Path of Exile
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tjuma




Posts: 542

PostPosted: Tue, 13th Nov 2018 21:33    Post subject:
https://www.pathofexile.com/betrayal

Quote:
With nineteen voiced characters, we have been recording voice acting for many weeks. The Betrayal and Immortal Syndicate names have been locked in for more than a month. Interestingly, Path of Exile: Immortal was considered as an expansion name in October. Lucky we picked Betrayal...

Laughing
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flipp




Posts: 1972

PostPosted: Tue, 13th Nov 2018 21:37    Post subject:
First impression of the new mastercrafting system seems good, let's see how easy/hard some of the encounters are or how likely it is to face them (hello delve bosses).
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Lathieza




Posts: 7146
Location: NL
PostPosted: Tue, 13th Nov 2018 21:52    Post subject:
Really looking forward to this!! The amount of content they manage to put out every couple of months is impressive!


Empty again Sad
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PickupArtist




Posts: 9901

PostPosted: Wed, 14th Nov 2018 02:00    Post subject:
i hope there is a way to level up without this bloody acts. im sick n tired of them , have like twenty lvl 5-45 characters and each time i just quit cause im bored of the linear playthrough.

never made it to the maps lol, always got bored
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bart5986




Posts: 662

PostPosted: Wed, 14th Nov 2018 02:07    Post subject:
PickupArtist wrote:
i hope there is a way to level up without this bloody acts. im sick n tired of them , have like twenty lvl 5-45 characters and each time i just quit cause im bored of the linear playthrough.

never made it to the maps lol, always got bored


You just play through once, how have you not managed to do that yet?

It doesn't take long unless you are bad at the game.
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PickupArtist




Posts: 9901

PostPosted: Wed, 14th Nov 2018 04:30    Post subject:
its dull as fuck after the 30th time dude ... each league u have to do this shit again and i played nearly all leagues for a little bit, they make u go through it for no fucking reason. at least diablo has adventure mode.... why cant they just let me choose an alternative way , they gotta figured out by now they losing a ton of players who cant be asked to go through the same shit over n over each league
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bart5986




Posts: 662

PostPosted: Wed, 14th Nov 2018 05:16    Post subject:
PickupArtist wrote:
its dull as fuck after the 30th time dude ... each league u have to do this shit again and i played nearly all leagues for a little bit, they make u go through it for no fucking reason. at least diablo has adventure mode.... why cant they just let me choose an alternative way , they gotta figured out by now they losing a ton of players who cant be asked to go through the same shit over n over each league


Why are you doing it for the 30th time?

I played standard game, a hardcore game, and one of the leagues, because I wanted to.

If you don't want to play again, just play and finish it.

No idea why you keep restarting half way through 30 times and then complaining that its repetitive because of that Laughing
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PickupArtist




Posts: 9901

PostPosted: Wed, 14th Nov 2018 05:17    Post subject:
because im playing since beta on an off, thats like 15+ or 20+ leagues alone now ? Very Happy new shit attracts me like shiny stuff to a goblin Wink but act1 and 2 and 3 i really really cant stand anymore Sad
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bart5986




Posts: 662

PostPosted: Wed, 14th Nov 2018 05:25    Post subject:
PickupArtist wrote:
because im playing since beta on an off, thats like 15+ or 20+ leagues alone now ? Very Happy new shit attracts me like shiny stuff to a goblin Wink but act1 and 2 and 3 i really really cant stand anymore Sad


If you are an experienced player then you

1. Know how to speed through the game easily

2. Already have high level characters


I still don't understand how you haven't played maps yet.
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Thorwulf




Posts: 601

PostPosted: Wed, 14th Nov 2018 09:11    Post subject:
You are really missing out if you never played maps.
The pre map part is like a giant tutorial. It's only ~10% of the game.
Experienced players can get to the mapping phase in around 7 to 8 hours.
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flipp




Posts: 1972

PostPosted: Wed, 14th Nov 2018 09:30    Post subject:
Adventure mode ... probably the most boring thing ever invented. It's like the MMO quest of killing 10 mobs and collect 10 items from the beginning to the end. I guess that's why I was burnt out from D3 very quickly.

