Resident Evil 3 (thRE3make)
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madness




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PostPosted: Tue, 10th Dec 2019 15:43    Post subject:
So it's first person view like RE7?
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sabin1981
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PostPosted: Tue, 10th Dec 2019 15:47    Post subject:
madness wrote:
So it's first person view like RE7?


We don't know for sure yet, it was just a CGI trailer, but I doubt they'll go full radical first person.. it'll be like RE2make.
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ixigia
[Moderator] Consigliere



Posts: 65089
Location: Italy
PostPosted: Tue, 10th Dec 2019 15:52    Post subject:
Looking good, hopefully with the two separate games they'll keep the core gameplay close to RE2make's without any diversions in the single-player campaign. An official optional first-person perspective would be welcome as well, though modders will eventually take care of that anyway like they already did in the past (with surprisingly solid results Very Happy).
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prudislav
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PostPosted: Tue, 10th Dec 2019 15:54    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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madness




Posts: 13320

PostPosted: Tue, 10th Dec 2019 16:17    Post subject:
Ah there is the 3rd person camera Smile
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consolitis
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PostPosted: Tue, 10th Dec 2019 17:22    Post subject:
Civ01 wrote:
consolitis wrote:
Civ01 wrote:
April 3, 2020 ahahaha,I fucking called it:



Cheaply, quickly-put reusing RE2 assets. Fucking Capcom never changes, fuck them


Yeah... No


No what? Even assuming they started developing it in the every end of 2018 when RE2 was close to be finished that still make it just barely 2 years of devcycle. It is even less than the dev cycle of RE5->RE6 crap. Dont tell me you dont smell the conveyor here.


RE6 is one of the most OVERproduced games ever made, with 3.5x the size of what is should have been and enormous development team and budget: https://www.eurogamer.net/articles/2012-01-25-resident-evil-6-is-capcoms-biggest-ever-production

It was the single biggest game Capcom ever made.
So there's no similarity at all development-wise with (what you think is) RE3make.

Moving on from that, RE3make takes place in the same city as RE2make, just a few days earlier (in the original it was just 1 day earlier, but they changed this for this remake), why shouldn't it re-use a bunch of assets, the same art style, and so on? It could have been more weird if it didn't.

And that of course speeds up development time.
Also, you don't know when development started. You are making an assumption that it started at the very end of 2018 the earliest. I'm sure we'll hear more on this subject soon in interviews, and you may very well be proven wrong. Let's wait and see.

What I can say though, is that the graphics look quite a bit worse than RE2, there are a lot of "artifacts" in motion and so on, and I'm not sure why this is. But I expect the PC version to help.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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The_Zeel




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PostPosted: Tue, 10th Dec 2019 17:36    Post subject:
Actually RE3 started from 1 day earlier but ended post RE2.
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consolitis
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PostPosted: Tue, 10th Dec 2019 17:44    Post subject:
So, here are some more info from Capcom's blog post: http://www.capcom-unity.com/capkel/blog/2019/12/10/resident-evil-3-sees-daylight-on-april-3rd-2020

- Starts "a few days earlier" than RE2.
- Nemesis won't use just its fists, but it can also arm itself with weapons, such as the rocket launcher from original RE3. Considering the use of plural ("weapons"), I fully expect the minigun from the movie and ORC to make a return. I thought it was a good addition the film made, to make him wield both a minigun and a rocket launcher, because it just shows what enormous strength the dude had!



- Genre is once again described as "survival horror", "you’ll need to watch your health, take careful stock of the ammo and items you use, and manage your inventory carefully if you want to make it out in one piece."
- RE engine with photogrammetry


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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consolitis
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PostPosted: Tue, 10th Dec 2019 17:56    Post subject:


25 minute mark.

Imran Khan says he has heard that originally RE2&3makes were going to be one package. But the 2 games kept growing bigger, and as we know RE2 kept getting delayed, so they decided to split them to two games and finish and release RE2make first.

