Path of Exile
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babioraz




Posts: 317

PostPosted: Thu, 20th Jul 2017 22:42    Post subject:
contest: necromancer class in a dead game vs 6 new acts in a ever evolving rpg. Paid vs free.

And the winner is... GGG
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UreKismet




Posts: 487

PostPosted: Fri, 21st Jul 2017 02:17    Post subject: nails on a blackboard
Right from the beginning of that trailer when the kiwi actor/dj launches into his faux meek rounded vowels, memories of the appalling kiss the arses of the 'leet' while nerfing whatever the nonentities in the 'riff-raff' can challenge them with style of Exile came flooding back.

Calling this game 'free' is frankly laughable since GGG flatly refuse to do anything at all to prevent marketing of otherwise (unless you've got a an expensive farming bot network) unobtainable items on chines gold sites. These essential weapons and armour retail for up to US $300 then GGG nerfs them and the whole sorry rort begins again.

GGG must be copping an earner from this cheating otherwise they would do as other game servers do and block the lot.
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JBeckman
VIP Member



Posts: 34994
Location: Sweden
PostPosted: Fri, 21st Jul 2017 06:44    Post subject:
Most online games suffers from bot problems or third party "helper" utilities, some developers go out of their way to announce bans and trying to cull the practice whereas others keep it more quiet or don't seem to do much at all about this.

Elder Scrolls Online is rampant with this problem, a group of people found a obvious bot and kept reporting him every day for months, nothing happened.
(And then there's Cheat-Engine practices, exploiters and private add-on's.)

Getting the right gear in this game is time consuming so I can totally see bots being a thing and then third party markets for selling items or even characters/accounts though I don't know how public "GGG" are about announcing what they're doing to combat it.

Their own in-game shop is mainly related to cosmetic effects (Having a decent looking set of armor for example. Razz ) but there are a couple of utility options as well such as storage space tabs of various functions, more hard-core players will probably find these near essential for keeping their inventory more organized.

I haven't spent anything on the game but then again I'm pretty laid back / casual and don't really need to though I might pick up something now that this expansion hits as a sign of support.
(0.99 particle effect, heh probably not since that gets really annoying.)


Looking forward to seeing the new content...whenever I stop dying to actually push through the existing acts first I suppose, well I did recently make it through the two "dreams" in act 5 so almost done I guess but the worst is probably yet to come.

EDIT: Yeah, that "Nightmare" was quite something, done with now though and all that remains is to wait a little bit more for 3.0 to hit public release. Smile


Last edited by JBeckman on Fri, 21st Jul 2017 09:34; edited 1 time in total
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AmpegV4




Posts: 6248

PostPosted: Fri, 21st Jul 2017 08:26    Post subject:
UreKismet wrote:
Right from the beginning of that trailer when the kiwi actor/dj launches into his faux meek rounded vowels, memories of the appalling kiss the arses of the 'leet' while nerfing whatever the nonentities in the 'riff-raff' can challenge them with style of Exile came flooding back.

Calling this game 'free' is frankly laughable since GGG flatly refuse to do anything at all to prevent marketing of otherwise (unless you've got a an expensive farming bot network) unobtainable items on chines gold sites. These essential weapons and armour retail for up to US $300 then GGG nerfs them and the whole sorry rort begins again.

GGG must be copping an earner from this cheating otherwise they would do as other game servers do and block the lot.



Also most derps read guides and copy 'popular' builds rather than fully emerse themselves and enjoy the game. This leads to retardedly expensive must have items and drives all these markets forward.
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babioraz




Posts: 317

PostPosted: Fri, 21st Jul 2017 08:47    Post subject:
UreKismet wrote:
Right from the beginning of that trailer when the kiwi actor/dj launches into his faux meek rounded vowels, memories of the appalling kiss the arses of the 'leet' while nerfing whatever the nonentities in the 'riff-raff' can challenge them with style of Exile came flooding back.