I don't mind playing through the acts because you still up very quickly and you have various ways to make your character move faster to level even faster. I mean you can do act 1-3 in like 2 hours and that's not even remotely fast. Skip every sidequest and do them later. Just rush to the boss and get the acts done.
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PickupArtist




Posts: 9901

PostPosted: Wed, 14th Nov 2018 14:53    Post subject:
and how do maps differ from adventure mode, in the end its all about killing mobs as fast and effectively as possible and the campaign just isnt fast and freaking dull after a while. Just let people chose, once u stop letting people chose how they play , well u saw what happening with blizzard Razz
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briangw




Posts: 1752
Location: Warren, MN
PostPosted: Wed, 14th Nov 2018 15:17    Post subject:
My issue with the game is trying to figure out how to make a solid build. The last time I searched for info, I really didn't find any suggestions for builds unlike Diablo 3 which had pages dedicated to builds. The skill tree is just massive and overwhelming to someone trying to decide which way is better or not.
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locke89




Posts: 2812
Location: Poland
PostPosted: Wed, 14th Nov 2018 15:29    Post subject:
briangw wrote:
My issue with the game is trying to figure out how to make a solid build. The last time I searched for info, I really didn't find any suggestions for builds unlike Diablo 3 which had pages dedicated to builds. The skill tree is just massive and overwhelming to someone trying to decide which way is better or not.


Here you go: https://www.pathofexile.com/forum

Classess/Builds subforum.
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bart5986




Posts: 662

PostPosted: Wed, 14th Nov 2018 15:55    Post subject:
briangw wrote:
My issue with the game is trying to figure out how to make a solid build. The last time I searched for info, I really didn't find any suggestions for builds unlike Diablo 3 which had pages dedicated to builds. The skill tree is just massive and overwhelming to someone trying to decide which way is better or not.


As mentioned, the forums are full of builds.

The skill tree can seem overwhelming at first, after you have an idea of what you want to achieve with your character, its straight forward and quite fun to use.
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lametta




Posts: 2614

PostPosted: Wed, 14th Nov 2018 16:20    Post subject:
bart5986 wrote:
briangw wrote:
My issue with the game is trying to figure out how to make a solid build. The last time I searched for info, I really didn't find any suggestions for builds unlike Diablo 3 which had pages dedicated to builds. The skill tree is just massive and overwhelming to someone trying to decide which way is better or not.


As mentioned, the forums are full of builds.

The skill tree can seem overwhelming at first, after you have an idea of what you want to achieve with your character, its straight forward and quite fun to use.

do you need to follow any build if your goal is to only finish the story mode?
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briangw




Posts: 1752
Location: Warren, MN
PostPosted: Wed, 14th Nov 2018 16:29    Post subject:
Awesome, thanks all. Not sure how I didn't see this when searching.
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dannofdawn




Posts: 2227

PostPosted: Wed, 14th Nov 2018 22:58    Post subject:
The Skill tree is only overwhelming because there's no free respec and new players would have no freaking clue how much of defence, damage and attribute to meet gear requirement you'll need in the end.
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bart5986




Posts: 662

PostPosted: Thu, 15th Nov 2018 01:01    Post subject:
lametta wrote:
do you need to follow any build if your goal is to only finish the story mode?


No you don't need to follow a build. If you pick a witch with lighting spells, you pick skills that improve lightning damage etc
Maps are a different story though, they get insanely hard as you would expect.

Honestly I don't think maps are viable for a first time player and first time character, you need to have some understanding of skills/characters and types of items work well, something you won't know the first time you play.

I think playing and figuring it out for yourself is the most enjoyable way to play, following builds is a little boring.