So RE3make has been in development for 3 years already and this is why it's now ready to be released so "soon" after RE2.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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Civ01




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PostPosted: Tue, 10th Dec 2019 18:27    Post subject:


La creatura...
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consolitis
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PostPosted: Tue, 10th Dec 2019 19:07    Post subject:
Co-developed by "M-Two Inc.": https://www.videogameschronicle.com/news/former-platinum-ceo-forms-resident-evil-3-studio/

It's a game studio formed 2 years ago just outside of Capcom's HQ in Osaka by ex-Capcom and ex-Platinum producer Tatsuya Minami. The studio received funding from Capcom, but it's independent. Employees are, likewise, ex-Capcom and ex-Platinum staff. This is the company's first project.

Minami was a producer on the game that started it all, RE1 (PSX), but also RE0, alongside several other games at Capcom (e.g. Clock Tower 3 and Haunting Ground, which are more or less b-grade RE knock-offs).


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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Tumitishdu




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PostPosted: Tue, 10th Dec 2019 19:52    Post subject:
My penis is ready!
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AKofC




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PostPosted: Tue, 10th Dec 2019 20:11    Post subject:
Oh no, they've expanded Brad's role in the game it seems. Now I'm going to feel sad when he gets Nemesis'd as opposed to not feeling anything at all for the dude they portrayed as a coward in RE1.

Anyway is Nemesis getting a redesign? I was kinda expecting the trailer to end with him going Staaaars and then a close up of his teeth.


Gustave the Steel
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Keit




Posts: 1134
Location: Sweden
PostPosted: Tue, 10th Dec 2019 20:19    Post subject:
Looks awesome, RE2 made me stressed being chased, this looks even more stressful on that front lol. Haven't played the original.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Tue, 10th Dec 2019 20:21    Post subject:
Keit wrote:
Looks awesome, RE2 made me stressed being chased, this looks even more stressful on that front lol. Haven't played the original.


I always hated the chase mechanic.. so I lol wut'd big time and used a "Mr X stays down for good" mod Laughing
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JBeckman
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Location: Sweden
PostPosted: Tue, 10th Dec 2019 20:28    Post subject:
On that note of the wondrous community mods (And the animation X speed videos of course.) I am curious what Nemmy in a bikini would look like following after the Speedo X mod for RE2 Remake.

Hey it's not bad being curious is it? Razz



Course before that happens the community will likely port the entire RE series wardrobe for Jill and at some later point there might be some stuff for Gruff Carlos too.


EDIT: Man I wonder what the intro sequence will be this time, inept RCPD last-stand and terrible performing Umbrella mercs failing horribly again now in high-definition?


EDIT: Well for replacements and the way things go though Nemmy's first swap is probably going to be that damn train again.


Last edited by JBeckman on Tue, 10th Dec 2019 20:41; edited 2 times in total
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Tue, 10th Dec 2019 20:31    Post subject:
JBeckman wrote:
I am curious what Nemmy in a bikini would look like following after the Speedo X mod for RE2 Remake.

Hey it's not bad being curious is it? Razz




I fucking love you JB, never change Very Happy
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JBeckman
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Posts: 34996
Location: Sweden
PostPosted: Tue, 10th Dec 2019 20:36    Post subject:
Well yeah what can I say, looking forward to the game mods or not and hey at least I wasn't the one who created it. Very Happy

I do like the amount of effort Resident Evil fans put in overall though sure there's the joke type mods and al but outside of character swapping there's everything from gameplay changes to additional content and all out high-definition updates whether it's upscaling or the project for Resident Evil 4 trying to do a near perfect update of the existing assets.


Has been going since Resident Evil 4 at least and thanks to emulator improvements now there's pretty solid upscales for the original RE games and REmake too which is really impressive for the lack of tools and such and the limits for having to use third party utilities.

EDIT: Aha so the round-headed Nemesis is actually also a Mister X replacement I see, thought it was something like a UE4 fan creation or showcase as has been a popular thing for a while now. Smile
Not bad either though X isn't quite on the same level but it's a nice model.


EDIT: Well weird and strange as things go the early adapted works already go beyond anything I could think of so yeah that too.



So who's hunting who again?
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consolitis
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PostPosted: Tue, 10th Dec 2019 20:50    Post subject:
AKofC wrote:
Oh no, they've expanded Brad's role in the game it seems. Now I'm going to feel sad when he gets Nemesis'd as opposed to not feeling anything at all for the dude they portrayed as a coward in RE1.

Anyway is Nemesis getting a redesign? I was kinda expecting the trailer to end with him going Staaaars and then a close up of his teeth.


