Far Cry 5
Page 9 of 33 Goto page Previous  1, 2, 3 ... 8, 9, 10 ... 31, 32, 33  Next
LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Fri, 16th Jun 2017 00:01    Post subject:
What is this? Redneck simulator 2000? They would have a sales hit if the setting was open world far west, but no... we got montana. Sad


Epsilon wrote:
Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking.

EyePatchLives wrote:
Press X to tame beasts. YOU ARE DA BEASTMASTER!!!
Back to top
ixigia
[Moderator] Consigliere



Posts: 65123
Location: Italy
PostPosted: Fri, 16th Jun 2017 02:38    Post subject:
Morphineus wrote:
I rather have them remove all the other garbage than having a small map around that could tell you your position somewhat.

It's filling that mini-map with all them cheaty icons that is the problem.

Exactly, the mini map is just part of the problem in these games, with the bigger one being all the visual cues, red tags, giant objective markers and horrible UI-related aberrations turning the game into a christmas GPS, therefore limiting both the sense of immersion and freedom itself. The big change happened after Far Cry 2 (courtesy of the the streamlinization process), one can hope that Ubi will at least provide a way to toggle 'em them off like it happened in some of their recent titles.

It's not just that though, for instance in my case I managed to enjoy the third game only thanks the essential Ziggy's Mod, which removed the fluff and some of the ridiculously gamey aspects of it, turning the experience into something a bit more plausible...too bad the guy doesn't bother with the Crys anymore Sad



Random creations of an insane mind / Screens from Bulgaria [Early Access]


Last edited by ixigia on Fri, 16th Jun 2017 02:43; edited 1 time in total
Back to top
bart5986




Posts: 662

PostPosted: Fri, 16th Jun 2017 02:42    Post subject:
ixigia wrote:
one can hope that Ubi will at least provide a way to toggle 'em them off like it happened in some of their recent titles.


I have never played a game where you could toggle something off like minimap, hitman xray, item highlights etc where the game didn't completely suck afterwards.

Its not that we need those things, its that they design the entire game having a minimap for example, removing it just makes it artificially harder.

Making a game without a minimap means they actually have to put effort into making it so you can navigate the world without it.
Back to top
ixigia
[Moderator] Consigliere



Posts: 65123
Location: Italy
PostPosted: Fri, 16th Jun 2017 03:06    Post subject:
bart5986 wrote:
ixigia wrote:
one can hope that Ubi will at least provide a way to toggle 'em them off like it happened in some of their recent titles.


I have never played a game where you could toggle something off like minimap, hitman xray, item highlights etc where the game didn't completely suck afterwards.

Its not that we need those things, its that they design the entire game having a minimap for example, removing it just makes it artificially harder.

Making a game without a minimap means they actually have to put effort into making it so you can navigate the world without it.

It depends on the game in question, some like you said are definitely not designed to be played in a naked fashion so to speak (either because of scripts that require triggering, or because of the faulty level design - AC3 comes to my mind), but generally speaking for me the amount of artificial difficulty brought by not using on-screen helps turns into a huge incentive and a giant boost in the entertainment factor.

I played through the recent Deus Ex that way without any visual markers/helps, HITMAN (not having any aids at all was practically the only way to feel fully immersed/not spoiled), Dishonored, I used only the very essential markers in Watch Dogs 2, same for Mirror's Edge Catalyst, I turned everything off in TW3 and used the Friendly HUD mod instead, and so on.

Most modern games have a toggleable map and clear objectives anyways, and that is enough in my case, I really don't need any other intrusions. Sure, exploring the levels and actually having to rely on environmental awareness requires a bit more efforts, but it's so damn worth it in my opinion - assuming that the game doesn't have terrible level design to begin with Razz
Back to top
Bob Barnsen




Posts: 31973
Location: Germoney
PostPosted: Thu, 22nd Jun 2017 19:42    Post subject:
Far Cry 5 has a great dog


Quote:
- Boomer likes to play fetch. With guns.
- He cannot die
- A little too much help from my friends?
- Boomer makes enemies twitchy
- You can pet him

https://www.rockpapershotgun.com/2017/06/22/far-cry-5-dog-boomer/


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
r3dshift




Posts: 2828

PostPosted: Thu, 22nd Jun 2017 19:58    Post subject:
lol wut


Frant wrote:
Shitass games are ruining piracy.
Back to top
deadpoetic




Posts: 2686
Location: Canada
PostPosted: Thu, 22nd Jun 2017 20:00    Post subject:
Hope I can romance him!
Back to top
EyePatchLives




