Path of Exile
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Breezer_




Posts: 10816
Location: Finland
PostPosted: Tue, 19th Feb 2019 21:20    Post subject:
The amount of content this game gets all the time boggles my mind, but the zoom boggles it even more.

 Spoiler:
 
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flipp




Posts: 1972

PostPosted: Tue, 19th Feb 2019 21:21    Post subject:
No changes to zoom Wink

edit: damn too late Smile
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AmpegV4




Posts: 6248

PostPosted: Wed, 20th Feb 2019 01:47    Post subject:
Really think its hit a point now of being by far the best ARPG.. i got about lv50 with the new engine D2-Median XL sigma lost interest, it now pales in comparison to POE.

i did not get into last league though so hopefully this one is a bit more interesting.
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babioraz




Posts: 317

PostPosted: Wed, 20th Feb 2019 06:57    Post subject:
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KillaSeven




Posts: 1015
Location: Germany
PostPosted: Wed, 20th Feb 2019 07:10    Post subject:
Pretty hyped about that league, a big bummer that melee does not get reworked till 3.7.0 though.


System: i7-8700k @ 4,4ghz | AORUS 2080ti XTREME | 16gb RAM | 500gb SSD | 1TB SSD | Windows 10 |
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Tue, 21st May 2019 23:33    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Tue, 21st May 2019 23:38    Post subject:
Quote:
We've addressed most of the core issues with melee combat in Path of Exile. You can now cancel attack animations after they deal their damage. Movement skills are now all instant, and new low-level movement skills have been added for many classes. All melee attacks can now hit multiple adjacent enemies. The animation system has been overhauled, the monster targeting rules improved, and accuracy is no longer capped at 95%. There are more changes to melee combat than are possible to list here, but these changes plus a rebalance of most melee skills create an entirely new combat experience.


Quote:
With all the melee combat improvements, players can now dodge out of the way of attacks easily. We have taken advantage of this by rebalancing monster attacks that used to have poor signalling to now have a wind-up. This rebalance extends to improving monster AI and boss fights throughout the early campaign.


Very Happy Very Happy Very Happy


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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Breezer_




Posts: 10816
Location: Finland
PostPosted: Wed, 22nd May 2019 00:52    Post subject:
Very Happy Still zoomed in tho.
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Keit




Posts: 1134
Location: Sweden
PostPosted: Fri, 24th May 2019 19:01    Post subject:
High hopes for this league, haven't played melee since several years ago.

Curious to see what the new movement skills are.
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UreKismet




Posts: 487

PostPosted: Sat, 25th May 2019 09:03    Post subject:
I'm trying to decide whether to play melee in the legion league as well. The awfully dire sythesis had one redeeming feature pour moi, it was the first time I ever went for a magic based character. I played as a sorcererss whereas in the times I've played PoE off and on since it's beta release every other character I've taken past about lvl 20 has been a melle either warrior, old bugger or more recently a dual claw wielding duelist.
For once the magic ( an essence drain occultist) build has been interesting to play. Maybe it is just me being jaded with the game enjoying fast grinds in endgame. But even a duelist dealing over 400,000 dps can't waste nearly as many characters as quickly as a witch knockin out just under 100k dps.

Of course there is more to big damage than dps & I'm not sure spell-casting across three or four screens in one hit is fair play - how does such a huge disparity in power exist. Especially since the witch is a real budget build compared to the duellist with extremely expensive claws and chestpiece.
It will be interesting to see if any of the ggg melee fixes do address the power/price disparity - somehow I doubt it, still there is something much more satisfying about getting up close and personal to a rare mob or boss before you dice 'em.
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Nodrim




Posts: 9598
Location: Romania
PostPosted: Sun, 2nd Jun 2019 02:09    Post subject:
Some interesting details about the thought process behind such a game:
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Sun, 2nd Jun 2019 08:49    Post subject:
interesting indeed
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Sun, 2nd Jun 2019 09:32    Post subject:
Why are the open areas so fugly in this game? Especially the forest areas... Laughing

Perhaps, instead of making add-ons and other stuff they should

1) upgrade their engine\ use a new one (I guess we'll never see this happen.There are too many things that can go wrong. Maybe POE2 will have a better one. )

2) unfuckingzoom the game

3) hire better designers..


