XCOM 2
Page 50 of 54 Goto page Previous  1, 2, 3 ... 49, 50, 51, 52, 53, 54  Next
Areius




Posts: 14858

PostPosted: Sat, 2nd Sep 2017 15:07    Post subject: *****
*****


Last edited by Areius on Fri, 19th Sep 2025 16:23; edited 2 times in total
Back to top
raven_g20




Posts: 1282
Location: Greece
PostPosted: Sat, 2nd Sep 2017 15:14    Post subject:
DCB wrote:
raven_g20 wrote:
after the avatar touches down on mission point (not on the territory)?

You mean the Avenger? Actually I'm guessing you mean Firebrand, which is what flies to the mission node.

Is this the Codex version? I've only had one random crash (and one endless alien activity bug) in the retail version in about 47 hours.


Yep that's what I meant. I have the codex version and unfortunately this bug continues...after I skipped yet another mission it now doesn't let me advance game since it crashes on all missions...nuked by codex or?


Rig: i7-5820k, MSI X99 Plus, Corsair 16GB DDR4:3000, Inno3d GTX 1080, Samsung 850 Pro 512GB, Corsair 850i PSU, AOC G2460PG.
Back to top
AmpegV4




Posts: 6248

PostPosted: Sat, 2nd Sep 2017 15:22    Post subject:
Quote:

Yes, I'm very well aware about this. However, I personally find it too frustrating to play. I know that with a 99% probability there's also 1% that won't hit it. But when it's happening 3 out of 4 times I do not find it enjoyable. I know many of you enjoy it as-is, but it's just not working for me. Which is a shame, as it's a nice game in the other aspects.


The biggest problem with this games RNG is the fact there are hidden mechanics influencing to hit chance.. to me that is fucking stupid > why even show the player a hit percentage when its influenced by hidden numbers, consecutive misses and other stupid shit I dont get to see.

You are right as well, high percentage misses are much more frequent than probability should dictate, retarded hidden mechanics.
Back to top
Sin317
Banned



Posts: 24321
Location: Geneva
PostPosted: Sat, 2nd Sep 2017 15:46    Post subject:
On the other hand, 30-60% chances are way too often hits.

And the hidden modifiers do instead ruin the whole hit chance system for many people.

They should just remove the numbers with "No Chance, Low, Average, High and Perfect Chance to hit" or something, including ALL the modifiers etc.
Back to top
xxax
Banned



Posts: 2610

PostPosted: Sat, 2nd Sep 2017 21:20    Post subject:
Omg will you stop with the whole conspiracy theory bullshit and read what DCB posted.

On all difficulties, except Legendary, only the player gets bonuses. So if it says 60% its never ever lower in reality for the player. NEVER. If you want completely no help play legendary (the help on veteran is very small anyway). So just please stop with this "hidden modifiers".

As for "4 95% shots in a row missing" yeah no. Video please.

How do you know 30 - 60% hit too often? First i'd ask why are you even taking 30% shots, because i can guarantee you that if you do that often you will not find much success. There's so much ways to get around RNG or at least try to make it work in your favor.... good positioning, explosives (especially early game, use them nades, no RNG on them), not counting on that one 70% shot to save you. Sure sometimes it goes all wrong, but that's kinda the charm.
Back to top
PickupArtist




Posts: 9941

PostPosted: Sat, 2nd Sep 2017 22:38    Post subject:
"As for "4 95% shots in a row missing" yeah no. Video please. "

probably a guy who reloaded his savegame 4 times and didnt activate the new seed second wave option rofl Very Happy
Back to top
DCB




Posts: 5410

PostPosted: Sun, 3rd Sep 2017 06:52    Post subject:
xxax wrote:
Omg will you stop with the whole conspiracy theory bullshit and read what DCB posted.

