Star Citizen (Chris Roberts is back!) [Beta in ∞ years]
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Immunity




Posts: 5628

PostPosted: Sun, 24th Dec 2017 01:58    Post subject:
Mister_s wrote:
How's the actual gameplay turning out?


We've been over this! It's about the scope! The ambition! They're going to be simulating microscopic particles in the soil to determine greenhouse growth rates in the planetary habitats for fucks sake! WHICH OTHER GAME DOES THAT?! I'll tell you which...none!

Sorry, couldn't resist! Laughing


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bart5986




Posts: 662

PostPosted: Sun, 24th Dec 2017 05:30    Post subject:
Immunity wrote:
Mister_s wrote:
How's the actual gameplay turning out?


We've been over this! It's about the scope! The ambition! They're going to be simulating microscopic particles in the soil to determine greenhouse growth rates in the planetary habitats for fucks sake! WHICH OTHER GAME DOES THAT?! I'll tell you which...none!

Sorry, couldn't resist! Laughing


Sounds awesome, you should apply for a job there Very Happy
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Immunity




Posts: 5628

PostPosted: Sun, 24th Dec 2017 07:00    Post subject:
bart5986 wrote:
Immunity wrote:
Mister_s wrote:
How's the actual gameplay turning out?


We've been over this! It's about the scope! The ambition! They're going to be simulating microscopic particles in the soil to determine greenhouse growth rates in the planetary habitats for fucks sake! WHICH OTHER GAME DOES THAT?! I'll tell you which...none!

Sorry, couldn't resist! Laughing


Sounds awesome, you should apply for a job there Very Happy


I did. But I saw a Nigerian prince in the waiting room. Apparently he got the position...something about him being more qualified and inline with company standards...hell if I know. Very Happy


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Bob Barnsen




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PostPosted: Sun, 24th Dec 2017 12:40    Post subject:
Awesome


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Mister_s




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PostPosted: Sun, 24th Dec 2017 16:28    Post subject:
Bob Barnsen wrote:

?
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VGAdeadcafe




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PostPosted: Sun, 24th Dec 2017 18:25    Post subject:
@Mister_s
You should watch someone play it on Twitch and make up your own mind
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Bob Barnsen




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PostPosted: Sun, 24th Dec 2017 20:44    Post subject:
Yep. It should answer the question about how the gameplay part is doing in this project.


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Mister_s




Posts: 19863

PostPosted: Sun, 24th Dec 2017 20:46    Post subject:
Does that mean "what gameplay?" or "FU you lazy bastard watch some vids"? If first Sad , if last I never watch gameplay vids. I haven't been reading up on this game for a long time now, hence the question. It all seems to be about the tech side of it atm.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sun, 24th Dec 2017 21:04    Post subject:
@Mister_s
Ixi posted a Twitch link where you can see the gameplay of SQ42 if that is what you are interested in.
For the online part, there are more than enough videos on Youtube already.

For SQ42 TL;DW:
Graphics are not bad, cutscenes are good, gameplay is 0815.


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Mr.Tinkles




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PostPosted: Sun, 24th Dec 2017 21:12    Post subject:
@Mister_s

Here's LevelCap showing a bit of the slice...



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Kaltern




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Location: Lockerbie, Scotland
PostPosted: Mon, 25th Dec 2017 01:53    Post subject:
And none of the above is real, exists, is playable in any way or is even using completed game assets. Virtually everything is pre-rendered lies, and nothing you see has actually been developed to work outside of this pre-rendered environment.

Oh sure, maybe the soldiers have been modeled. and perhaps some of the internals. But pretty much everything you see doesn't exist outside of that carefully scripted, pre-rendered demo.

This is worse that the E3 crap we get every year. At least those games actually exsisted.


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sip74




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PostPosted: Mon, 25th Dec 2017 23:25    Post subject:
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Morphineus
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PostPosted: Tue, 26th Dec 2017 00:31    Post subject:
Chris is lying, it is 100% the servers! Troll Dad

Ask our resident engine guru. He'll tell ya!


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tonizito
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Posts: 51423
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PostPosted: Tue, 26th Dec 2017 01:00    Post subject:
Damn, it's sad how he doesn't know how wrong he is. Someone let the guy know how the engine really works, dammit| Neutral


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Bob Barnsen




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Location: Germoney
PostPosted: Tue, 26th Dec 2017 13:44    Post subject:
Star Citizen Alpha 3.0 4K Screenshots
Quote:


More @ http://www.dsogaming.com/screenshot-news/star-citizen-alpha-3-0-4k-screenshots/


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Clownsack
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PostPosted: Tue, 26th Dec 2017 14:04    Post subject:
I really wanted the shit but reading the performance is worse than an ass with diarrhea makes me change my mind. Fucking Star Citizen Sad
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JBeckman
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PostPosted: Tue, 26th Dec 2017 14:46    Post subject:
Offline might perform better, though I don't know if it can still be modified to run without a server connection.
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Grale
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PostPosted: Tue, 26th Dec 2017 14:52    Post subject:
Yesterday i logged into a game and for just 20 seconds i had 55 fps peaking at 60 fps. It felt so much better, actually playable.