1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB

2) SFFPC (streaming via Moonlight+ Sunshine)
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Keit




Posts: 1134
Location: Sweden
PostPosted: Sun, 2nd Jun 2019 10:01    Post subject:
Engine update and model redesign is coming with PoE update 4.0 end of this year.
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AmpegV4




Posts: 6248

PostPosted: Sun, 2nd Jun 2019 10:10    Post subject:
h0rnyfavn wrote:
Why are the open areas so fugly in this game? Especially the forest areas... Laughing

Perhaps, instead of making add-ons and other stuff they should

1) upgrade their engine\ use a new one (I guess we'll never see this happen.There are too many things that can go wrong. Maybe POE2 will have a better one. )

2) unfuckingzoom the game

3) hire better designers..



I Am Disappoint stick to d3.
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Sun, 2nd Jun 2019 11:28    Post subject:
AmpegV4 wrote:


I Am Disappoint stick to d3.



So, your advice is to choose between different sorts of turds? Laughing


1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB

2) SFFPC (streaming via Moonlight+ Sunshine)
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AmpegV4




Posts: 6248

PostPosted: Sun, 2nd Jun 2019 11:43    Post subject:
These games take 10-20 years of constant balancing and content before you get something great, this game is that, it does not cater to casual derp gamer and is a great game. If you let the a few rough edges, zoom i don't understand (i generally only play melee builds so ??) ruin it for you meh.
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Nodrim




Posts: 9598
Location: Romania
PostPosted: Sun, 2nd Jun 2019 12:24    Post subject:
I don't like the artistic direction/graphics yet I still love this game. Laughing

Keit wrote:
Engine update and model redesign is coming with PoE update 4.0 end of this year.


4.0 is coming out next year.
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AmpegV4




Posts: 6248

PostPosted: Sun, 2nd Jun 2019 12:59    Post subject:
I really like the games aesthetic, I'm fine with the world maps etc. There are some shitty low poly and just poor looking monsters though and they could easily fix it, even just replacing them with a different color better looking creature would be better. They have some really great looking creatures, why keep vipers/snakes, koalas and the tenticle things..

Ya i'll probably wait and binge again with version 4.0
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Keit




Posts: 1134
Location: Sweden
PostPosted: Sun, 2nd Jun 2019 14:16    Post subject:
Nodrim wrote:
I don't like the artistic direction/graphics yet I still love this game. Laughing

Keit wrote:
Engine update and model redesign is coming with PoE update 4.0 end of this year.


4.0 is coming out next year.


Ah, oh well, should be a nice break from after this league until 4.0 then.

I will still play this league though I miss playing melee..
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Nodrim




Posts: 9598
Location: Romania
PostPosted: Sun, 2nd Jun 2019 15:12    Post subject:
I'm going to return for this league as well. I'm panning to buy the pitfighter support pack as well. Mr. Green
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Nodrim




Posts: 9598
Location: Romania
PostPosted: Tue, 20th Aug 2019 23:12    Post subject:
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Breezer_




Posts: 10816
Location: Finland
PostPosted: Tue, 20th Aug 2019 23:17    Post subject:
In this episode GGG announces new Path Of Exile expansion, double the effects on screen and double the zoom.

 Spoiler:
 
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Nodrim




Posts: 9598
Location: Romania
PostPosted: Wed, 21st Aug 2019 00:09    Post subject:
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PickupArtist




Posts: 9918

PostPosted: Wed, 21st Aug 2019 01:06    Post subject:
not digging these mini games. like wtf tower defence ?

hope they keep all the good shit for 4.0
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AmpegV4




Posts: 6248

PostPosted: Wed, 21st Aug 2019 01:09    Post subject:
PickupArtist wrote:
not digging these mini games. like wtf tower defence ?
hope they keep all the good shit for 4.0


Agree would prefer just small content updates, new skill or items. I am really hyped for 4.0 though, no more shitty monster models etc.
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flipp




Posts: 1972

PostPosted: Wed, 21st Aug 2019 07:14    Post subject:
I like the changes to master missions.
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AmpegV4




Posts: 6248

PostPosted: Tue, 27th Aug 2019 10:18    Post subject:
Parody of the trailer


Highlights some of the additions to the standard game. Essentially they bring in a completely new game (tower defence) for some end-game content for one of the leagues, that's pretty amazing really.

Also i tend to never play/hate summoner builds in ARPG's but the stuff shown in the trailer looks pretty goddamn good.
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babioraz




Posts: 317

PostPosted: Wed, 4th Sep 2019 12:32    Post subject:
new league "Blight" starts on friday. patch notes:

https://www.pathofexile.com/forum/view-thread/2627574
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cyklon




Posts: 19

PostPosted: Sun, 8th Sep 2019 13:08    Post subject:
How's new league? Worth a try? Havent played since 2 years
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