Vampire: The Masquerade - Bloodlines
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Guy_Incognito




Posts: 3436

PostPosted: Fri, 22nd Feb 2019 15:48    Post subject:
For like 10 years I was replaying this game annually, but the last time it really felt just too old (esp. the pre-Halflife 2 engine and its clunkiness). Maybe I should try again but in 4:3 screen mode and in lower resolution, so the blur covers the lack of graphical details, as in the old days...
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VGAdeadcafe




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PostPosted: Fri, 22nd Feb 2019 19:28    Post subject:
The assets aren't bad, the problems are the stiff animations and the camera fuckiness. Especially when moving in crawlspaces and such.

DCB wrote:
Fuck that quest. Never again. I just bring the whore to him.

With Celerity you prance around from one gate to the other, the zombies move in slowmo.
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DCB




Posts: 5410

PostPosted: Sat, 23rd Feb 2019 07:12    Post subject:
You can, but it's still not my idea of a great time. And only if you are playing a Brujah (I assume nobody actually plays a fucking Toreador). I rarely play as anything other as a Malk these days, and typically a Tremere is the go-to alternative, neither of which have Celerity.
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Frant
King's Bounty



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Location: Your Mom
PostPosted: Sat, 23rd Feb 2019 19:08    Post subject:
Ah, yes, the zombie mission. One tends to forget those parts of cherished games where you'd rather strangle an old lady on the street than load the latest save after dying again.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

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Last edited by Frant on Sun, 24th Feb 2019 17:24; edited 1 time in total
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Yuri




Posts: 11000

PostPosted: Sat, 23rd Feb 2019 21:26    Post subject:
DCB wrote:
You can, but it's still not my idea of a great time. And only if you are playing a Brujah (I assume nobody actually plays a fucking Toreador). I rarely play as anything other as a Malk these days, and typically a Tremere is the go-to alternative, neither of which have Celerity.

*Cries in Toreador*

My first playthrough was as a Toreador Laughing



1 and 2 are still amazing.
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Ampee




Posts: 1986

PostPosted: Sat, 23rd Feb 2019 21:50    Post subject:
So I replayed the game one year ago, but it hasn't aged well. All the rush/half arsed maps as you get closer and closer to the ending really ruins it...
Also the sewer map
it is the 1st chapter that is soo good.
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Aquma




Posts: 2805

PostPosted: Sun, 24th Feb 2019 00:12    Post subject:
Personally I only really dislike the sewers. I think Hollywood HUB is decent before you go down that hell hole, and China Town was fun enough too - just, sadly, not as complex as Downtown when it comes to exploration. But atmosphere was top notch and there were some cool quests to find. Some were a bit combat heavy, but I think it's only really a problem because you get there after going through too much combat beforehand. If there was a way to skip the sewers part completely, I think it'd make the game even better.

The last time I replayed it was in 2017, I think, and it was still one of the best games I played that year.

*edit* Also, so many parts of Bloodlines are just pure brilliance - stuff you usually only find once or twice in a good game, moments that make you remember it, that's everywhere here. Awesome ideas for side quests, stuff like the hotel, the werewolf mission, the ship, the malk mansion, the hospital, the serial killer, the other serial killer... Honestly. All. The. Freaking. Time.
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0wen




Posts: 3566

PostPosted: Sun, 24th Feb 2019 00:49    Post subject:
With all the AI improvement to background textures in older games I wonder why no one has tried to do that with this game yet.

It seems they also had some weird 21 hour video stream on Twitch yesterday.

https://www.twitch.tv/tenderbeta
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beyondthesun




Posts: 275

PostPosted: Sun, 24th Feb 2019 10:23    Post subject:
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EyePatchLives




Posts: 5708
Location: Israel.
PostPosted: Sun, 24th Feb 2019 10:37    Post subject:
What if it's a remake of Bloodlines? Me Gusta


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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DCB




Posts: 5410

PostPosted: Sun, 24th Feb 2019 12:53    Post subject:
On the one hand, a remake might be the best approach. It's highly unlikely that anyone Paradox would/could hire could come up with something equal in quality to Bloodlines, at least not for the middling budget they'd presumably provide for it. Having someone remake it seems like a solid plan. They already have all the writing and VO, so the team only needs to focus on the environments, combat, etc. and getting rid of the jank.

