Battlefield V
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blackeyedboy




Posts: 10318
Location: Transylvania
PostPosted: Sat, 15th Dec 2018 12:24    Post subject:
asphalter wrote:
How low can it go?

Fallout 76 is already 66% off at some key sites. Amazing for a game that has only been out for a month.


'Amazing' is not the word here...


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Sat, 15th Dec 2018 13:14    Post subject:
Interinactive wrote:
Mr.Tinkles wrote:
And thanks ubisoft and activision blizzard who discount their games a couple months down the line on a regular basis as well.


The discounts started after a couple of weeks for this. It's now just over a month old and already 50% off. Hardly the same as any other publisher/developer, unless they're sales are also tanking. One day you'll form an impressive argument/observation. Today is not that day.


You're such a charming young man with your wits and quips.
But where did I say it's the same? I didn't... Scratch Head


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russ80




Posts: 4679
Location: Romania
PostPosted: Sat, 15th Dec 2018 19:08    Post subject:
This is weird. I’m getting 50-60 fps all ultra DXR ultra at 1440p. I thought that was 2080ti teritorry? Or was that prepatch? Tried 2 missions.. maybe not the most demanding? Dno...

Anyway happy with perf, game looks amazing.. too bad im not into it (is anyone? Sp at least).


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Grale
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PostPosted: Sat, 15th Dec 2018 19:18    Post subject:
Anyone looking to buy this game?

I have a download code that came with my 2080. Not something i'm going to be playing so
let's say £20

Better than 50% off Smile


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Sin317
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PostPosted: Sat, 15th Dec 2018 19:29    Post subject:
Btw, they kept the old TTK in the "Core Conquest" "mode.
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garus
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Posts: 34197

PostPosted: Sat, 15th Dec 2018 19:44    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:28; edited 1 time in total
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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Sat, 15th Dec 2018 19:57    Post subject:
garus wrote:
And therefore did the worst thing 1 month into the game lifecycle: fragmenting the playerbase. Which they swore wouldn't do anymore.


This...
It's still better than closing off a portion of players behind a paywall but it's still a stupid decision. Either they should stick to the current TTK or change it back, none of this wishy-washy bullshit.

Ediy:



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hellishere




Posts: 812
Location: Portugal
PostPosted: Sat, 15th Dec 2018 21:44    Post subject:
They must be so desperate, these are actions of someone totaly desperate ..

Im enjoying the game more than bf1 for sure, better map design overall, better gunplay, but its a buggy mess, and now they take away gunplay...i wont stop playing it but ill play it way less often for sure..

EA destroys everything rly, they are so blinded that they think TTK is what is making newcomers not login back, when the game has serious issues that i only overlooked because of how cool the gunplay was... oh well.

Also doing a thousand core playlists just to fragment the player base, this is beyond crazy. Lunacy


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Last edited by hellishere on Sat, 15th Dec 2018 21:47; edited 2 times in total
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StEFaN7




Posts: 6000
Location: them swamps
PostPosted: Sat, 15th Dec 2018 21:44    Post subject:
lol what a roller coaster this game has been right from the day it was revealed

at this point best abandon ship and come back strong with a polished game and modern day setting


I can see your soul at the edges of your eyes..
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Sin317
Banned



Posts: 24321
Location: Geneva
PostPosted: Sat, 15th Dec 2018 22:14    Post subject:
They can't do that. If they drop this now, why would people come back and buy the next one?

Faith? LoL.
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Morphineus
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Posts: 24883
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PostPosted: Sat, 15th Dec 2018 22:18    Post subject:
Sheeshj I'm old. Had to look up wtf TTK was. Laughing


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russ80




Posts: 4679
Location: Romania
PostPosted: Mon, 17th Dec 2018 08:50    Post subject:
Christ o mighty, playing the campaign, 2nd story (the snowy one), i'm just sitting like a moron looking at the graphics. HDR + RTX ( RTX actually works on more surfaces not just the windows etc, but adding roughness(raytracing roughness, which i guess you can call it reflectivity?) to other textures as well in certain conditions, so in other words most revewers are clueless when spouting "losing performance on maps with no windows/puddles with no visual upside") on the daylight snowy mountains mission, god, i swear... looks fucking amazing, that dark blue saturated sky with the bright as fuck white snow

All the explosions reflecting on metal buildings / windows, the half-frozen water puddles inside mud reflecting everything.. the amazing atmosphere inside a house looking out to the snow due to HDR, things seen through the window outside reflecting in a painting even though they're not on screen... the whole package. Just wow.

