The Evil Within 2
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JBeckman
VIP Member



Posts: 35051
Location: Sweden
PostPosted: Mon, 16th Oct 2017 07:52    Post subject:
Nodrim wrote:
KillerCrocker wrote:
Graphics are good. What are some people talking about.

So good!
http://steamcommunity.com/sharedfiles/filedetails/?id=1169257057
http://steamcommunity.com/sharedfiles/filedetails/?id=1168106741
http://steamcommunity.com/sharedfiles/filedetails/?id=1168027741
http://steamcommunity.com/sharedfiles/filedetails/?id=1168027029
Too bad we are not in 2013 anymore.


The poor CPU and GPU usage hampers things too, some effects like DOF also hates framerate it would seem, completely tanks it when on.

https://farm5.staticflickr.com/4508/37713322691_bbd38b1fcc_o.jpg
https://farm5.staticflickr.com/4471/23860147568_daf839c05f_o.jpg

45 FPS down to 19 by enabling DOF, 45 isn't all that great either especially for that blurry mess of aliased scenery. Razz

com_fixedtic and capping the game to 30 like TEW1 might help with stutter and latency, needs some testing.


EDIT: Some of the cutscenes manage to look a bit better though but idTech5 is probably hampering things even if they updated it, if the sales warrant another game or whaetver Tango Gameworks does next hopefully a full transition to idTech6 will follow.
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Nodrim




Posts: 9637
Location: Romania
PostPosted: Mon, 16th Oct 2017 10:46    Post subject:
I don't have DOF/motion blur/film grain on, they are all trash. Also it's not only about textures and visual effects, the animation are laughable. Every time I had selected shotgun/ar/sniper rifle and tried to get it out, Sebastian goes into spasms. The character constantly gets stuck into a falling state when trying to jump off small ledges. Enemies grab you despite not being in front of them. And walking downstairs is just the cherry on top, it's an unsynchronized mess.

The cutscenes look better because the important models are quite detailed and they are usually the focus.
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bronson




Posts: 1384
Location: Asteroid B-612
PostPosted: Mon, 16th Oct 2017 10:59    Post subject:
Played a couple of hours yesterday and I'm dissappointed. TEW is one of my favorite games in recent years despite it's huge flaws. This one just feels too average and generic to like or dislike.
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jaapie18




Posts: 2456
Location: Holland
PostPosted: Mon, 16th Oct 2017 19:32    Post subject:
KillerCrocker wrote:
I am having a good time with this. Way more than with first game.
I am on chapter 5 or 6. Graphics are good. What are some people talking about.
The performance is not too great. about 45-70fps but most of time about 50. Ultra, 1080p.

Anyway - The structure of the game is good. Not boring yet but I was kinda missing the old style single player, loot boxes free game.


Do you have to grind alot? Im bored with it already.
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KillerCrocker




Posts: 20503

PostPosted: Mon, 16th Oct 2017 19:36    Post subject:
Nodrim wrote:
KillerCrocker wrote:
Graphics are good. What are some people talking about.

So good!
http://steamcommunity.com/sharedfiles/filedetails/?id=1169257057
http://steamcommunity.com/sharedfiles/filedetails/?id=1168106741
http://steamcommunity.com/sharedfiles/filedetails/?id=1168027741
http://steamcommunity.com/sharedfiles/filedetails/?id=1168027029
Too bad we are not in 2013 anymore.

Did not noticed anything like this here... except for badly compressed transparent textures in few places resulting in harsh gradient transition


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Nodrim




Posts: 9637
Location: Romania
PostPosted: Mon, 16th Oct 2017 20:12    Post subject:
If you have useless effects like film grain, motion blur, bloom (I think there is an option for that) and dof, it will probably cover a lot of crap, that's why they are in the game.
The screenshots posted above are taken on the highest settings with all these effects disabled. I have plenty of them, but I chose to show just a few. I even have one for the spastic animation of getting out the gun, but it's not on steam and I was too lazy to upload it on imgur.
If we are now even defending this kind of trashy tech at a 60$ price tag I fear even more for the future of PC gaming.
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KillerCrocker




Posts: 20503

PostPosted: Mon, 16th Oct 2017 20:57    Post subject:
those are all mostly good features and the game was developed to be used with those.

