never really letting the facade slip. It had its problems, sure, but the presentation was on point. Conversely, the trailer for this "sequel" is just gutwrenchingly awful - from the voice overs to the way the entire thing is presented - it just screams amateur.
Why they would take a turn based strategy that was wonderful and turn it into some third person crap is beyond me. How did that go for X:COM Declassified? Oh, that's right...
The first one was amazing. All that thumbtack and yarn minigame was satisfying, the missions were well done, and the music was excellent.
This one...ugh. From the descriptions it sounds like babby's first Hitman.
Why they would take a turn based strategy that was wonderful and turn it into some third person crap is beyond me. How did that go for X:COM Declassified? Oh, that's right...
iirc the first game almost bacnrupted the studio , whole team behin it quit and the CEO remained and rebooted the studio with new devteams
Ehh, such a good game and it didn't sell well. Sad.
Really liked the first one. I don't have high hopes about this one.
harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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