Don't feel bad about starting a second character, remember your second character can access the entire stash, so you can progress very quickly.

dannofdawn wrote:
The Skill tree is only overwhelming because there's no free respec and new players would have no freaking clue how much of defence, damage and attribute to meet gear requirement you'll need in the end.


There are heaps of respec orbs given out, this can help a lot if you have some understanding of what you want to be.

This won't help you if you decide to be a lightning witch, and then later decide you want to be a fire witch, as many of the starting skill points often define your character.
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dannofdawn




Posts: 2227

PostPosted: Thu, 15th Nov 2018 01:25    Post subject:
bart5986 wrote:
lametta wrote:
do you need to follow any build if your goal is to only finish the story mode?


No you don't need to follow a build. If you pick a witch with lighting spells, you pick skills that improve lightning damage etc
Maps are a different story though, they get insanely hard as you would expect.

Honestly I don't think maps are viable for a first time player and first time character, you need to have some understanding of skills/characters and types of items work well, something you won't know the first time you play.

I think playing and figuring it out for yourself is the most enjoyable way to play, following builds is a little boring.

Don't feel bad about starting a second character, remember your second character can access the entire stash, so you can progress very quickly.

dannofdawn wrote:
The Skill tree is only overwhelming because there's no free respec and new players would have no freaking clue how much of defence, damage and attribute to meet gear requirement you'll need in the end.


There are heaps of respec orbs given out, this can help a lot if you have some understanding of what you want to be.

This won't help you if you decide to be a lightning witch, and then later decide you want to be a fire witch, as many of the starting skill points often define your character.


Except you wouldn't if you don't follow guides or have created a few characters before.

How much EHP would I need? More specifically, how much armour? How much life leech? How much elemental res? How much life? What about life regen? How much can I expect gear to compensate for it? How much more important is gear than skill tree? Am I getting one shotted because of gear or build? What about damage? How much damage nodes should I take so my main attacks do enough damage? Should I save points here or should I take these mana nodes because I might have not enough mana to even cast my spells after linking all the gems together?

There's no way any new players can answer any of that. Either they follow a guide, which IMO completely defeats the point of the skill tree, or they plan it out with a builder and then learn from their mistakes after a dozen hours. And yes, no way a new player will be blazing through the game within 8 hours. Especially there weren't so many acts back then. By the time they reach 60+, that's when they'll realize their build sucks and its time to spend dozens of the orb to respec or might as well wait for the next major update to get a free full respec.

Those regret orbs weren't that cheap previously either. That shit was rare a few years ago.
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bart5986




Posts: 662

PostPosted: Thu, 15th Nov 2018 01:36    Post subject:
dannofdawn wrote:
Except you wouldn't if you don't follow guides or have created a few characters before.

How much EHP would I need? More specifically, how much armour? How much life leech? How much elemental res? How much life? What about life regen? How much can I expect gear to compensate for it? How much more important is gear than skill tree? Am I getting one shotted because of gear or build? What about damage? How much damage nodes should I take so my main attacks do enough damage? Should I save points here or should I take these mana nodes because I might have not enough mana to even cast my spells after linking all the gems together?

There's no way any new players can answer any of that. Either they follow a guide, which IMO completely defeats the point of the skill tree, or they plan it out with a builder and then learn from their mistakes after a dozen hours. And yes, no way a new player will be blazing through the game within 8 hours. Especially there weren't so many acts back then. By the time they reach 60+, that's when they'll realize their build sucks and its time to spend dozens of the orb to respec or might as well wait for the next major update to get a free full respec.

Those regret orbs weren't that cheap previously either. That shit was rare a few years ago.


None of that matters if you aren't doing maps. This isn't hardcore difficulty where you can't die...

I think you forget how people play, if you find you are lacking in armour after dying, you simply get some better armour.


The regret orbs aren't that expensive, but a lot of people just make new characters and use the value of what would have been regret orbs on fancy gear.