Yep - I've also noticed weird gun animation but other than that it's ok. Probably just because I like the style. Kinda reminds me of Alan Wake


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Nodrim




Posts: 9637
Location: Romania
PostPosted: Mon, 16th Oct 2017 21:02    Post subject:
Those are some of the worst graphical effects we can get in any game. Mr. Green
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KillerCrocker




Posts: 20503

PostPosted: Mon, 16th Oct 2017 21:09    Post subject:
I am not a fan of film grain but motion blur greatly helps low fps motion looks smooth.
Having 240hz display, there is no place for it at that framerate but as evil within is running evne below 60, motion blur helps a lot.
Bloom helps with light seem more... bright.
And Dof is just pretty realistic. You cannot focus Your eyes on close and far distances so games want to imitate that.

But it's all an option here so no problem


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Stormwolf




Posts: 23750
Location: Norway
PostPosted: Mon, 16th Oct 2017 21:17    Post subject:
KillerCrocker wrote:
I am not a fan of film grain but motion blur greatly helps low fps motion looks smooth.
Having 240hz display, there is no place for it at that framerate but as evil within is running evne below 60, motion blur helps a lot.
Bloom helps with light seem more... bright.
And Dof is just pretty realistic. You cannot focus Your eyes on close and far distances so games want to imitate that.

But it's all an option here so no problem


Yes, dof is so fantastic. Suddenly it doesn't want to focus regardless how you point your camera at something. Had enough of that shitty effect.
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M4trix




Posts: 9320
Location: Croatia, Adriatic coast (I can see ixi from here)
PostPosted: Mon, 16th Oct 2017 21:46    Post subject:
Nodrim wrote:
Those are some of the worst graphical effects we can get in any game. Mr. Green


That's why games should weigh at least 110GB in order to have decent gfx. Razz Wink


Made in China is like a box of chocolates. You never know what you're gonna get.
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StEFaN7




Posts: 5937
Location: them swamps
PostPosted: Mon, 16th Oct 2017 21:54    Post subject:
finished, clearly dumbed down from the first one but in the end it was ok, kinda left me wanting more. if the first one was like a good japanese horror movie then this one is like an american soft reboot with more action.

i hope they make another one.

also after finishing the game the cinematic borders like with the first one get unlocked, lol scumbags, why


I can see your soul at the edges of your eyes..
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Civ01




Posts: 1294

PostPosted: Mon, 16th Oct 2017 22:33    Post subject:
game looks like shit!
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ace2kx




Posts: 1992

PostPosted: Mon, 16th Oct 2017 22:42    Post subject:
Hi men, how many endings does this game have?
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ixigia
[Moderator] Consigliere



Posts: 65105
Location: Italy
PostPosted: Tue, 17th Oct 2017 00:39    Post subject:
It's nothing fancy, but since the game feels janky even at 60fps, I went for the DSR x1.78 in order to remove some jaggies, limited the fps to 40 and put together some reshade to make the atmosphere look a bit grittier overall (CA/blur disabled, TAA, in-game gamma set to 14).
Doesn't do miracles of course but it's an improvement in my opinion:
 Spoiler:
 


(In case you want to give the profile a shot: clicky)



Random creations of an insane mind / Screens from Bulgaria [Early Access]


Last edited by ixigia on Sun, 22nd Oct 2017 05:16; edited 2 times in total
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StEFaN7




Posts: 5937
Location: them swamps
PostPosted: Tue, 17th Oct 2017 09:56    Post subject:


I can see your soul at the edges of your eyes..
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KillerCrocker




Posts: 20503

PostPosted: Thu, 19th Oct 2017 21:01    Post subject:
Finished it. 11hours.

It was so much better than the first one. I really liked it. Main character was great and not annoying surprisingly.
The game was something we don't get this generation. Single player, not fucking around solid single player action story game. Good qualities all around aside from daughter cringy huge eyes Razz

Last gen it would be an 7,5/10 game for me (while first one was like 3 or 4max) but this gen it's a 11/10 masterpiece in an era of loot crate gambling "we are going to fuck You over" games.
I really miss those normal fucking games like this one and that's not a good thing Crying or Very sad

Anyway. Solid 8/10 game. I can recommend. Also - not a single crash or bug during whole game. Performance was demanding but stutter free and worked no problem 45+fps. Gsync is probably to thank here.