Calling this game 'free' is frankly laughable since GGG flatly refuse to do anything at all to prevent marketing of otherwise (unless you've got a an expensive farming bot network) unobtainable items on chines gold sites. These essential weapons and armour retail for up to US $300 then GGG nerfs them and the whole sorry rort begins again.

GGG must be copping an earner from this cheating otherwise they would do as other game servers do and block the lot.


Hmm, what has to do botting with a free game ? I didn't have to pay for it, i didn't have to pay for any item so i could beat this game. I don't care about botters or markets flowing in a fishy sites. It's a personal decision to use third party software to be able to reach endgame. Every game has it's botters, but why should i care about them? I've invested 2500 hours into this gem and not a single second i was concerned about botters, china gold sites and etc. Ofc u need to put an enormous effort in beating last boss, but... this is how this game works - u GRIND, u take different approaches based on your drops and u can reach any goal ingame without paying single cent. So your "botting" thing is completely irrelevant here m8. This game is not pay2win, i can assure u.
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Auran13




Posts: 385

PostPosted: Fri, 21st Jul 2017 10:56    Post subject:
I'm not sure what you guys are talking about? Do you mean poe.trade or something? everything seems reasonable on there to me.

Think i spent $10 years ago to get early access and then spent that on stash tabs which is about all you ever need and have got hours of entertainment out of it.

You can play completely self found no issues
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UreKismet




Posts: 487

PostPosted: Fri, 21st Jul 2017 11:04    Post subject:
AmpegV4 wrote:
UreKismet wrote:
R

. These essential weapons and armour retail for up to US $300 then GGG nerfs them and the whole sorry rort begins again.

.



Also most derps read guides and copy 'popular' builds rather than fully emerse themselves and enjoy the game. This leads to retardedly expensive must have items and drives all these markets forward.


I got right into this game a few years ago and enjoyed it with just 'found' gear until I discovered that if you want to progress far with a build crafting a decent bow or sword is essential trading is the logical way to go but pressure on the market from secondary gold sites makes that tough unless you practically live on the damn site.
Worse still is when you make a good weapon only to see it nerfed in following seasons or whatever they call them in PoE.
Therefore many players stay in standard mode which is sorta nerf proof but not completely.
The issue with cardboard cut out builds where any dropkick can copy a 'leet' build also means that multiplayer is a bit of an arms race.

It's not until you trade the penny drops on the level of ignorance many players have on what they own & what they want - they don't really have a clue they are too busy chasing mjolners or whatever some dingbat on youtube told them they need.

Some aspects of the game are really micromanaged hence the frequent nerfs and other (usually downgrade) alterations - on the other hand when I stopped playing there was no server side management of inventory I would have thought a unique identifier on premium kit would do a lot to stop pay2win (which GGG claim they are opposed to) and then bot farming wouldn't matter so much - maybe GGG have done that now, they certainly hadn't last time I played tho.

Maybe I'll give the new version a burl but unless they have redone a few things from the ground up it is tough to see it will have changed enough.
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Nodrim




Posts: 9598
Location: Romania
PostPosted: Fri, 21st Jul 2017 11:14    Post subject:
What are you on about? The nerfs aren't retroactive, unique items gained before the nerfs retain a legacy status.
Also saying that you need the market to progress is bullshit even more so when you say the market is pressured by secondary gold sites. Adjust your builds to what you get, you can progress without any trading, I've done it for years in both seasonal leagues and the standard one. I have a friend who has never used trading in this game, he made his own builds from scratch and does well for himself as a casual player. Trading helps you refine your builds which is a good thing, unless you want a game where there is no economy or economic interaction between players. Rolling Eyes

Bots are not something so easy to stop, even more so for an indie developer like GGG. Bots having been running rampant in Blizzard games for years, even today they can't handle that properly. Bot users have made thousands of euros during the RMAH fiasco, there are even official interviews with Chinese bot users and how much money they make.

This game has some serious issues and I haven't seen one of them in your list of complaints.
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vjb66666




Posts: 33

PostPosted: Fri, 21st Jul 2017 18:52    Post subject:
JBeckman wrote:
Most online games suffers from bot problems or third party "helper" utilities, some developers go out of their way to announce bans and trying to cull the practice whereas others keep it more quiet or don't seem to do much at all about this.