On the other hand, the rights for Bloodlines belongs to Activision, and I find it inconceivable they'd allow Paradox to make a remake (not without several truckloads of money). And even if they did, I suspect what we'd get would not be a faithful remake that cleans up the issues of the original, makes it a bit prettier, but otherwise leaves it intact. No, we'd get some bullshit like the Final Fantasy VII remake, because the industry can't fucking help itself.
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Sun, 24th Feb 2019 16:22    Post subject:
Yeah, as much I'd like to see the game fully shine in a junk-free form, the word remake is almost as frightening as the Ocean House these days. Razz Capcom recently pulled off a miracle with the RE2imagining, though it felt like an isolated case since they had both a substantial budget and talented people who could create a modernized version devoid of derping down despite the changes. A direct sequel to Bloodlines would be problematic as well, there is no way they'll manage to meet the high expectations and match the quality of the original game in the writing and design departments.
I guess we'll have to wait till the running ARG thingy is over and embrace the first seamless online genderfluid metrosexual dating vampiroyale Cool Face
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Sun, 24th Feb 2019 16:35    Post subject:
This is one of the few games where I won't be weirded out if half the people are bisexual and the character creator has a multi-slider system to customise your gender Laughing
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beyondthesun




Posts: 275

PostPosted: Mon, 25th Feb 2019 23:46    Post subject:
The devs of the game might be Hardsuit Labs, IF (and it's a big if) a Paradox owned studio is developing the game. They are working on something with UE4.

https://rpgcodex.net/article.php?id=11109

It's all just speculation, we'll see.
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Tue, 26th Feb 2019 00:05    Post subject:
ixigia wrote:
in a junk-free form

well we are in friggin 2019 where even AAA-ish games of AAA are messy and junky as fuck Sad


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Roach_666




Posts: 1299
Location: Hell in its Alpha Build
PostPosted: Tue, 26th Feb 2019 00:11    Post subject:
beyondthesun wrote:
The devs of the game might be Hardsuit Labs, IF (and it's a big if) a Paradox owned studio is developing the game. They are working on something with UE4.

https://rpgcodex.net/article.php?id=11109

It's all just speculation, we'll see.


Blacklight: Retribution, only game made by Hardsuit Labs, has NO single-player campaign. Neutral
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Bendi




Posts: 3395

PostPosted: Tue, 26th Feb 2019 01:18    Post subject:
Hopefully it's a Masquerade world, not a Requiem one. 5th edition is pretty good.
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0wen




Posts: 3566

PostPosted: Tue, 26th Feb 2019 01:51    Post subject:
Roach_666 wrote:
beyondthesun wrote:
The devs of the game might be Hardsuit Labs, IF (and it's a big if) a Paradox owned studio is developing the game. They are working on something with UE4.

https://rpgcodex.net/article.php?id=11109

It's all just speculation, we'll see.


Blacklight: Retribution, only game made by Hardsuit Labs, has NO single-player campaign. Neutral


When I saw them listed as a possible Dev the first thing that came to mind was the old Shadowrun FPS that Microsoft did when they tried to reboot the franchise.
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Interinactive
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PostPosted: Tue, 26th Feb 2019 01:52    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 09:20; edited 3 times in total
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Bendi




Posts: 3395

PostPosted: Tue, 26th Feb 2019 02:17    Post subject:
What if it's a mmo only looter shooter battle royale moba f2p p2w game?
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Interinactive
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Posts: 29448

PostPosted: Tue, 26th Feb 2019 02:21    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 09:20; edited 3 times in total
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beyondthesun




Posts: 275

PostPosted: Sat, 2nd Mar 2019 19:00    Post subject:
https://twitter.com/ChrisAvellone/status/1101372911502319616

So apparently there is this rumour going around that the "big bomb" in question might be the new VtM game.. Man that would be awesome and actually would make a lot of sense to get him on board for that.
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FireMaster




Posts: 13483
Location: I do not belong
PostPosted: Sat, 2nd Mar 2019 21:25    Post subject:
if Chris Avellone writes VTM I'mma jizz
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riptide77




Posts: 2114

PostPosted: Sat, 2nd Mar 2019 21:46    Post subject:
FireMaster wrote:
if Chris Avellone writes VTM I'mma jizz


Buckets on standby.