They presumably did, that's why the bitching changed from "missing multiple 95% shots in a row, omg rigged" to "hitting multiple 30% shots in row, omg rigged".
Back to top
kumkss




Posts: 4838
Location: Chile
PostPosted: Sun, 3rd Sep 2017 15:23    Post subject:
the game is really chalenging now

some bugs here and there and sometimes performance problems. still, GOT for me.
Back to top
DCB




Posts: 5410

PostPosted: Sun, 3rd Sep 2017 15:56    Post subject:
The big city maps they use for certain Lost missions seem to chug a bit, especially during the landing intro and any time you are doing a long range sniper shot. I've found it to be pretty smooth other than that. Certainly a marked improvement from the base game. Although I have to laugh at all the praise for the reduced load times. I think that is mostly a placebo. They just moved the load to a black screen, which still often takes 30 or so seconds.
Back to top
locke89




Posts: 2812
Location: Poland
PostPosted: Sun, 3rd Sep 2017 17:16    Post subject:
This expansion is amazing. Is this the best game made by Firaxis? Might be Smile
Back to top
Sauronich




Posts: 2062

PostPosted: Sun, 3rd Sep 2017 18:14    Post subject:
Yaaaay, Numeric Health Display got updated for WotC, time to actually start playing.


ASRock B450 Pro4 || Ryzen 7 3700X || Patriot Viper 16Gb DDR4-3600 || ASUS GeForce RTX 3080 TUF GAMING || XPG GAMMIX S11 Pro 1Tb || Xiaomi Mi Surface Display 34" (3440x1440)
Back to top
m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Sun, 3rd Sep 2017 20:54    Post subject:
FFS THE GAME IS KICKING MY ASS SO HARD!

But I'm not alone. Beaglerush is also struggling big time Laughing Feels gud Very Happy


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
Back to top
PickupArtist




Posts: 9941

PostPosted: Sun, 3rd Sep 2017 22:35    Post subject:
first patch is out ? im not sure what to do, heck i didnt even finish the first one.
Back to top
m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Sun, 3rd Sep 2017 22:45    Post subject:
PickupArtist wrote:
first patch is out ? im not sure what to do, heck i didnt even finish the first one.


Nothing on my end?! You sure you don't have some mod installed that got updated?

*EDIT* Now when I re-read your post... I'm getting more and more confused?! Are you asking if a patch is out or expansion?

And with first one, do you mean EU?

XCOM: Enemy Unknown 2012
XCOM: Enemy Within 2013 (Expansion of XCOM: Enemy Unknown)

XCOM 2 (sequel to XCOM: Enemy Unknown) 2016
XCOM 2: War of the Chosen (Expansion of XCOM 2) 2017 (came out on August 28/29th)


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
Back to top
banish




Posts: 858

PostPosted: Mon, 4th Sep 2017 15:09    Post subject:
I don't understand,does "War of the chosen" have a new campaign or what's the deal?i installed the game and it starts from the beginning .Is it the same campaign from X-COM 2 but with added soldiers and stuff?
Back to top
m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Mon, 4th Sep 2017 15:25    Post subject:
banish wrote:
I don't understand,does "War of the chosen" have a new campaign or what's the deal?i installed the game and it starts from the beginning .Is it the same campaign from X-COM 2 but with added soldiers and stuff?


It's the same as with the expansion for the first game. It's integrated into the main game's campaign. Adding alot of new stuff and changing alot of the old.

*EDIT* from Euroderper




2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
Back to top
banish




Posts: 858

PostPosted: Mon, 4th Sep 2017 15:35    Post subject:
ok thanks,i was reading about that now Very Happy
Back to top
shadak




Posts: 1097
Location: Prague
PostPosted: Mon, 4th Sep 2017 18:40    Post subject:
It seems a bit too weird some times. Im enjoying the game, still playing on Vet and had a mission yeh .. My 4 guys against 2 advent soldiers and 1 sectoid after cleanly killing previous 2 tougher groups.