 Spoiler:
 


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Shawn_Hunter




Posts: 2752
Location: Bombay, India
PostPosted: Fri, 20th Oct 2017 07:01    Post subject:
StEFaN7 wrote:
https://www.youtube.com/watch?v=OaT0mNOsTnI


Oh this brilliant piece of work! So beautiful. Crying or Very sad

Loved the game.
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neeger93




Posts: 917

PostPosted: Sat, 21st Oct 2017 14:48    Post subject:
Completed this in 19 hours on Nightmare difficulty. Fun and all around solid single player story focused game.
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guvna




Posts: 814

PostPosted: Sat, 21st Oct 2017 14:57    Post subject:
Enjoying it so far. Only on chapter 4 I think but it's left mostly a good impression. Performance isn't great, few frame drops on my rig that shouldn't drop frames but it's not too bad. Hope the story stays interesting and I might actually finish it!
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Sat, 21st Oct 2017 22:59    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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KillerCrocker




Posts: 20503

PostPosted: Sat, 21st Oct 2017 23:21    Post subject:
That's cool!
Is it a mod or unlockable?


I wonder if I should give first game another try after liking 2nd so much...


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Sat, 21st Oct 2017 23:33    Post subject:
iirc it some console command


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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JBeckman
VIP Member



Posts: 35051
Location: Sweden
PostPosted: Sat, 21st Oct 2017 23:44    Post subject:
pl_firstperson 1/0 I believe.

Or "Bind KEY toggle pl_firstperson 1 0" and then press the key to toggle on and off.
(I already have a few of the F system keys set up for other commands.)
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ixigia
[Moderator] Consigliere



Posts: 65105
Location: Italy
PostPosted: Sun, 22nd Oct 2017 03:17    Post subject:
The first person mode works surprisingly well, there are proper models/arms while aiming and the transition to third person when talking or during the cutscenes is smooth. It's also harder since when on cover the third person view from up above allows to easily anticipate enemies, without that aid one has to be more careful Very Happy
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JackQ
Non-expret in Derps lagunge



Posts: 14204
Location: Kibbutznik, Israel
PostPosted: Sun, 22nd Oct 2017 06:16    Post subject:
Somewhat remind me of RES7, I think it's done on purpose as some sort of tribute to RES7.


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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tonizito
VIP Member



Posts: 51463
Location: Portugal, the shithole of Europe.
PostPosted: Sun, 22nd Oct 2017 07:51    Post subject:
KillerCrocker wrote:
Graphics are good. What are some people talking about.

KillerCrocker wrote:
those are all mostly good features and the game was developed to be used with those.
Oh KC...


Just started it, the default FOV on this one is ridiculous, thank jeebus for that slider!
The way this game (or engine) handles- better yet, can't handle any sort of decent AA is just sad... reshade SMAA for the rescue again (BTW, was/is there any new SMAA technique out there? Been a while since I read anything new on that front.)
And what's up with the shaky weird unskippable warnings at the start of the game?


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Shinin




Posts: 1104
Location: The Netherlands
PostPosted: Sun, 22nd Oct 2017 15:55    Post subject:
Beat it on survival (normal mode) in about 17 hours.

I liked it, enjoyed it from start to finish. Final two chapters / boss fight(s) were satisfying too and the ending wrapped up nicely.


i9 7500K, GTX980 Quad Frozr VI, 24GB RAM
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Sun, 22nd Oct 2017 16:22    Post subject:
Just finished it myself. Liked the bossfights, story, atmosphere. Some few bugs here and there, but nothing huge to complain about. Agree with KC, we dont get many SP experienses like this anymore. Open world aspect is always nice.

8/10
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KillerCrocker




Posts: 20503

PostPosted: Sun, 22nd Oct 2017 20:26    Post subject:
tonizito wrote:
KillerCrocker wrote:
Graphics are good. What are some people talking about.

KillerCrocker wrote:
those are all mostly good features and the game was developed to be used with those.
Oh KC...


Just started it, the default FOV on this one is ridiculous, thank jeebus for that slider!
The way this game (or engine) handles- better yet, can't handle any sort of decent AA is just sad... reshade SMAA for the rescue again (BTW, was/is there any new SMAA technique out there? Been a while since I read anything new on that front.)
And what's up with the shaky weird unskippable warnings at the start of the game?


Aa was ok fro me. better than some games recently but I only bothered with deband shader in reshade.

And yes - I've changed fov to 80. It was stupidly close to character with default settings


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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