Haters can hate all they want but i bet if they got to see all these things in person and cost wouldnt be a factor they'd be sold instantly.


Main PC : I7 12700, MSI Ventus RTX 4090 24gb, Alienware AW3423DW QD-OLED
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Interinactive
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Posts: 29477

PostPosted: Mon, 17th Dec 2018 08:58    Post subject:
⁢⁢


Last edited by Interinactive on Thu, 4th Dec 2025 08:39; edited 5 times in total
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russ80




Posts: 4679
Location: Romania
PostPosted: Mon, 17th Dec 2018 09:02    Post subject:
Interinactive wrote:

It'd be better in something like Cyberpunk/Deus Ex/Kingdom Come, where the world around you serves a purpose, can be explored and can be interacted with.


I completely agree with that part.

We'll probably see it in Cyberpunk 2077 at least.


Main PC : I7 12700, MSI Ventus RTX 4090 24gb, Alienware AW3423DW QD-OLED
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CaptnNemo




Posts: 909

PostPosted: Mon, 17th Dec 2018 12:44    Post subject:
russ80 wrote:
Christ o mighty, playing the campaign, 2nd story (the snowy one), i'm just sitting like a moron looking at the graphics. HDR + RTX ( RTX actually works on more surfaces not just the windows etc, but adding roughness(raytracing roughness, which i guess you can call it reflectivity?) to other textures as well in certain conditions, so in other words most revewers are clueless when spouting "losing performance on maps with no windows/puddles with no visual upside") on the daylight snowy mountains mission, god, i swear... looks fucking amazing, that dark blue saturated sky with the bright as fuck white snow

All the explosions reflecting on metal buildings / windows, the half-frozen water puddles inside mud reflecting everything.. the amazing atmosphere inside a house looking out to the snow due to HDR, things seen through the window outside reflecting in a painting even though they're not on screen... the whole package. Just wow.

Haters can hate all they want but i bet if they got to see all these things in person and cost wouldnt be a factor they'd be sold instantly.


I have to agree, It looks amazing! Now if that PG35 200hrz screen can finally come out so I can enjoy my games with HDR Very Happy


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blackeyedboy




Posts: 10318
Location: Transylvania
PostPosted: Mon, 17th Dec 2018 15:28    Post subject:
Can you two lottery winners take this discussion in your private castles?!

Thank you.

 Spoiler:
 


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Baguette




Posts: 326

PostPosted: Mon, 17th Dec 2018 20:28    Post subject:
TTK changes reverting tomorrow.

Quote:
Hello Battlefield Community,

We’ve committed to giving you an update this week around Battlefield V’s TTK (Time To Kill) adjustments, as seen in last Friday’s letter to the community. After rolling out those changes last week, we’ve listened to your feedback, reviewed our statistical data, and have made the decision to return to the original TTK values seen at launch.

Our intent with the TTK changes was to see if we could evolve the Battlefield V experience and make it more enjoyable for new players, whilst also making sure the Battlefield vets have a choice with a more “core” experience suiting their preferred play-style. Clearly we didn’t get it right. Veteran players didn’t ask for the change, but as game developers, we took it upon ourselves to make those changes based on extensive data and deliberation. It truthfully wasn’t an easy decision for us.

It’s important to acknowledge that we have a challenge bringing new players into Battlefield V and onboard them to become more experienced Battlefield players. It’s been a challenge across our games for a long time, as many will know, and becomes even more important for us to improve upon our post-launch experience with consistent updates to the game through the Tides of War. Our desire to service a game that caters to old and new players will continue. How we get it right isn’t easy, nor will it be quick, and we appreciate when the community comes together and helps us on this journey.

We have learned a lot over the past week. We’ve gained clarity on the issues you’ve shared with us around Time To Death (TTD), we’ve identified imbalances in weapons, and have recorded real-world data on how TTK changes our game and impactS our players. With that knowledge we have a better idea of how to improve the game going forward, and have already begun taking steps to improve the experience for all our players, new and veteran.

Starting tomorrow, December 18th at 4am PT / 7am ET / 1p CET, we will revert the TTK changes to their original launch states, we will remove the “Conquest Core” playlist, and we will not introduce any new “Core” playlists as mentioned in last week’s letter. This will be a server-side update and does not require a client download. We’ll continue to identify how we can improve the Battlefield V experience and will have more information for you around those changes starting in the new year.

Thank you for your feedback and patience. We’re excited to be on this journey with you.