-=the wandering pillow stuffer=-
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beyondthesun




Posts: 275

PostPosted: Sun, 3rd Mar 2019 00:38    Post subject:
Some more accurate info here, fished out of Avellone's LinkedIn page:

https://wccftech.com/avellone-star-wars-jedi-fallen-order

Quote:
But the real kicker is that the other game he mentioned in that tweet might very well be the rumored Vampire: The Masquerade game due to be announced by Paradox Interactive on March 21st. As you can read below, he worked with Hardsuit Labs for a bit over two years (known for Blacklight: Retribution and owned for one-third by Paradox) as a Narrative Designer/Writer, and the description even says he did so ‘tenderly’ with other developers. Incidentally, Tender is the name of the fictional dating app (matching profiles based on their blood types) that is being used as an ARG to hype up the reveal.


Yep, that last part is directly written on his LinkedIn page below Hardsuit Labs:
Quote:
Narrative Designer/Writer (contractor) working tenderly with other developers

Wink, wink... Smile

So according to his LinkedIn page, he worked for Hardsuit Labs, who "coincidentally" are rumored to be working on VtM.
The pieces are slowly falling into place then. This and his tweet might be a double "theoretical" confirmation on who the devs are and who the writer is.
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Sun, 3rd Mar 2019 01:50    Post subject:
A new Vampire game from the makers of Blacklight Retribution sounds quite awkward, let's hope for the best Very Happy Laughing
Avellone's involvement would be the first positive news, even better if they manage to kidnap Brian Mitsoda too. Pretty sure he's hiding somewhere inside the Aslylum!
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DCB




Posts: 5410

PostPosted: Sun, 3rd Mar 2019 08:18    Post subject:
The Hardsuit Labs "unannounced project" project lead, a former Obsidian employee, has made some comments that would seem to indicate Annie Mitsoda (Brian's wife) possibly did some contract work on the project. So there's a good chance Brian was involved as well.

Btw is there not an existing separate thread for the Paradox VTM game? If not then one should be created and all this stuff should be moved to it instead of necroing the Bloodlines thread, since it is due to be officially unveiled in just a few weeks.
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0wen




Posts: 3566

PostPosted: Sun, 3rd Mar 2019 09:35    Post subject:
DCB wrote:
The Hardsuit Labs "unannounced project" project lead, a former Obsidian employee, has made some comments that would seem to indicate Annie Mitsoda (Brian's wife) possibly did some contract work on the project. So there's a good chance Brian was involved as well.

Btw is there not an existing separate thread for the Paradox VTM game? If not then one should be created and all this stuff should be moved to it instead of necroing the Bloodlines thread, since it is due to be officially unveiled in just a few weeks.


Probably better here then the first 5 pages of the new thread with just people posting rumors and ideas with no real info on the game yet. Just wait till the GDC unveil of whatever it is and I am sure the new topic will get added then.
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Sun, 3rd Mar 2019 17:28    Post subject:
ixigia wrote:
A new Vampire game from the makers of Blacklight Retribution sounds quite awkward, let's hope for the best Very Happy Laughing

As long as a company has a proven track record of delivering a product and being technically proficient, then you just need to pair them with a couple of good writers and designers in order to create a good SP game.

Blacklight Retribution is a positively regarded game and with Avellone on board it sounds good. What I am saying is that you don't need company-wide experience with SP games, only the lead writers and designers, the software engineering team will deliver.
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Vagrant




Posts: 281
Location: Outer Heaven
PostPosted: Mon, 4th Mar 2019 20:52    Post subject:
There was some rumor a few years back about some Blood Hunt project...

VTM: Blood Hunt

Who knows...
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