One of my guys gets shot for about 3 dmg (out of 10hp), he panicks ... then his squad mate on the other side of the map panicks because he likes her or i dunno why. Then my other guy gets wounded for 3 dmg, so HE goes berserk.
Back to top
RazerM




Posts: 106

PostPosted: Mon, 4th Sep 2017 19:17    Post subject:
Quick question. In regards to the WOTC release.
Is it possible to use player created Mods with an isodemo?
Due to the way they work im guessing Steam Workshop is out of the window.
Does this mean I have to wait for something to appear on the Nexus and do it from there, or is there someway to manipulate stuff from the Workshop to work? (if so a quick tut would be awesome xD)
Back to top
xxax
Banned



Posts: 2610

PostPosted: Mon, 4th Sep 2017 20:46    Post subject:
Well i'm officially in god mode now. All the chosen weapons, team A has every useful skill in the game, team B has most of the useful skills, i have 3 slots on weapons, extra armor and most of my guys have level 2 bonds.

The last mission will be a cakewalk.
Back to top
PickupArtist




Posts: 9941

PostPosted: Tue, 5th Sep 2017 21:44    Post subject:
https://2game.com/eu/pc-games-1/xcom-2-war-of-the-chosen war of the chosen 24.75 euros with "Gamescom" discount code

was gonna wait for a deal on steam, but this is almost half steams price so doubt will get any cheaper in the next 6 months.

payed with paypal, my order was put on review, after 5 mins and a f5 refresh i could redeem my key from their site onto steam
Back to top
banish




Posts: 858

PostPosted: Tue, 5th Sep 2017 23:03    Post subject:
hmm, i'll just wait for a pack or something so i can get the base game and the expansion at a price i'm willing to pay (~25$)
Back to top
PickupArtist




Posts: 9941

PostPosted: Tue, 5th Sep 2017 23:58    Post subject:
the best u can hope for is that xcom 2 gets down to 5 bucks , doubt the expansion will be lower then this price any time soon untill maybe summer next year. Xmass maybe 25% off or 33% for the expansion which is still higher then this price.


question for u guys who have it, do u play with FXAA or MSAA, im suprized maximum gfx uses FXAA and seems more blurry

even more suprized im getting 33+ fps on maximum on my dated 680gtx 2gb
Back to top
Sin317
Banned



Posts: 24321
Location: Geneva
PostPosted: Wed, 6th Sep 2017 00:55    Post subject:
Lucky us, who got the base game in our monthly humble bundle ^^
Back to top
DCB




Posts: 5410

PostPosted: Wed, 6th Sep 2017 07:01    Post subject:
PickupArtist wrote:
the best u can hope for is that xcom 2 gets down to 5 bucks

I think you'll be waiting a while for that. IsThereAnyDeal would suggest the lowest price for EU/EW is about $5 each, and they came out 5 years ago.
Back to top
Stige




Posts: 3548
Location: Finland
PostPosted: Wed, 6th Sep 2017 13:59    Post subject:
Even 44€ on India Steam Reaction
Back to top
kumkss




Posts: 4838
Location: Chile
PostPosted: Thu, 7th Sep 2017 18:25    Post subject:
Considering the nearly catastrophe at the beginning of the game, were advent and the chosen felt unmatched and overpowered, now, after killing the first chosen and avoiding further progress in the main story for a better gear preparation, the game turned into a pancake Razz I have the counter of the avatar at 1, which didn't happen in the previous installment.

Also a vast team of soldiers somewhat overpowered. The "heroes" or special new units also feels overpowered at times, but I feel the Reaper does a crap damage.

I wonder if on the next stage (after the complete of the codex research) will be different...
Back to top
DCB




Posts: 5410

PostPosted: Thu, 7th Sep 2017 18:33    Post subject:
The Reaper is not a damage dealer. It's a scout. You should get the skill that allows it to remain hidden on kills, and only use it to finish off enemies with a few hit points left.
Back to top
PickupArtist




Posts: 9941

PostPosted: Thu, 7th Sep 2017 18:42    Post subject:
question for u guys who have it, do u play with FXAA or MSAA, im suprized maximum gfx uses FXAA and seems more blurry
Back to top
DCB




Posts: 5410

PostPosted: Thu, 7th Sep 2017 18:53    Post subject:
Probably because the performance was so terrible at launch that they didn't want people running MSAA and making it even worse.
Back to top
Page 50 of 54 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3 ... 49, 50, 51, 52, 53, 54  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group