[PS4] Detroit: Become Human (Quantic Dream)
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PostPosted: Sat, 9th Dec 2017 22:16    Post subject:


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Danyutz




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PostPosted: Sun, 10th Dec 2017 01:03    Post subject:
I'm more hyped about the games that release on PS4, than the ones on PC.
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xDBS




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PostPosted: Sun, 10th Dec 2017 02:23    Post subject:
Awesome awesome, have they earned enough funds to make omikron 2 yet?


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IamAWESOME




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PostPosted: Thu, 1st Mar 2018 17:26    Post subject:
Detroit: Become Human Launches May 25
https://blog.us.playstation.com/2018/03/01/detroit-become-human-launches-may-25/


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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Danyutz




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Mister_s




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PostPosted: Thu, 1st Mar 2018 20:28    Post subject:
Me Gusta
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JackQ
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PostPosted: Fri, 2nd Mar 2018 16:02    Post subject:
Quantic Dream really have skills when it comes to optimization, B2S still great looking to date, No wonder they can optimize the Pro to actually use full native 4k and not partly 4k like most Pro titles...

Going to stick for 1080p with my normal PS4 though, but Still going to look great.


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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PostPosted: Tue, 13th Mar 2018 04:00    Post subject:
http://www.playstationlifestyle.net/2018/03/12/513-characters-35000-shots-detroit-become-human-numbers/

Quote:
More than 250 motion capture actors were employed to portray the 513 characters present in the game’s 2000 page script. There are more than 35,000 camera shots throughout the game, and 74,000 unique animations. The characters, branching narrative, animations, and camera shots are all crammed into the 5.1 million lines of code that ultimately make up Detroit.


Wow.


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PostPosted: Fri, 23rd Mar 2018 01:21    Post subject:






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PostPosted: Fri, 30th Mar 2018 01:56    Post subject:






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Mister_s




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PostPosted: Fri, 30th Mar 2018 15:49    Post subject:
Goddamn I wish I had a 4K OLED with HDR Sad
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Shawn_Hunter




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PostPosted: Sat, 31st Mar 2018 07:48    Post subject:
Mister_s wrote:
Goddamn I wish I had a 4K OLED with HDR Sad


Me too. Sad
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BLaM!
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PostPosted: Sat, 31st Mar 2018 13:14    Post subject:
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PostPosted: Sun, 1st Apr 2018 21:34    Post subject:
http://www.playstationlifestyle.net/2018/04/01/detroit-become-human-ps4-pro-enhancements/

Quote:
Quantic Dream used new technology to develop Detroit, and prioritized graphics over frame rate. The studio stressed that the upcoming title is not an action game requiring a high frame rate, and said that the developers avoided lengthy loading screens wherever possible.

PS4
● 1080p at 30 FPS
● Volumetric lighting: 192x108x64
● Support HDR TV

PS4 Pro
● 2160p checkerboard at 30 FPS
● GUI in full 2160p
● Volumetric lighting: 235x135x64
● Support HDR TV


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PostPosted: Sat, 14th Apr 2018 02:11    Post subject:




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Salseros




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PostPosted: Sun, 15th Apr 2018 20:50    Post subject:
So standard PS4 supports HDR, how is that possible?
HDR goes with 4K only right?
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cyclonefr




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PostPosted: Sun, 15th Apr 2018 21:03    Post subject:
No. Standard PS4 supports HDR.


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gibman70




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PostPosted: Sun, 15th Apr 2018 23:22    Post subject:
Yes you'd still need the 4K set to view it, but a regular PS4 can output it
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PostPosted: Tue, 24th Apr 2018 03:20    Post subject:
http://www.playstationlifestyle.net/2018/04/23/detroit-become-human-gold-status-game-finished/

Quote:
Detroit: Become Human has officially gone gold, as studio Quantic Dream has formally announced.


http://www.playstationlifestyle.net/2018/04/23/detroit-become-human-demo-available-week-features-hostage-scene/

Quote:
Starting April 24, a Detroit: Become Human demo will be available on the PlayStation Store, featuring the game’s opening Hostage scene.




Demo today Very Happy


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Stormwolf




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PostPosted: Tue, 24th Apr 2018 07:16    Post subject:
Whats your story? they ask. The way the game works from how the trailers have shown, is a lot of different scenarions, where I as a player will simply think/feel i've failed that scenario if i don't get the best result in a situation.
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IamAWESOME




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PostPosted: Tue, 24th Apr 2018 07:56    Post subject:
Did anyone try the demo yet? Very Happy


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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Kater Mikesch




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PostPosted: Tue, 24th Apr 2018 08:14    Post subject:
Tried it, looks and plays great, just as I expected (loved Heavy Rain and Beyond)... my ending was the same as in the trailer I watched, the chart at the end of the demo shows 3 more possible outcomes, gonna have to replay it later. Now back to God Of War. Very Happy
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madness




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PostPosted: Tue, 24th Apr 2018 16:26    Post subject:
um there was like 6 different outcomes in the chart, iirc Razz

The 3 times I played through the demo all ended with
 Spoiler:
 
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Stormwolf




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PostPosted: Tue, 24th Apr 2018 21:18    Post subject:
madness wrote:
um there was like 6 different outcomes in the chart, iirc Razz

The 3 times I played through the demo all ended with
 Spoiler:
 


Got the perfect ending on my first try.

 Spoiler:
 
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madness




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PostPosted: Tue, 24th Apr 2018 21:34    Post subject:
 Spoiler:
 
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cyclonefr




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PostPosted: Tue, 24th Apr 2018 22:27    Post subject:
Game looks good but somehow it seems the android moves like a tank, I remember Beyond to be smoother on the moving part.

Maybe this is done to simulate the way an android would move but it's like you need to aim properly to gather evidence, a bit silly if you ask me.

Game is great though, it's like Heavy Rain so far, which is good if you like this.


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Stormwolf




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PostPosted: Wed, 25th Apr 2018 00:16    Post subject:
madness wrote:
 Spoiler:
 

 Spoiler:
 
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gibman70




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PostPosted: Wed, 25th Apr 2018 00:21    Post subject:
Found the control extremely clunky. Guess that's par for the course for his games, but it was pissing me off by the end of the demo...

Clever graphics techniques for the analysis and reconstructions, but not 'blow me away' graphics by any means, even on my Pro.

The demo has satisfied me this is by no means a day one purchase for me - one to pick up at half price or around that in a psn sale or second hand few months after launch
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PostPosted: Wed, 25th Apr 2018 03:33    Post subject:


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madness




Posts: 13320

PostPosted: Wed, 25th Apr 2018 07:39    Post subject:
gibman70 wrote:

Clever graphics techniques for the analysis and reconstructions, but not 'blow me away' graphics by any means, even on my Pro.



It's way too blurry. Like a huge amount of DoF effect.
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