21 seconds later i was back down to 8 fps peak at 20 fps.

Does any one actually know the reason it's so fucking broken?

@JBeckman I'd be interested to try offline if it's hackable.


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Morphineus
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PostPosted: Tue, 26th Dec 2017 14:59    Post subject:
Well Lord Chris is kinda explaining it in that link a few posts up... but as to fixes: nope.


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PredOborG




Posts: 1937
Location: BG
PostPosted: Tue, 26th Dec 2017 15:21    Post subject:
I am starting to think Chris Roberts is just thinking who to blame for every failure. Long ago it was Microsoft for not giving him shitton of money. For Star Citizen so far it's the CryEngine at the start, then it was the netcode, now he tells players are at fault for the performance issues because they blow up ships with full cargo into planets. Seems like he is a chronic blame-shifter and is really disappointing me with almost every word since the end of the Kickstarter campaign. Sad
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VGAdeadcafe




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PostPosted: Tue, 26th Dec 2017 16:30    Post subject:
Some trolls should form a team that logs in at peak times and just do their best to lag the servers. That should puch the idiots to optimise their LumberingJack engine before adding more features that will make the simulation more complex like buildings or whatever.

It is just so annoying that they don't focus on the single player first ... a Wing Commander style cinematic story campaign without multiplayer, first person action or any extra shit. But no ... then you cannot sell land on planets Rolling Eyes Rolling Eyes Rolling Eyes

I wish some giant like Microsoft could throw his ass on the curb and squeeze this engine into something releasable in 2019, like we got Freelancer, which was a good game. Who knows what would have happened with Roberts at the helm.
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inz




Posts: 11914

PostPosted: Tue, 26th Dec 2017 17:18    Post subject:
Not that I have bothered to follow this shitshow for a long while now, but isn't the alpha phase of development generally for adding all the features you want, and only in beta once you have everything locked in do you do the optimizations. Complaining about poor performance now seems a bit premature.


Especially considering Star Citizen was designed for the GTX 1580 Ti gpus as the minimum recommended spec. Cool Face
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VGAdeadcafe




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PostPosted: Tue, 26th Dec 2017 18:22    Post subject:
inz wrote:
Not that I have bothered to follow this shitshow for a long while now, but isn't the alpha phase of development generally for adding all the features you want, and only in beta once you have everything locked in do you do the optimizations. Complaining about poor performance now seems a bit premature.


Especially considering Star Citizen was designed for the GTX 1580 Ti gpus as the minimum recommended spec. Cool Face


The forever Early Access trick? Laughing
https://en.wikipedia.org/wiki/Star_Citizen
Quote:
Development of Star Citizen began in 2011[3] and was originally planned for a release in 2014, and again in 2016. As of 2017, there is no official release date, and the game is still in active development. Squadron 42 was originally announced for a late 2015 release, but was delayed. As of December 2017, there is no definite release date.
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GreatPlayer




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PostPosted: Wed, 27th Dec 2017 00:04    Post subject:




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Bob Barnsen




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PostPosted: Wed, 27th Dec 2017 20:38    Post subject:


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Morphineus
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PostPosted: Wed, 27th Dec 2017 20:55    Post subject:
Designating it as a pre-alpha is quite the stretch... Wish they stopped that kind of dishonesty.


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Breezer_




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Location: Finland
PostPosted: Wed, 27th Dec 2017 21:22    Post subject:
Game has been "alpha" for half decade Reaction
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thudo




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PostPosted: Thu, 28th Dec 2017 02:00    Post subject:
Alpha... "almost" pre-BETA!!!!!! So Much Win


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PredOborG




Posts: 1937
Location: BG
PostPosted: Thu, 28th Dec 2017 21:59    Post subject:
thudo wrote:
Alpha... "almost" pre-BETA!!!!!! So Much Win


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3E74




Posts: 2559
Location: feels wrong
PostPosted: Thu, 28th Dec 2017 22:12    Post subject:
Drooling Drooling jeeez, that looks, STUNNING, to say the least.
i really wish, in my lifetime i could play such game, but im also a realist...

Also, on what Hardware is this supposed to run, i bet u also need at least 200gb HDD for install, haha.. Mind Is Full Of Fuck

edit:
after watching the full hour, i have to say, the gameplay looks clunky as hell in most parts..


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Last edited by 3E74 on Thu, 28th Dec 2017 22:44; edited 1 time in total
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