Posts: 5725
Location: Israel.
PostPosted: Thu, 22nd Jun 2017 20:05    Post subject:
"He cannot die"



Boomer is such an overused dog name. Laughing


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
Back to top
monk3ybusin3ss




Posts: 11155

PostPosted: Thu, 22nd Jun 2017 20:31    Post subject:
But does it have a fish A.I ?
Back to top
ace2kx




Posts: 1995

PostPosted: Thu, 22nd Jun 2017 21:45    Post subject:
Thanks Men for great pup.
Back to top
Xenthalon




Posts: 1722
Location: Germany
PostPosted: Fri, 23rd Jun 2017 08:10    Post subject:
I actually kinda dig the setting. The last game I can remember with somewhat of an open world (or used to have at some point during development, you could still see some of it having to drive around in some parts of the story) in the midwest was Alan Wake.

And there is a sad tragedy kinda feeling about it, all the poor folk, half abandoned diners, truck stops, abandoned mines, farmsteads, slowly dying towns... just loads of nice set pieces you can imagine in the map. And they can put lots of cool music in the game, banjo acoustics, blues harp acoustics, blues, bluegrass, country, all that on the radio.

And maybe they'll release something like Blood Dragon for Far Cry 5 later, take the map they created, change it around a bit and make it a cowboy western setting.
Back to top
Bob Barnsen




Posts: 31973
Location: Germoney
PostPosted: Fri, 30th Jun 2017 20:20    Post subject:
Far Cry 5 wil be drop-in coop, second player won't get mission progress
https://www.reddit.com/r/Games/comments/6kgo6e/far_cry_5_wil_be_dropin_coop_second_player_wont/




Why would anyone even bother joining other coop games then.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
JBeckman
VIP Member



Posts: 35119
Location: Sweden
PostPosted: Fri, 30th Jun 2017 22:16    Post subject:
Jolly co-operation? ...or don't you get some shiny thing either? Well fuck it then! Razz

Or perhaps just ganking in general, seeing player host sneaking through the corn field and discharging your all-Amerikan 47 loudly and then leaving the session.
(Well the A.K.A 47 or whatever I guess would be more accurate, or what the trope was for avoiding licensing actual guns but still making them look like the real thing. - http://tvtropes.org/pmwiki/pmwiki.php/Main/AKA47 )

EDIT: Speaking of that bring back the OICW, that thing was pretty funny even if it never left prototype stage in reality.

Flamethrower 3.0 is going to be interesting too.
(Zip lighter and hairspray? Razz )

Hunting crossbow perhaps instead of these sport bows? (Not as fun though I guess since it's point and click instead of holding down for adjusting arrow pull strength.)


...Or a decent sniper rifle, .50 is a bit over-done by now, go bigger!
https://www.google.co.uk/?gws_rd=ssl#q=.950+jdj

Needs a matching pistol of course. DEagle is over-done too after all.
https://www.google.co.uk/?gws_rd=ssl#q=.600+revolver

(Fuck if I know what sort of wanking exercises people have to do to fire these without breaking an arm though... Very Happy )
Back to top
inz




Posts: 11914

PostPosted: Sat, 1st Jul 2017 01:43    Post subject:
Bob Barnsen wrote:

Why would anyone even bother joining other coop games then.


Could still work, provided you have a good enough friend who won't play ahead on his own but play the game strictly in co-op only.

Still an idiotic decision though, can't be that hard to transfer the progress. I suppose you could copy over the profile progress files from host to the friend but that's cumbersome and shouldn't be necessary.
Back to top
LeoNatan
☢ NFOHump Despot ☢



Posts: 73343
Location: Ramat HaSharon, Israel 🇮🇱
PostPosted: Sat, 1st Jul 2017 01:57    Post subject:
EyePatchLives wrote:
"He cannot die"



Boomer is such an overused dog name. Laughing

Is that from Enemy of the State? Laughing
Back to top
Bob Barnsen




Posts: 31973
Location: Germoney
PostPosted: Sat, 1st Jul 2017 10:11    Post subject:
@JBeckman
Yea, i guess trolling other hosts might give some fun. Laughing