Elder Scrolls Online is rampant with this problem, a group of people found a obvious bot and kept reporting him every day for months, nothing happened.
(And then there's Cheat-Engine practices, exploiters and private add-on's.)

Getting the right gear in this game is time consuming so I can totally see bots being a thing and then third party markets for selling items or even characters/accounts though I don't know how public "GGG" are about announcing what they're doing to combat it.

Their own in-game shop is mainly related to cosmetic effects (Having a decent looking set of armor for example. Razz ) but there are a couple of utility options as well such as storage space tabs of various functions, more hard-core players will probably find these near essential for keeping their inventory more organized.

I haven't spent anything on the game but then again I'm pretty laid back / casual and don't really need to though I might pick up something now that this expansion hits as a sign of support.
(0.99 particle effect, heh probably not since that gets really annoying.)


Looking forward to seeing the new content...whenever I stop dying to actually push through the existing acts first I suppose, well I did recently make it through the two "dreams" in act 5 so almost done I guess but the worst is probably yet to come.

EDIT: Yeah, that "Nightmare" was quite something, done with now though and all that remains is to wait a little bit more for 3.0 to hit public release. Smile



I played the previous league, definitely free from my experience.
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Keit




Posts: 1134
Location: Sweden
PostPosted: Fri, 21st Jul 2017 19:29    Post subject:
Buying a premium stash tab is something I'll do probably. With it you can put items onto the tab and they will be searchable by other players on poe.trade. Previous leagues I've just hoarded items and then never bothered selling because trading without being able to get listed on poe.trade is just horrible.
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JHawkins




Posts: 987

PostPosted: Fri, 21st Jul 2017 21:29    Post subject:
the only thing i bought in this game was a currency stash tab, that alone eliminated a lot of inventory management for the leagues


Ryzen 7 7800X3D, 32GB Kingston Fury Beast @6000MHz, GIGABYTe RTX 4070Ti Eagle OC
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babioraz




Posts: 317

PostPosted: Wed, 2nd Aug 2017 07:51    Post subject:
Patch notes for 3.0 - https://www.pathofexile.com/forum/view-thread/1930316

more than 14k words lol Smile
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Breezer_




Posts: 10815
Location: Finland
PostPosted: Wed, 2nd Aug 2017 08:17    Post subject:
Too bad there is not included "added soft body physics" and "added camera distance slider", without these the game is unplayable for me still, wonder if they will ever do those (gief atleast the damn camera slider).
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Subject16




Posts: 625
Location: Bulgaria
PostPosted: Wed, 2nd Aug 2017 09:44    Post subject:
Breezer_ wrote:
Too bad there is not included "added soft body physics" and "added camera distance slider", without these the game is unplayable for me still, wonder if they will ever do those (gief atleast the damn camera slider).

I think they said before that they won't increase the camera distance or add a slider, because that's how they intended for people to play the game. That's the design.
Although I kinda remember that when 2.0 released, they moved the character a little bit more to the center of the screen. So much for camera fixes. Don't get your hopes up.
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AmpegV4




Posts: 6248

PostPosted: Wed, 2nd Aug 2017 09:49    Post subject:
the view distance heavily tied into the difficulty of the game, fuck how easy to people want games to be?
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Breezer_




Posts: 10815
Location: Finland
PostPosted: Wed, 2nd Aug 2017 11:49    Post subject:
How the hell little more camera distance affects the game difficulty?
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Nodrim




Posts: 9598
Location: Romania
PostPosted: Wed, 2nd Aug 2017 12:27    Post subject:
As it does in any other isometric game, you see stuff from further away.
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Breezer_




Posts: 10815
Location: Finland
PostPosted: Wed, 2nd Aug 2017 13:03    Post subject:
They could easily keep the original retarded design unaltered with simple character light radius fix, where enemies are shrouded till certain point, would be so nice to have higher fov.
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Wed, 2nd Aug 2017 13:07    Post subject:
Breezer_ wrote:
They could easily keep the original retarded design unaltered with simple character light radius fix, where enemies are shrouded till certain point, would be so nice to have higher fov.