You can actually hear Nemmy say "STARS" at 01:20:



Well, most of it anyway (staa..)

Also, the music playing during the scene is a remix of his theme from the original. Smile



TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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Arukardo




Posts: 4464

PostPosted: Tue, 10th Dec 2019 21:29    Post subject:
AKofC wrote:
I was kinda expecting the trailer to end with him going Staaaars and then a close up of his teeth.

I hoped for the exact same thing Very Happy
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consolitis
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Posts: 27317

PostPosted: Tue, 10th Dec 2019 21:34    Post subject:
So first Nemmy / Brad encounter is going to be outside (Black) Jack bar (cue "City of Ruin") maybe Smile

Brad:


Same location (identified by CINEmA), and you can see what I presume is Nemmy's pod airdropped by Umbrella:



Same location (identified by HOTEL):


and you can see the Jack bar on the left.

Originally you met Brad inside "Black Jack" bar, but Outbreak #1 introduced a separate "Jack's bar" (itself potentially inspired by RE3's bar), so the developers might be using that name as inspiration / combining the two.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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tonizito
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Location: Portugal, the shithole of Europe.
PostPosted: Tue, 10th Dec 2019 22:34    Post subject:
Noice. I'll have that Jill sandwich too Me Gusta


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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consolitis
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Posts: 27317

PostPosted: Tue, 10th Dec 2019 22:45    Post subject:
She's still the "master of unlocking", or, well, at least she's proficient at it, in her updated bio for the game. Smile

Quote:


JILL VALENTINE

Having undergone Delta Force training made Jill a natural fit as Rear Security for the Raccoon Police Department's special forces team, S.T.A.R.S., and her knack for picking locks and handling explosives have proven equally useful making her an especially outstanding team member. However, Jill is one of few surviving members after the team saw numerous losses to the shambling corpses and monstrous creatures they encountered while investigating reports of missing persons in what has become known as the Mansion Incident.

A survivor of that incident, Jill is determined to continue investigating Umbrella, the creators of the deadly T-Virus at the heart of the incident, but her investigation has been impeded by a suspension and an order to remain at home. What's more, her apartment appears to be under round-the-clock surveillance. The entire city seems to be under Umbrella's control, with the police force being no exception. Jill has decided to escape from her confines in Raccoon City in order to bring Umbrella's evil to light, but this may not prove so simple...


She's also still an ex-Delta Force member despite her impossibly young age (and sex).


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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headshot
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Location: UK
PostPosted: Tue, 10th Dec 2019 22:48    Post subject:


May the NFOrce be with you always.
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Interinactive
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Posts: 29473

PostPosted: Tue, 10th Dec 2019 23:05    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 09:00; edited 3 times in total
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bronson




Posts: 1384
Location: Asteroid B-612
PostPosted: Wed, 11th Dec 2019 00:01    Post subject:
So they removed the mini skirt to make it a pre-hurdurr bonus? Laughing
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consolitis
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Posts: 27317

PostPosted: Wed, 11th Dec 2019 00:17    Post subject:


The skirt or even the boob tube make no sense in a zombie game, unless the plot is literally "holy shit, this huge ass monster attacked me when I was out clubbing!".

Of course it's a highly iconic look but it was a foregone conclusion it would be replaced with something that actually makes sense for a S.T.A.R.S. member to wear.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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bronson




Posts: 1384
Location: Asteroid B-612
PostPosted: Wed, 11th Dec 2019 00:35    Post subject:
Of course it doesn't make sense, but it's a zombie game, nothing makes sense there. Laughing
I would've preferred if they "tweaked the og outfit" to make more sense for their serious game than a redesign, but it's not a big deal. Plus a woman with a tank top, boots and an leg holster is a bit uninspired I feel. We've seen it in a lot of games in recent years. Even Claire's outfit is somewhat similar.


Last edited by bronson on Wed, 11th Dec 2019 00:45; edited 1 time in total
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Interinactive
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Posts: 29473

PostPosted: Wed, 11th Dec 2019 00:41    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 09:00; edited 3 times in total
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consolitis
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Posts: 27317

PostPosted: Wed, 11th Dec 2019 01:01    Post subject:
On the plus(?) side, no one has to make a "Milla Jovovich" mod. Jill now looks just like her. Laughing


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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