@inz


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
Shawn_Hunter




Posts: 2752
Location: Bombay, India
PostPosted: Sat, 1st Jul 2017 10:33    Post subject:
LeoNatan wrote:
Is that from Enemy of the State? Laughing


Independence Day. Very Happy
Back to top
LeoNatan
☢ NFOHump Despot ☢



Posts: 73343
Location: Ramat HaSharon, Israel 🇮🇱
PostPosted: Sat, 1st Jul 2017 11:02    Post subject:
Ah right.
Back to top
JBeckman
VIP Member



Posts: 35119
Location: Sweden
PostPosted: Tue, 1st Aug 2017 06:10    Post subject:
Quote:

AMD announced the specs, price and release date of the incoming GPUs based in Vega (GCN 5) yesterday and at the same time two games were confirmed to support the FP16 Rapid Packed Math:

Wolfenstein II: The New Colossus

Far Cry 5

Can FP16 Rapid Packed Math become a thing in the future and more games start to support it?

I'm really curious to see if this feature will show some increase performance over the actual nVidia GPU or even a future comparison with these games running on Vega GPU with FP16 Rapid Packed Math enabled/disabled.



Interesting, now what does that actually even do.
( 3 - 5% performance boost probably, exclusively on Vega. Razz Eh I guess that's something.)
Back to top
prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Mon, 21st Aug 2017 18:06    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
Back to top
Bob Barnsen




Posts: 31973
Location: Germoney
PostPosted: Mon, 21st Aug 2017 19:37    Post subject:
That Vaas bobblehead starting @4:07 Laughing


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
Neon
VIP Member



Posts: 18935
Location: Poland
PostPosted: Mon, 21st Aug 2017 21:01    Post subject:
This looks so bad Laughing Enemies don't react to shots at all, like in the forced baptism scene, the player shoots a guy with a fucking 44 Magnum revolver in the back and the cultist doesn't even flinch Laughing
Back to top
Rayque




Posts: 168

PostPosted: Tue, 22nd Aug 2017 07:13    Post subject:


This game. Reaction
Back to top
harry_theone




Posts: 11254
Location: The Land of Thread Reports
PostPosted: Tue, 22nd Aug 2017 11:43    Post subject:
The lowered weapon position annoys me more than it should Laughing Feels like a FOV issue, but isn't.
Back to top
Asgarion




Posts: 338
Location: Norway
PostPosted: Tue, 22nd Aug 2017 11:58    Post subject:
The flying/dogfighting looked really slow and unresponsive as well.

Will probably isodemo it anyway, I allways manage to get som fun out of openworld games.
Back to top
StrEagle




Posts: 14059
Location: Balkans
PostPosted: Tue, 22nd Aug 2017 12:40    Post subject:
Nah, it looks ok - remember these are propeller driven civil planes, they fly pretty slow ~200km/h


Lutzifer wrote:
and yes, mine is only average
Back to top
blackeyedboy




Posts: 10213
Location: Transylvania
PostPosted: Tue, 22nd Aug 2017 15:08    Post subject:
Setting cows on fire because there's nothing else 'new' worth showing.


You must preorder your party before venturing forth.™ • FOV Calculator • Are you mindful today? • Women: Know Your Limits!
Back to top
Bob Barnsen




Posts: 31973
Location: Germoney
PostPosted: Tue, 22nd Aug 2017 17:20    Post subject:
blackeyedboy wrote:
Setting cows on fire because there's nothing else 'new' worth showing.

Wat.
It's still as cool as it was back then in Redneck Rampage.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
blackeyedboy




Posts: 10213
Location: Transylvania
PostPosted: Tue, 22nd Aug 2017 17:44    Post subject:
Bob, bitte... !

Don't tell me you LIKE what they promised / showed so far. It's the SAME fucking thing since FarCry 3... Oh wait... now we have airplanes and a different lunatic as a MAIN villain. C'mon!


You must preorder your party before venturing forth.™ • FOV Calculator • Are you mindful today? • Women: Know Your Limits!
Back to top
Nodrim




Posts: 9678
Location: Romania
PostPosted: Tue, 22nd Aug 2017 17:59    Post subject:
Bob likes everything. You didn't know that? Very Happy
Back to top
Page 9 of 33 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3 ... 8, 9, 10 ... 31, 32, 33  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group