So as I said, if you are a new player that just wants to play the game and not finish the maps, just enjoy it and don't worry about doing it the cookie cutter perfect way.
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jrs2nd




Posts: 161

PostPosted: Thu, 15th Nov 2018 02:24    Post subject:
use this https://github.com/Openarl/PathOfBuilding
for an offline character planner it pulls your toon from path of exile (including all items that you have) shows what happens (changes to dps resists damage mods etc) if you select a
particular node(hover over it).. also allows you to change out equip or swap jewels etc and see what effect they have.

also this site is fairly useful even if you are not doing labs ... the POE Resources , under
the tools tab (https://www.poelab.com/useful-links/) has links to the most capable
apps and online resources for the game
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dannofdawn




Posts: 2227

PostPosted: Thu, 15th Nov 2018 04:22    Post subject:
Thanks but I don't need help. I'm just venting my frustrations with the game when me and my friends started long ago Razz
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UreKismet




Posts: 487

PostPosted: Thu, 15th Nov 2018 05:08    Post subject: fun comes later
I just got back into poe after tossing it aside mid 2015.
I get pissed with the devs continual nerfing eg blow 70 exalts on a amulet which becomes pretty much useless after a build gets to be so popular the devs make it weak - that happened a couple times. Even when ure at the front of it and picked the piece up cheap it's hard on fellow exiles who came too late to the party.
Most of that has gone since there doesn't appear to be any/many one in a kazillion drops now. It is possible to get a great whatever for < 2 exe U wanna pay more u can but the variation between a 2 exes and a 10 exes isn't noticeable now IMO.

I don't understand types who cannot get past 40 cos its a grind or whatever. The fun only really starts at 60+.
After farting round with a ranger (a really squishy ranger) and failing on getting to 91, I started on a tanky marauder about 18 hours ago 9 of which I slept thru, I'm up to lvl 51 already and the fun is just about to kick off.
Trading is the secret to speed building I reckon grab a copy of 'Acquisition' open a store and get yer head around poe.trade.
Very soon u have great levelling gear that was like the dying budgie cheep, cheep.

There is one change to the game that I'm not fond of and that is all the extra bits and pieces mining, rifting, puzzle maze running etc. I don't/won't do it yet i still get a great build and knock over (with ranger) T15 maps.

Summoner witch seems to be a hit build at the moment. That means good pieces are more expensive than they should be.

One more thing. Path of building https://github.com/Openarl/PathOfBuilding makes following a build easy
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babioraz




Posts: 317

PostPosted: Wed, 5th Dec 2018 17:41    Post subject:
Patch notes for upcoming new league - Betrayal (fighting immortal SmileSmileSmile syndicate)

https://www.pathofexile.com/forum/view-thread/2255460

2 days left
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babioraz




Posts: 317

PostPosted: Fri, 7th Dec 2018 18:51    Post subject:
One hour left till new league start.
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flipp




Posts: 1972

PostPosted: Fri, 7th Dec 2018 19:21    Post subject:
Current players: 36435

and they are all sitting in the queue to login. Let's see how GGG manages this league start Very Happy
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babioraz




Posts: 317

PostPosted: Mon, 10th Dec 2018 14:45    Post subject:
The league started very well keeping in mind that 188970 peps logged in Smile That is 28% more than previous league start.

PoE is growing!

And this league is awesome! It combines all best features from previous leagues. There are so many things to do that for new or even oldschool players it can be difficult to chew all stuff around - delves, incursions, bestiary and ofc immortal syndicate. But nonetheless, it's worth it.
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lolozaur




Posts: 26310

PostPosted: Tue, 29th Jan 2019 15:55    Post subject:
Quote:
With the March 3.6.0 update, Path of Exile will stop supporting Windows XP/Vista operating systems and DirectX 9 API;
The reason for the developer's decision is the willingness to make better use of the manpower, currently spent on developing outdated versions of the game.
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tjuma




Posts: 542

PostPosted: Tue, 19th Feb 2019 21:17    Post subject:
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