I think it's about ranged characters being able to aim exactly at a certain location in advance, basically clearing an area before ever getting close.
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Wed, 2nd Aug 2017 13:45    Post subject:
Sin317 wrote:

I think it's about ranged characters being able to aim exactly at a certain location in advance, basically clearing an area before ever getting close.



Well.. they are "ranged" characters... Laughing so they must have this advantage. coz now it feels more like a joke..
. . Besides, it can be easily "fixed" by limiting players ability to focus enemies after a certain range or limiting arrows hit distance


1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB

2) SFFPC (streaming via Moonlight+ Sunshine)
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PickupArtist




Posts: 9916

PostPosted: Wed, 2nd Aug 2017 19:40    Post subject:
dunno if i can still bring myself to play the old acts, im bored of them. kept me from even playing the later new acts, i always give up after lvl 20 ish

they need to add a adventure mode or something like d3 that u can do from the start, fuck starting this story again for the 20th time
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babioraz




Posts: 317

PostPosted: Wed, 2nd Aug 2017 19:55    Post subject:
PickupArtist wrote:
dunno if i can still bring myself to play the old acts, im bored of them. kept me from even playing the later new acts, i always give up after lvl 20 ish

they need to add a adventure mode or something like d3 that u can do from the start, fuck starting this story again for the 20th time


well now it is only one playthrough - 10 straight acts (6 of them are new) and u can dive into Atlas Wink So first 4 acts is like 3-4 hours tops...
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flipp




Posts: 1972

PostPosted: Wed, 2nd Aug 2017 22:44    Post subject:
Adventure mode? lol ok. Oh and add an auction house, would be cool to buy with real money.
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AmpegV4




Posts: 6248

PostPosted: Thu, 3rd Aug 2017 00:37    Post subject:
Remove skills and leveling up as well, would prefer if it had just one number I can easily read for DPS too

lol wut lol wut
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Lathieza




Posts: 7146
Location: NL
PostPosted: Thu, 3rd Aug 2017 21:44    Post subject:
FFS... just notice the release is tomorrow midnight... Crying or Very sad


Empty again Sad
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JBeckman
VIP Member



Posts: 34994
Location: Sweden
PostPosted: Thu, 3rd Aug 2017 23:09    Post subject:
Well that gives you a chance the servers are back to being responsive in the morning. Very Happy

And that hotfix a, b and c could be out so you could play at least for a while before hotfix d brings another interruption. Smile
(Yeah it's hard to avoid bugs with major updates and this one is massive and I do like how quickly they work to resolve these issues, downtime isn't too bad all things considered.)
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Lathieza




Posts: 7146
Location: NL
PostPosted: Fri, 4th Aug 2017 21:51    Post subject:
The timer was wrong for me last night... it launches in 10 minutes now. Hyyyyyyyyype


Empty again Sad
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Subject16




Posts: 625
Location: Bulgaria
PostPosted: Fri, 4th Aug 2017 21:58    Post subject:
6.7GB on Steam. Surprised
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Fri, 4th Aug 2017 23:30    Post subject:
Anyone else not able to connect? Sad

Tried it after a long time and the game runs quite well. Not D3 smooth but good enough. The skill tree looks massive. Think I might invest some time and see what it is about. Very Happy


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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Subject16




Posts: 625
Location: Bulgaria
PostPosted: Fri, 4th Aug 2017 23:37    Post subject:
IamAWESOME wrote:
Anyone else not able to connect? Sad

Tried it after a long time and the game runs quite well. Not D3 smooth but good enough. The skill tree looks massive. Think I might invest some time and see what it is about. Very Happy


Played a little bit just a while now and 5 mins ago I enter the Flooded Depths and I got infinite loading screen. Might be somehing with the servers.
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