- The Battlefield Team
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garus
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Posts: 34197

PostPosted: Mon, 17th Dec 2018 20:35    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:28; edited 1 time in total
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monk3ybusin3ss




Posts: 11155

PostPosted: Mon, 17th Dec 2018 20:59    Post subject:
Battlefail V
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Sin317
Banned



Posts: 24321
Location: Geneva
PostPosted: Mon, 17th Dec 2018 21:20    Post subject:
The game itself is fine (with the original ttk values anyway). It's EA and Dice's "Marketing" that gave it that bitter aftertaste.

I.e. "Don't like it, don't buy it" bullshit...
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Nodrim




Posts: 9751
Location: Romania
PostPosted: Mon, 17th Dec 2018 21:26    Post subject:
Or maybe the decrease in quality gave it that bitter aftertaste.
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Interinactive
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Posts: 29477

PostPosted: Mon, 17th Dec 2018 22:02    Post subject:
⁢⁢


Last edited by Interinactive on Thu, 4th Dec 2025 08:39; edited 5 times in total
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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Mon, 17th Dec 2018 22:31    Post subject:
Baguette wrote:
TTK changes reverting tomorrow.

Quote:
Hello Battlefield Community,

We’ve committed to giving you an update this week around Battlefield V’s TTK (Time To Kill) adjustments, as seen in last Friday’s letter to the community. After rolling out those changes last week, we’ve listened to your feedback, reviewed our statistical data, and have made the decision to return to the original TTK values seen at launch.

Our intent with the TTK changes was to see if we could evolve the Battlefield V experience and make it more enjoyable for new players, whilst also making sure the Battlefield vets have a choice with a more “core” experience suiting their preferred play-style. Clearly we didn’t get it right. Veteran players didn’t ask for the change, but as game developers, we took it upon ourselves to make those changes based on extensive data and deliberation. It truthfully wasn’t an easy decision for us.

It’s important to acknowledge that we have a challenge bringing new players into Battlefield V and onboard them to become more experienced Battlefield players. It’s been a challenge across our games for a long time, as many will know, and becomes even more important for us to improve upon our post-launch experience with consistent updates to the game through the Tides of War. Our desire to service a game that caters to old and new players will continue. How we get it right isn’t easy, nor will it be quick, and we appreciate when the community comes together and helps us on this journey.

We have learned a lot over the past week. We’ve gained clarity on the issues you’ve shared with us around Time To Death (TTD), we’ve identified imbalances in weapons, and have recorded real-world data on how TTK changes our game and impactS our players. With that knowledge we have a better idea of how to improve the game going forward, and have already begun taking steps to improve the experience for all our players, new and veteran.

Starting tomorrow, December 18th at 4am PT / 7am ET / 1p CET, we will revert the TTK changes to their original launch states, we will remove the “Conquest Core” playlist, and we will not introduce any new “Core” playlists as mentioned in last week’s letter. This will be a server-side update and does not require a client download. We’ll continue to identify how we can improve the Battlefield V experience and will have more information for you around those changes starting in the new year.

Thank you for your feedback and patience. We’re excited to be on this journey with you.

- The Battlefield Team



Good, now if they could also make the SMG's a bit better that would be great.


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madness




Posts: 13324

PostPosted: Tue, 18th Dec 2018 12:41    Post subject:


If ads like this don't get more people in the game, nothing will Troll Dad
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monk3ybusin3ss




Posts: 11155

PostPosted: Tue, 18th Dec 2018 12:45    Post subject:
"Cringevertisement" Laughing
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blackeyedboy




Posts: 10318
Location: Transylvania
PostPosted: Tue, 18th Dec 2018 13:23    Post subject:
This change revert is a clear sign that the developers have no idea what the gamers want.

Since they didn't / don't truly care about it, it's only normal.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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garus
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Posts: 34197

PostPosted: Tue, 18th Dec 2018 13:45    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:28; edited 1 time in total
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Morphineus
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Posts: 24883
Location: Sweden
PostPosted: Tue, 18th Dec 2018 15:08    Post subject:
Ah, that explains it... I thought I saw her cameltoe before when I saw the thumbnail Poker Face


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monk3ybusin3ss




Posts: 11155

PostPosted: Thu, 20th Dec 2018 11:39    Post subject:
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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Fri, 21st Dec 2018 16:41    Post subject:
So three new weapons were added in the past three days, a shotgun (support), an assault rifle (assault) and an SLR (recon).

If anyone missed that.


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